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Morthon Gyzaall
08-15-2006, 07:09 AM
Um..hello,

I need someone to convert a republic gunship .glm into a .md3. I know how to do it but my trial version of milkshape has expired and i have looked but haven't found .md3 exporter for 3dsmax, I need it for a sp level im working on.

so can someone help me???
this is the file:

republicgunshipmodified.zip (http://server3.download.filefront.com/ngelcpfiey+/gamingfiles/Jedi_Knight_III/Skins/Vehicles/republicgunshipmodified.zip)

Psyk0Sith
08-15-2006, 12:13 PM
Here's max 6 .md3 exporter: http://psyko3d.50webs.com/tools/Max6ExportMD3.zip

If you're lucky it'll still work for your max version, if it doesnt work i'll see what i can do.

Morthon Gyzaall
08-15-2006, 12:27 PM
Umm...I have 3dsmax v.8

Psyk0Sith
08-15-2006, 04:20 PM
Did it work or not?

Morthon Gyzaall
08-16-2006, 03:11 AM
No...it says its for another version

Morthon Gyzaall
08-16-2006, 08:48 AM
Maybe you can convert it for me???please???

Psyk0Sith
08-16-2006, 01:56 PM
Yeah, i'll see if i can do it.

Morthon Gyzaall
08-16-2006, 03:04 PM
Thanks, it would really help me alot

Psyk0Sith
08-16-2006, 09:40 PM
You can download the md3 here (http://www3.sympatico.ca/psykopat/downloads/gunshipmd3.zip)

If the textures dont show up in-game, just edit the .skin file to point to your desired path, load up the .md3 in md3view and click import skin, select your updated .skin file when prompted.

Morthon Gyzaall
08-17-2006, 06:19 AM
Thank you!! It's the love and kindness that keeps the world alive T-T

Psyk0Sith
08-17-2006, 01:36 PM
LOL, no problem! :D.