View Full Version : Kotor 2

Darth Dragoon
09-02-2006, 12:27 PM
i recently recieveda copy of kotor 2 through the post..i installed it on my PC then i thought, what can i do to mod it. and i was sitting there for about half an hour going throught the different things but i could not decide what to do so i come to you today to ask...
What shall i do first?
i would appreciate you answers.
-Darth Dragoon

09-02-2006, 01:05 PM
A small thing but what about a mod that gives you a lightsaber at the beginning of the game?

09-02-2006, 01:25 PM
I am pretty sure that they have a mod like that already. How about making a robe or an item pack that you get in the beggining of the game that has all of that stuff, like a robe, saber, mask, couple of security spikes, a few med packs stuff like that! I hope this helps and good luck with modding!:D

Darth Dragoon
09-02-2006, 01:45 PM
I might do that idea sith revan! i am doiing a dialog options with the kolto tank so it gives you items.

Kainzorus Prime
09-02-2006, 02:04 PM
Skinning new armor/robe/saber and making new item for it is good place to start.

09-02-2006, 04:27 PM
That is good Darth Dragoon and if you have any questions or if you are having any trouble I or anybody else will my more than happy to help you. So good luck and May the force serve you well!:D

09-02-2006, 06:41 PM
I've already made a request for a mod that allows one to set a special attack mode (Flurry, Power Attack, etc) as the default attack. One of the irritating aspects of combat is that you must repeatedly click on a given special attack's icon to keep it going, otherwise your character will revert to the standard attack. I have no idea how feasible this is; there are lots of mods for tweaking NPCs, items, etc but I've heard nothing about ones that affect the interface or the combat engine.