View Full Version : WIP Shadows of the Empire Mod for JA: Maps

09-07-2006, 02:11 AM
The Shadows of the Empire mod has been making progress. Here are the maps that are currently WIP:

Echo Base
Image 1 (http://www.jedispy.com/project/mediarelease/screenshots/echobase/echobase01.jpg)
Image 2 (http://www.jedispy.com/project/mediarelease/screenshots/echobase/echobase03.jpg)
Image 3 (http://www.jedispy.com/project/mediarelease/screenshots/echobase/echobase08.jpg)
Image 4 (http://www.jedispy.com/project/mediarelease/screenshots/echobase/echobase09.jpg)
Image 5 (http://www.jedispy.com/project/mediarelease/screenshots/echobase/echobase10.jpg)
Image 6 (http://www.jedispy.com/project/mediarelease/screenshots/echobase/echobase11.jpg)
Image 7 (http://www.jedispy.com/project/mediarelease/screenshots/echobase/echobase12.jpg)
Image 8 (http://www.jedispy.com/project/mediarelease/screenshots/echobase/echobase13.jpg)

Ord Mantell Junkyard
Image 1 (http://www.jedispy.com/project/mediarelease/screenshots/ordmantell/ord_mantell01.jpg)
Image 2 (http://www.jedispy.com/project/mediarelease/screenshots/ordmantell/ord_mantell02.jpg)

Spaceport Gall
Image 1 (http://www.jedispy.com/project/mediarelease/screenshots/gall/gall02.jpg)
Image 2 (http://www.jedispy.com/project/mediarelease/screenshots/gall/gall03.jpg)
Image 3 (http://www.jedispy.com/project/mediarelease/screenshots/gall/gall04.jpg)

Sewers of Imperial City
Image 1 (http://www.jedispy.com/project/mediarelease/screenshots/sewer/sewers01.jpg)
Image (http://www.jedispy.com/project/mediarelease/screenshots/sewer/sewers02.jpg)
Image (http://www.jedispy.com/project/mediarelease/screenshots/sewer/sewers03.jpg)

Hound's Tooth Interior
Image 1 (http://www.jedispy.com/project/mediarelease/screenshots/houndstooth/houndstooth01.jpg)
Image 2 (http://www.jedispy.com/project/mediarelease/screenshots/houndstooth/houndstooth02.jpg)
Image 3 (http://www.jedispy.com/project/mediarelease/screenshots/houndstooth/houndstooth03.jpg)
Image 4 (http://www.jedispy.com/project/mediarelease/screenshots/houndstooth/houndstooth05.jpg)
Image 5 (http://www.jedispy.com/project/mediarelease/screenshots/houndstooth/houndstooth07.jpg)
Image 6 (http://www.jedispy.com/project/mediarelease/screenshots/houndstooth/houndstooth09.jpg)
Image 7 (http://www.jedispy.com/project/mediarelease/screenshots/houndstooth/houndstooth17.jpg)
Image 8 (http://www.jedispy.com/project/mediarelease/screenshots/houndstooth/houndstooth19.jpg)
Image 9 (http://www.jedispy.com/project/mediarelease/screenshots/houndstooth/houndstooth23.jpg)
Image 10 (http://www.jedispy.com/project/mediarelease/screenshots/houndstooth/houndstooth25.jpg)
Image 11 (http://www.jedispy.com/project/mediarelease/screenshots/houndstooth/houndstooth34.jpg)
Image 12 (http://www.jedispy.com/project/mediarelease/screenshots/houndstooth/houndstooth38.jpg)
Don't mind the female Twilek model. She's not really in the level

More screenshots will be out soon. We are currently looking for other mappers to help out with lots more levels. We currently need maps for:
Imperial City
Prince Xizor's Palace
Mos Eisley
Toche Station
Rebel Docking Bay
Imperial Freighter Suprosa
And many more...

Contact me (http://www.jedispy.com/forum) today if you are interested in joining the team

09-07-2006, 08:48 AM
Looks cool, cant wait to start making trailers and stuff!

09-07-2006, 10:27 PM
Echo Base looks really noobish.
Hounds Tooth will need further detailing but I think it can go somewhere.
Gall ... you better make this awesome since I loved the level in the N64 version. But it already looks like a worthy start. :P
Ord Mantell & Imperial Sewers both look awesome, very athmospheric!

09-07-2006, 11:00 PM
Looks very "authentic" to the original.
Hmm I have the PC version lurking around here somewhere... yep... always got to the Bobba Fett level before dying from being completely incompetant with the jetpack and falling to my doom.
I think you need to really concentrate on one map at a time though.

09-07-2006, 11:41 PM
Echo Base looks really noobish.
We've actually made more strides since this shot. (Better lighting and stuff.) I'll try to get some better screenshots once we have them available.

Kia Ora Monsoontide!
I think you need to really concentrate on one map at a time though.
We are actually doing that now. We recently decided to change gears and try to get the first two levels done first (Battle of Hoth and Escape from Echo Base.) Hopefully we can get a little demo done by Christmas. However time waits for no one, and we have lots to do. It may get pushed back a little. Of course we are always looking for more modelers and mappers <wink> <nudge>

Seriously though, we do need someone to help out with the Battle of Hoth map. One thing I am working on is a way to make the power harpoon work on the snowspeeders. This of course requires us to make the mod in the MP engine. We've got a few things in the works though, and they so far look to be REALLY promising.