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View Full Version : PLANETS!!!!!!! NEW!!! YAY!!!


darthriddick
09-16-2006, 06:00 PM
it would be sooooooooo cool to see sme new planets that have been fully thought out and crisply done.
i like redhawkies ordmantell mod but i think it could have been a bit more polished..
i'd love to see some different landscapes is all... :) :vsd: :vsd: :vsd: :twogun: :sithk: :blast5:

Kainzorus Prime
09-16-2006, 06:02 PM
You could have used search function to check if any mods like this are being made (quite some at the moment). It doesn't hurt I assure you.

Darth Dragoon
09-16-2006, 06:10 PM
i am doing some planets at the moment!

RedHawke
09-17-2006, 01:17 AM
i'd love to see some different landscapes is all... :)
Not possible, brand new areas are not on the list of KotOR and TSL modding capabilities, if ever. All we can do is re-use pre-existing modules.

We have to edit all the files by hand to mod things? I even made the ORD Mandell mod before KotOR Tool had a working Module Editor function. We have no official support for modding these games and as such have no fancy company made editor like NWN has, as such we are really limited on what we can do. Sorry.

Emperor Devon
09-17-2006, 01:32 AM
darthriddick, I am working with a group of people to recreate the droid planet M4-78. There are a good number of modules that aren't used in the game we're including, so they will look completely new, but don't get excited... The mod has gone on since '05, and likely won't be done for a long, long, long time.

darthriddick
09-17-2006, 02:02 AM
sorry i looked around for planets and couldent find any.... exept darth dragoons but they didn't seem to be under way yet.
i didn't meen anything was bad about redhawkes stuff! infact you'v got some of the best mods out there in my opinion.
i am looking forward to new areas though.
(what i meant by landscapes was like different places you know ummm like courosant built out of areas from the different worlds included with the game is all.))

RedHawke
09-17-2006, 02:21 AM
^^^^
The reason you can't find any 'planet' mods for KotOR is that the only actual 'Planet' Mods for KotOR I are my ORD Mandell and the Yavin IV Mod (http://www.pcgamemods.com/mod/10127.html) by Hulas (it is in Polish). There are only a handful of new area mods for KotOR as well. A testement to the difficulty of doing these kinds of mods.

Unfortunately these kinds of mods take a ton of time and effort to create, and as such there are not going to be as numerous as say reskins or item mods. Just an FYI. ;)

Emperor Devon
09-17-2006, 02:27 AM
...and to add to what RedHawke said, pretty much all the groups and individuals who say they're working on or helping with a planet mod never get it done. :)

Wait a minute, did I just imply that about myself?

SithRevan
09-17-2006, 02:50 AM
Some poeple do, it just takes a LONG time because of all of the stuff that you have to put into it.

goldberry
09-17-2006, 04:00 AM
My Planet(s) will still be a few months before completion.
If your K1, play RH's ORD Mandell.

Pavlos
09-17-2006, 06:06 AM
...and to add to what RedHawke said, pretty much all the groups and individuals who say they're working on or helping with a planet mod never get it done. :)

Wait a minute, did I just imply that about myself?

Yes... yes, you did.

OT: There really aren't that many planet mods as RH has already stated. They just happen to be massive pieces of work (Especially if you want a decent story/side quests attached).

Darth InSidious
09-17-2006, 08:18 AM
I'm working on a mod of Rhen Var...It's in my WIP. Just click the link in my sig.

You know you want to ;)

darthriddick
09-17-2006, 02:26 PM
weee o_O
yha i have RH's ord mantel mod installed and it is fun!
thank you all for givin me some advice, i'll go check out all those jucy links in a second! ^_^

Pavlos
09-17-2006, 05:00 PM
I'm working on a mod of Rhen Var...It's in my WIP. Just click the link in my sig.

You know you want to ;)

I forgot about that, how's it coming?

Darth InSidious
09-17-2006, 05:27 PM
I forgot about that, how's it coming?

Not too badly, thanks.

I've sorted out lightmapping issues and some new placeable reskins, and I'm just in the process of rewriting one of the major dialogues, adding in some cameras (and maybe some Anicam...). After that, there's just a bit more work to do, and the trickiest part will (hopefully) be almost over...

...On the other hand, there's still about 6 modules to complete after that :)

Lit Ridl
09-18-2006, 12:49 AM
Not possible, brand new areas are not on the list of KotOR and TSL modding capabilities, if ever. All we can do is re-use pre-existing modules.

We have to edit all the files by hand to mod things? I even made the ORD Mandell mod before KotOR Tool had a working Module Editor function. We have no official support for modding these games and as such have no fancy company made editor like NWN has, as such we are really limited on what we can do. Sorry.

We know...
But placeables or creatures (to deal walkmesh problem, they are placeables:))...
You just should know how have I remade Sith Valley on Korriban...
No signs of Sith culture!
No buildings, just rocks and other things!
And no problems. So it looks really new.