View Full Version : New Mod Team
09-20-2006, 08:57 PM
Mod Name: Archives of the Old Republic: Clone Wars
Mod Members: Myself, My Friends Kyle Gettle and Ryan Horne, Clone Commando from Filefront, Adam from Republic at War, at the moment
Mod Goals: To make a Clone Wars Mod, units from The Movies and the Games. Adding the Legacy and many others.
Current Progress: Just Beginning
Future Plans: To begin, get it finished, get a website, get some more members
Misc Info: (website, need help etc) Need help of course at least 6 at the max Modellers, 2 more coders for now, 1 or 2 more texturers, 4 or as many needed scripters. A Website is needed, I have a rough list of Units:
Delta Squad - 40,07,38,62
Fleet and Field Commanders- Activate Morale Raise (Everything is Raised by 25% percent)
Commander-Crouch, Switch(From Repeating DC-15, to Cortosis VibroSword) same thing with Assasins
Morale-Not activated auto (Anything on the Field with him is raised by 50% percent)
Koran- Morale Auto (Anything on the Field with him is raised by 50% percent),
Clone Turbo Tank-Juggernaut A6
THX-130S or IFT-X
Republic Attack Cruiser
Republic Acclamator Assault Ship
OOM's(hero battle droids)
Viceroy Nute Gunray
Grievous-Grievous'Guards-2 or 4
Sev Rance Taan
Homing Spider Walker
B1-B3 battle droids
09-20-2006, 10:23 PM
You might want to go over to Imperal Assult 2 they are already doing the Clone Wars.
09-21-2006, 12:12 AM
and add an AT-XT
09-21-2006, 07:09 AM
Yep we are adding the AT-XT, hopefully i can update the list after school ok oh and i almost forgot, is there a good website for free, so i can post a website for the mod?
09-21-2006, 10:37 AM
Personally I'd first get a forum.
You can get free phpBB and IPB forums here:
If you need someone to set them up I am more than happy to.
09-21-2006, 04:45 PM
Thank you FoshJedi, ok since i don't how to set that up, do i need to give any details, like color or such?
Well i got an almost final list for The Units, here it is.
Well anyway there is 1 new member, he will be doing the Text. His name is Sakey and he is another Filefront Member
A Reminder: we need every type of member we can get, (coders, Modellers, Scripters, Texturers, etc...)
Archives of the Old Republic: The Clone Wars
Cody-212th Attack Battalion/Third Systems
Bacara-21st Nova Corps/Galactic Marines
Bly-327th Star Corps
Gree-41st Elite Legion
Keller-Special Clone Cold Troopers
Alpha-17 – Squad Seven (Specialist Clones)
Captain Fordo (Alpha 77)-Alpha-Class ARC Troopers
Thire-Home World Security (Shocktroopers)
Neyo-91st Recon Corps
Jag-127th Gunship Wing-For Geonosis, but for Cato Neimodia he shot down Koon’s Starfighter
Null ARCs-Clone Intelligence, found Grievous on Utapau
Omega Squad-Niner and the rest
(Pending more heroes, a leader of the Open Circle Armada, Commander Gett, and a few more)
Clone Troopers: All Environments
ARC Troopers: Advanced, Heavy Gunner
Heavy Weapons Specialist
Turbo Tank-Juggernaut A6
TX-130S-Saber Class Assault Tank
105-K Lancer bike
CR20 Troop Transport ?
Republic Troop Transport
Theta T-2c shuttle
High Altitude Entry Transport-221
Acclamator Assault Ship
CR90 Corvette-Correllian Corvette
Delta-6 and 7 Aethersprite-Class Light Interceptor
Dreadnaught Heavy Cruiser ?
Eta-2 Actis Class light interceptor
Mandator Star Dreadnought
Procurator Star Battlecruiser
Victory Star Destroyer
Republic Attack Cruiser - Open Circle Armada Version
Poggle the Lesser
Sev Rance Tann
Viceroy Nute Gunray
Dwarf Spider Droid->Advanced Dwarf Spider Droid
B1 Battle Droid
B2 Super Battle Droid
B3 Ultra Battle Droid
Battle Droid Assassin
C-B3 Cortosis Battle Droid (pending)
Ground Armored Tank-GAT
Heavy Artillery Gun-HAG
IG-Series Lancer Droid
Tri-Droid-On Mygeeto, or aka the Octuparra Tri Droid
PAC-Platoon Attack Craft-Troop Carrier
MTT-Multi Troop Transport-Episode 1
OG-9 Homing Spider Walker
LM-432 Crab Droid
NR-N99 Persuader-Class Droid Enforcer-Corporate Alliance Tank
Seismic Tank-Special Unit
Heavy Missile Platform
Mechanized Assault Flyer
Special Landing Units:
Lucrehulk Core Ship
Vulture Droid Starfighter
Nantex-Class Territorial Defense Starfighter- Geonosian Starfighters
Mankvim-814 Light Interceptor
Banking Clan Transport
C-9979 Landing Craft-Trade Federation Lander
Hardcell-Class Transport- Techno Union Transports
Sheatipede-class shuttle- Gunray’s Transport
Vehicle Armored Carrier
Munificent-Class Star Frigate
Trade Federation Missile Frigate
Recusant-class Light Destroyer
Sabaoth Destroyer(Reaver-Lt. Belle)
Lucrehulk-Class Droid Control Ship
Modified Core Ship-Utapau- CIS HQ
09-22-2006, 08:25 AM
I'm going to Go Ahead and set up an IPB board for you.
When I think it looks ok I'll post the address..
09-22-2006, 12:58 PM
ok anyway well it looks good, and as soon as you are done FoshJedi, i can get people to come there instead of using Lucasforums and such, but we cans till use this for like Updates i guess?
here is the forums adress
09-27-2006, 09:59 PM
Eagerly Awaiting Fo sho! ;)
11-15-2006, 04:44 PM
Well its been awhile, i have been busy with the Mod. We need members some members complained about the lack of work to do, but on the contary there was, i assume they didn't find it. Coders, Modellers, Texturers are needed and our website needs to be set up which is:
11-15-2006, 09:16 PM
might I also point out http://www.imperialassault.com/rote/forums/index.php?showforum=20
just an FYI
11-16-2006, 04:36 PM
What do you mean by the IA2 forums?
11-16-2006, 05:35 PM
He is indicating you are coping another mod that has been in progress for over 2 years
11-16-2006, 08:07 PM
he is not coping. He has other units that IA2 doesn't so he is fine.
11-16-2006, 08:10 PM
wouldn't say copying, but I'm just wondering if the scope and effort needed wouldn't be duplicated by having a second mod doing the same thing (though if you want to take a different track and do different things in making your mod that is fine)
11-17-2006, 07:10 PM
We are doing different things that IA2 is doing. Very Different. The leader, wants to the mod to have bonus heroes who have ships and fighters, a whole bunch of heroes, 3 campaigns.... i could rattle on and on, but sorry if i was.
02-14-2009, 05:19 AM
Hi, i 'd make a a new ship but I don't know how to export to ALO in 3dsMax
because the texture don't wanna appear in the game and the ALO viewer,what can I do? Please help me!
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