View Full Version : transit to another module

Vox Kalam
09-20-2006, 09:13 PM
is there a script that can trigger that at the end of a dialogue?

09-20-2006, 09:38 PM
Unless you are looking for something special, this should do it:
void main()
StartNewModule("my_module", "my_waypoint");

Just replace my_module by the name of the module you want to want to warp to. The waypoint information is optional, you only need to fill it if you want the PC to transit to a specific waypoint in the module.