View Full Version : [TSL]Experience
09-23-2006, 11:09 PM
What if I put an Experience DWORD in a party member UTC, would it affect the XP progression of the PC?
09-24-2006, 04:37 AM
DWORD? What the heck is that?
09-24-2006, 05:40 AM
goldberry, a DWORD is a GFF format structure for integers. An example I can think of off the top of my head would be the TweakColor for your placeables. Open your .git file with K-GFF and you should see a few examples. :)
As to jinger's question: I can't see why it would do that, Carth has a higher level and more experience when he joins you than you do. Should work but I've never tried anything like that before.
09-24-2006, 06:31 AM
A DWORD is a 4 byte unsigned integer data type, capable of storing numerical values between 0 and 4294967295 (0x00000000 --> 0xFFFFFFFF). It's a field type in GFF files, as Pavlos said.
As for the experience field I don't think the current XP that individual party members have affect what others get. How much XP each party member gets when the party is awarded XP seems to be determined by the percentage value set in the npc.2da file.
09-24-2006, 08:47 PM
thanks, that was very helpful :)
@Pavlos: o_o really? I never noticed Carth started with more experience
vBulletin®, Copyright ©2000-2016, Jelsoft Enterprises Ltd.