View Full Version : How do u get mod's into overide

11-06-2006, 01:42 PM
ive put 2 mods in my overide as text document's how do i get them to work on the game

this is what ive got in text document 4 clonetrooper mod heard of it?

KOTOR Republic Clone Trooper Mod
A part of the Movie Episodes Conversion for Kotor (MECK) Project

Version: 1.0

Email: {snip}
Website: warpedproductions.echonetwork.net

Skinned each armour texture and helmet texture. Jointly skinned the
DC-15 rifle. Created the inventory scripts for the the armour, helmet,
and blaster rifle. Added the scripts to add the armours to the game
as findable items. Created the icons for the armour and helmets in the

Email: [email]{snip}

Imported the clone and pilot helmets created by the Jedi Academy AOTC/TC
team. Made the helmets wearable by the PC and party NPCs. Created new
heads to replace those for the Republic troopers.

Email: [email]{snip}

Jointly skinned the DC-15 blaster rifle and created the icon. Edited the
appropriate files to replace the republic troopers and Carth with clonetroopers.
Created the textures for the clone replacement of Carth as well as new clothes.


Modeled the DC-15 baster rifle.

This mod adds Republic Clone Troopers to Knights of the Old Republic. There are multiple
armours and helmets that reflect those seen in Attack of the Clones. These variants are:

Standard Trooper - White
Sergeant - Green
Lieutenant - Blue
Captain - Red
Commander - Yellow
Pilot - Yellow with unique helmet

Part 1: Player Items
This adds clone trooper armour that is wearable by players and party NPCs. The mod
includes both body armour suits and helmets, and they can be equiped independently
of each other. Along with altering the characters appearance, the clone trooper armour
provides the following bonuses to the player characters:

Body Armour:
Defense +14
Max Dexterity Bonus +0
Limited environmental protection

Awareness +4
Immunity to poison

Part 2: Clone Trooper Replacement
This replaces all the Republic troopers with Clone Troopers. All other features and
behaviors of the Republic troopers remain the same, with only their appearance altered.
Carth is also altered to look more like the clones from AOTC, as well as provides him
with suitable clothing. His behavior is also not altered.

This zip file contains two directories. The "player items" directory contains the
armours, helmets, and blaster rifle. The "soldier replacement" directory contains
all the files needed to replace the republic troopers with clone troopers, and turn
Carth into a clone.

Extract these files into a directory of your choice. NOTE: make sure that the "use folder
names" option is selected. This will result in the two directories mentioned above
being created with the appropriate files found in each of them.

OPTION 1: Player Items

Copy all the files from the extracted "player items" dierctory into the KOTOR
"Override" directory. This adds all the armours so that they can be found at various
points throughout the game.

Cheats can be used to add the armours and helmets to the player character's inventory.
To enable cheats, in your game directory edit swkotor.ini and under [Game Options]
add EnableCheats=1. Start the game then when playing press ' to bring down the console
prompt, which appears as a ">" in the upper left corner. At the console prompt, type
"giveitem <item name>" to add the item to the inventory.

The item names are:

Soldier: soldier_armour, soldier_helmet
Sergeant: sergeant_armour, sergeant_helmet
Lieutenant: lieut_armour, lieut_helmet
Captain: captain_armour, captain_helmet
Commander: commander_armour, commander_helmet
Pilot: pilot_armour, pilot_helmet
Rifle: g_w_hvrptbltr097

OPTION 2: Trooper Replacement

Copy all the files from the extracted "soldier replacement" dierctory into the KOTOR
"Override" directory.

Once the files have been moved to the Override directory, the player items and soldier
replacement directories can be deleted.

Simply remove all the files from the Override directory.

Known Issues:
When the Republic troopers are replaced with the clone troopers, they loose their head
animations. The result is their necks appear "stiff". This shouldn't be
too noticable though.

If you encounter other issues, please report them to Prime's email address specified
above. We will do what we can to correct them.

NOTE: if you already have a modified appearance.2da or heads.2da file in your Override
directory, DO NOT replace those with the versions included in this mod. This will
have undesirable affects on the other mods. You will have to choose which mod you
want to use.

Thanks to the AOTC/TC for allowing us to use his awesome Jedi Academy clone trooper
helmets and skins. Thanks to all the members of the team for coming together and
working on this mod.

Thanks to Fred Tetra for creating the truly fantastic kotor editing tool. Also
a appreciative shout out to the many friendly folks at the Lucasforums' Holowan
Laboratories board who have provided guidance and insight as well as answering
numerous questions.

Finally, thanks to Bioware for making a truly kick ass game...

This mod is not supported in any way by Lucasarts or Bioware.

You may alter or modify these files for your own personal use.

If you wish to use any or all of these files for you own public mod, please
contact ALL OF US for permission at the email addresses at the beginning of this file. If
we grant permission, please give us credit and include this readme file with your mod.

If you wish to use the clone trooper helmets in a mod, you will also have to get permission
from the models' creators, the AOTC/TC team (http://www.aotctc.com/).

deos it sound right?

11-06-2006, 05:23 PM
(shakes head) when you install the zip/rar file with the mod inside send it to the overide the nunzip every thigfn from it into the overirde and it should work also i think here on this sites theres a sticky with that in it but theres also oen on kotor 2 fiels that tell you how to do it

1) download mod zip/rar
2) put it in overide unzip it to the overide
3) read the read me
4) get it in game
5) use it
Steps for jerks
6) then find somethign in it to complai naobut or be a jerk about :
7) email mod creator and complain abotu the tinyist thign wrogn with it :

hope that helps