View Full Version : Veti mod v1.0 for foc

11-24-2006, 08:00 AM
Just stoping by and posting this mini mod, i made in about 10 min
that fills every one's requests (well almost) for foc expasion pack. enjoy.


changelog is below

Veti Mod

modifyed all empire and rebel units except capital ships
(and some hero's) to only take up 1 Population in your fleet

(capital ships take 2 population)

reduced all unit build times on skimish for rebels and empire

incresed population limit on underworld by 20

adds super star destroyer in skimish

also modifys campaign to start with
the super star destroyer and eclipse at the start of the battle

the enemys also start with huge fleets to combat
the super star destroyer

added a longer delay in retreat time (250 seconds)

-- all changes below are only made to one map "Equal Footing"

you will start with the same fleet in galatic campaign
if you be that team.

number of ships in fleet


nothing, so far (any ideas?) :blast5:

super star destroyer :smash:
super star destroyer (eclipse)
death star 1

Kedalbe Battleship (9)
Krayt Class Destroyer (5)
Crusader Gunship (5)
Vengeance Frigate (6)

11-24-2006, 11:57 AM
I think 250 seconds is a bit much you would almost have to know instantly that you were going to loss the battle to have any surviving ships.

11-26-2006, 06:42 AM
yeah, i was actualy hoping the ai would build larger fleets due to the reduced cost to population.

only 1 replay to this topic, i was sorta expecting more feed back, so i can add that to v1.1.

11-26-2006, 09:40 PM
Some Calamaris in the rebel fleet, with a large amount of B-wings and X-wing (try to think of the one used at the battle of endor ;) )

11-29-2006, 07:25 AM



Removed some Extra Xml Files.
changed retreat time from 250 to 180.

Rebels fleet is now added to "Equal Footing"

15 Rebel_X-Wing_Squadrons
10 Y-Wing_Squadrons
7 A_Wing_Squadrons
(sorry no b wings i was unable to find there squadron name)
5 Calamari Cruisers
1 home one Cruiser
10 Nebulon_B_Frigate
3 Corellian Corvettes(not spawning?)