View Full Version : Midgar help OJP
12-20-2006, 02:34 PM
At the request of szico im posting here about a problem were haveing with the map's beta see there are these elavators that when u push the buttion they come to u and inside theres 1 buttion to change what floor it gose to and another to achuly move the elavator. Works fine in base JA but in OJP it gets a little funky. in basic it will come to u but inside it wont move and in enhanced it wont move nomater what we figured sence ur the guys who made OJP you might have an idea why its doing this sence Szico has little to no knowlage about OJP
o and it dose give us an error in basic
12-21-2006, 12:40 AM
mmm, it's probably related to the code fixes we did to prevent players from blocking elvators from moving. I know...the irony. Maybe you just dont have the right mover spawnflags set. Maybe compare your flags to the ones used in the example maps?
12-21-2006, 09:57 AM
well ill send ur advice szicos way and see what he makes of it cus frankly im no maper thow im trying to lurn
12-26-2006, 08:06 PM
i have more info from szico he says its a func_static, not a func_plat or a func_door. And tell him it is scripted.
12-26-2006, 09:28 PM
12-26-2006, 11:00 PM
a func_static? I didn't know you could make elevators with those.
01-01-2007, 05:38 PM
This issue has been fixed, please close the thread.
vBulletin®, Copyright ©2000-2016, Jelsoft Enterprises Ltd.