View Full Version : Modelling
01-02-2007, 01:25 PM
I would like to try to create some models myself but what tool/program do I need?
I haven't done any modeling but I believe they use programs such as GMax or 3D studio max.
01-03-2007, 08:41 AM
Good, I can work with Gmax a bit
01-03-2007, 05:50 PM
You can make models in any 3D Modelling program (IE: Anim8or, Gmax, 3DS Max, Maya, XSIModTools, Milkshape3D, etc.) but you need 3DS Max to get it into EAW or FOC, as the only alamo export plugin available is for 3DS Max
02-21-2007, 11:58 PM
This free program can export to Max 3ds 8. It can't animate, but someone could make models and have somone else convert it to max 3ds 8, then ALO.
03-12-2007, 03:43 PM
how would you animate it then
05-17-2007, 03:29 PM
You ask someone with Max 6 or Max 8 to convert and animate. fortunately, most cruisers and fighters don't need animations, so this isn't an issue for those making space ships.
Here's an example of something I made in WIngs 3D for my mod.
02-14-2009, 05:04 AM
Hi, i 'd make a a new ship but I don't know how to export to ALO in 3dsMax
because the texture don't wanna appear in the game and the ALO viewer,what can I do? Please help me!
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