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Greenleon
01-21-2007, 06:42 AM
Hi,

I just want to ask wich PAL and CMP files you used to convert and redraw the Textures... Or did you convert it for each level with an extra PAL file?

Thanks

Leon

Fracman
01-22-2007, 04:34 PM
We used the appropriate PAL and PLT files, yes.

Darth_Linux
01-29-2007, 12:37 AM
Each level in DF has it's own palette. Most levels use the default palette file, but the following levels have a unique palette: Gromas, Jabba Ship, NarShada, Robotics, Sewers, Talay. I went through each and every texture, found the right palette file, and dumped it to pcx and then jpg. It was painstaking, but necessary for all 900+ textures.