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jezter
02-13-2007, 12:09 PM
I've read the tutorials, and still have trouble with this.

The item cheat codes are:

giveitem force_jump

giveitem g_w_drkjdisbr001

I'm having trouble editing the endtrask.dlg, I made script's last night.

None have been successful in game. I want to make a script that spawns

those items into my inventory, after trask say's, i'm trask.

Hangout Hermit
02-13-2007, 01:44 PM
Well try this...

void main {
int nQuantity = 1;
CreateItemOnObject("force_jump", GetFirstPC(), nQuantity)
CreateItemOnObject("g_w_drkjdisbr001", GetFirstPC(), nQuantity)
}

Compile it to a .ncs file and attach it to a dialog string.

jezter
02-13-2007, 04:49 PM
Because it wouldn't compile any of the script you gave me,

the kotor tool keeps getting errors, when I compiled the script

he gave me.

Hangout Hermit
02-13-2007, 05:23 PM
What sort of errors do you get?

jezter
02-13-2007, 05:37 PM
givemestuff.nss(1): Error: Syntax error at "{"

givemestuff.nss(3): Error: Syntax error at "CreateItemOnObject"

The script is supposed to be for Kotor 1, if that helps.

Hangout Hermit
02-14-2007, 04:11 AM
Try this
void main() {
int nQuantity = 1;
CreateItemOnObject("force_jump", GetFirstPC(), nQuantity);
CreateItemOnObject("g_w_drkjdisbr001", GetFirstPC(), nQuantity);
}

Sorry about that I was in a rush when I posted the first one.

jezter
02-14-2007, 04:56 AM
To get the item's I needed to be in that start out foot locker,

but thank's anyway's.

T7nowhere
02-14-2007, 04:22 PM
Try this
void main() {
int nQuantity = 1;
CreateItemOnObject("force_jump", GetFirstPC(), nQuantity);
CreateItemOnObject("g_w_drkjdisbr001", GetFirstPC(), nQuantity);
}

Sorry about that I was in a rush when I posted the first one.

you don't need the "nQuantity" the function will defualt to 1 if its left blank.

Hangout Hermit
02-14-2007, 04:35 PM
Yes, but it makes the scirpts more visably readable for future referance. :)