View Full Version : Movement issues in TSL

02-27-2007, 03:07 PM
I recently reinstalled TSL, pathed up, loaded up the USM and Holowan mod's and started up a fresh game of TSL.

It seems that every time, without fail, that I go into combat, that after combat is over, I am unable to move and the only solution at this point of the game is to save and reload my progress.

I've seen maybe two other threads posted about this, or at least a problem that sounded the same, but besides saving and reloading, I've heard nothing about a cause or real solution to this.

It seems unlikely to think that one of the mod's has something to do with this, however one never knows.

Does anybody have any guidance?


Problem solved.. this can be deleted.

06-28-2007, 02:18 PM
How did you solve this problem? I can't find any help... I don't use any mods.

Qui-Gon Glenn
06-28-2007, 03:47 PM
I'm curious about this as well... I have experienced similar issues since installing the game on my new machine... It's a far better machine, but I do experience odd quirks with both games as a result. The two most annoying - your problem, after a combat scene I am unable to walk/run, although sometimes if I switch to another NPC I can move then. The other - when I quit the game, to exit to windows (in both K1 and TSL) my screen freezes, and although I can see the machine trying to do things, I cannot get away from the quit screen unless I either power down or hibernate for a moment. When it comes out of hibernation, my PC beeps at me a few times and then my normal wallpaper and windows GUI is there.

Anyone have some insight to either of these? I had assumed with the frozen walking issue that my Bluetooth Keyboard/mouse were the problem. Maybe not?