PDA

View Full Version : Character dialogue


TLM20
03-15-2007, 02:20 PM
Just wondering how/if I could go about adding on to conversations between party members in TSL. I've played around with KOTOR tool a bit and found what I assume is where dialogue modifying takes place. After making small but noticeable changes I save the file to override, open the game and try to see if I've done anything..... I haven't :(

Any help would be grand :)

stoffe
03-15-2007, 02:36 PM
Just wondering how/if I could go about adding on to conversations between party members in TSL. I've played around with KOTOR tool a bit and found what I assume is where dialogue modifying takes place. After making small but noticeable changes I save the file to override, open the game and try to see if I've done anything..... I haven't :(

Any help would be grand :)

You shouldn't use KotorTool's Conversation Editor to modify DLG files from KotOR2:TSL, it's made for KotOR(1) dialog files and isn't compatible with TSL dialog files. It will open them, but if you save the files with it they will be corrupted as lots of data fields will be stripped out. You should use tk102's DLG Editor (http://www.starwarsknights.com/tools.php#de) to edit TSL DLG files.

Other than that, which files, exactly, are you modifying? The DLG files used when you talk directly to a party member usually have similar names to the party members themselves. Party member interjections when you talk with other NPCs are handled in the DLG file used by that NPC. Party member comments if the Exile has done something particularly nice or nasty are in the 000_react.dlg file. Discussions during the Ebon Hawk cutscenes are in separate DLG files for each of those cutscenes in the 003EBO module.