View Full Version : Help with TSL Patcher

03-24-2007, 09:04 AM
Hello, I just got into TSL modding, but I noticed many mods will not work on my computer due to the TSL Patcher not being able to select my C:\Program Files folder. It acesses Desktop, which goes through to every folder I would want to use.....except program files. ( I mean the little browse thing when you start install) Thus, the TSL Patcher cannot patch.How can I install files that use the TSL Patcher?

03-24-2007, 12:06 PM
try and change the "changes.ini" file so that you can select to the target folder rather than the patcher looking it up for you.

You can do this by opening changes.ini with ChangeEdit and then changing the last box of the settings menu

04-02-2007, 02:14 AM
i have a same problem here too, i change the "lookupfile =0" but when i browse it to the override file, the patcher say invalid game folder

Master Demonius
04-02-2007, 02:22 AM
the reason it says that is because you dont have it go to your override folder you have it go to your main game folder and it'll add and modify the file nessasary for the mod to work

04-02-2007, 07:44 AM
now i set it to SWkotor, but it not working, no response

04-02-2007, 07:51 AM
Have you set it to "silent installation"?

04-02-2007, 10:44 AM
how do i set that?

04-02-2007, 10:48 AM
In the "log level" part set to: "log level 4"

04-03-2007, 02:47 AM
it is already log level 4

04-03-2007, 03:06 AM
have you tryed using a different patcher program? So replace the patcher you are using with a different one? It is possible that the patcher you are using is corrupt, or damaged.

04-03-2007, 09:18 AM
i think is the spell.2da file problem so the patcher can't located the folder, i sure of it, any advice?

04-03-2007, 09:19 AM
Is spells.2da DIRECTLY in the override folder?

04-03-2007, 09:31 AM
i better tell my story, is like this, my problem TSL file(call it file 1), i copy and paste it spell.2da file and overwrite the old one, and...... its done!

but, i acciently overwrite another spell2.da file and overwrite it, the mods of file 1 gone. so i copy and paste and overwrite it again the old one, but this time, the patcher lost it ways home.


04-03-2007, 09:55 AM
no, do you have more than 1 spells.2da in your override?

04-03-2007, 09:59 AM
nope, it should be not, except my com is stupid to put 2 same name file.

04-03-2007, 10:06 AM
oh right.. lol sorted then?

04-03-2007, 10:10 AM

btw, the problem tsl patcher is the force destruction and multi kill/plague mod.
your force quake works well however......

04-03-2007, 10:23 AM
:D Well i dont know what it is? Like i said, it could be that the patcher for force destruction and multi kill/plague is corrupt OR they are set to "patch" I always set it to install.

04-03-2007, 10:40 AM
this is theLINK (http://knightsoftheoldrepublic.filefront.com/file/Force_Destruction;73981)
it is installermode

04-03-2007, 10:43 AM
It patched fine for me?

04-03-2007, 10:57 AM
err, did you mean is this fine for you, or is working fine for you?

04-03-2007, 11:15 AM
I mean that the patcher as it is installs the force power on my game fine.

04-03-2007, 11:27 AM
o, then what happen to me!


now what happen is...... the mod is working!!! i not sure is this a miricle or what.
i feel like thomas edison making his lightbulk.

04-03-2007, 03:02 PM
So its working now... Well im glad i tryed to help! :lol:

04-04-2007, 12:50 AM
thankyou glovemaster once again!