View Full Version : XreaL and OJP

03-24-2007, 03:54 PM
I was wondering if it's ever possible to port OJP over to XreaL?


I've been reading up on it, and it seems it supports Quake 3 and Doom 3 engine file formats. In other words, before I actually download it and try it myself, is it possible to download XreaL, then simply copy and paste our current content over to it?

Imagine the possibilities of OJP on XreaL. Sure it'll be more of a resource hog, but just imagine the realism of duels...one can only dream for now though

03-24-2007, 05:14 PM
A port wouldn't be practical, we don't have access to the ghoul2 system code or model format.

03-24-2007, 06:36 PM
Doh....nevermind this post >.<