View Full Version : Bots
05-16-2007, 03:11 PM
I'm looking BOTS for CTF and Siege compatible with OJP, i would like to see npc Mandalorian with Jet Pack and other different class. Where i can find it?
05-16-2007, 04:03 PM
I assume you're referring to the botfiles for the bots and not the actual bots themselves?
Anyway, bots act just like human players so they do not spawn with extra weapons or items.
05-16-2007, 04:28 PM
But how can i add a bot Mandalorian that use jetpack?
Another question, i saw in Forcemod 3 a dismember effect with saber, how can i add this for OJP?
05-16-2007, 04:39 PM
its already in the base code with cheats on i beleave all you have to do is the command g_saberrealistic
05-16-2007, 05:22 PM
Err, no. Dismemberment is turned on by default in OJP but it's possible that your current cfg has it disabled.
Make sure you have /g_dismember 100 and /cg_dismember 3 set.
05-16-2007, 05:41 PM
ok thank you! now work fine, but what is saberrealistic command? Is there a guide of the commands?
Another thing, when i play with forcemod3 there are bots that hit my with shotgun and missile, how can make this bots work with ojp?
05-16-2007, 06:20 PM
The saberrealistic combat cvar is for single player only. It boosts the saber damage levels so that getting touched by the saber is instantly lethal.
FM3 has player classes which I guess makes players spawn with specific weapons and items.
OJP uses a skill point system that lets players select which powers and weapons they want. OJP uses the bot's file to determine which skills the bot wants. However, it will only actually spawn with those items/weapons/powers if it's earned enough skill points for them.
Unfortunately, I haven't coded in a method for making the bots take and use jetpacks yet. If it's something you'd like to be added into OJP, please make a bug ticket for it.
vBulletin®, Copyright ©2000-2016, Jelsoft Enterprises Ltd.