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View Full Version : [KOTOR] Darkside Carth Head Reskin


Silveredge9
06-05-2007, 08:14 AM
Download (http://knightsoftheoldrepublic.filefront.com/file/Dark_Side_Carth_Head_Reskin;79702)

Had a spare few hours today so I figured I'd do a follow up to the Bastila head reskin I did a few weeks ago, this time with Carth.

http://img508.imageshack.us/img508/1026/screenshot1sm3.th.jpg (http://img508.imageshack.us/my.php?image=screenshot1sm3.jpg)

http://img504.imageshack.us/img504/622/screenshot2sz4.th.jpg (http://img504.imageshack.us/my.php?image=screenshot2sz4.jpg)

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Knights of the Old Republic - Darkside Carth Head Reskin
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AUTHOR: Silveredge9
EMAIL: [snip - see readme]
NAME: Darkside Carth Head Reskin
DATE RELEASED: 05/6/07

DESCRIPTION: A Reskin of the Carth head that emulates the darkside transition that your character goes through.

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File Index
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P_CarthH01D.tga x 4
PO_pcarthd.tga x 4
k_hcar_dialog.dlg
carth_good.ncs
carth_bad.ncs
heads.2DA
portraits.2Da

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Comments
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A darkside transition for Carth that should automatically come into effect whenever Carth is under the influence of the
darkside. Carth's portrait should automatically update to reflect his changes in appearance.

Because under normal circumstances Carth never falls to the darkside I have included an option in Carth's standard dialogue to allow you to freely alternate his allegiances. Just talk to him and select the [Alter alignment] option, and pick from the
choices available.

I have included 4 variations of the darkside carth head, each located in a folder. So pick whichever variation you feel is
appropriate and place the contents of that folder in the Override directory.

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How to Install This Mod
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- Choose which variation you want, and unzip the contents of the folder into your Override directory, located in your LucasArts/SWKotOR folder.

- Place all the rest of the files in the ZIP into your Override directory, located in your LucasArts/SWKotOR folder.

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How to UnInstall This Mod
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- Remove all the listed files above from your OVeride folder.

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Contact Info
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- Email all questions or comments to: [snip - see readme]


I've sent the file to KOTORfiles, so when It's available for download I'll update this post.

Any feedback and comments are welcome. :)

Dirtnose
06-05-2007, 09:38 AM
Looks Great, I was Disappointed that Carth wasn't given Dark side Transitions So this Mod is Great:) Good job! :doo1:

Ferc Kast
06-05-2007, 04:43 PM
Here's a tip: remove your e-mail from the quoted readme.

Looks cool, by the way.

Silveredge9
06-05-2007, 06:08 PM
It already gets spammed to hell with crap anyways, so their's no worries.

Gargoyle King
06-05-2007, 07:06 PM
Looks awesome, can't wait! :D

Shem
06-05-2007, 08:43 PM
It's ready for download! :D

http://knightsoftheoldrepublic.filefront.com/file/;79702

Allronix
06-06-2007, 01:00 AM
Ohhhhhh...the budding equivilent of influence mopds for K1. Honestly, if you wanted help in writing dialogue to alter his alignment

* "Think on it, Onasi. You have given your life to the Republic, but what has it given you other than a dead planet and a broken family?"

* "But your anger and thirst for revenge have taken you further than any amount of peace-loving talk about being a soldier and not a warrior ever did."

* "Is your boy any safer in the Republic than with the Sith? At least now, he has the means to defend himself..."

Silveredge9
06-06-2007, 08:29 AM
I would've have done some dialogue, but it would have had no voice overs to match. And to me that removes the realism. :P

Same thing goes for removing Carth out of the conversation and just having it as the PC saying lots of cool influencing changing lines. It wouldn't fit, because Carth would probably have lots of things to say.

Allronix
06-06-2007, 04:56 PM
Most mods would run you the wrong way, then. Especially mine (a pack with 20+ pages of
Dialogue options).