View Full Version : LOCATION DAMAGE

06-10-2007, 12:57 AM
Having that body pic in the latest OJP bottom left corner Active playermodel screen to highlight player damage sections on the current player model being used in a battle incorporating this idea with the point system minus point value from...whatever damage taken

Health Point colors inside the little blank white figure on the bottom left of the player Active screen the color Red when points get to a certain lower level but green color rising or falling depending on health points held by Action player being used

leaving the lower right side of the player screen for strictly saber technique function

RJW_ca "OUT"

06-10-2007, 02:51 AM
IMO, I think it's fine the way it is. There's nothing wrong with location based health (we already have location based damage), but all the weapons are so lethal as is that I don't think we'd gain much by doing this.

Sorry, I seem to be against all your ideas lately. :|

06-10-2007, 10:22 AM
"Sorry, I seem to be against all your ideas lately. :|"

We had conversed about this matter already but I just wanted to know others points on this
---no harm in that! You are looking for realism so I wanted to raise this issue