View Full Version : Spacewalk problem

06-18-2007, 10:29 PM
Unfortunately, I am having a problem with the Space Walk altogether. Atton is not talking to me at all, thus no harbringer docking.

So i tried turning on 101PER_Sion_Arrives to 1. Which, although not triggering the harbringer dock sequence, got Kriea into my party, opened the harbringer door, got Atton into my party, and spawned hk-51. Unfortunately I didn't get the influence dialog upon entering the harbringer.

Can someone post a module that has the triggers in the correct places so I may continue with the game

06-19-2007, 02:59 AM
I think that even if we get you the module it will not work. A mod must be affecting the module, if you have a heavily modded game then i suggest you clear your override. Careful though, if you have to delete 2da files then it can cause problems with your save and crash your computer. If you have no files in the override and the problem still occurs, i would reinstall the game, you can choose to keep or delete your saves when uninstalling. If that doesn't work then it might be your save so you may need to start another game. And finally, if that doesn't work then your game is proberly broken, unlikely but it happens.. You will need to go to the shop you purchaced it from and get it swapped, but like i said, thats unlikely.

06-19-2007, 07:13 AM
I had that problem before. I just removed my override folder from my K2 directory. After I finished the spacewalk I put it back.

Master Zionosis
06-19-2007, 08:55 AM
This seems to be the most common bug that occurs, I'm not sure why it happens but just do what Mindtwistah said and remove your Override folder for the Spacewalk.

Also i don't think this thread is in the right place, shouldn't it be in "The Work Bench (http://www.lucasforums.com/forumdisplay.php?f=554)" the problems forum, ohhh well.

06-19-2007, 10:22 AM
This seems to be the most common bug that occurs, I'm not sure why it happens but just do what Mindtwistah said and remove your Override folder for the Spacewalk.

It seems like there is one or a few mods that modify the trigger template used for the trigger in the Asteroid Exterior area to trigger Atton's talk and the scene where the ship arrives. Since the name of this UTT file is not unique it will override various triggers in multiple areas, breaking all but one of them since it no longer fires the correct script, if put in the override folder.

So, check your override folder for files with the .UTT extension and move them out of the override folder, and reload a savegame from before entering the Asteroid Exterior area and it should work. (Don't remember the exact name of the UTT file in question.)

* * *

FindRefs is a very useful tool to ensure that the names of the files you want to modify are unique so your mod won't cause game breaking bugs. Unfortunately some modders don't check this before uploading their creations.

06-19-2007, 03:26 PM
Found it.

Here is a link to the file in question that caused the problem.

It is from the Kolto Tank On Ebon hawk mod.

06-19-2007, 03:28 PM
Someone needs to fix that mod because many dialogs that will trigger does not trigger with that mod installed. I had to remove my override folder at least 30 times from my game folder because important dialogs wouldn't trigger.

06-20-2007, 05:40 PM
i had that probllem after installing a mod (cant remember which) that changes the atton dialogue (not the handmaiden for females)

another time that occured is when i warped to the ebon hawk early (to test out a placeable i had put inside) and then warped back