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View Full Version : [KOTOR] Eliminate Turret Minigame


Kitty Kitty
01-23-2004, 06:37 PM
Split from this thread (http://www.lucasforums.com/showthread.php?t=121808) ~tk102


Ok... I *THINK* I got it.

Download the file from the link below:
Turret game removal (http://webpages.charter.net/ytl/downloads/NO_Fighters.zip)

And unzip to your KotOR\Override folder. If you're running any mods which already changed either of these files (which will NOT be the case for sure if you get no message about "overwriting the current files" when you go to put them in Override), let me know and I'll see what I can do.

Also - This has NOT been fully tested. I'm pretty sure it won't have any effect whatsoever on the story based attacks (after Leviathan, unknown world, etc etc) but that's ok because those at least make sense to be there.

It SHOULD disable ALL fighter attacks when just flying around from planet to planet, and should not in any way mess up normal story progression or gameplay.

I sat there and flew around for like 30 trips and got NO attacks...

PLEASE let me know if you encounter any problems while using this mod so I can fix it, and be sure to tell me any other mods/changes you've already made so I can figure out whether or not it's some kind of odd incompatability or not.

In any case.. had a couple people besides this post mention the idea, so hopefuly everyone enjoys. (and praying it works as intended lol)

Happy gaming,
-Kitty

tk102
06-25-2007, 10:51 PM
This mod was requested (http://www.lucasforums.com/showthread.php?t=179868) in the Modding Requests forum and needed a thread. :)

To skip the turrets after the Leviathan use the attachment in this post (http://www.lucasforums.com/showpost.php?p=2334950&postcount=7).