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View Full Version : Dysfunctional mods(?) questions


Totenkopf
07-25-2007, 10:58 AM
Was going thru the various thread descriptions and not sure where this would fit in b/c it's not a request to find/make a particular mod(s) nor is it exactly feedback (it may be my fault, somehow, not the modders'). Question is: Is anyone aware of specific mods that DON'T seem to work? To wit: Recruit Jorran seems to spawn an npc replacement that doesn't join and Purchasing a Droid doesn't appear to work either (even when the only things in the OR folder). While the second can be endrun on by use of another mod to add T3, was curious if anyone had problems with these mods or any mods in general they'd like to list.

btw, another mod I can't seem to get to work is called bralor_mandalore, which is supposed to spawn a mandalorian merchant when you get to dantooine. His read me file is as follows:


FILENAME: bralor_mandalor.zip
FILE SIZE: 9.35 KB
DATE RELEASED: 8th July 2007

DESCRIPTION: This mod adds Bralor Huff, a Mandalorian Mercenary & Merchant, to the Dantooine enclave. He is a Mercenary who has hit on hard times and spends time selling items to earn money.


INSTALLATION INSTRUCTIONS: Zip it in the Override file

COMMENTS: Stoffe helped me with a lot of issues and Stoffe is awesome.

BUGS: May cause temporary loss of soul. Actually there are no bugs that I am aware of, but you must go to Dantooine for the first time to trigger him. It will show in Feedback if he spawns. Also you might not lose your soul.

PERMISSIONS: You have to E-Mail me to distribute it. If you don't I'll rip out your heart and feed it to a goat.

Master Zionosis
07-25-2007, 12:08 PM
PERMISSIONS: You have to E-Mail me to distribute it. If you don't I'll rip out your heart and feed it to a goat.

That's a little extreme don't you think, lol.

Simon92
07-25-2007, 12:45 PM
It should work, seeing as I and a few people have tested it. It works when you FIRST go to Dantooine, so you may need a save before Dantooine to work from there. It is in the Enclave, as you can see from screenshots on KOTOR Files.

Totenkopf
07-25-2007, 10:30 PM
Actually, I did start a game from scratch just for that purpose. No luck, however. Odd. Do you know if there are any mods that might conflicy with yours? Also, is he automatically triggered by landing on Dantoine or via a dialogue choice? Just trying to think of possible reasons why it doesn't seem to be working.