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View Full Version : These should be part of Battlefront 3


Darth Sean
08-08-2007, 10:48 PM
First you should be able to customize your own troops weapons ships ect...

Then you should be able to take prisoners when you are the CIS or the empire.

Also you should be able to give your troops more commands like move out hold fire fire at will hold position ECT...

oo oo also there should be able to be darth nihilus darth raven ect...
( Also qui-gon jinn should be in it.)

You should also be able to ride creatures.

and an assult mode should be the geonosian arena jedi VS the Droids *GASP*

Also you should be able to go from planet to space to planet all in 1 battle.

Plus the color of the troops should match the planet they are on like utupau they are orange also you should be able to be commander and jedi so 2 count them 2 heros per faction. well ill report back when i have somthing els to add
And remember the dark side is the right side :sithk: .

FETALabattoir
08-10-2007, 04:56 PM
it should also allow you to land your ship to a planet manually and fight from space to ground

peepulwaxer
08-10-2007, 08:36 PM
stuff to include:
- capital ship control
- more units and maps
- more vehicles and fighters (naboo starfighter)
- better gameplay for first person
- a lot of unlockable things (via points or achievments or something) such as the Millenium Falcon, Slave I, powerful weapons, etc.
- hero duels, like those in "Dynasty Warriors," where heroes may choose to fight a seperate battle when they get close to eachother
- weapon and armor upgrades (via a point system) like scopes and such
- larger battles; in space, there would be multiple capital ships on each side
- more moves for soldiers (corner popping, melee attacks, etc.)
- more force powers

peepulwaxer
08-10-2007, 08:52 PM
- also occasional historical missions, such as Anakin destroying the Trade Federation droid control ship and the rescue of Chancellor Palpatine by Anakin and Obi-Wan

jawathehutt
08-10-2007, 11:40 PM
stuff to include:
- capital ship control
- more units and maps
- more vehicles and fighters (naboo starfighter)
- better gameplay for first person
- a lot of unlockable things (via points or achievments or something) such as the Millenium Falcon, Slave I, powerful weapons, etc.
- hero duels, like those in "Dynasty Warriors," where heroes may choose to fight a seperate battle when they get close to eachother
- weapon and armor upgrades (via a point system) like scopes and such
- larger battles; in space, there would be multiple capital ships on each side
- more moves for soldiers (corner popping, melee attacks, etc.)
- more force powers
1. Yes
2. Yes
3. yes
4. Its the same for both
5. yes but should be done in same way as land heroes and there should be a bomber hero and a fighter hero so everyone doesnt just go bomber in an attempt to get enough points for the fighter hero really early
6. This isnt jedi knight, jedi shouldn't be in the game and they sure as hell shouldn't get their own little minigame thing
7. Yes
8. especially melee
9. No force powers since there shouldnt be jedi.

Jawajedi
08-11-2007, 06:24 PM
i think a knife like in republic commando and 2 guns

deathclone
08-11-2007, 06:46 PM
WAIT WAIT WAIT WAIT WAIT WAIT WAIT WAIT WAIT WAIT WAIT WAIT wait..................wait jedi not in the game R U CRAZY FOOL my friends wanna BUY the game to be jedi and its kwl cuz like it says on the back of the cover JEDI CAN CHANGE THE BATTLE!!!!!!! like on kashhyk i always lose on clones but when yoda comes HI-YA i win a hu and i still sometimes lose but who cares jedi r really kwl if there were more jedi only lvls

RC-1207
08-11-2007, 08:03 PM
This is why drugs are bad kids.

Darth Sean
08-11-2007, 09:33 PM
ok...

darkjedimonkey
08-12-2007, 01:42 PM
jedis arent the point of the game
the point of the game is to be a grunt, a trooper, the middle man

redbull31
08-13-2007, 04:34 AM
I think these things should be in BF3
1. Have every planet have at least 2 battlefields like BF1

2. Bring back Dune Sea, Rhen Var, Bespin

3. Be able to Mix and Match Troops, Weapons

4. Have a troop hero and a jedi on every battlefield ex. Commander Cody and Obi-Wan on Utapau

5. Bring back the cool loading screen from BF1

Darth Sean
08-13-2007, 12:45 PM
uhhh welll the jedi are cool cuz in the first 1 there are 4 ways to kill them so its goood to be that powerful.

swphreak
08-13-2007, 12:46 PM
A) There is an edit button
B) That means no double posting
C) Five characters is not a quality post
D) peepulwaxer, darkjedimonkey, and Darth Sean please check out the forum Code of Conduct

darkjedimonkey
08-13-2007, 01:16 PM
I think these things should be in BF3
1. Have every planet have at least 2 battlefields like BF1

2. Bring back Dune Sea, Rhen Var, Bespin

3. Be able to Mix and Match Troops, Weapons

4. Have a troop hero and a jedi on every battlefield ex. Commander Cody and Obi-Wan on Utapau

5. Bring back the cool loading screen from BF1


i agree with definitely 1, 2, 3, 4, and 5

i also think space battles should be more detailed
more spacious ships
as in more then 5 rooms in a ship
:smash:


uhhh welll the jedi are cool cuz in the first 1 there are 4 ways to kill them so its goood to be that powerful.

this is true
jedi are awesome


A) There is an edit button
B) That means no double posting
C) Five characters is not a quality post
D) peepulwaxer, darkjedimonkey, and Darth Sean please check out the forum Code of Conduct

thanks

Darth Sean
08-13-2007, 09:44 PM
WOW this is getting populare YAY im populare

darkjedimonkey
08-14-2007, 10:59 AM
swbf 3 should have all known planets from the movies
and others.
each planet should have like... 4 battlefields
troops being customizable is an arguable subject
but im all for it
more selections in everything
:king1: :blast5:

MachineCult
08-14-2007, 11:32 AM
swbf 3 should have all known planets from the movies
and others.
each planet should have like... 4 battlefields

I have to say I really like that Idea.

darkjedimonkey
08-15-2007, 01:04 AM
I have to say I really like that Idea.
thank you very much
:laughing:





also
1. i was thinking about more weapons
ion cannons and tractor beam projectors.
put them on ships and ground bases.

2.i like the tighter fighting enviorments
like theed and the tantive
where there is like 50 people from each side jam-packed into a hallway

3.bigger interiors in ships and vehicles
when i get into an AT AT i dont really just ride in the cockpit do i?
there is a whole two decks inside that metal heap and shouldnt we be able
to go inside it? so should enemies. rebels could repel up onto the hull
and cut a hole in it and invade!

basically i mean more options
we shouldnt be limited

stuff like that would be awesome
:blaze6:

GeneralPloKoon
08-15-2007, 01:44 AM
I hope battlefront III stays away from customization, I just hate that idea for battlefront.

darkjedimonkey
08-15-2007, 01:31 PM
well
customization "sounds" good
but its really gonna suck
cuz everyones gonna go with a jetpack
maybe they should have it as an option
so u can select it or not select it

GeneralPloKoon
08-17-2007, 05:40 AM
Customization would make sense for the rebels. But all the other factions in the true star wars universe, stormtroopers,clones, and battle droids didn't have never use customizations, different units, but no customize.

All I think Battlefront III needs is more planets,vehicles,factions,battlefeilds, and eras, less stronger jedi/sith heroes, better space battles, starfighters on planets, more hunt and ctf maps, more heroes on a map at a time. And an Objective game type similar to Wolfenstein:Enemy territory or the story levels of Battlefront II.

darkjedimonkey
08-17-2007, 05:15 PM
Customization would make sense for the rebels. But all the other factions in the true star wars universe, stormtroopers,clones, and battle droids didn't have never use customizations, different units, but no customize.

All I think Battlefront III needs is more planets,vehicles,factions,battlefeilds, and eras, less stronger jedi/sith heroes, better space battles, starfighters on planets, more hunt and ctf maps, more heroes on a map at a time. And an Objective game type similar to Wolfenstein:Enemy territory or the story levels of Battlefront II.

wow
i agree
especially with customization just for rebels
i mean
how do you customize a battle droid? make it have a red head?
and how do you customize a storm or clone trooper? lol. make it blue?
:blast5:

RC-1207
08-18-2007, 04:52 PM
Customization would make sense for the rebels. But all the other factions in the true star wars universe, stormtroopers,clones, and battle droids didn't have never use customizations, different units, but no customize.


Clones used lots of customization. It goes back to their Mando heritage.

jawathehutt
08-18-2007, 07:13 PM
By lots, do you mean they painted their armor differently? I mean, saying thats lots of customization is like making a computer that cant have any parts switched out, but giving it 100 different cases and saying that its fully customiseable(SP, danm not havin firefox)

GeneralPloKoon
08-18-2007, 07:28 PM
The customization that the clones used were mainly hardly noticeable.

darkjedimonkey
08-20-2007, 01:41 AM
well
there really isnt much to customize is there?
weapons, armor, helmet, etc.
thats pretty much it
maybe your ship
something like that

GeneralPloKoon
08-20-2007, 07:06 PM
The ARC commandos did have an customized gunship.....

peepulwaxer
08-20-2007, 09:53 PM
I would like the first person gameplay to be A LITTLE more like republic commando's. This is not too much to ask for the XBOX 360.

jawathehutt
08-21-2007, 12:34 AM
Do you mean have it look like the hud or have it be just different gameplay than 3rd?

darkjedimonkey
08-21-2007, 01:05 AM
The ARC commandos did have an customized gunship.....

yeah, i just thought of something cool. it would be nice to be able to change
your weapons on your ship.

TripHammer
08-22-2007, 05:27 PM
I'm not into the customization of the skins. Certain colors did mean certain units. It helps identify what a unit is. If I'm looking at someone across the map... I can see what unit they are by their color. If you're talking different rebel uniforms... they had specific garb for certain conditions.. it should all be the same uniform for the planet/conditions they're in... IMHO.

yeah, i just thought of something cool. it would be nice to be able to change your weapons on your ship.

I kinda like this idea. Maybe more choices when switching positions in a ship/vehicle as well.

darkjedimonkey
08-22-2007, 10:30 PM
I'm not into the customization of the skins. Certain colors did mean certain units. It helps identify what a unit is. If I'm looking at someone across the map... I can see what unit they are by their color. If you're talking different rebel uniforms... they had specific garb for certain conditions.. it should all be the same uniform for the planet/conditions they're in... IMHO.



I kinda like this idea. Maybe more choices when switching positions in a ship/vehicle as well.


yeah well there should be more room on these ships. again i say laat/i gunships hold 20 troops so the troops on it, (you me or anyone else) should be able to shoot from it. shoot missiles, throw grenades, shoot our guns, etc.

vader815
08-23-2007, 10:13 PM
1. Jedi should be as avaible to the republic has a jet trooper, but like in BWF2 with pop limit.
2. The separatist should have Grevious's bodyguards with the electostaffs to counter the jedi. with faster reflexes to counter their lack of force powers
3. The ARC-170's should have the rear turrent
4. At-te's and At-At should be on more maps
5. more maps

I no some of this stuff may have already been posted but, this thread is getting long

darkjedimonkey
08-24-2007, 01:26 AM
i like your ideas vader815.

TripHammer
08-24-2007, 06:20 PM
^^ Definitely good ideas there.

I'd like to see more maps for sure. There would prolly be some repeated from SWBF2 though. Which isn't too bad in some cases. I like the Kamino in SWBF2 better than Tipoca City in SWBF1. I wouldn't mind seeing a hyped up Bespin: Cloud City map in SWBF3. I don't know why they gave that a pass in SWBF2. I thought it was one of the better maps. I have to play the converted version from GameToast (which works well). I just would have liked it when I bought the game..

I would have rather seen Bespin Cloud City in SWBF2 over Jabba's Palace for sure. I was sick of JAbba's in SWBF1. Too many mine crappers in Jabba's... so then you get nothing but engineers throwing dets. If bots are on.. you just lay mines down and rack up your score with gamoreans tripping on the mines.

It's too close quarters for a good game on Jabba's. It is nice if everyone goes sniper. Then you get more practice dodging and bobbing behind walls and doorways. It becomes more of a "game". Another good way to get the most out of Jabba's is to go pistols only. Granted... tough in a public server.. but would work well for a bunch of friends all on the same page.

darkjedimonkey
08-24-2007, 10:40 PM
i really hate jabbas palace. its just retarded.

General Bly
09-06-2007, 10:08 PM
the actuall locations from the movies. like kashyyyk. in episode 3 that awesome area that they were figting in with the bunkers and trenches it should be that. not a wall and a generator u have to defend. and different legions. like pick the 501st or the 492nd on any level or w/e. i had something really good but i forgot. ill post back if i think of it. i thought of something else. more abilitys for a hero. like vader can have force choke, saber throw, throw people(new one, like actually hold them up in the air and throw) and force push. and palpatine, lightning, choke, pick up people, force pull. also more weapons for other people. like greivous. he can have his sabers, the blaster he had in the movie, or the lightning rod he had in the movie also. same for the bodyguard dudes they can use their lightning staff things instead of the bulldog RL i hate that thing. and different costumes for heroes as well. another thing, fight on star destroyers and other cruisers, like go through the whole ship, not just the hangar and that little area with the critical systems. something else. pick up other peoples weapons. like if theres a tank and ur a sniper and a vanguard or a tank trooper dies by u u can pick it up and use it till u die or u get rid of it.

Fettscommander
09-14-2007, 01:07 PM
I've seen a lot of bf3 threads about what people want...why don't we make just one thread and call it...Star wars battlefront III Supah thread continued....

jawathehutt
09-14-2007, 05:21 PM
A ton less work for the mods.

jackthorn
09-15-2007, 07:34 PM
Okay: to the tackling of points.

CUSTOMIZATION. First, we should realize that we're looking at two different types of customization being discussed here: Superficial Customization (tan vs green vs black clothes, shoulderpad thing or no, color demarcations on Clone armor e.g. the 501st or 327th or 21st Nova Corps, etc) and EQ Customization (choosing what sort of weapons and armor and equipment each individual non-AI unit would have).

That said, I think EQ Customization would sink the multiplayer version of the game into a mire of indistinguishable min/maxers who just pick the best weapons, and the singleplayer version would no longer have that "just one of the grunts" feel because the player would be customizing in ways that no droid or imperial or clone was ever allowed to, except maybe the most elite of heroes and generals.

And as far as Superficial Customization goes, while I don't see any real harm in most forms of it, I'd rather see broader and more sensible customization than super-individualized stuff. For example, I could see setting every map, whether on a server or on single play, so that the skins were chosen for each side involved -- say, let's have Clones from the 327th fighting pale gray droids on this map, but on the other one let's have green-camo rebels fighting, well, the standards Imperial troops. Which is the main problem with this: the Imperials will have very little in the way of customization at all, unless one wants to ignore canon and the bulk of the EU completely. And really, the rebels and the droids would mainly just get color-changes to their wardrobe. Seems easier to just let each map have a certain set of skins associated with it. Though I do get tired of only playing the 501st on standard maps in BF2. And I think it would be nice to be able to switch between, say, a male and a female for each unit, or a droid and a Geonosian, or a human and some other species, while the other features remain the same.


TAKING PRISONERS. Interesting idea... sounds like it might be complicated, though. What would be done with the prisoners? What would be the benefits of taking prisoners? What would a player's options be if they were taken prisoner?


MORE COMMANDS. I agree on this one -- BF1 was much better with its 4 different commands, I am baffled as to why they changed it for BF2. I was even thinking that maybe, instead of "At Ease", they could introduce a new command where you direct specialists to do their thing: Heavy Weapons units lay mines and look for vehicles or turrets to take out; Snipers set out auto-turrets and start sniping likely targets; Engineers dispense health and ammo, and make repairs on nearby vehicles, turrets, or droids...


EU ELEMENTS. I tend to think that some EU elements would be fine, if used with a light touch. Adding elements from the most popular or most near-canon sources would be a good start -- the Republic / Clone Wars comics, for example, or some of the less outlandish elements of the Thrawn series? Having a Honoghr map, for example, with Quinlan and Aayla in the CW era, a Jedi Leia and maybe Pellaeon in the GCW era, and the Noghri as a universally hostile third side... well, that might be less alienating for the unfamiliar than full-out EU context-shift like the Yuuzhan Vong would be.


RIDE CREATURES. Sure, though of course only on suitable maps; and actually, lots of mods have ridable creatures, though more would be nice. Dewbacks, bantha, etc, sure.


GEONOSIS ARENA. There's already a mod map out there that does this -- though it's basically just four CPs on a flat round area, nondescript Jedi vs. regular droids. I have plans for a more elaborate and interesting version of the Geonosis Arena...


SPACE-TO-GROUND. This sounds like a great idea, and I was initially quite in favor of it. Actually, it IS a great idea. But from what I know, it would be almost impossible in terms of what even an Xbox360, PS3, or a pimped-up PC could do. Running what amounts to two or more large map battles at once? With elements possibly crossing over and affecting each other? And potentially with the expanded Capital Ship interiors we'd all like to see? I think that's just asking too much.


I'm ALL for skins matching the map as per the movies or other sources, as I wrote above. I love the mod maps by ValiantOfficer, in his Critical Moments map-pack - Felucia with Bly and the 327th in yellow, Mygeeto with Bacara and the 21st in purple, Utapau with Cody and the 212th in orange, etc.


HERO DUELS. These definitely seem to be something that would fit better in a different game. If they were included in BF3 I'd want them to be optional, so you could go into the settings and decide whether you wanted them or not.


WEAPON & ARMOR UPGRADES. I assume you meant something different than the weapon and armor upgrades you get in BF2 through the medals and awards?


MULTIPLE CAPITAL SHIPS. Another great idea, and it might not tax the RAM and processor too much... in fact, I think there are one or two mod maps that have this already for BF2.


PEOPLE DISLIKING HEROES & JEDI. I have to say, if you don't like them, don't play them. I can definitely see how some people might tweak the settings to the point where the Jedi and Heroes get annoying as hell. But just don't play on those servers, you know?


MORE MAPS PER PLANET. Another idea I'm all for. I really got annoyed with the whole BF2 thing where there's only one map per planet for the most part.


MIX AND MATCH WEAPONS & GEAR. This just sounds like a bad idea, as I mentioned in my comments above re: EQ Customization. You'd just end up with a bunch of min/maxers with Rocket Launchers, Sniper Rifles, Mines, and Jetpacks. Egh.


The Old BF1 loading screen? Right on!!! Bring it back.


Gameplay like Republic Commando? Er... why don't you just play Republic Commando? Honestly, I don't understand why so many people seem to want Battelfront to be more like some other Star Wars game. That's why they made separate games, folks.

That's all for now...


J~TH

darkjedimonkey
09-16-2007, 08:18 PM
encore encore more more
haha

posted by jackthorn

Gameplay like Republic Commando? Er... why don't you just play Republic Commando? Honestly, I don't understand why so many people seem to want Battelfront to be more like some other Star Wars game. That's why they made separate games, folks.

totally. ive said this a billion times.

joesdomain
09-17-2007, 03:29 PM
I agree! I hope it is not like Republic Commando. I like how the first two were. They just need to add more star wars vehicles, starships, planets/locations, troopers, etc. Here is what I want to see:

Vehicles and Starships:
1. B-wing
2. Imperial Lamdba Class Shuttle
3. Naboo N-1 Starfighter
4. Dwarf Spider Droid
5. Octopurra Droid
6. Chameleon Droid
7. Millenium Falcon
8. Slave I
9. Outrider
10. Rideable Dewbacks
11. AT-PT Walker
12. AT-XT Walker
13. Tie Advanced
14. Tie Defender
15. Rideable Aiwha

Planets:
Cato Nemodia
Boz Piety
Alderran
Cloud City (Redone)
Dune Sea (Redone)
Jabba's Palace ( Redone so you can fight outside the Palace)
Asteroid Field from Episode V
Death Star II (Space)
Death Star II (Emperor's Throne Room)
Geonosis Arena

deathclone
10-04-2007, 07:36 AM
jedis arent the point of the game
the point of the game is to be a grunt, a trooper, the middle man
yea yea i know this but jedi if jedi are making people wanna buy the game why say no? besides you hav the option to turn em off!

deathclone
10-04-2007, 07:44 AM
Why no one ever suggested this i dunno why but if you watch cartoon star wars i cant beleive i forgot the name but ALL the clones went under water and kiked droid but under water! and it would be a great chance to giv ummmm I CANT BELEIVE I FORGOT HIS NAME! well h can go under water and hes awsome but anyways it would be an awsome space lvl except under water and clones all got jet paks so they could go under waterit could be like combined space and land

PoiuyWired
10-04-2007, 05:43 PM
LEARN NOT TO DOUBLE/TRIPLE POST PLEASE.

Well, some generic jedis would be cool. Oh, and yes riding steeds like TaunTaun is cool IF YOU Can attack while riding. Yes, shooting on a steed would be fun, like dewbacks and what not, maybe even rancor.

A bit more non story/canon related maps would be nice either. Things like shooting at each other on dathomir.

vader815
10-17-2007, 07:09 PM
I would like it in galactic conquest, first, obviously, to be more playable maps. next i want to be able to customize my fleet. or something like an acclumator is the default ship in the fleet, carrying a load of say, 150 troops. then i can buy venators, with say 200-250 troops each, along with any number of support crafts, (requires a fleet to create). next in space battles if a ship is destroyed then what ever troops it was carrying are lost from being used in land battle. this way i can gather a large fleet with like a million troops on it.
for land troops, bunkers and so one can be built to increase the number of troops on that planet. also larger auto turrets that can be built. invading armies start off with their ships at high altitude over the surface and squads of gunships are sent down to secure a landing zone for quicker reinforcements.
back to the ships, the ships should be more like they were in the movies or whatever. ie Star destroyers' hangars are at the bottom of the ship, instead of the side.
each faction should have its own uniqueness that gives it an advantage and disadvantage over other factions. like droids can sprint longer but arent given that extra will to fight when it looks like all odds are against them. or maybe clone troopers have better accuracy but have less armor. then, since the republic has jedi academies all over the place, jedi knights would be playable like a unique unit like a droideka.
there should also be maps that require gunships or other transports get across due to dangerous terrain.
and last but not least, AIs that don't know your exact location when your sniping from the other side of the map. or at least not so precisely

TripHammer
10-19-2007, 05:51 PM
I'd like to see the ability to turn off vehicles for any map. Maybe not so much singleplayer.. but definitely multiplayer. Just the option.. you can have them or not.

Calo Fergus
10-21-2007, 12:59 PM
I think that bodies should stay throughout the battlle, but you can blow them up with a grenade, rocket, etc...

You should also be able to pick up other weapons, I mean if your a soldier, and a heavy trooper gets blown up by a spider tank, are you gonna go at it with grenades?
No you pick up the guys rocket launcher. :launcher:

vader815
10-21-2007, 03:06 PM
i think it would be kool if the AI also got the adward weapons. since it appears that the 16 AI on your team act as different people actually playing, it would be cool if they also advanced in rank and got award weapons, so i'm not the only one playing with a advanced rifle or whatever.

and still on that award weapons, i think that the award weapon should be better than the original on every aspect. for example, i dont understand why the advanced rifle has less ammo. and although i haven't got it yet, the remote rockets for heavy trooper doesn't seem all that better if it is no longer a guided missle, I for one am horrible with remote rockets.

Darth Kaldon
10-25-2007, 03:58 AM
Here's my ideas:

1) Ability to start on planet but than able to get in a ship, fly off into space than atack multiple enemy crusers. Than going in 1 with a bording party fight ur way to the bridge than acctually take over the ships controls and flying it! :vsd: I mean how cool would it be piloting the invisible hand!? (Greivous's main star ship.)

:rifle1: :fire2:

Darth Kaldon
10-25-2007, 04:20 AM
Also the charicters were cool but charicters like jango didnt do their part well. Jango has 2 guns and the shots fired from them are not purple! Also the games must be more realistic suce as the fact their were no wars on polis masa and mustifar. (spellin) and their has to be more maps and make them HUGE!!!!!!!!

joesdomain
11-12-2007, 07:28 PM
I would want to play has a random generic Jedi in a new game. The whole reason that made II better than I was the ability to play has major Jedi/Sith/Bounty Hunters from the movies. I want to see that continued by adding more like Shack Ti, Ventress, IG-88, Bossk, Ben Kenobi, Qui-gon, Aurra Sing, Dengar, Zuckuss, 4-LOM, etc.

jawathehutt
11-12-2007, 08:08 PM
Theres only 2 good ways I've seen jedi implemented well, all hero, and genaric not god like jedi. In Geonosis Incursion, the republic had a jedi whos health had a slow regen, could sprint and jump, but it had less health and did about as much damage as a blaster rifle, making him killable with as much ease as a droideka, instead of requiring multiple headshots or a mine.

diabloizzle
11-12-2007, 11:04 PM
So...um...well all these ideas are great and all...but um..as i scan through i see A LOT of features that you guys want added. If they put so much more in...they are going to have to sell you memory and a graphics card too!!!! Baby steps...baby steps...

(p.s. i thikn multiple capitol ships would be AMAZING, (begining of 3rd movie) also, customizing guns and skins...people already do that...mod tools.)

jawathehutt
11-13-2007, 12:12 AM
I like how you claim that our ideas will require new tech, then go on to suggest a battle that would require at least a decent computer to run and not have the ai be like they are in BF2

anirox2
12-06-2007, 02:47 AM
there should be a special ability for ech weapon

natrat29
12-08-2007, 11:54 PM
the bf1 loading screen is mad!!!
Jedi shouldnt be in it. battlefront is all about the troopers. If you love jedi there are loads of other starwars games that are just based on jedi e.g jedi outkast.
customization is good but why waste the space when the creators could make stuff like the ground to space battles. more maps. more people on maps. unlocks. riding creatues. more commands. more different heroes(even though i still dislike being a hero).
Oh by the way deathclone. if you keep losing when your playing as the clones on kashyyyk then obviously you need more skill with a trooper!!!

darkjedimonkey
12-17-2007, 10:09 AM
the bf1 loading screen is mad!!!
Jedi shouldnt be in it. battlefront is all about the troopers. If you love jedi there are loads of other starwars games that are just based on jedi e.g jedi outkast.
customization is good but why waste the space when the creators could make stuff like the ground to space battles. more maps. more people on maps. unlocks. riding creatues. more commands. more different heroes(even though i still dislike being a hero).
Oh by the way deathclone. if you keep losing when your playing as the clones on kashyyyk then obviously you need more skill with a trooper!!!

totally agree with you 100%
i mean.... thats really the whole point customization is bad right?
because it will take up room.
yes the swbf1 loading screen should totally come back cuz bf 2 loadscreen sucked.
death clone.... no one really appreciates you....... sorry.....

hatae55
01-04-2008, 07:01 PM
I think that bodies should stay throughout the battlle, but you can blow them up with a grenade, rocket, etc...

You should also be able to pick up other weapons, I mean if your a soldier, and a heavy trooper gets blown up by a spider tank, are you gonna go at it with grenades?
No you pick up the guys rocket launcher. :launcher:
Bodies piling up means laaag and taxing on computers. 200+ bodies means 200+ individual renders and objects.

also, on bodies, in BF1 i was sniping and the AI kept bumping into me. make it so you cannot push some one (at least on you own team, pushing an enemy off a cliff sounds fun). Also get rid of the dead body collision models, I got slowed down by them, and a second in battle is an hour elsewhere

jawathehutt
01-04-2008, 09:11 PM
Bodies piling up means laaag and taxing on computers. 200+ bodies means 200+ individual renders and objects.

also, on bodies, in BF1 i was sniping and the AI kept bumping into me. make it so you cannot push some one (at least on you own team, pushing an enemy off a cliff sounds fun). Also get rid of the dead body collision models, I got slowed down by them, and a second in battle is an hour elsewhere
Ummm... why get rid of the bodies, they add realism to an otherwise completely unrealistic(in ways that star wars should even be realistic in) game. Last time I checked, clones and such cant ghost through other people so they might as well leave it. If your computer cant handle that, get out of the 80s.

NL_Sudentor
01-30-2008, 11:45 AM
Bodies piling up means laaag and taxing on computers. 200+ bodies means 200+ individual renders and objects.

also, on bodies, in BF1 i was sniping and the AI kept bumping into me. make it so you cannot push some one (at least on you own team, pushing an enemy off a cliff sounds fun). Also get rid of the dead body collision models, I got slowed down by them, and a second in battle is an hour elsewhere

Well what jawa says, by a better comp then but maybe they can do just that when you died the body stays there until you die again, and than that other body disapeares.

On the xbox 360 and ps3 this shoudn't be a problem so let the bodies be visible when dead, and it would be very cool when you can see the burnholes of the blasters that hitted him on his armor. (high detailed off course)

Stormtrooper117
04-06-2008, 12:39 AM
I think they should add objectives in conquest. Both sides could still capture any cp thay want, but some would have special effects like controlling moving bridges or shielded hallways. If you control the cp, then you can walk safely through the laser screens. If you're an enemy, you'll be toast. Also, special objectives.
For example: on Utapau the reps start from a cruiser in the center of the sinkhole. They could destroy the AA turrets and hunt down General Grievous. If the AA turrets are destroyed, then the turrets stop shooting rep aircraft and the enemy takes a reinforcement penalty of 15% of their original reinforcements. Killing Greivous would be another 15% plus the enemy would lose their radar or something.
On the other hand, the droids can destroy the rep cruiser for a big reinforcement penalty.
Also, there would be Base Cp's that take 2-3 times longer to capture and count as 2-3 cp's.
Some cp's may trigger events such as falling skyscrapers in coruscant or avalanches or the death star attacking an enemy ship.
That would give players a reason to work and stay together.
Also, they need TeamDeathMatch and Deathmatch. These modes should feature smaller, better designed, multi-layer maps suited for small groups.

Bs|Rogue52
04-06-2008, 01:31 PM
I think TDM is a good idea if its set up right so that it doesnt turn into a bottleneck spamfest.

For mission based maps, i think they belong in singleplayer, few people are going to accomplish the obejectives, just as few people actually capture flags in CTF.

I wouldnt mind if they stole a bit from CoD4 and for awards you can call it a airstrike from orbiting space ships on large maps such as Geonosis, Dagobah, and Hoth.

Maveritchell
04-07-2008, 01:17 AM
Ummm... why get rid of the bodies, they add realism to an otherwise completely unrealistic(in ways that star wars should even be realistic in) game. Last time I checked, clones and such cant ghost through other people so they might as well leave it. If your computer cant handle that, get out of the 80s.

I really don't think you have any idea exactly how taxing all that is on a computer. No game with this kind of scale leaves bodies around forever. Remember that SWBF2 isn't built with different sections of the map loaded at different times, but rather with the whole map loaded at once.

tyrone333
04-07-2008, 01:31 AM
Destructible enviroments You could lay a few dets on a bridge and blow it up and it's gone or custom ships you can own for your side. and if your in a tank and it blows blow up the people around it.

NL_Sudentor
04-07-2008, 05:11 PM
They also need to create a better AI, cuz for those who played battlefront 2, on utapau there is a tank that is stuck by a pilar and there are clones at those walking things who run against the wall!!!
It really sucks when your buddies don't join the fight because of mistakes.

And in space battles when u aren't flying a carier but your gunning or something the pilot wil eventually smash itself to the side of a capital ship and also the on-board canons arent used by them, it totaly sucks man, i hope they will make it better at bf3.

tyrone333
04-07-2008, 08:39 PM
Thats if there is one the BF3 was renagade for psp and i doubt but if they do make a BF3 for pc i'm getting it

{xVx}Annihilati
04-19-2008, 12:01 AM
you should be able to make turrets outside bases and u should have to pay money for each one and u get money for getting kills :saberg: :launcher: :blast10: :mauls: :blueblas1 :dsaber: :lightning :lsduel: :3pdance: :blaze6: :snipe1: :flamethro :blaze6: :vadar: :cyb1:

GeneralPloKoon
04-19-2008, 01:28 AM
Sounds like Counter-Strike....that would be cool for another Star Wars game but you don't buy stuff on a "battlefront" during a battle, kinda crazy, nice idea though!

littleman794
04-19-2008, 01:03 PM
Is there any official proof that SWBF3 is coming out yet?

GeneralPloKoon
04-19-2008, 05:55 PM
No. :(

littleman794
04-19-2008, 07:57 PM
Well, that is too bad....but lucas forums has included a whole section on it, so.....

hmmm...it's kind of weird talking about something that doesn't officially exsist....lol

:D:D:D:D:D;)

NL_Sudentor
04-20-2008, 12:38 PM
Well, that is too bad....but lucas forums has included a whole section on it, so.....

hmmm...it's kind of weird talking about something that doesn't officially exsist....lol

:D:D:D:D:D;)

It will definately come, no doubt about it !!!!!

littleman794
04-22-2008, 01:14 PM
lets hope so!!!!!!!!!!

i think it should come out for Xbox original...

>General Havok<
04-22-2008, 11:58 PM
Im sure it will be on ps2 and xbox original. If not then just screw it.

jawathehutt
04-23-2008, 04:49 PM
Why make new systems if your not gonna use them, sorry to burst your bubble but it makes very little marketing sense to do that

littleman794
04-23-2008, 06:14 PM
Or does it? the fact is that people would not want to buy the whole new systems, so they won't be able to buy the games.....if they did release it for the older systems aswell, then at least they would make money off the games.....

Bs|Rogue52
04-24-2008, 07:02 PM
I dont really think you have much of an argument, if you dont want to buy a new console get the PC version, myself im tired of my PS2 and after playing at friends got a 360 because it was far superior i dont see why you are so stubborn, either way your going to have to get a new system to play new games, and for the price of a few new games you could buy a used console.
SWBF3 will not be on PS2 or Xbox orginal, stop debating and get a Xbox 360 used.
http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=43323

and if you sell your old console and games i imagine you can afford this.

NL_Sudentor
04-25-2008, 01:22 PM
On this website they say that it will be on nextgen platforms!!!! And actually i should underline the last letter because it means not only the Xbox 360
http://www.frd.co.uk/games.php

Micahc
04-28-2008, 08:19 PM
What SWBF III needs is...

- Customizable Weapons Loadouts - With a little work, this would not be over powered, so don't act like it would be. COD 4 uses it, and IIRC, so does BF 2142, and works very well in both.

- Customizable Units - Doesn't need o be in, but it would be nice. Stuff like being able to be a scout trooper with an E-11, or a Rebel in gear from the Tantive IV while on Endo wouldbe fun. Sure it would ruin the canon, but that shouldn't matter in a muliplayer environment, only single player.

- Take Jedi OUT - Serious. It's been debated to death, so I'm not gonna suffer to reiterate the arguments

- More Nuances - Remember in SWBF I, when you where a Rebel Vanguard, and everytime you fired your rocket launcher once, it would fire two. Or that your sniper had a larger clip, but no 20x zoom? Little nuances like this make the game deep and fun, so why leave them out?

- SBD's Should Be Commanders - Magna Guards for commanders was stupid. They didn't have anything which makes them badass, and it made no sense for them to be fighting on the front lines. If anything, they should have been some form of "mini" heroes. SBD's could fill the role nicely, taking bits and pieces from them from other games. Make their wrist rockets good at anti-infantry, bad at vehicles, slow their gate, and maybe give them their shield from RC. That may make it sound like a Destroyer, but you'd have to be smart in how you position yourself with it, and make it so you can't move or shoot while using it.

- Standard Trade Federation Droids Should Be Basic Infantry - Wow, I suck at making bulletin titles. Anyways, make them the basic infantry, with your standard rifle, 'nades, and pistol.

- Or Make Them Interchangable Skins! - If you hate both those ideas, make them skins where you can change their loadouts.

- Darker Artistic Direction It might have just been me, but everything just felt so clean in the first two installments. Even Mygeeto, which is supposed to be a war torn planet, didn't feel gritty enough. Make the game slightly darker in feel, and make places like Theed look lived in, with stuff like trash on the ground, and trees uprooted from previous battles, and make places seem less pristine.

- DMM And Havok - Am I the only one to notice that when shot, you'd either fall on your face, or fall on your back in the same pre-rendered animations? It pissed me off, and one of my favorite things about nearly every other shooter nowadays, is pumping my opponent full of lead, watch him slump on some railing, slip through the cracks, and bounce off some rocks as he falls down. And they should add DMM becuase they can.

- Wii Version - Make the Wii's online worthwhile please...

littleman794
04-29-2008, 05:12 PM
I think that they should make it like SWBF I, when you could not only crouch, but you could crawl on your stomach too....that was a lot of fun to do..

NL_Sudentor
05-01-2008, 03:53 PM
What SWBF III needs is...

- Customizable Weapons Loadouts - With a little work, this would not be over powered, so don't act like it would be. COD 4 uses it, and IIRC, so does BF 2142, and works very well in both.

- Customizable Units - Doesn't need o be in, but it would be nice. Stuff like being able to be a scout trooper with an E-11, or a Rebel in gear from the Tantive IV while on Endo wouldbe fun. Sure it would ruin the canon, but that shouldn't matter in a muliplayer environment, only single player.

- Take Jedi OUT - Serious. It's been debated to death, so I'm not gonna suffer to reiterate the arguments

- More Nuances - Remember in SWBF I, when you where a Rebel Vanguard, and everytime you fired your rocket launcher once, it would fire two. Or that your sniper had a larger clip, but no 20x zoom? Little nuances like this make the game deep and fun, so why leave them out?

- SBD's Should Be Commanders - Magna Guards for commanders was stupid. They didn't have anything which makes them badass, and it made no sense for them to be fighting on the front lines. If anything, they should have been some form of "mini" heroes. SBD's could fill the role nicely, taking bits and pieces from them from other games. Make their wrist rockets good at anti-infantry, bad at vehicles, slow their gate, and maybe give them their shield from RC. That may make it sound like a Destroyer, but you'd have to be smart in how you position yourself with it, and make it so you can't move or shoot while using it.

- Standard Trade Federation Droids Should Be Basic Infantry - Wow, I suck at making bulletin titles. Anyways, make them the basic infantry, with your standard rifle, 'nades, and pistol.

- Or Make Them Interchangable Skins! - If you hate both those ideas, make them skins where you can change their loadouts.

- Darker Artistic Direction It might have just been me, but everything just felt so clean in the first two installments. Even Mygeeto, which is supposed to be a war torn planet, didn't feel gritty enough. Make the game slightly darker in feel, and make places like Theed look lived in, with stuff like trash on the ground, and trees uprooted from previous battles, and make places seem less pristine.

- DMM And Havok - Am I the only one to notice that when shot, you'd either fall on your face, or fall on your back in the same pre-rendered animations? It pissed me off, and one of my favorite things about nearly every other shooter nowadays, is pumping my opponent full of lead, watch him slump on some railing, slip through the cracks, and bounce off some rocks as he falls down. And they should add DMM becuase they can.

- Wii Version - Make the Wii's online worthwhile please...


Plz don't make the weapons customizable cuz indeed it is cod4 and bf2142, no films of them exist and films do exist of star wars. And in star wars all the weapons are the same, just keep it that way.

64 bots on a map is a must!!!!!

Camoflage on armor like yellow and brown on felucia and blue with white armor on the jedi temple.

And a better commander and on the pc just use the same hotkeys for a commander as in Battlefield 2, it works great!!!!

Jedi's not online but they do need to be availeble

That's it

Bs|Rogue52
05-01-2008, 10:42 PM
My views differ so much from most of the suggestions on these forums.
Really all i want is a solid reliable game, i don't want giant battles or thousands of AI even if the AI act marginally intelligent.
Jedis should not be a problem, just choose a server with them off, sadly most have them on, but still there remain a few.
All LA needs to do is hit off the traditional star wars nostalgia, offer a decent game that runs smoothly. The game in its self is great, and is unique in its game play.
CoD hasn't changed greatly over the four generations, just because its been awhile since the release of SWBF2, does not mean that this game needs to be wildly different. Maybe offer a fee new options/variety of maps, and maybe a more modern battle such as destructible environments.

Micahc
05-02-2008, 12:52 AM
Plz don't make the weapons customizable cuz indeed it is cod4 and bf2142, no films of them exist and films do exist of star wars.
I never knew Starwars had films...
And multiplayer games don't usually follow film/SP canon.


And in star wars all the weapons are the same, just keep it that way.

Why, and make the game more simple minded?


64 bots on a map is a must!!!!!

What size maps are you talking about? They better be freaking massive...

Bokken
05-02-2008, 01:05 AM
All LA needs to do is hit off the traditional star wars nostalgia, offer a decent game that runs smoothly. The game in its self is great, and is unique in its game play.
CoD hasn't changed greatly over the four generations, just because its been awhile since the release of SWBF2, does not mean that this game needs to be wildly different. Maybe offer a fee new options/variety of maps, and maybe a more modern battle such as destructible environments.

Agreed. You need a poignant game, not one where the point of the game is clouded by new features. Customizables? We don't need them. The movies are made, the looks are set. A customizable Jedi, perhaps. I agree with melee attacks, since a soldier that rounds a corner and smacks into an enemy isn't going to fire, he's going to hit. And the Jedi should be MORE easily killed. An unarmored Jedi wouldn't eat a face full of buckshot and then kill the engineer. Or perhaps a couple of snipe shots...mines should definitely be jumpable and have a decreased detonation range. I'm sorry, but walking a meter away from it shouldn't set it off. Make it less heavy-engineer friendly. :maul5:
I'm skeptical of the speculation that LA is going to even make a third. Perhaps it would be a combo of 1&2 with all the new features and a campaign with both sides.