View Full Version : Help: Iziz shuttle doesn't take off.
08-15-2007, 07:44 AM
The first leg of the Onderon mission has been almost completed (Dhagon Ghent freed, Master Kavar met, Vaklu's soldiers fought, turrets destroyed), and in the Iziz Spaceport. The Merchant Quarter has been closed. However, when going to the shuttle and trying to board the ship, a message pops up stating that the shuttle cannot be used at the moment.
That is obviously a glitch, because the mission is almost completed and Mandalore has already given the message that the group should depart Onderon until the situation changes a lot.
Is this something to do with Boolean globals? They were messed with to get around a glitch on Dantooine with the Defend Khoonda mission, and that could have affected this shuttle not working on Onderon.
Any ideas on how to get the shuttle to work?
08-15-2007, 09:38 AM
Use the Kotor Savegame Editor.- it's saved my behind numerous times with all those annoying plot-freezing glitches.
08-15-2007, 10:05 AM
Is the savegame editor the thing in KotorTool with Boolean and Numeric Globals?
If so, is there some website explaining how exactly they work?
For the Defend Khoonda one, sort of made estimated guesses and selected one of the DAN options that skipped the quest--after several tries.
For this one, there isn't an option in Boolean globals that pops out as the option to pick, and selecting all of the options with OND in the name doesn't work. As for numeric globals there are so many options in that one that guessing isn't very feasible.
So is there some site that walks through what the globals are, or even generally how they work (such as what is considered active? On saved games set on Onderon, there are some actives for Telos and even Peragus).
08-15-2007, 10:07 AM
You can ge tthe savegame editor, and use whatever guides it has to fixing that.
08-15-2007, 10:11 AM
You can download KSE here:
As far as a globals list, I'm not aware if any.. however, Holowan Labs (http://www.lucasforums.com/forumdisplay.php?s=&forumid=324) would be the place to ask :)
huh? what was that gibberish about? just get the savegam editor, see if you can find a guide to using all it's features, and use it.
@Arcesious, Watch your tone... this is a warning. If you can't help out in a respectful manner, then don't bother posting.
08-15-2007, 10:18 AM
Guessed that the mentioned savegame editor was the SAVEDGAMES section in KotorTool. Apparently that isn't what was being referred to. Will go download the editor from your link.
08-15-2007, 10:23 AM
Huh? i meant no offense. It just sounded really complex, and to me, complex equals gibberish. yuo knwo- numerics and booleens? I never was good at math or science.
Sorry if i offended anyone.
Link for Dictionary.com (http://dictionary.reference.com/) so that in the future you can look up complex words instead of calling them gibberish. --Jae
that's the abotu the third time she's edited my posts and such... :p
Yes, and going for the record on that is not generally a positive thing....
08-15-2007, 09:36 PM
The savegame editor was downloaded.
So far, the editor hasn't changed the situation with the shuttle not working. The last quest listed, ESCAPE FROM MERCHANT QUARTER, was removed. Even with that quest removed, the merchant quarter is still closed, and the shuttle still cannot be accessed.
08-15-2007, 10:35 PM
I don't know what to do then, except for start over from reight befoere you leave dxun and redo Onderon all over again. if that doesn't work, then... i dunno what to tell you.
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