View Full Version : Star Wars Republic Commando 2 MOD

09-15-2007, 09:49 AM
Well I'm trying to get the word out that Veamon Studios will be releasing the SW RCII Mod that have been working on. It is by no means finished but you can enjoy what we have so far. Their are some hardware requirements before you can use this mod though (this is mainly due to some larger level sizes and upgraded graphics)...
1. you need to have a "good" CPU (dual core recommended)
2. you need a graphics card with 128mb minimum memory and at least a 350Mhz clock speed on the graphics card
3. a sound card is recommended, although by no means required
:smash: Also realize this is not a final release or even a beta, it is a very early release.
With all that said, the link will be up on sqon's website soon.
SQON.NET (http://sqon.net/Gameing/index.html)

09-15-2007, 10:45 AM
While we are uploading here are some screenshots.

http://img337.imageshack.us/img337/9449/ss37tb6.th.jpg (http://img337.imageshack.us/my.php?image=ss37tb6.jpg)
Part of experimental HDR in UE2
http://img503.imageshack.us/img503/8918/4viewstrangleholdcn8.th.jpg (http://img503.imageshack.us/my.php?image=4viewstrangleholdcn8.jpg)
One Of The Multilayer maps, stranglehold.
http://img514.imageshack.us/img514/1315/ssblood1rg3.th.png (http://img514.imageshack.us/my.php?image=ssblood1rg3.png)
"Upgraded" Particles
http://img519.imageshack.us/img519/779/ssgm122lg7.th.jpg (http://img519.imageshack.us/my.php?image=ssgm122lg7.jpg)
Depth Level Projected Texture Layers (DLPTL)

Thanks to ImageShack for Free Image Hosting (http://imageshack.us)

Video Sample:

Tralier (http://www.youtube.com/watch?v=gQor6XtZ2sA)

Download Link (sorry about the wait)
Download (http://veamon.atwebpages.com/Agreement.html)

Drag the files (not folders) from part 1 2 and 3 to their corresponding locations in game data if it asks to replace a file click "yes to all" or "yes".

trooper 57
10-30-2007, 06:41 PM
where do I put them?

11-10-2007, 05:01 PM
read the readme

01-13-2008, 02:56 PM
AAAA how to download part 2 and 3

01-13-2008, 09:41 PM
From the looks of the trailer it looks pretty good, even for a beta.

01-17-2008, 01:48 PM
thanks, ill have the new version released soon

05-11-2008, 08:49 AM
Veamon Studios just released their new website, we now collaborate with Sqon Productions, visit sqon.net (http://sqon.net/) and click on gaming.

Delta 47
05-12-2008, 04:05 PM
Great, I have played the Alpha/Beta. Its a fun mod but the campaign is a little buggy due to it being an early release. I'll be looking forward to the next release!

07-30-2008, 02:03 PM
OK, I have a second tralier (http://www.youtube.com/watch?v=mHyAFUysT0s) out, and we're working on another release.

Juno Eclipse
08-16-2008, 12:13 PM
Thats Badass man. Nice work.

11-15-2008, 01:02 AM
Been awhile... any progress on this one?

11-29-2008, 02:26 PM
We have just released a new version of the mod. BETA Build
You can get it here (http://sqon.net/gaming/) at Veamon Studios, Sqon's Gaming Division.

08-04-2009, 02:06 PM
are the final version coming out for download soon?
it has been a while since it was some activity hear :P
I have retched the level Underground... Again and i have sliced the terminal and then i canīt figure out what i have to do after that :(

Hooper :)

08-08-2009, 03:38 PM
No offense, but there's nothing more annoying to people to have to hear (multiple times) that their mod has been declared dead due to lack of updates recently (last update was 9 months ago).

It's one thing to ask about progress, quite another to spam that it's "dead."

I didn't remove the posts, but I could see why someone might...

The dev cycle for game mods (especially for LA games) tends to be long. It's true that most of them never get "completed" (I had one that was never finished, for example). But give it at least a year...

08-08-2009, 05:28 PM
I've done... tread started 09-15-2007, and then i send a e-mail to their website they never answered...