Emperor Devon
10-25-2007, 03:00 AM
Clicky clicky if you can read French. (http://www.neverwinternights2.fr/modules/news/article.php?storyid=343)
LYON, FRANCE – 22 October 2007 – Atari today announced the forthcoming launch of the first Neverwinter Nights™ 2 Adventure Pack to be available exclusively via digital download, bringing a wealth of new content to the Neverwinter Nights 2 experience and growing the franchise still further. Created by Atari and some of the most prominent members of the Neverwinter Nights 2 communities, Neverwinter Nights 2: Mysteries of Westgate provides hours of additional entertainment with all new engrossing storylines, professional voice acting, enchanting musical scores, new in-game content, and much more. Neverwinter Nights 2 is set in the DUNGEONS & DRAGONS® Forgotten Realms® universe created by Wizards of the Coast, a subsidiary of Hasbro, Inc. (NYSE: HAS). DUNGEONS & DRAGONS is under license from HPG, the licensing division of Hasbro.
Developed by Ossian Studios, Neverwinter Nights 2: Mysteries of Westgate is the first full featured Adventure Pack available from Atari. Set in the infamous Forgotten Realms city of Westgate, players find themselves in possession of a powerful but cursed treasure that threatens to destroy them. Linked to the underworld organization known as the Night Masks, the treasure will draw players into a city-spanning clash between warring factions. Players must choose their allegiance in order to break the curse and ultimately uncover a plot that threatens Westgate itself.
“Neverwinter Nights 2 and the influence of this phenomenal brand continues to grow through the tremendous work done by the committed and highly active fan community who have mastered Obsidian’s toolset to create deeply involving new adventures,” said Mathias Hautefort, Executive Vice President of publishing and production, Atari. “Our successful work with independent developer Obsidian in creating the original game is now being enhanced by our collaborative efforts with these highly talented and emerging studios such as Ossian Studios, and the result is nothing less than the fans would expect of Neverwinter Nights: high production values, engrossing storylines, and long, involving campaigns.”
From the creators of the critically-acclaimed Neverwinter Nights module, Darkness over Daggerford, Neverwinter Nights 2: Mysteries of Westgate will feature a non-linear, open-ended single-player campaign with numerous side quests covering more than 15 hours of game play. Atari’s new Adventure Pack will also feature 3 new companions; an entirely new underground sewers tile set themed after the seedy underbelly of Westgate; a host of new monsters to do battle with, including some truly epic foes; an exciting new and original musical score; as well as thousands of new lines of professionally recorded dialogue.
The Neverwinter Nights franchise has sold more than three million copies worldwide, is translated into 10 languages, sold in more than 40 countries and features one of the largest and most active fan communities in all of gaming. To date, fans of the franchise, which includes Neverwinter Nights, Neverwinter Nights: Shadows of Undrentide™, Neverwinter Nights: Hordes of the Underdark™ and Neverwinter Nights 2, have created more than 5,000 modifications to the original game using the award-winning toolset included with the full game that allows players to create their own universes, quests and storylines.
Neverwinter Nights 2: Mysteries of Westgate is scheduled for release in autumn 2007. The new Mysteries of Westgate, as well as future adventure packs, require the original game and will be made available for purchase and download directly from Atari. More information about Neverwinter Nights 2 can be found at www.nwn2.com, which includes user forums, project news, development updates and more.
This is awfully soon for what sounds like the first premium module... I thought we'd be waiting months for anything new.
Personally I'm skeptical of the whole thing - Ossian hasn't done any work apart from a NWN module with Daggerford in it that won 2nd place in the '06 module competition. (A Dance With Rogues pulled in first - your bit of NWN trivia for the day and another reason to play it.)
Warring factions? I do hope this doesn't mean any 'run to the Merchant's Guild with the trade agreement you got from the Fighter's Guild by wiping out the trolls raiding Old Man Old Man's farm' quests... But maybe I'm being overly pessimistic and thinking too much about how the NWN premium modules went. As long as there's new custom content I'll be glad whether the module sucks or not. This all just seems strangely soon after an expansion. (Or it means Atari plans to pamper us with new content every month - we wish.)
LYON, FRANCE – 22 October 2007 – Atari today announced the forthcoming launch of the first Neverwinter Nights™ 2 Adventure Pack to be available exclusively via digital download, bringing a wealth of new content to the Neverwinter Nights 2 experience and growing the franchise still further. Created by Atari and some of the most prominent members of the Neverwinter Nights 2 communities, Neverwinter Nights 2: Mysteries of Westgate provides hours of additional entertainment with all new engrossing storylines, professional voice acting, enchanting musical scores, new in-game content, and much more. Neverwinter Nights 2 is set in the DUNGEONS & DRAGONS® Forgotten Realms® universe created by Wizards of the Coast, a subsidiary of Hasbro, Inc. (NYSE: HAS). DUNGEONS & DRAGONS is under license from HPG, the licensing division of Hasbro.
Developed by Ossian Studios, Neverwinter Nights 2: Mysteries of Westgate is the first full featured Adventure Pack available from Atari. Set in the infamous Forgotten Realms city of Westgate, players find themselves in possession of a powerful but cursed treasure that threatens to destroy them. Linked to the underworld organization known as the Night Masks, the treasure will draw players into a city-spanning clash between warring factions. Players must choose their allegiance in order to break the curse and ultimately uncover a plot that threatens Westgate itself.
“Neverwinter Nights 2 and the influence of this phenomenal brand continues to grow through the tremendous work done by the committed and highly active fan community who have mastered Obsidian’s toolset to create deeply involving new adventures,” said Mathias Hautefort, Executive Vice President of publishing and production, Atari. “Our successful work with independent developer Obsidian in creating the original game is now being enhanced by our collaborative efforts with these highly talented and emerging studios such as Ossian Studios, and the result is nothing less than the fans would expect of Neverwinter Nights: high production values, engrossing storylines, and long, involving campaigns.”
From the creators of the critically-acclaimed Neverwinter Nights module, Darkness over Daggerford, Neverwinter Nights 2: Mysteries of Westgate will feature a non-linear, open-ended single-player campaign with numerous side quests covering more than 15 hours of game play. Atari’s new Adventure Pack will also feature 3 new companions; an entirely new underground sewers tile set themed after the seedy underbelly of Westgate; a host of new monsters to do battle with, including some truly epic foes; an exciting new and original musical score; as well as thousands of new lines of professionally recorded dialogue.
The Neverwinter Nights franchise has sold more than three million copies worldwide, is translated into 10 languages, sold in more than 40 countries and features one of the largest and most active fan communities in all of gaming. To date, fans of the franchise, which includes Neverwinter Nights, Neverwinter Nights: Shadows of Undrentide™, Neverwinter Nights: Hordes of the Underdark™ and Neverwinter Nights 2, have created more than 5,000 modifications to the original game using the award-winning toolset included with the full game that allows players to create their own universes, quests and storylines.
Neverwinter Nights 2: Mysteries of Westgate is scheduled for release in autumn 2007. The new Mysteries of Westgate, as well as future adventure packs, require the original game and will be made available for purchase and download directly from Atari. More information about Neverwinter Nights 2 can be found at www.nwn2.com, which includes user forums, project news, development updates and more.
This is awfully soon for what sounds like the first premium module... I thought we'd be waiting months for anything new.
Personally I'm skeptical of the whole thing - Ossian hasn't done any work apart from a NWN module with Daggerford in it that won 2nd place in the '06 module competition. (A Dance With Rogues pulled in first - your bit of NWN trivia for the day and another reason to play it.)
Warring factions? I do hope this doesn't mean any 'run to the Merchant's Guild with the trade agreement you got from the Fighter's Guild by wiping out the trolls raiding Old Man Old Man's farm' quests... But maybe I'm being overly pessimistic and thinking too much about how the NWN premium modules went. As long as there's new custom content I'll be glad whether the module sucks or not. This all just seems strangely soon after an expansion. (Or it means Atari plans to pamper us with new content every month - we wish.)