View Full Version : Help on when mod activates

10-30-2007, 06:16 PM
Is there a way to have a replacement of PMBBL01 that I put in my override folder to only become active after a certain point in the game,
Example: After you get training on Dantooine?

Marius Fett
11-05-2007, 12:14 PM
You Could Just Make Two Models, One With the Old Tecture And One With Your New One And Script A Model Change To Take Place?