View Full Version : Scripting a specific battle animation

11-03-2007, 03:19 PM
I'm trying to script an NPC attacking another using a specific battle animation. Which in this case would be the Melee Power Attack animation.

I picked up the script below through searching in existing threads. Though I'm not exactly sure how to tell which animations in animations.2DA represents a corresponding attack animation. (Names like f4d3, g4r2 and g8a1...?)

AssignCommand(oNPC2,CutsceneAttack(oNPC,217,1,10)) ;

Any help on this would be greatly appreciated. :)

11-04-2007, 12:07 AM
Maybe this (http://www.lucasforums.com/showthread.php?t=133683) thread might help.

11-04-2007, 10:01 AM
Thanks, it did help. :P