View Full Version : TSL graphical issues

11-10-2007, 02:31 PM
I've seen in screenshots that holograms are meant to be a transparent blue, but in my game they're just like any other npc. I was wondering what system requirement I'd have to meet to get that in the graphics. I'd assume I'd need the recommended graphics card but I just wanted to check before I bought anything.

Also would one of the recommended graphics cards allow me to use the greyed out options on the Advanced Graphics Options page? I have "No Ant-Aliasing", "Frame Buffer Effects" and "Soft Shadows" greyed out, and my "Anisotropy" can only go up to 2X rather than 4X or 8X. Since TSL's a bit old I thought it would be easily affordable to max the graphics out.

My current graphics card is NVIDIA GeForce4 MX 4000. I know absolutely nothing about graphics cards so if anyone has a recommendation for another graphics card of a reasonable price range it'd be appreciated :)