View Full Version : [K1] Dantooine Mod Compatibility Question

01-04-2008, 10:06 AM
As part of the Taris mod I'm working on, I am going make major alterations to the Juhani dialog (skips the nonsense, gets straight to recruit-or-kill), and shorten the jedi-training dialogs. Is anyone aware of any other mods that this will mess up?

If you are wondering what this has to do with Taris, my mod will be triggered on Dantooine. I'm just trying to make it less painful to replay some of the main game.