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Silveredge9
01-06-2008, 02:53 PM
Closed on Request... new thread here. (http://www.lucasforums.com/showthread.php?p=2627322#post2627322) -RH

// UPDATED

Below is everything you need to know about this stage of the project. If you are interested in lending your voice to characters within BoS:SR, then read on.

Voice Talent Audition, Brotherhood of Shadow: Solomon's Revenge

FAQ

Q - What is this process about?
A - This process is about recruiting/hiring people who will lend their voices to characters featured in Brotherhood of Shadow:Solomon's Revenge.

Q - I want to audition for a part, what do I do?
A - First determine what roles you wish to audition for from the list of characters further down the page. Then record the audition dialogue lines (preferably in a quiet place to minimize any unnecessary background noises) and save (.mp3 or .wav will be fine) using the filename YOURNAME_CHARACTERSNAME_NUMBER (Depending on which audition dialogue line it is), then send it me (See below for instructions)

Q - Are there any restrictions on who can audition for a part?
A - The only restriction is that you need to be at the very least, 18 yrs old. It's not that I dislike people below that age, it's just that voice-wise you will most likely not be suitable for any part on offer.

Q - Can I audition for more than a single part?
A - You are more than welcome to audition for as many parts as you wish.

Q - How can I send you my audition?
A - If you are a member of LucasForums, PM me with a link to your audition(s). However, if you are not a member, feel free to send your audition(s) to: http://img.photobucket.com/albums/v642/Silveredge9/email2.gif

Q - Will I be given credit for my role(s)?
A - Voice Actors will be given full credit for their role(s) in the mod's Read-Me.

Character List
Below is a list of all characters who require voice actors in BoS:SR. When a role has already been filled, it will have a line though it, like so.

Each role will be listed using the following template:

Name: The characters name.
Role Size: This is the size of the characters role. Each character will be one of the following categories:

Main - Characters under this category are the roles which have the most lines of dialogue to record, ranging from roles which rival party members for number of lines, to those who are just above the next category. These are lead characters, and thus the most important.

Secondary - Characters under this category are in the middle ground. They aren't roles with only a few lines, yet they aren't roles which lots of voiced lines. These are usually characters who feature in side-quests.

Miscellaneous - Characters under this category are the roles which have the fewest lines of dialogue to voice. These may be characters who are just there to add to the scenery, or characters with only have a small role to play in a quest.

Background: A brief description of the characters in-game history.
Notes: This is basically where I describe what I imagine the character would sound like, and should serve as at least a starting point for the performance.
Screenshot: A screenshot showing what this character will look like in game. If a character doesn't have a screenshot, it's because his appearance can be easily described using text. (Example: Generic Czerka Employee)
Audition Dialogue: If you intend to audition for a character, this is the dialogue you must use in your audition recording. Depending on the character, it may be 1 line, or it may be a few. Also, some lines will come with additional instructions, which indicate how I would like the line to be spoken.

Male Parts

Name: Jedi Master Darius Solomon
Role Size: Main
Background: Darius Solomon is Shadow's (Matilda) former Jedi Master who has seemingly come back from the dead to have his revenge. (Solomon's Revenge)
Notes: Solomon is a proud Jedi Master, and his voice should reflect this.
Screenshot: Click Here (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-08-2414-50-24-84.jpg), Here (http://img.photobucket.com/albums/v642/Silveredge9/evilmofo.jpg) and Here (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-06-2122-12-39-29.jpg).
Audition Dialogue:
1 - At last, amid the battlefields of the Outer Rim... I have found you.

2 - Matilda, conflict and sacrifice serve as the evolution of character. In war, we can find ourselves - or redefine ourselves. But only if we fight with all our heart for a cause that we believe in.

3 - It was in your potential to become my protégé; to become the greatest of Jedi. Yet you became what now stands before me. A shell.
("Shell" should be spoken with disgust)

Name: Kobayashi
Role Size: Main
Background: Kobayashi is a scout hired by Czerka to map out the Korriban Wastes.
Notes: Kobayashi is basically your token cocky, sarcastic Han Solo character.
Screenshot: Click Here (http://img.photobucket.com/albums/v642/Silveredge9/6.jpg)
Audition Dialogue:
1 - Living on the Outer Rim teaches you a few things. The first and most important being how look after yourself. Let's just say I learned that lesson the hard way.

2 - Then let's be grateful that the Sith's ideology isn't the ruling one, otherwise we both wouldn't be here having this conversation.

3 - If there is any truth to the rumours I've been hearing, the crazies down there will tear you a new one long before you ever reach the Korriban Wastes. Watch yourself, and watch Sera. She may seem invincible, but take my word for it, she ain't.
(Sera is pronounced SE-RA)

Name: Verbal
Role Size: Main
Background: Verbal is Kobayashi's Protocol Droid partner/assistant.
Notes: Verbal is for all intents and purposes, the complete opposite to C3PO. Whilst C3PO's personality was based on a stereotypical English butler, Verbal's personality is based on a stereotypical English Lord. He is very arrogant, he thinks he is always right, and is often confused on who is the master and who is the droid in his relationship with his maker Kobayashi. Voice wise, I always imagined him sounding like the Protocol Droid on Taris that said something like "I cannot render assistance civilian, move along."
Screenshot: Click Here (http://img.photobucket.com/albums/v642/Silveredge9/zaa3.jpg)
Audition Dialogue:
1 - Master, every day you discover new ways to disappoint me.

2 - Master, the Sith is of secondary importance. I am your primary concern. Perform the promised maintenance, I will accept no further excuses.

Name: Mandalore the Ultimate
Role Size: Main
Notes: Mandalore the Ultimate is the leader of the Mandalorians. He fights and is then killed by Revan at the Battle of Malachor V. For more info, visit here (http://starwars.wikia.com/wiki/Mandalore_the_Ultimate)
Personality: Mandalore not only needs to look powerful, he needs to sound powerful. His voice should be itself enough to command respect. I always imagined him sounding similar to Canderous.
Screenshot: Click Here (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-06-0901-12-23-18.jpg)
Audition Dialogue:
1 - Welcome to the Battle of Malachor V, Revan. We meet at last.

2 - I may be defeated, but as long as a single Mandalorian lives; as long as a new Mandalore is chosen... we will survive.

3 - Warriors, you continue to fight our enemies with every ounce of strength that remains in your bodies. There is a great honour in your struggle, and in your sacrifice. I commend you for your efforts, for there is no greater death than one found on the field of battle.

Name: Corrupted Messenger
Role Size: Medium
Background: This guy is a just someone who was in the wrong place at the wrong time. He has been "corrupted" by what appears to be the dark side.
Notes: He should sound like your stereotypical drug addict. So he speaks quickly, and sounds like he's constantly on edge.
Screenshot: Click Here (http://img.photobucket.com/albums/v642/Silveredge9/zaa.jpg)
Audition Dialogue:
1 - He spoke to me, the black robed man. Told me you would come here. Told me that the disturbance he created would coax you from your hiding place.

Name: Berloc
Role Size: Medium
Background: Berloc is a concerned Czerka Miner.
Notes: Berloc is as normal as they come.
Screenshot: (N/A), He looks like a generic Czerka employee.
Audition Dialogue:
1 - Thank you for accepting my plea for help. The truth will be difficult to find, but I believe you can succeed.

Name: Czerka Commando
Role Size: Medium
Background: A Czerka Commando who is currently stationed on Dreshdae.
Notes: He's just generally not a very nice person, and seems to dislike anything that isn't human. I always imagined him speaking like a upper-class English man who enjoys hunting things.
Screenshot: Click Here (Guy on the right, between the 2 droids) (http://img.photobucket.com/albums/v642/Silveredge9/bossr_092.jpg)
Audition Dialogue:
1 - You there! Since you did nothing but watch whilst I skillfully dispatched that savage beast, you will have the luxury of disposing of it's corpse.

Name: Roosh
Role Size: Medium
Background: Roosh is a Bounty Hunter who has fallen on hard times.
Screenshot: (N/A), looks like a generic smuggler, but wearing combat armour.
Audition Dialogue:
1 - A man who doesn't protect himself here is a fool. And I am no fool. This is Korriban, a Sith planet, a wretched hive of scum and villainy.
2 - What? You actually believe you can stop me? Ha! If I were you, I'd stand still, it'll all be over in a heartbeat.

Name: Sith Chastiser
Role Size: Medium
Background: This is the Sith responsible for punishing unproductive employees on the Castigation Level of the Mining Facility. He is a man who takes great pride in what he does, torturing people.
Notes: He is basically as evil they come. So feel free to be creative in how you approach his voice.
Screenshot: Click Here (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-11-3004-46-01-42.jpg)
Audition Dialogue:
1 - Ah, what a pleasant surprise, a Jedi. Have you come here seeking to join the Sith, or to destroy them?

Name: Zeven Etta
Role Size: Medium
Background: Zeven Etta is a Mandalorian who now resides on Dreshdae.
Notes: Like all Mandalorians, he is tough - and so he should sound tough.
Screenshot: Click Here (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-05-2514-53-52-64.jpg)
Audition Dialogue:
1 - Yeah, what do you want? Can't you see I'm trying to train here?

Name: Mythus Hunt
Role Size: Medium
Background: Mythus Hunt is a man of some authority within the Mining Facility on Dreshdae, and is in negotiations with a high-ranking member of the Exchange.
Notes: Jedi Master Darius Solomon
Screenshot: Click Here (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-05-2517-46-43-71.jpg)
Audition Dialogue:
1 - I am very willing to cooperate with you. I have nothing but contempt for the Administration here, and have no qualms about betraying them.

Name: Dark Jedi
Role Size: Medium
Background: This guy is your stereotypical, bad to the bone, Dark Jedi.
Notes: He should speak like every other Dark Jedi in the game (For example, the "Lord Malak was most displeased when he learned you had escaped Taris...)
Screenshot: Click Here (Guy on the left) (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-06-0901-08-38-68.jpg)
Audition Dialogue:
1 - Your simple tricks may work on the weak minded, but not a Sith.

Name: Admiral Magnus Cole
Role Size: Medium
Background: Magnus Cole is a long serving Admiral of the Republic Navy. Currently, he is in command of a Hammerhead-Class Cruiser named the Formidable.
Notes: I always imagined him sounding a little like Grand Moff Tarkin.
Screenshot: Click Here (Guy in the middle) (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-03-2816-32-46-60.jpg)
Audition Dialogue:
1 - Hammerhead-class cruiser Orion, this is Admiral Magnus Cole of the Formidable. Under the jurisdiction and authority granted to me by the Supreme Chancellor of the Galactic Republic, I hereby place you all under arrest.
2 - Then you leave me with few choices. You have chosen to defy my authority, and so you will suffer the consequences.

Name: Republic Captain
Role Size: Medium
Background: Admiral Cole's second in command.
Notes: This guy is Admiral Cole's protege, so he shouldn't be too dissimilar personality wise.
Screenshot: Click Here (He is identical in appearance to the guys on the left and right.) (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-03-2816-32-46-60.jpg)
Audition Dialogue:
1 - I am not interested in prisoners, we already have enough of them. Tell him to put it back where he found it.

Name: Republic Soldier
Role Size: Miscellaneous
Background: This guy is a Republic soldier.
Notes: He should sound similar to KOTOR's Republic soldiers. Think of Trask, the tutorial guy.
Screenshot: (N/A), looks like a generic Republic soldier.
Audition Dialogue:
1 - We should push the Mandies back whilst we still have the chance!

Name: Czerka Employees
Role Size: Miscellaneous
Background: These guys are just normal Czerka Employees.
Personality: Should sound similar to the Czerka employees on Korriban and Kashyyyk
Screenshot: (N/A), looks like a generic Czerka employee.
Audition Dialogue:
1 - I knew was only a matter of time before something went wrong with the mining operations. If the Sith are to be believed, there are things hidden beneath Korriban's surface that are best left buried.

Name: Czerka Technician
Role Size: Miscellaneous
Background: These guys are like Czerka Employees, except that they focus more on fixing things.
Notes: See "Czerka Employees"
Screenshot: Click Here (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-11-3004-56-27-68.jpg)
Audition Dialogue:
1 - I need to go up to the Main Level more often, I keep hearing something about an incident on the Residential Level.

Name: Czerka Miners
Role Size: Miscellaneous
Background: These are Czerka Employees who spend their days mining the catacombs beneath the surface of Korriban.
Notes: They should sound similar to the Czerka Employees on Korriban and Kashyyyk, but a little more gruff.
Screenshot: Click Here (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-05-2514-52-52-90.jpg)
Audition Dialogue:
1 - I have a few friends who were down in the Residential Level when the incident happened. I hope they are all right.

Name: Drug Addict/Drunk
Role Size: Miscellaneous
Background: He is a spice addict who has had one too many Juma Juices.
Notes: He should pretty drunk.
Screenshot: (N/A), appearance is the same as the Czerka Miners.
Audition Dialogue:
1 - Hey... that's strange... I lost again... that doesn't usually happen... don't have many credits left at all now...

Name: Sith Trooper
Role Size: Miscellaneous
Background: This guy is a Sith Trooper, suprised?
Notes: Use the voices of KOTOR's Sith Troopers as a starting point. Try to match that as accurately as possible.
Screenshot: (N/A), looks like a generic Sith Trooper.
1 - Beyond this door lies a region named the Korriban Wastes. A hostile, barren environment, restricted to all but authorized Sith personnel.

Female Parts

Name: Telana
Role Size: Main
Background: Telana was one of Shadow's (Matilda) childhood friends, and is Solomon's niece. She is a Jedi Knight.
Notes: Like Solomon, she is a proud individual. I always imagined her sounding very much like Bastila.
Screenshot: Click Here (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-03-2816-34-29-95.jpg), and Here (Ignore the dialogue, it's out of date.) (http://img.photobucket.com/albums/v642/Silveredge9/blazor2.jpg).
Audition Dialogue:
1 - What my uncle believes also happens to be what the rest of the Jedi Order believes. War brings out the worst in people... Jedi especially.
("Jedi especially" should be spoken with some sadness. The line refers to the Great Sith War, where many Jedi fell to the dark side)

2 - I have waited for you. The root of all my sorrow.

3 - Yet the gaping hole left by this sacrifice of identity was never replaced with a new one. Instead, I think... you became something else.
(She speaks with remorse, as if she feels sorry for the person she is speaking with.)

Name: Administrator’s Secretary
Role Size: Medium
Background: She is the Administrator's secretary.
Notes: She should sound very corporate, like your average stereotypical secretary.
Screenshot: Click Here (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-11-3005-09-32-34.jpg)
Audition Dialogue:
1 - I'm sorry, but I cannot comment on the details of the incident at the present time. However, I can assure you that Czerka Corporation is actively working to resolve the incident as soon as possible.

2 - Czerka Corporation wishes you a pleasant stay here at Dreshdae.

Name: Republic Soldier
Role Size: Miscellaneous
Background: Just more meat for the grinder.
Notes: Should sound similar to the Republic Soldiers featured in the main game.
Screenshot: (N/A), looks like a generic female Republic soldier.
Audition Dialogue:
1 - The soldiers are giving everything they have and more! But if we're still dug in like this when those reinforcements arrive, we won't survive for much longer!

I'd like to thank everything who auditions for a part in advance. I obviously cannot guarantee 100% that if you audition, you will get a part. But if you are good, then there's a strong chance.

If I feel that you are the right person for a part, I will contact you via PM (Lucasforum Members), or Email (to the email address that you sent me your audition files)

------------------------------------------------------

To some this is probably may come as no surprise, to others it might come as a total surprise - But I'm proud to announce that the development of a sequel to "Brotherhood of Shadow"! This is still be for the original KOTOR, and will serve as a continuation/conclusion to events that started during the original BoS.

It's been in constant development for around 3 months now, since early October , and a good amount of content has been created already, some of which will be available to preview in this WIP thread. It's titled "Brotherhood of Shadow: Solomon's Revenge".

In contract to the original BoS, which could be described as a linear experience - BoS:Solomon's Revenge could be comparable with a typical new planet mod, where you are free to explore areas, completing side quests and talking to characters whilst you pursue the goals related to the man quest.

http://img.photobucket.com/albums/v642/Silveredge9/logo.jpg

General Information
- A whole new lengthy main quest, plus a collection of size quests.
- The quest will take place in a collection of new areas - Reskins of existing modules. The majority of these new areas will be on Korriban.
- A collection of interesting, developed characters, some returning from the original BoS, others entirely new. Some, will include custom voice acting. Which is discussed in depth, further down the page.
- Discover the answers to mysteries developed in the original BoS, such as the identity of the mysterious "One Legged Wookiee".
- Learn about the history of the character "Matilda", her life as a Jedi, and her motivations for doing what she did.
- New items and weapons will be included. Some of which are previewed in this post.
- Some improvements and changes to the original BoS.

Storyline Information
Master Solomon, former Jedi Master of "Matilda", the ally from Revan's past who survived the events of the Orion has returned. To Matilda's complete dismay, the man she thought had died during the heights of the Mandalorian Wars, the Second Battle of Taris - Has some how managed to escape death and come back to confront her.

Now, Matilda must choose her path wisely as she and her friend and mentor - Former Dark Lord of the Sith Darth Revan, pursue this renegade Jedi across the planet Korriban - Drawn to an inevitable confrontation with the man she betrayed that will change the fates of all those involved forever.

Characters - Here are some biographies of some of the main characters that will be involved in the events of "Brotherhood of Shadow: Solomon's Revenge".

http://img.photobucket.com/albums/v642/Silveredge9/matilda.gif
Alias(s): Matilda, Sera Degana
Real Name: Unknown
Description: "Matilda" was once a Padawan, training at the Jedi Academy on Dantooine. But, like so many other Jedi of that era, embraced the call of battle and followed the Jedi Knight Revan to battle, leaving the life of a Jedi behind her. As one of the most talented Padawans to join Revan’s cause. Matilda was assigned to serve on Revan’s flagship during the duration of the Mandalorian Wars.

Matilda's power in the Force was matched only by the unnaturally strong level of devotion she displayed to Revan. And following the formation of Revan's new Sith Empire, "Matilda" was rewarded with a position of power within the new order. She became Darth Revan's "Shadow", a personal weapon that the Dark Lord could release upon all those who stood in the way.

Following Malak's betrayal, Matilda was ordered into a state of exile by her defeated Master. She took up a life of obscurity, posing as a merchant aboard the Trader/Smuggler, waiting until the day came, if it came at all - Where her Master would return to shape galactic events once more.

Matilda now travels with Revan on his quest to find the Star Forge, having both survived "The Tragedy of the Orion".

http://img.photobucket.com/albums/v642/Silveredge9/solomon.jpg
Name: Jedi Master Rann Solomon
Description: Rann Solomon was an Echani Jedi Master active in the Order prior and during the events of the Mandalorian Wars. As with all Echani, he was gifted in the arts of hand to hand combat – And especially lethal in the ways of Lightsaber combat.

Prior to the events of the Mandalorian Wars, he had a Padawan - of whom shared his talents with the arts of physical combat. This Padawan was "Matilda", the same Padawan who would abandon both him and the Jedi to join Revan and his Crusadors in their quest to defeat the Mandalorians.

He was one of the Jedi Masters who openly opposed Jedi intervention to the Wars. Citing Revan was a fraud, that he/she used the Wars as an excuse to break free from the Jedi to fulfil his/her own ends. He also foresaw that the Wars would bring further doom to the galaxy. That he could sense a greater evil that sought to rise to control a broken galaxy the Wars would leave in it’s wake. He was devastated when his Padawan, of whom he considered as one of the only people he could trust, joined Revan in his/her War. Disobeying him utterly.

Though to have died during the Second Battle of Taris, he mysteriously returns - much to the surprise of his former Padawan, Matilda.

http://img.photobucket.com/albums/v642/Silveredge9/kobayashi.jpg
Name: Kobayashi
Description: Kobayahsi is an Arkanian, or more specifically - One of the offshoot species that used to be considered Arkanian. He is a freelance scout working for corporations, scouting out locations for future developments, that pressure - political or otherwise, had forbid them from doing it themselves.

He currently works for Czerka, who have showed a recent interest in expanding their Mining Operations on Korriban into the nearby Korriban Wastes.

Locations, Environments
Locations featured within the mod at the moment consist of a number of reskinned environments based upon stuff that already exists in the game. An example below shows one of the many areas that when combined, form the "Korriban Wastes". The below is reskinned from the Dantooine Grove area:

Korriban Wastes (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2007-11-1201-20-17-20.jpg)

This is only one of a number of reskinned existing environments that feature in the mod. Others, though not all - Are previewed in the screenshots supplied.

New Items, Weapons
As with BoS, this mod will feature a collection of new Armours, Robes and Weapons that will be available for the player to wear. Below, is an example of two of the items that will be available in the mod.

http://img.photobucket.com/albums/v642/Silveredge9/armour1.jpg http://img.photobucket.com/albums/v642/Silveredge9/armour2.jpg

Voice Acting
I'm planning to use voice acting for the dialogue spoken by some chief characters featured in the mod. Though, for the moment I'm not planning on recruiting or auditioning for possible voice actors - This will come at a later stage of development, once I'm certain that no dialogue rewrites, small or large, need to take place that otherwise force a rerecording of any lines of dialogue, had it been done at an early stage.

This stage will come later. As will all details of parts available.

Brotherhood of Shadow
I'm planning a number of changes to the original Brotherhood of Shadow, all of which will be included with the release package of "BoS: Solomons Revenge". One of the changes that I'll reveal at this stage is the implementation of fully skippable dialogue.

FAQ - Here are answers to questions that will no doubt be asked, I'll add to this list as the thread grows - Saving the same question being asked multiple times. :P

[Q] Which game is this for?
[A] BoS: Solomons Revenge is being developed for the original KOTOR, and will be a continuation of the original Brotherhood of Shadow mod, also developed for the original KOTOR>

[Q] How do I access the content featured in this mod?
[A] The content added by this mod will be accessible by the player travelling to Korriban after the original Brotherhood of Shadow mod has been fully completed - Including Matilda's dialogue, and the flashbacks associated with it.

[Q] Will dialogue be skippable?
[A] Yes, some sections will be skippable, whilst others that contain movement or actions, will not be skippable. Exactly how it is in the main game itself.

[Q] How many New Areas are featured in this mod?
[A] However many are needed to tell the story I want to tell in this mod.

[Q] How long will it take me to complete the mod?
[A] That depends on the amount of time your willing to spend exploring the additional content that lies beyond the main quest. At this time, I can't give an accurate figure on how long BoS:Solomons Revenge would last, gameplay wise.

[Q] When will this mod be released
[A] Whenever it's done.

[Q] Can I join your team and help you with the development of BoS:Solomon's Revenge?
[A] As with the original BoS, I'm working on BoS:Solomons revenge alone (With exception to voice acting). However, should I require additional aid on something, I'll be contacting whoever I feel has the skills and experience to help directly rather then publicly posting it as an "open position" in this WIP thread.

Preview Screenshots
- Lightsaber Duel (http://img.photobucket.com/albums/v642/Silveredge9/8.jpg)
- Second Battle of Taris (http://img.photobucket.com/albums/v642/Silveredge9/9-1.jpg)
- Second Battle of Taris, 2 (http://img.photobucket.com/albums/v642/Silveredge9/7.jpg)
- Kobayashi (http://img.photobucket.com/albums/v642/Silveredge9/6.jpg)
- Czerka (http://img.photobucket.com/albums/v642/Silveredge9/5-1.jpg)
- Czerka 2 (http://img.photobucket.com/albums/v642/Silveredge9/4-3.jpg)
- Czerka 3 (http://img.photobucket.com/albums/v642/Silveredge9/3-4.jpg)
- Sith Lightning (http://img.photobucket.com/albums/v642/Silveredge9/2-5.jpg)
- Corridor of Doom (http://img.photobucket.com/albums/v642/Silveredge9/1-5.jpg)
- A section of the Korriban Wastes (http://img.photobucket.com/albums/v642/Silveredge9/11.jpg)
- Republic Troops vs Mandalorians (http://img.photobucket.com/albums/v642/Silveredge9/10.jpg)
- Spooky Mining Tunnels (http://img.photobucket.com/albums/v642/Silveredge9/15.jpg)
- Locked up (http://img.photobucket.com/albums/v642/Silveredge9/14.jpg)
- Rumour has it... (http://img.photobucket.com/albums/v642/Silveredge9/13.jpg)
- Wanton Slaughter (http://img.photobucket.com/albums/v642/Silveredge9/12.jpg)
- The Orion (http://img.photobucket.com/albums/v642/Silveredge9/yar5.jpg)
- The Orion 2 (http://img.photobucket.com/albums/v642/Silveredge9/yar4.jpg)
- Captain and Drix, no more Taris or Sith Fighters (http://img.photobucket.com/albums/v642/Silveredge9/yar3.jpg)
- Crazy Rodian (http://img.photobucket.com/albums/v642/Silveredge9/yar2.jpg)
- Bad luck for Matilda (http://img.photobucket.com/albums/v642/Silveredge9/yar1.jpg)
- For Mand'alor! (http://img.photobucket.com/albums/v642/Silveredge9/yarhar14.jpg)
- This belongs on a poster (http://img.photobucket.com/albums/v642/Silveredge9/yarhar13.jpg)
- Mandalorians Assault (http://img.photobucket.com/albums/v642/Silveredge9/yarhar13.jpg)
- Mandalorians Assault (http://img.photobucket.com/albums/v642/Silveredge9/yarhar12.jpg)
- Pay Per View (http://img.photobucket.com/albums/v642/Silveredge9/yarhar11.jpg)
- Gas Attack (http://img.photobucket.com/albums/v642/Silveredge9/yarhar10.jpg)
- Solomon (http://img.photobucket.com/albums/v642/Silveredge9/yarhar9.jpg)
- Czerka Mining Facility CCTV (http://img.photobucket.com/albums/v642/Silveredge9/yarhar8.jpg)
- Droid Battle (http://img.photobucket.com/albums/v642/Silveredge9/yarhar7.jpg)
- The Distant Shape (http://img.photobucket.com/albums/v642/Silveredge9/yarhar6.jpg)
- I have a bad feeling about this... (http://img.photobucket.com/albums/v642/Silveredge9/yarhar5.jpg)
- No Mask (http://img.photobucket.com/albums/v642/Silveredge9/yarhar4.jpg)
- Orion (http://img.photobucket.com/albums/v642/Silveredge9/yarhar3.jpg)
- Mec Han'ic (http://img.photobucket.com/albums/v642/Silveredge9/yarhar2.jpg)

Dialogue/Text, preview

SYSTEM COMMAND ACCEPTED
LOG ID:0625 RETRIEVED
CZERKA ID: 0112-1456
AUTHOR: Dr Orrello Varn
POSITION: Actining Physician
SUBJECT: Strange Events in the Mining Tunnels

A few weeks ago, a number of Miners stationed in the night shift had reported an unusual experience within the mines, an odd one at that. Allegedly, whilst they were working they heard a number of strange noises. They were whispers, whispers that were coming from the darkened tunnels that the operations had not yet expanded to, as of the time of the original reports.

Upon investigating these strange whispers, the three investigating miners came across a most shocking discovery. Allegedly, they had witnessed the materialisation, and subsequent de-materialisation of entities of an unknown origin. At first, I had dismissed such an occurrence as the result of an overworked mind, exhausted from the harsh physical demands of mining within these tunnels.

But following my cross-referencing of the accounts of each of the three witness’s involved in the incident, I knew that it was more then just the tricks of fatigued minds. Each of the miners witnessed the appearance of two mysterious beings. The first was described the same by all three miners that were witness’s to this strange occurrence. A tall man with silver hair, of whom wore the face of a demon and the smile of a seducer.

But in each case, the description of the second being to materialize differed considerably between the three.

They all saw themselves, as if the being was merely a mirror that lay before them. But there were some noticeable differences. The first miner noted that the appearance of his double was one that evoked pure rage, with blood stained upon the eyes, mouth and fingernails. Whilst the eyes were devoid of any signs of reason or understanding.

The second miner saw himself as the departed, with a broken body and a fatal neck wound. Whilst the third recognised only the double’s body, for the head was disfigured and maimed beyond any hope of recognition.

This was the first... and last report of such an occurrence within the Mining Tunnels. Successive investigations by both myself and a few enthusiastic miners yielded no results of any degree of interest.

I confess I am no academic, my knowledge of the Jedi’s so called “Force” could be described as limited at best. But allegedly, places exist within the galaxy that are known to radiate above-average levels of this mysterious Force energy – And as such, are known to affect those unprepared or untrained to defend against such anomalies.

Perhaps the energies within the tunnel affected the miners in some way? Made them imagine things that were not there? Illusions if you must. It’s quite a theory to accept, I admit, especially coming from a man of medicine such as myself– But as the Jedi are known to say, the Force works in mysterious ways.

I feel no need to officially report this to Administrator Degan. I have no desire to be sent to the Castigation Level under the premise of “Mental delusions”. I will continue with my scheduled appointments and take no further action in regards to the incident.
SYSTEM COMMAND ACCEPTED
LOG ID:0638 RETRIEVED
CZERKA ID: 0112-1456
AUTHOR: Dr Orrello Varn
POSITION: Actining Physician
SUBJECT: The worst has happened

I was a fool to do nothing about that incident in the Mining Tunnels. I only wish I had the wisdom to see then, what I know now.

Today, whilst on one of my routine walks down the corridors of this facility – I witnessed the passing of a man. I had never seen this man before, yet I felt like I knew him. He was clad in a hooded, long black robe that hid his features from casual glance.

Yet I saw his face – The face of a demon. He smiled at me, a smile of horror, of evil… of seduction – And I ran, I ran as fast I could to be away from his presence.

An hour later, upon emerging from my hiding place, a nervous wreck – I noticed that some of the employees stationed on this floor were all moving rapidly towards a destination, as if they were being drawn by some unknown force. I, and a few other employees, of whom were seemingly unaffected by such impulses followed.

We had found them at the entrance to the Mining Tunnels – A group of roughly thirty employees, including what appeared to be the entire mining force of the day shift that were supposed to be in the mines. At the helm of this group stood the man I had encountered earlier – His features no longer hidden by the long black robe he wore.

His silver hair now gleamed under the light emitted above, and his eyes glowed with an unnatural hue of fiery colours. He raised his arms, as if to reach out and grasp some unseen force lingering above – Soon afterwards he spoke the words “Trials lie ahead, you are but veils of Shadow…. Arise, become greater beings.”

At that moment, everything changed. The men and women that were seemingly under his influence began to shake uncontrollably, blood seeped from there eyes and mouths – And then any signs of reason… of humanity, disappeared as swiftly as the silver haired man.

In what must have been mere minutes, seemed as hours as I ran down the corridor towards the elevator. I could hear the screams of those who were being torn to shreds behind me – Followed by the inhuman cries of those who were… lost to reason.

The sound of the pursuer behind me was gradually getting louder. It was faster then me, it would catch me… it would kill me. I couldn’t make it to the elevator – I needed to survive, I didn’t want to die like this. I ran for my office – barely making it, the door was swiftly closed and locked behind me. I was safe, I was alive.

For hours I sat there, scared. The screams of those unfortunate enough to fall victim to these inhuman monsters were muffled by the sound of my former pursuer – relentlessly clawing at the door, trying to claim the prey that by all rights, was his to claim.

My mind wondered back to the incident within the Mining Tunnels a few weeks ago. The silver haired demon, the seductive smile, the corruption… the death – It was a momentary glimpse into the future, a warning even. I should have paid more attention, I should have investigated further, I feel now that everyone here is paying the price for my lack of judgement.

But I have no intentions of staying here, waiting for my pursuer to break down this door and kill me. Despite my failings, I’ve been lucky – I’ve got myself a mining laser that I managed to snag a few months back. It won’t do much harm against the monsters outside… but that isn’t my plan. I won’t be a victim to fear, not anymore.

I'll try to post a few updates every week as development continues. Any comments, idea or suggestions are welcome.

Marius Fett
01-06-2008, 03:08 PM
Posting this was a mistake...

Now you have there'll be a truck load of harassment PM's coming your way! :lol:

You'll get alot of support on this as many including myself loved the original BoS...

Good luck with it!

I'm not the best modder ever but if theres anything you feel I could do let me know!

Can't wait for the release... :D

Ferc Kast
01-06-2008, 03:11 PM
Aha! I knew something had to be up when you asked your questions about a new planet. I was right. http://64.20.36.214/lucasforums.com/images/smilies/cow_tiny.gif Looks cool, as did the original BoS.

darthcarth
01-06-2008, 03:13 PM
WOW that is all i can say WOW this sounds better then the first one i nkow that this is going ot be a must download when it is finished.

sekan
01-06-2008, 03:14 PM
Good Luck with the sequel to my favorite mod.

Edit: Ohh and if you want to make the voice of a droid download **** Talker (http://unaesthetic.net/st/dl.htm)

Edit2: You'll will also need a program that can record the computer sound. I use Audacity (http://audacity.sourceforge.net/) Becuase it's free but I'm not an pro on that kind of program so it would be best to ask somebody else.
You might not even want to use a robot in this mod :p

A sample (http://www.speedyshare.com/115761564.html) if you would be intrested

Darth Xander
01-06-2008, 03:39 PM
Yay another brotherhood of shadow. Can't wait silveredge9.

Miltiades
01-06-2008, 03:54 PM
How you manage to do all this, is beyond me. It's truly amazing, considering how much content it involves, how much scripts and dialog that needs to be written. Brotherhood of Shadow brought something fresh to the Kotor modding community, and to playing Kotor. I hope the same will happen with this expansion, but whatever the case, I know this'll be good. Good luck and stay sane! :)

Emperor Devon
01-06-2008, 05:42 PM
Well, this is a pleasant surprise thread to stumble onto. I'll join the swarming throngs of your mod's worshipers to shout out 'oooh, this should be fun to download!'

A thing about one of the screenshots, by the way - Revan was stated to be the Supreme Commander of the Republic's forces rather than a general a fair number of times. But that is the Second Battle of Taris, isn't it? I've not kept up with anything that's happened in the KotOR comics... (not with the Revanchist, bleh) Anyways, just wondering if that trivial detail is canonically accurate.

And just so this post doesn't look like I'm obsessing over a minor detail, very nice reskins of the existing areas, btw. The Hidden Bek base especially looks almost brand new. (The 6th shot with the blue-visored person reminds me more of the Telos military base than the Bek one in fact.)

Silveredge9
01-06-2008, 05:56 PM
Aha! I knew something had to be up when you asked your questions about a new planet. I was right. http://64.20.36.214/lucasforums.com/images/smilies/cow_tiny.gif Looks cool, as did the original BoS.
Yeah, I figured some people would figure it out based on all the questions I asked about stuff like that. :P

How you manage to do all this, is beyond me. It's truly amazing, considering how much content it involves, how much scripts and dialog that needs to be written. Brotherhood of Shadow brought something fresh to the Kotor modding community, and to playing Kotor. I hope the same will happen with this expansion, but whatever the case, I know this'll be good. Good luck and stay sane! :)
To be honest, I've spent more time in Microsoft Word planning the whole thing. I can imagine by the time it's done they'd be enough dialogue to fill a small novel.

This time everything is more planned, more streamlined - And far less "make it us as you go along", which was the case with the original BoS. If I were to describe it in terms of movies, It would probably be a mixture of The Usual Suspects, tossed into a lethal pot of Apocalypse Now. :P

Well, this is a pleasant surprise thread to stumble onto. I'll join the swarming throngs of your mod's worshipers to shout out 'oooh, this should be fun to download!'

A thing about one of the screenshots, by the way - Revan was stated to be the Supreme Commander of the Republic's forces rather than a general a fair number of times. But that is the Second Battle of Taris, isn't it? I've not kept up with anything that's happened in the KotOR comics... (not with the Revanchist, bleh) Anyways, just wondering if that trivial detail is canonically accurate.

And just so this post doesn't look like I'm obsessing over a minor detail, very nice reskins of the existing areas, btw. The Hidden Bek base especially looks almost brand new. (The 6th shot with the blue-visored person reminds me more of the Telos military base than the Bek one in fact.)It's been stated somewhere that Revan was a Jedi General during the Wars, otherwise it wouldn't say on Wookiepedia. :P

And currently, the KOTOR comics have been developing events aroudn the First Battle of Taris, which is before the Jedi entered the War officially. And I encourage "obsessing over minor details", I'm always interested in what people notice.

A few new screenshots.
A section of the Korriban Wastes (http://img.photobucket.com/albums/v642/Silveredge9/11.jpg)
Republic Troops vs Mandalorians (http://img.photobucket.com/albums/v642/Silveredge9/10.jpg)

90SK
01-06-2008, 05:58 PM
I love that heavy armor, Silveredge. There are too few heavy armor mods out there. This is definitely going in my override folder when you release. :)

Quanon
01-06-2008, 06:17 PM
Man,

:drool:

Great reskins of the Hidden Beks base !

And the last screenie :Republic Troops vs Mandalorians
Looks a lot like a shot of the opening scénes of Lotr , where the elfs
swing up their blades :lol:

Anyway I'll have to play BoS ... had to clean out my override for my
Temple to work .

But I guess this won't be out soon .

Do I smell a small Trilogy ? :p

Silveredge9
01-06-2008, 06:22 PM
Man,

:drool:

Great reskins of the Hidden Beks base !

And the last screenie :Republic Troops vs Mandalorians
Looks a lot like a shot of the opening scénes of Lotr , where the elfs
swing up their blades :lol:

Anyway I'll have to play BoS ... had to clean out my override for my
Temple to work .

But I guess this won't be out soon .

Do I smell a small Trilogy ? :p
Actually no, call it the "Brotherhood of Shadow Duology". "Revenge of Solomon" will be the last project on this scale that I undertake. Afterwards, I'm just going to stick to small stuff like on the same scale as the Darth Bane Pack I did a while ago.

Emperor Devon
01-06-2008, 06:28 PM
It's been stated somewhere that Revan was a Jedi General during the Wars, otherwise it wouldn't say on Wookiepedia. :P {snip} And I encourage "obsessing over minor details", I'm always interested in what people notice.

Oooh, delightful. To expound a bit on that detail, 'Jedi General' is a rather generic term for high-ranking Jedi rather than a specific rank - I'm sure some of them would have been admirals, members of the high command, or even colonels/vice admirals for the less experienced ones, but attaching 'Jedi' to that rank doesn't really have the same ring, no? :P

But on the specific issue, I think it's fairly well-implied Revan held that specific rank of supreme commander - generals are given command of an army at most, certainly not direct control of a third of a state's armed forces.

Silveredge9
01-06-2008, 06:39 PM
Oooh, delightful. To expound a bit on that detail, 'Jedi General' is a rather generic term for high-ranking Jedi rather than a specific rank - I'm sure some of them would have been admirals, members of the high command, or even colonels/vice admirals for the less experienced ones, but attaching 'Jedi' to that rank doesn't really have the same ring, no? :P

But on the specific issue, I think it's fairly well-implied Revan held that specific rank of supreme commander - generals are given command of an army at most, certainly not direct control of a third of a state's armed forces.

At the time, I probably didn't think deeply enough about that topic whilst I wrote that section of dialogue. So given Revan's role in the Republic Navy at that time, it's fair to say "Commander Revan" would be the more accurate term to use.

Anyways, the first rule of making a mod, is to make the mod for yourself - And what YOU would like to see, but I haven't completely discarded the idea of using ideas that have been suggested. :P

In the original BoS, the Visions/Flashbacks of Revan were probably one of the more popular sections of the package? Certain sections of the mod will be based around similar themes. Keeping in mind what can and cannot be done within KOTOR? What sort of memories would you like to see?

Lordjedi
01-06-2008, 07:25 PM
Omg Man great job this looks so amazing another great project this is awesome I always wanted something like you were in the Mandalorian Wars now youre making so great man

Omega_Novae
01-06-2008, 08:13 PM
Awesome! Something else to get excited for (other than TSLRP). Can't wait.

By the way, is that Arikakon Sin guy from the first mod gonna have some kind of role in this, or is it too early for you to say?

Silveredge9
01-06-2008, 08:17 PM
Awesome! Something else to get excited for (other than TSLRP). Can't wait.

By the way, is that Arikakon Sin guy from the first mod gonna have some kind of role in this, or is it too early for you to say?
It's not too early to say, the plot is figured out - It's just if or not I'm willing to spill details on what transpires over the course of the mod. :P

Solomon is considered to be the main "villian" (Not to say that he's evil :P) of the main quest, hence the title. Although, like I mentioned - some characters from the original BoS will be making a return, and I refuse to let some of the more interesting ones which were developed during the course of the original mod fall by the wayside. :P

Omega_Novae
01-06-2008, 08:25 PM
It's just if or not I'm willing to spill details on what transpires over the course of the mod. :PM

Yeah, that's what I meant. Sorry if my question was unclear. ;)

Although, like I mentioned - some characters from the original BoS will be making a return, and I refuse to let some of the more interesting ones which were developed during the course of the original mod fall by the wayside. :P

All right, that's good enough for me.

Ctrl Alt Del
01-06-2008, 08:40 PM
Fantastic. Keep up the good work and I hope it's as surprising as the original BoS was for me.

What sort of memories would you like to see?
Now that you've mentioned it.... Since you're focusing more on the mandalorian Wars on this one, why not memories of other important happenings that took place on that time? I would love to see a flashback of Revan on his/her flagship, ordering his/her "Best General" to fire the Mass Shadow Generator. We know who I'm talking about.

And I'm sure you'll do something special concerning the "One Legged Wookie"... It may be not who we think "it" is. ;)

EDIT:Oh I want the Mechanic to show on this one!

Silveredge9
01-06-2008, 08:43 PM
Fantastic. Keep up the good work and I hope it's as surprising as the original BoS was for me.


Now that you've mentioned it.... Since you're focusing more on the mandalorian Wars on this one, why not memories of other important happenings that took place on that time? I would love to see a flashback of Revan on his/her flagship, ordering his/her "Best General" to fire the Mass Shadow Generator. We know who I'm talking about.

And I'm sure you'll do something special concerning the "One Legged Wookie"... It may be not who we think "it" is. ;)
I never said it I'm focusing more on the Mandalorian Wars. As with the original BoS, at times you will get to play sections of gameplay from the Mandalorian Wars that somehow serve to further the story of the main plot. :P

Besides, how would you suggest the Jedi Exile be portrayed? Given the issues concerning the fact that the player in K2 - Chooses name, appearance and gender? :P

And the One-Legged-Wookiee will have a meaningful purpose in the plot, that I can guarantee. :P

correllian_thug
01-06-2008, 08:48 PM
well thats a suprise, i though you wouldn't be making another huge mod anytime soon. this sounds so cool and its seems to be well underway. i'll definitly be keepin an eye out for this

Ctrl Alt Del
01-06-2008, 08:48 PM
I never said it I'm focusing more on the Mandalorian Wars. As with the original BoS, at times you will get to play sections of gameplay from the Mandalorian Wars that somehow serve to further the story of the main plot. :P

You didn't. I'm assuming, seeing that you'll portray the Battle of Taris, and a Master that was supposed to have died on it. The original BoS had flashbacks directed to the after conflict of the Wars.

Besides, how would you suggest the Jedi Exile be portrayed? Given the issues concerning the fact that the player in K2 - Chooses name, appearance and gender? :P

More or less in the way Revan is. She/he don't need to appear and can be treated as the "Best General" or another alias. Anyway, he/she can be mentioned. As well as the fatidic battle of Malachor V.

Lordjedi
01-06-2008, 09:50 PM
What sort of memories would you like to see?
Like Ctrl_Alt_Del I want the Malachor battle. What a good Idea would be if you used ship modules so like the when the Mandalorians invade (Said in K2).
So the Jedi and the Mandalorians battle one those Ships.
And you can also have and maybe have a vision of Revan seeing the bombing of telos as Malak commanded

Wacky Jack
01-07-2008, 01:23 AM
What sort of memories would you like to see?
how about Revan vs. Mandalore? that could be fun

Darth Xander
01-07-2008, 02:24 AM
What sort of memories would you like to see?
I would like to see what happened when Revan went to the Unknown Reigons the first time.

Silveredge9
01-07-2008, 09:32 AM
how about Revan vs. Mandalore? that could be fun
I was thinking about this a while ago to be honest. Though, the battle between Revan and Malak took place on Malachor V as far as I'm aware of.

I would like to see what happened when Revan went to the Unknown Reigons the first time.
Revan didn't go into the unknown regions until AFTER the events of K1. :P

Ztalker
01-07-2008, 09:36 AM
Excellent....

Great to see you work in this mod! I loved the original and the new items it gave. :D

]Besides, how would you suggest the Jedi Exile be portrayed? Given the issues concerning the fact that the player in K2 - Chooses name, appearance and gender? :P

Seen your experience with the camera, you could show a Jedi from behind. Just a Jedi Master Robe with the hood lowered. He/she could have a callsign as 'General' or another nickname. That way, the Exile can make an appearance without ruiining the 'feel' of Kotor 2. :)

If I may put forth some other suggestions: Some canon sources claim Revan caused Malak's jaw Injury. maybe you could implement a 'sparring match' between the two where this happens? This scene isn't described in any canon material, so you could go all-out on it.
The Kotor comics show some new stuff about the known characters from the game. Maybe you could do something with the facts that Mission knew Zayne, or the fact several Jedi Padawans were murdered on Taris?

Anyways, I wish you the best of luck with this mod, and I look forward playing it :)

Silveredge9
01-07-2008, 02:28 PM
Excellent....
Seen your experience with the camera, you could show a Jedi from behind. Just a Jedi Master Robe with the hood lowered. He/she could have a callsign as 'General' or another nickname. That way, the Exile can make an appearance without ruiining the 'feel' of Kotor 2. :)
Yeah it seems pretty solid. I'll keep something like that in mind for the future. :P

Progress has been going pretty smoothly. I'm working on a section at the moment that could probably be described as the natural evolution of the "horror" moments from the original BoS, such as when you wake up after fighting Daemon Drexel. Scary stuff. :P

Taak Farst
01-07-2008, 02:33 PM
WOW AWESOME. I love he sound of his, it would be a great mod. I was wondering if you were making a sequel because mainly that you don't find out a lot of stuff about Matilda. Can't wait, but I guess we shouldn't get too excited, it could probably take around the same time as the original brotherhood of shadow, perhaps longer. You always amaze me with your ideas and creations on mods. :D I'll be following this.

Silveredge9
01-07-2008, 02:39 PM
WOW AWESOME. I love he sound of his, it would be a great mod. I was wondering if you were making a sequel because mainly that you don't find out a lot of stuff about Matilda. Can't wait, but I guess we shouldn't get too excited, it could probably take around the same time as the original brotherhood of shadow, perhaps longer. You always amaze me with your ideas and creations on mods. :D I'll be following this.
Actually in the original BoS, Matilda was probably the most deeply developed character. Did you ever go deeply into the dialogue with her? :P

Taak Farst
01-07-2008, 02:43 PM
Yes, I know but I mean you don't know stuff like her birthplace, how she grew up, are you including this in BoS 2?

Silveredge9
01-07-2008, 03:03 PM
Information that is somehow meaningful to the story will be iincluded. BoS:SR will include a brand new ending the Matilda's tale, taking the events into consideration that will occur in BoS:SR (The other ending on top of the temple in the original BoS will still be there, if - for example you complete BoS, and then choose not to do any of the BoS:SR's content before you complete the game.)

Quanon
01-07-2008, 04:16 PM
If you need a new created area , like Malachor , for just a battle I could give it a shot to model one :) , though I'm not sure how Malachor looked like before the Mass Shadow Genarator thingy .

Well aslong the memory stay's within one room area :lol:

Anyway its just an offer .

So far , like I said before , drool-tastic .

Silveredge9
01-07-2008, 06:33 PM
If you need a new created area , like Malachor , for just a battle I could give it a shot to model one :) , though I'm not sure how Malachor looked like before the Mass Shadow Genarator thingy .

Well aslong the memory stay's within one room area :lol:

Anyway its just an offer .

So far , like I said before , drool-tastic .
We've discussed this in private now, and come to a satisfactory agreement. :P
Still, I'm not content on revealing what the contents of that agreement were. Such things are hopefully worth saving for future kick-ass trailers. :P

darthcarth
01-07-2008, 07:43 PM
I was thinking about this a while ago to be honest. Though, the battle between Revan and Malak took place on Malachor V as far as I'm aware of.


Revan didn't go into the unknown regions until AFTER the events of K1. :P


Actualy he did after the war he went into the unkwon rejoins and came back as darth revan. That is why he went back as he remembered something he found in the unkown rejoins and either went to investigate it some more or to fight it.

Ctrl Alt Del
01-07-2008, 08:14 PM
Like Ctrl_Alt_Del I want the Malachor battle.
It's not really the battle I wanna see, it's the moment when Revan ordered the Exile to pull the trigger for the MSG. That said, it would be fun to show some different, apparently disconnected flashbacks that shows important decisions made by Revan during the Mandalorian Wars and on the beggining of the Jedi Civil War. Like him ordering the bombing of one world, or planning a countermeasure against Manaan, if the Selkath ever sided with the Republic.

Progress has been going pretty smoothly. I'm working on a section at the moment that could probably be described as the natural evolution of the "horror" moments from the original BoS, such as when you wake up after fighting Daemon Drexel. Scary stuff. :P
Those scary moments were my favorites...

Silveredge9
01-07-2008, 08:31 PM
Those scary moments were my favorites...
Although this time I've changed the way in which those moments were done. With BoS, those moments (Such as where you were being unknowingly followed and stuff) were done through entirely cutscenes, but this time I implemented all those types of moments into normal gameplay, so your not prepared for when these moments may happen.

So say for example, your currently in a room and your heading towards to the exit door, a door which is currently opened. As you approach, suddenly a figure may jolt from one end of the doorway to the other in a split second and then disappear. Moments like that may not seem scary, but when your in a kind of atmosphere that is created in and during the buildup to that particular section of the mod, it gets quite freaky at times.

Horror movie cliches really, but they work surprisingly well within the context of the game. :P

Actualy he did after the war he went into the unkwon rejoins and came back as darth revan. That is why he went back as he remembered something he found in the unkown rejoins and either went to investigate it some more or to fight it.
Revan's transition to "Darth Revan" was because of - or at least partly because of the discovery of Malachor V, and the Trayus Academy. Which is somewhere in the Outer Rim. Here, Revan learned of the existence of the so called "True Sith" that await in the Unknown Regions, then after the events of K1, Revan THEN went into the Unknown Regions to face this threat. It was one of those K2 recons I believe. :P

Ctrl Alt Del
01-07-2008, 08:45 PM
So say for example, your currently in a room and your heading towards to the exit door, a door which is currently opened. As you approach, suddenly a figure may jolt from one end of the doorway to the other in a split second and then disappear. Moments like that may not seem scary, but when your in a kind of atmosphere that is created in and during the buildup to that particular section of the mod, it gets quite freaky at times.

Yes, psicologic horror is the best, and the scariest. Anyone who played a Silent Hill game will agree.

Shem
01-07-2008, 09:30 PM
Ah, so you gave in Silveredge. So much for this being a secret anymore. :xp:

Silveredge9
01-07-2008, 10:17 PM
I'd love to spill the secret that this is all just an excuse to force players to commit unnecessary amounts of "wanton slaughter" through the destruction of droids.... Oh, wait. :P

Yes, there will be many new and exciting ways to kick over droids in BoS:SR. Such things are the highlight of any mod. :P

Archonon
01-08-2008, 12:05 AM
Hi Silver this sounds terrific. I must admit that I have yet to try the original BoS, but everything I read about it tells me I'll love it. This looks like it will be going along the same lines.

One extremely redundant question. I have an extremely modified game; Clonetroopers replacing republic soldiers, custom PC heads, Jabba's palace, Exar Kun's tomb, movie robes on the jedi, new lightsabers, custom HK-47 skin, etc. I downloaded the TSL patcher like you recommended back in the original BoS thread, do you forsee any problems with BoS and Solomon's Revenge and what I got if I install everything using the patcher?

On Malak's jaw, didn't Malak lose his jaw when he dueled Revan to see who would be Dark lord of the Sith following the Mandalorian War? I'm sure I read that's the reason for Malak's injury somewhere a long time ago, though I can't begin to recall from where.

Omega_Novae
01-08-2008, 12:20 AM
^ Did you download the TSLPatcher as a separate download from BoS? If so, then that download's for modders to create installation "programs" for their mods, not for people to install it.

Archonon
01-08-2008, 02:55 AM
Thanks for the response Omega.

Yeah I have the separate patcher, if it is a modder's resource then I suppose it won't be of much use to me huh? Guess I'll delete it...

Isn't the exe in BoS a patcher install? Wouldn't this merge the new entries into my existing 2das, global jrls, etc?

Anyway I apologize for strying off topic with this. Aside from my previous comment about the origin of Malak's missing jaw, I really love the idea of psychological horror; I guess as much as that can apply in SW. Just me but not keen on the idea of having the Exile or referencing him/her (I hate K2), again just me. I'm intrigued as to how you'll proceed with Solomon's story arc, you mention he's not evil and yet he is the main "villain"; in a world as balck and white as SW (Jedi, Sith), I'm curious what you have in store for him and how he'll be the opposition and not actually evil.

Jammy-Jedi
01-08-2008, 06:36 AM
Wow looks really cool loved the first BOS so really looking forward to this one.
:)

Jedi.Maverick
01-08-2008, 07:08 AM
I'm available to do some voice acting, should you require it later, specially if you need a voice with some accent.

Silveredge9
01-08-2008, 07:28 AM
Thanks for the response Omega.

Yeah I have the separate patcher, if it is a modder's resource then I suppose it won't be of much use to me huh? Guess I'll delete it...

Isn't the exe in BoS a patcher install? Wouldn't this merge the new entries into my existing 2das, global jrls, etc?

Anyway I apologize for strying off topic with this. Aside from my previous comment about the origin of Malak's missing jaw, I really love the idea of psychological horror; I guess as much as that can apply in SW. Just me but not keen on the idea of having the Exile or referencing him/her (I hate K2), again just me. I'm intrigued as to how you'll proceed with Solomon's story arc, you mention he's not evil and yet he is the main "villain"; in a world as balck and white as SW (Jedi, Sith), I'm curious what you have in store for him and how he'll be the opposition and not actually evil.
I believe that good villains are ones that have a understandable and justifiable cause for their "evil-doings" rather then just being evil for the sake of being evil *cough*Darth Malak*cough*. So, within the context of the mod's story line, time will be spent fleshing out the motives and choices made by the villian to give the player a deeper understanding of the events that they are involved in.

Think "Colonel Kurtz" from Apocalypse now, and your somewhat on the right track. :P

I'm available to do some voice acting, should you require it later, specially if you need a voice with some accent.
When voice acting is required, I'll post the information in this thread. I'm just intent on making sure that all the information and dialogue I have wrote in my 60 page+ Word document is final, before I commit to sorting out the voice work. :P

Darth InSidious
01-08-2008, 10:54 AM
Glad to see you've got to the point of WIP thread on this. :D

Looking forward to playing this when it comes out. :)

Silveredge9
01-08-2008, 05:55 PM
At the weekend, given I can find some time, I'll put together a small teaser trailer showing some events and the like. Watch this space. :P

Exile007
01-12-2008, 01:36 PM
Wow... is all I can say. I bought KOTOR for my PC just because the original BoS wasn't on the Xbox. I loved the orginal, and the sequel looks very impressive. Great job Silveredge!

Darth Balor
01-12-2008, 05:48 PM
Wow, this is amazing. BoS was/is amazing! This looks even more spectacular, I guess this means you woant be doing a big mod like this for K2? Lol, looks great.

jedi7000nathan
01-12-2008, 06:17 PM
are there recruitable characters, if so who do they replace

BrollytheMighty
01-12-2008, 10:17 PM
I have just one question. Where are you getting the ideas for Revan's past? I was under the impression that there wasn't any mention of it in any kind reference material.

Silveredge9
01-12-2008, 10:41 PM
Wow, this is amazing. BoS was/is amazing! This looks even more spectacular, I guess this means you woant be doing a big mod like this for K2? Lol, looks great.
Before I do anything for K2, I want to play the "Complete" version. So I'm patiently waiting for the restoration project to be completed.

are there recruitable characters, if so who do they replaceBoS:SR adds content related to a recruitable character that was added in the original BoS.

I have just one question. Where are you getting the ideas for Revan's past? I was under the impression that there wasn't any mention of it in any kind reference material.I get what information from sources such as the games themselves and Wookiepedia concerning actual established material. The rest is purely speculation/fan fiction on my behalf.

Anyways, a few more screenshots of random things from random places in the mod. Some are to related to the main quest, others related to sidequests.

- Spooky Mining Tunnels (http://img.photobucket.com/albums/v642/Silveredge9/15.jpg)
- Locked up (http://img.photobucket.com/albums/v642/Silveredge9/14.jpg)
- Rumour has it... (http://img.photobucket.com/albums/v642/Silveredge9/13.jpg)
- Wanton Slaughter (http://img.photobucket.com/albums/v642/Silveredge9/12.jpg)

BrollytheMighty
01-12-2008, 11:10 PM
LOL Quote from "Rumour has it..." pic
"Strange, the lockdown was initiated only a few days after the strange man in the black cloak passed through......."
IT'S SEPHIROTH!!!!!!!!!!!!!!!!! (One Winged Angel begins playing)

Talyn82
01-13-2008, 01:28 AM
Wow! I loved your first mod, can't wait for this one. :clap2: I have no idea how you find the time, but I'm glad you do. I've always wanted to make an after ending mod for TSL, but never had the time. Anyway I wish you luck on this mod.

ReleaseTheTiger
01-13-2008, 01:52 AM
It's not too early to say, the plot is figured out - It's just if or not I'm willing to spill details on what transpires over the course of the mod. :P

Solomon is considered to be the main "villian" (Not to say that he's evil :P) of the main quest, hence the title. Although, like I mentioned - some characters from the original BoS will be making a return, and I refuse to let some of the more interesting ones which were developed during the course of the original mod fall by the wayside. :P

I certainly hope you mean that the Mechanic, Daemon Drexel and his goons return as well, because they were interesting characters in their own ways.

Anyways, loved the first mod and I hope to see how this one turns out. Good luck!

Jammy-Jedi
01-13-2008, 06:19 AM
The screenshots look great and my excitement for this has gone up a lot. can't wate, but will have to.

Silveredge9
01-13-2008, 08:52 AM
LOL Quote from "Rumour has it..." pic
"Strange, the lockdown was initiated only a few days after the strange man in the black cloak passed through......."
IT'S SEPHIROTH!!!!!!!!!!!!!!!!! (One Winged Angel begins playing)
The funny thing is, the comparisons to FFVII weren't intentional at all, but then I noticed it and slipped that line of dialogue in as a "homage" :P.

You are essentially doing the same thing as Cloud and Co, tracking a mysterious person from the past along a landmass. :P

I certainly hope you mean that the Mechanic, Daemon Drexel and his goons return as well, because they were interesting characters in their own ways.

Anyways, loved the first mod and I hope to see how this one turns out. Good luck!
The thing is, Daemon Drexel is a character of who's fate is player decided in the original BoS, so that practically makes it impossible to have him as a character central to the plot. Still, the same couldn't be said of the Mechanic. :P

Miltiades
01-13-2008, 10:28 AM
The thing is, Daemon Drexel is a character of who's fate is player decided in the original BoS, so that practically makes it impossible to have him as a character central to the plot. Still, the same couldn't be said of the Mechanic. :P

Since it's for the same game, a conditional script which would check what the player had done to Drexel is possible, right?

Ctrl Alt Del
01-13-2008, 11:21 AM
LOL Quote from "Rumour has it..." pic
"Strange, the lockdown was initiated only a few days after the strange man in the black cloak passed through......."
IT'S SEPHIROTH!!!!!!!!!!!!!!!!! (One Winged Angel begins playing)
I thought about the same thing.


Since it's for the same game, a conditional script which would check what the player had done to Drexel is possible, right?
Too much unnecessary work. He would have to do very different scenarios, what would just enlarge the cooking time for the mod. Anyway, even if he chose to add him on the game, it could be done on a conversation, just as in K2.

Miltiades
01-13-2008, 11:55 AM
Too much unnecessary work. He would have to do very different scenarios, what would just enlarge the cooking time for the mod. Anyway, even if he chose to add him on the game, it could be done on a conversation, just as in K2.

Yeah, that's what I thought too. Just saying it is possible, but with a mod this big, it'd be just a huge chuck more to write dialog and scripts for.

Silveredge9
01-13-2008, 01:12 PM
Technically it's possible, just a simple conditional script. But storywise it draws up a number of problems. If Daemon Drexel had a major role to play in the plot, I would also have draw up another support scenario that would somehow fill that gap if the player decides he should die in the original BoS. And stuff like that would weaken the plot overall. :P

Besides, that isn't to say that he will be left out completely. There's more then one way to develop a character then having him as a primary villian in the plot, and there is nothing that says being dead should stop that. :P

Darth Payne
01-13-2008, 01:48 PM
You could do the TSL thing.

The conversation with Atton on Peragus dictates whether Revan was LS or DS, as well as male or female.

How difficult would it be to do something similar?

Silveredge9
01-13-2008, 01:58 PM
I'm not saying it would be technically difficult to do. I'm saying I don't feel it would be the best choice to highlight the importance of a character in the plot, when that character's fate is decided at an earlier point by the choices of the player.

But like I said, Daemon Drexel will feature in the story - Just not in the form your probably expecting. :P

Ctrl Alt Del
01-13-2008, 05:43 PM
Besides, that isn't to say that he will be left out completely. There's more then one way to develop a character then having him as a primary villian in the plot, and there is nothing that says being dead should stop that. :P
Fascinating. It seems not only Force Sensitives turn on ghosts now. :D

Silveredge9
01-14-2008, 10:20 PM
Fascinating. It seems not only Force Sensitives turn on ghosts now. :DNot quite. :P

Anyways, another one of the features that will be included in the mod will be a reskin of the Orion from the original BoS. To give it more of a unique look - Rather then it being just the Endar Spire.

Screenshots of it are below. Some showing the BoS Orion with the appearance changes, others showing... other things relating to the Orion and it's occupants. :P

Enjoy, and feel free to speculate as much as you want. I always enjoy reading people's thoughts on the story. :P

- The Orion (http://img.photobucket.com/albums/v642/Silveredge9/yar5.jpg)
- The Orion 2 (http://img.photobucket.com/albums/v642/Silveredge9/yar4.jpg)
- Captain and Drix, no more Taris or Sith Fighters (http://img.photobucket.com/albums/v642/Silveredge9/yar3.jpg)
- Crazy Rodian (http://img.photobucket.com/albums/v642/Silveredge9/yar2.jpg)
- Bad luck for Matilda (http://img.photobucket.com/albums/v642/Silveredge9/yar1.jpg)

Omega_Novae
01-14-2008, 11:38 PM
All right, no Taris! That part of the Orion always kinda weirded me out.

Ctrl Alt Del
01-15-2008, 01:37 PM
You know, can't you make a small other patch for BoS just to remove the fighters and Taris from there? Also, of course, that line where the captain justifies the presence of the fighters. Nevermind, if you plan on releasing that with BoS:SR.

And great reskinning on the Endar Spire module. I wonder if we're going to see Orion again or this is another Republic ship.

Commander Thire
01-15-2008, 04:52 PM
i wish matilda was optional no offence

Silveredge9
01-15-2008, 05:51 PM
i wish matilda was optional no offence
Well actually, she is. During the original BoS, you have the clear option to kill her. Which, naturally cancels her recruitment. :)

Archonon
01-15-2008, 06:35 PM
What kind of requirements will Solomon's Revenge have in order to be played? Will the original BoS have to be installed in order for SR to function properly? I realize of course the answer gameplay wise, just curious if they can be played technically separate from each other.

The reason I am wondering is because after finally installing the original BoS, I found that it is incompatible with Jabba's Palace and thus I had to remove it. So I didn't actually play through the original; I suppose this kind of makes playing Solomon's Revenge redundant anyway. But I still ask if anything out of curiosity.

Silveredge9
01-15-2008, 06:43 PM
[Q] How do I access the content featured in this mod?
[A] The content added by this mod will be accessible by the player travelling to Korriban after the original Brotherhood of Shadow mod has been fully completed - Including Matilda's dialogue, and the flashbacks associated with it.
It's essentially a straight continuation of the original, so you will need to have them both installed at the same time.

Exile007
01-15-2008, 06:57 PM
Wait if you have to finish all of Matilda's dialog, doesn't that mean that you need to travel to the unkown world too? And once your there you can't go anywhere...

Or do you only have to finish the cutscenes.

Silveredge9
01-15-2008, 07:06 PM
I'm referring to when you talk to her when she's in your party, or on the Ebon Hawk. Up until the point where she says something like "There's nothing more to talk about".

DeadYorick
01-17-2008, 09:16 PM
After you finish and get bored with this Brotherhood of shadow you should seriously make one for TSL. Since I like Brotherhood of Shadow and I think it would be very good on TSL as well

Silveredge9
01-17-2008, 09:25 PM
I'm not interested in creating anymore BoS-Sized mods after I finish development on BoS:SR, for either K1 or K2. They require so much of my free time to complete... I just can't do it all again after this. :P

I'm still going to release mods from time to time, they will just be small, simple projects on the same level as the Ajunta Pall or the Darth Bane projects.

Exile007
01-18-2008, 12:46 AM
Are you gonna have more dialog in than the first BoS. If so, will there be intermissions between dialogs?

Silveredge9
01-18-2008, 07:59 AM
Are you gonna have more dialog in than the first BoS. If so, will there be intermissions between dialogs?
It's probably going to be longer then the original BoS, which means both more dialogue and more gameplay.

What exactly do you mean by "Intermissions"? Isn't that what gameplay is for?

Gargoyle King
01-20-2008, 02:17 PM
Yes, psicologic horror is the best, and the scariest. Anyone who played a Silent Hill game will agree.:lol: A Definate, pick it over any Biohazard/RE game anyday (i wish the SH film would have been the same, shame really). The same of course can be said about Japanese & Korean Horror, atmosphere definately creates a better tension and fear build up rather than straight out blood & gore IMO; although the likes of Ju-On 2 combine blood, gore and atmosphere to create an even more horrifying experience - man i love my horror films! :D

Silveredge you are most impressive - i have to admit i was completely unexpecting this, but wow i really can't wait now! Completed the original BoS mod recently and it is quite exceptional, especially the work you did with the Matilda recruit. Keep up the good work Silver! :thumbsup:

Good to see the reskins of the Orion, definately gives the area it's own feel to it now and better integrates the area into the game i think, good work.

Silveredge9
01-20-2008, 10:01 PM
The last batch of screenshots for now:

- For Mand'alor! (http://img.photobucket.com/albums/v642/Silveredge9/yarhar14.jpg)
- This belongs on a poster (http://img.photobucket.com/albums/v642/Silveredge9/yarhar13.jpg)
- Mandalorians Assault (http://img.photobucket.com/albums/v642/Silveredge9/yarhar13.jpg)
- Mandalorians Assault (http://img.photobucket.com/albums/v642/Silveredge9/yarhar12.jpg)
- Pay Per View (http://img.photobucket.com/albums/v642/Silveredge9/yarhar11.jpg)
- Gas Attack (http://img.photobucket.com/albums/v642/Silveredge9/yarhar10.jpg)
- Solomon (http://img.photobucket.com/albums/v642/Silveredge9/yarhar9.jpg)
- Czerka Mining Facility CCTV (http://img.photobucket.com/albums/v642/Silveredge9/yarhar8.jpg)
- Droid Battle (http://img.photobucket.com/albums/v642/Silveredge9/yarhar7.jpg)
- The Distant Shape (http://img.photobucket.com/albums/v642/Silveredge9/yarhar6.jpg)
- I have a bad feeling about this... (http://img.photobucket.com/albums/v642/Silveredge9/yarhar5.jpg)
- No Mask (http://img.photobucket.com/albums/v642/Silveredge9/yarhar4.jpg)
- Orion (http://img.photobucket.com/albums/v642/Silveredge9/yarhar3.jpg)
- Mec Han'ic (http://img.photobucket.com/albums/v642/Silveredge9/yarhar2.jpg)

Development continues...

Lordjedi
01-20-2008, 10:31 PM
Awesome Screens!

Sith Holocron
01-21-2008, 12:58 AM
Your "Orion" picture (http://img.photobucket.com/albums/v642/Silveredge9/yarhar3.jpg)

"Captain" should be capitalized. . .

Miltiades
01-21-2008, 08:09 AM
I love those Mandalorian Assault screens. I'm really looking forward to that part of the game.

Ctrl Alt Del
01-21-2008, 06:24 PM
Brilliant reskinning of the Vulkar Base. So this must be the scary part... Hell yeah, that looks good.

:lol: A Definate, pick it over any Biohazard/RE game anyday (i wish the SH film would have been the same, shame really). The same of course can be said about Japanese & Korean Horror, atmosphere definately creates a better tension and fear build up rather than straight out blood & gore IMO; although the likes of Ju-On 2 combine blood, gore and atmosphere to create an even more horrifying experience - man i love my horror films! :D

That's why I like "mystery" movies rather than horror ones. For me, not showing horror thing is much more scary than showing it to much (e.g. bloodbaths, organ slashing, tearing lungs).

Exile007
01-21-2008, 08:33 PM
By intermissions I mean breaks in the dialog. No offense, but sometimes the LONG dialog can take forever before the character control is regained. What I'm saying is that will there be more gameplay sections then in the original BoS. Like more fighting.

Silveredge9
01-21-2008, 10:42 PM
Your "Orion" picture (http://img.photobucket.com/albums/v642/Silveredge9/yarhar3.jpg)
"Captain" should be capitalized. . .Thanks for pointing that out, I'll change it when I get the chance.

I love those Mandalorian Assault screens. I'm really looking forward to that part of the game.Trust me when I say that's only the tip of the iceberg concerning Mandalorions. ;)

By intermissions I mean breaks in the dialog. No offense, but sometimes the LONG dialog can take forever before the character control is regained. What I'm saying is that will there be more gameplay sections then in the original BoS. Like more fighting.Personally, I find dialogue to be the most interesting part of RPG games. In the mod, for as much dialogue as there will be, there will be an equal amount of gameplay. And there's probably more dialogue then the original BoS, but as already mentioned it will all be fully skippable for you heretics out there. :)

I just finished what I believe to be the best Module Reskin I've ever done... I just can't believe how great it's turned out. Still, no screenshots of that yet - That's for the future. :P

Sith Holocron
01-21-2008, 11:47 PM
Will you be doing (or accepting) any voice over?

Exile007
01-22-2008, 12:50 AM
Cool about the dialog and I agree that dialog is interesting, I just wanted to know if there would be lots of opportunities to save my game.

Darth InSidious
01-22-2008, 04:25 AM
Looking fun - I can't wait. :D

Silveredge9
01-22-2008, 06:31 AM
Will you be doing (or accepting) any voice over?
"Auditioning" voice actors for characters will be a done at a later stage in development when the majority of dialogue is in the mod in it's final form. When that time comes I'll update this thread with a major post detailing information regarding this stage. :)

Darth Balor
01-30-2008, 10:03 PM
I just have to say great screenies.

kash
01-31-2008, 02:59 PM
This mod looks awsome.

Revan_Pwn_Malak
02-01-2008, 04:59 PM
Ahhh... another amazing mod from Silveredge. I can hardly wait. ^_^ I just have a few questions.
Any hints on what we can expect as to how the new areas (such as the Sith Wastelands) will play a role?
Will there be more flash backs than just the flashbacks of Taris?
How far along are you anyway?

Silveredge9
02-01-2008, 07:15 PM
Ahhh... another amazing mod from Silveredge. I can hardly wait. ^_^ I just have a few questions.
Any hints on what we can expect as to how the new areas (such as the Sith Wastelands) will play a role?
Will there be more flash backs than just the flashbacks of Taris?
How far along are you anyway?
The basic structure of the mod see's you pursuing a character (Solomon in this case) over a geographical landmass (In this case, areas of Korriban, including the Korriban Wastes) whilst learning more and more about the pasts and motives of the characters involved within the storyline. (Matilda, Kobayashi, Solomon, Daemon Drexel and so on.)

There are more Flashbacks/Visions then what has been currently revealed, some from the Mandalorian Wars, others from periods of the past of certain a BoS character. One of the more ambitious flashback scenarios that is being worked on at the moment, when completed could easily be seen as a mod within itself (Scale and Length wise). :P

The mod will be released when it's done. And I honestly don't know when it will be done. :P

Miltiades
02-01-2008, 07:33 PM
There are more Flashbacks/Visions then what has been currently revealed, some from the Mandalorian Wars, others from periods of the past of certain a BoS character. One of the more ambitious flashback scenarios that is being worked on at the moment, when completed could easily be seen as a mod within itself (Scale and Length wise). :P

Very nice. I always liked the flashback scenarios from the original BoS, I might even say I liked it more than the main BoS quest (although that was excellent as well, of course :)). I really envy your creativity, skill and perseverance. Take as much time as needed, and I'm confident this'll be another quality mod.

Silveredge9
02-01-2008, 08:01 PM
Another vague teaser gameplay image, from a cutscene featured in one of the "Flashbacks". :P

http://img.photobucket.com/albums/v642/Silveredge9/mandaloriansmeetthewolfman.jpg

Neo-Crusader goodness, obviously not on Taris here. :P

Ctrl Alt Del
02-01-2008, 08:18 PM
What's that scenario? Looks like the Ebon Hawk...

Quanon
02-02-2008, 05:15 AM
What's that scenario? Looks like the Ebon Hawk...

*s******s* close but still far off :xp:

Miltiades
02-02-2008, 07:21 AM
*s******s* close but still far off :xp:

I knew it, I knew it! :xp:

Marius Fett
02-02-2008, 09:33 AM
Now now Q...

Don't be saying anything you shouldn't! :xp:

Darth Balor
02-02-2008, 10:34 AM
Ooo. Q is helping silver! YAY.

Silveredge9
02-02-2008, 12:17 PM
Yes, Quanon IS working on something for BoS:SR, and that something will be revealed at a later stage.

Actually, the screenshot shown earlier is from a reskinned module linked in with the stuff Quanon is working on. :P

Darth Payne
02-02-2008, 12:49 PM
Oh man, is this ever looking good.

I don't think this could get much better.

Marius Fett
02-02-2008, 01:14 PM
Yes, Quanon IS working on something for BoS:SR, and that something will be revealed at a later stage.

Actually, the screenshot shown earlier is from a reskinned module linked in with the stuff Quanon is working on. :P

All very hush hush this is aint it! :lol:

Master Shake
02-03-2008, 02:19 AM
Awesome, awesome and well all I can say is this mod is gonna be awesome. Good work like always Silveredge!

Ztalker
02-03-2008, 05:41 AM
Drooling (also known as ptyalism or sialorrhea) is when saliva flows outside the mouth. Drooling is generally caused by excess production of saliva, inability to retain saliva within the mouth, or problems with swallowing.


Truly amazing. Now I have to install Kotor again :D

PS: if I may post one suggestion/question:
In the original BoS, when you play the bridge scene, you are equiped with the Revan Robes and saber. But when you return from the artifact, you are given another set. Added to that, I exited the artifact with the Revan robes on, whilst they are 'dream-not really excisting' robes.

My question: Could a script be added to remove the Revan Robes when you exit the artifact so that you enter the 'real world' with your normal clothing you had equiped when you entered? Because it seems strange to wear them (since they are part of the illusion) and because Matilda gives you a second set (with good in-story reasons) seconds later.

I can live with this, just a minor suggestion :)

EDIT: In that case, sorry for bothering

Silveredge9
02-03-2008, 07:12 AM
Truly amazing. Now I have to install Kotor again :D

PS: if I may post one suggestion/question:
In the original BoS, when you play the bridge scene, you are equiped with the Revan Robes and saber. But when you return from the artifact, you are given another set. Added to that, I exited the artifact with the Revan robes on, whilst they are 'dream-not really excisting' robes.

My question: Could a script be added to remove the Revan Robes when you exit the artifact so that you enter the 'real world' with your normal clothing you had equiped when you entered? Because it seems strange to wear them (since they are part of the illusion) and because Matilda gives you a second set (with good in-story reasons) seconds later.

I can live with this, just a minor suggestion :)
There was actually a script already there that removed them. It must have not worked for you or something. :P

Taak Farst
02-03-2008, 07:49 AM
OMG THIS IS SOO COOL SILVER AND Q WORKING TOGETHER = PERFECT MOD!!!!!!!!!!!!!!!!!!!
It looks so brilliant and I hope it is done soon :P

bindo245
02-03-2008, 02:04 PM
Just can't wait .......
[no really im wetting my pants here].

Marius Fett
02-03-2008, 02:43 PM
Well bindo245 thank you for that lovely mental image... :lol:

Ctrl Alt Del
02-03-2008, 06:43 PM
*s******s* close but still far off :xp:
Read Ztalker definition of drooling, please. :xp:

So Quanon, "only" reskins or are you doing that "something else" as well? If you sign something saying that you can't really comment, screw me.

Let me try again: Yavin Station?

Silveredge9
02-03-2008, 08:59 PM
Read Ztalker definition of drooling, please. :xp:

So Quanon, "only" reskins or are you doing that "something else" as well? If you sign something saying that you can't really comment, screw me.

Let me try again: Yavin Station?
Yavin Station is one of those areas that isn't big enough for anything substantial. And the screenshot is from a module reskin I did, so really it could be anything.

Here's another screenshots I took of the module I'm currently working on at the mo. Semi-Darth Malak 'chillin'.

Clicky (http://img.photobucket.com/albums/v642/Silveredge9/yarhar222.jpg)

And reskinning modules isn't something I'd need help with. Q is working on other interesting stuff that is beyond my current range of skills in regards to KOTOR modding. And it's coming along nicely. :P

Ferc Kast
02-03-2008, 09:18 PM
Nice reskin of the "Jedi" Malak robe. Really look forward to seeing this in action.

Lordjedi
02-03-2008, 10:09 PM
That is awesome

jonathan7
02-03-2008, 10:57 PM
And reskinning modules isn't something I'd need help with. Q is working on other interesting stuff that is beyond my current range of skills in regards to KOTOR modding. And it's coming along nicely. :P

Given not much is beyond you SS, I would suspect Quanon is building you a new area, or perhaps you are combining your mod with Quanons temple beta? That would be truly awesome! Sorry if I have revealed something top secret. :xp:

Meowster
02-04-2008, 02:09 AM
Ooh. I'm really looking forward to this Silveredge! And I had Ztalker's issue as well...of course, I uninstalled K1 for a little while, and haven't used the latest update...

The screenies look really impressive, and can't wait to find out whatever surprise You and Quanon are leaving for us. :D

Quanon
02-04-2008, 06:20 AM
Read Ztalker definition of drooling, please. :xp:
So Quanon, "only" reskins or are you doing that "something else" as well? If you sign something saying that you can't really comment, screw me.


I'll let Silveredge9 do the talking and revealing, since I already said to much with that one *obvious* line :xp:

But I'm sure you'll like the setting. :p

Gargoyle King
02-04-2008, 03:08 PM
I'll let Silveredge9 do the talking and revealing, since I already said to much with that one *obvious* line :xp:

But I'm sure you'll like the setting. :pHay! A Q & Silver Callobo! :D (I know, a bit slow on the news but hey, shoot me :) ). Could this mysterious setting be Malachor V with the fight between Revan and Mandalor? Or could it be something else? (Sorry, just baiting for info, i'll shut up now! :D )

jonathan7
02-04-2008, 03:18 PM
Hay! A Q & Silver Callobo! :D (I know, a bit slow on the news but hey, shoot me :) ). Could this mysterious setting be Malachor V with the fight between Revan and Mandalor? Or could it be something else? (Sorry, just baiting for info, i'll shut up now! :D )

They didnt actually fight om Malachor V did they? I thought they engaged each other on the Mandalores ship; well away from the planet as Revan was 'held' up thus eliminating those he couldnt trust in the Republic's forces and deccimating the Mandalorians...

Gargoyle King
02-04-2008, 05:55 PM
They didnt actually fight om Malachor V did they? I thought they engaged each other on the Mandalores ship; well away from the planet as Revan was 'held' up thus eliminating those he couldnt trust in the Republic's forces and deccimating the Mandalorians...Maybe, TBH though fighting Mandalor on Malachor would be much cooler IMO(if this is to be part of this mod though, getting way ahead of myself here :lol: )

Darth Payne
02-04-2008, 06:00 PM
Hmm, is the yavin station going to be the bridge of mandalores ship?

With a few consoles it could work.

Silveredge9
02-04-2008, 06:10 PM
Yavin Station has nothing to do with anything. I don't even like that module, it's too small. :P

Besides, even if a "Revan VS Mandalore" duel was to be part of the mod (Which is neither a denial nor a confirmation), the bridge of Mandalore's capital ship wouldn't be a recycled Yavin Station, I'd probably push to have something unique. :P

Also, given everything goes to plan in the next few days. I'm considering making a rather interesting announcement.

Darth Payne
02-04-2008, 06:45 PM
Aww, man.

Not a cliffhanger, i don't like cliffhangers.

Ctrl Alt Del
02-04-2008, 07:55 PM
Also, given everything goes to plan in the next few days. I'm considering making a rather interesting announcement.
Hmm, interesting.

Darth InSidious
02-05-2008, 04:26 AM
Yavin Station has nothing to do with anything. I don't even like that module, it's too small. :P

It's also hell to reskin - the lightmaps weren't compiled and sit in the textures ERFs as individual textures for each single illumination map....

Commander Thire
02-05-2008, 07:34 PM
Well actually, she is. During the original BoS, you have the clear option to kill her. Which, naturally cancels her recruitment. :)
Yes but then you miss out on some flashbacks

Silveredge9
02-05-2008, 07:40 PM
Yes but then you miss out on some flashbacks
Yup, since Matilda is a prominent character featured in those flashbacks - It would only make sense to have the flashbacks initiated through Matilda's dialogue.

But Matilda isn't going anywhere, she has an even bigger role in BoS:SR. :)

Shem
02-05-2008, 11:45 PM
Keep up the good work. I really loved your screenshots! :D

Silveredge9
02-09-2008, 06:36 PM
There hasn't been much progress reported in this thread recently, although that's not to say nothing hasn't been happening with the mod.

I few days ago I mentioned an interesting announcement... And here it is...

Looking back at the positive response the original "Brotherhood of Shadow" mod has received from KOTOR Fans. 10071 downloads at the time of posting and not to mention the countless votes in the Mod of the Year 2007 thing. (http://www.lucasforums.com/showthread.php?t=185106) I'm happy to announce that I'm going to be giving something to the community as a sign of my gratitude (Other then the finished mod itself :P).

A demo of Brotherhood of Shadow: Solomon's Revenge!

This demo will allow you to play through a short gameplay section featured in BoS:SR, the gameplay section in question, is a single module out of a set of 4 that sees you as Revan - Spearhead the final assault to end the Mandalorian Wars as you fight through countless Mandalorians to reach the one Warrior that stands between you and victory, Mandalore the Ultimate.

To help you accomplish this task are two other high ranking Jedi's in your Republic army. Malak and "Matilda".

I've taken a few screenshots showing the demo. A module reskin based on one of the Leviathan modules.

- Screen 1 (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-02-0923-00-22-50.jpg)
- Screen 2 (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-02-0922-59-57-96.jpg)
- Screen 3 (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-02-0922-58-37-76.jpg)
- Screen 4 (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-02-0922-58-23-87.jpg)
- Screen 5 (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-02-0922-55-41-95.jpg)
- Screen 6 (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-02-0922-54-39-68.jpg)
- Screen 7 (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-02-0922-54-23-51.jpg)
- Screen 8 (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-02-0922-52-58-90.jpg)
- Screen 9 (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-02-0922-52-05-64.jpg)
- Screen 10 (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-02-0922-51-10-18.jpg)

And also...

- Mandalore the Ultimate (http://img.photobucket.com/albums/v642/Silveredge9/new1.jpg)

The mask was a combination of both my own work (Texture) and Quanon's uber Moddelling skills (Model). It's the first of many contributions Quanon will be making to this project. And believe me when I say, the best is yet to come. :P

Due to it's nature, the demo won't be connected to the game through normal means, so you'll have to warp into it using the console.

It should be released within the coming weeks, so keep an eye out.

Thats all for now. Comments/Suggestions are welcome.

Lordjedi
02-09-2008, 06:38 PM
Good screens :) and yay! A demo! :) it would be really cool when you are fighting you can have Malak as a party member only for those scenes

Taak Farst
02-09-2008, 06:48 PM
Wow those are BRILLIANT textures. I am telling you the detail is excellent. How do you texture heads coz i wanna know how?

Ctrl Alt Del
02-09-2008, 06:52 PM
So it was the Leviathan after all. I feel so stupid. :p

That's just sweet, I wasn't expecting a demo, not even it's announcement. I'm eagerly looking forward to it.

Oh, and the mask is looking sooo sweet. Mandalorian-ish, and stylish.

Master Shake
02-09-2008, 06:55 PM
Ya that would be really cool, but anyways great screenshots.

Ferc Kast
02-09-2008, 08:02 PM
Looks very cool, Silveredge9; And, congrats on Mod of the Year.

Miltiades
02-09-2008, 08:45 PM
Mandalore the Ultimate looks just awesome! Leviathan reskin is also looking very neat. Can't wait to play the demo. :)

Exile007
02-10-2008, 11:36 AM
VERY cool!

Ztalker
02-10-2008, 02:52 PM
Excellent...finally we can relive the moment where the big 'fall' of Revan and Malak started! Can't wait! :D

Jammy-Jedi
02-11-2008, 05:43 AM
Wow the screens look so good. I’m positively shaking with excitement, keep up the great work.

sekan
02-11-2008, 07:43 AM
Wow i wasn't expecting that

jonathan7
02-11-2008, 07:57 AM
Screens look awesome! Great news about the demo too :-)

Out of interest SS and anyone else; is there ever an explanation for Malaks Jaw? It has to have happened after the Mandalorian Wars (He doesnt have the metal Jaw in the Vision on Dantooine), and during the Jedi Civil... Perhaps Matilda could explain it?

Cheers for the Below Ztalker :)

Ztalker
02-11-2008, 08:16 AM
The current canon story is Revan severed his jaw. But when and how isn't canonised yet.
So....Silveredge could go all out on it :D

Silveredge9
02-11-2008, 09:33 AM
I think I remember reading Revan severed his jaw during some hardcore Sith training or something. :P

Not interesting in doing anything with it though. I only use past events such as the Mandalorian stuff if they have any relevance to events in the main plot of the mod.

Anyways, I've been working (tirelessly) on the armour that Mandalore will be wearing during the eventual confrontation with Revan. Looking at some of the images already released of Mandalore (KOTOR comic), I figured instead of trying to do a semi-decent recreation of his armour, I'd create something original, whilst retaining the same sort of visual style.

It's thankfully pretty neat, given the time I've spent on it. :P

Screenshot (http://img.photobucket.com/albums/v642/Silveredge9/dddd-1.jpg)

Marius Fett
02-11-2008, 10:50 AM
Looking good Silver!

This is coming along loads quicker than the first BoS...

You should make a trilogy...

I know you've said this is the last big mod you'll do but you said that about the first one too...

I bet £10 that you do another one. :xp:

Silveredge9
02-11-2008, 11:28 AM
Looking good Silver!

This is coming along loads quicker than the first BoS...

You should make a trilogy...

I know you've said this is the last big mod you'll do but you said that about the first one too...

I bet £10 that you do another one. :xp:
It's moving at a faster pace then the original BoS because I know all the things I need to know to keep the project moving at a good pace.

And like I already said, I'm not interested in starting another year-spanning project after I finish work on this. I've got other things I want to do, so expect everything plot/character wise to be concluded in this. :P

Marius Fett
02-11-2008, 11:39 AM
Whatever you say.... :xp:

If you get this done before New Year you should win Mod of the Year again for 2008! :L

Quanon
02-11-2008, 01:18 PM
Whatever you say.... :xp:

If you get this done before New Year you should win Mod of the Year again for 2008! :L

Not unless I make an even better , bigger, faster, more zany mod :lol:

*which won't be happening folks, don't start dreaming*

HK-52
03-08-2008, 01:28 PM
There hasn't been much progress reported in this thread recently, although that's not to say nothing hasn't been happening with the mod.

I few days ago I mentioned an interesting announcement... And here it is...

Looking back at the positive response the original "Brotherhood of Shadow" mod has received from KOTOR Fans. 10071 downloads at the time of posting and not to mention the countless votes in the Mod of the Year 2007 thing. (http://www.lucasforums.com/showthread.php?t=185106) I'm happy to announce that I'm going to be giving something to the community as a sign of my gratitude (Other then the finished mod itself :P).

A demo of Brotherhood of Shadow: Solomon's Revenge!

This demo will allow you to play through a short gameplay section featured in BoS:SR, the gameplay section in question, is a single module out of a set of 4 that sees you as Revan - Spearhead the final assault to end the Mandalorian Wars as you fight through countless Mandalorians to reach the one Warrior that stands between you and victory, Mandalore the Ultimate.

To help you accomplish this task are two other high ranking Jedi's in your Republic army. Malak and "Matilda".

I've taken a few screenshots showing the demo. A module reskin based on one of the Leviathan modules.

- Screen 1 (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-02-0923-00-22-50.jpg)
- Screen 2 (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-02-0922-59-57-96.jpg)
- Screen 3 (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-02-0922-58-37-76.jpg)
- Screen 4 (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-02-0922-58-23-87.jpg)
- Screen 5 (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-02-0922-55-41-95.jpg)
- Screen 6 (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-02-0922-54-39-68.jpg)
- Screen 7 (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-02-0922-54-23-51.jpg)
- Screen 8 (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-02-0922-52-58-90.jpg)
- Screen 9 (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-02-0922-52-05-64.jpg)
- Screen 10 (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-02-0922-51-10-18.jpg)

And also...

- Mandalore the Ultimate (http://img.photobucket.com/albums/v642/Silveredge9/new1.jpg)

The mask was a combination of both my own work (Texture) and Quanon's uber Moddelling skills (Model). It's the first of many contributions Quanon will be making to this project. And believe me when I say, the best is yet to come. :P

Due to it's nature, the demo won't be connected to the game through normal means, so you'll have to warp into it using the console.

It should be released within the coming weeks, so keep an eye out.

Thats all for now. Comments/Suggestions are welcome.
Whoa, This is will be the most famous MOD in the history, maybe a TLS can be do

Ctrl Alt Del
03-08-2008, 04:16 PM
Whoa, This is will be the most famous MOD in the history, maybe a TLS can be do
Since Silver said (thousands of times) that he isn't interested on making monster mods such as BoS anymore, I doubt we'll see it happening. Not at his hands, anyway.

Marius Fett
03-08-2008, 04:35 PM
He also said that there would be no more big mods after the first BoS... :xp:

But no, I can't see there being a third.

Ctrl Alt Del
03-08-2008, 04:38 PM
But no, I can't see there being a third.
Neither can I.

But HK was asking about a TSL conversion.

Marius Fett
03-08-2008, 04:41 PM
I meant third big mod not third BoS. :xp:

Still, if someone decides they like the story of BoS:SR they may ask Silver if they can make a TSL BoS themselves using his characters!

HK-52
03-08-2008, 06:42 PM
I was talking about BoS III, with the battle of Malachor V

Ctrl Alt Del
03-08-2008, 06:48 PM
I was talking about BoS III, with the battle of Malachor V
What you mean exactly? I thought you were talking about a port of that mod for the TSL.

Silveredge9
03-08-2008, 07:33 PM
There will be no "BoS III", or a TSL "Port". :P

Anyways, updates. Which recently have been non-existent. This isn't because I've stopped working on BoS (I've actually been working on it more over the past few weeks to be honest), but it's because I honestly haven't had the time. Juggling a huge project, a social life and university stuff (And the occasional game of Call of Duty 4!) means my schedule is practically full.

Not that it matters, I've made up for it. I've thrown together a teaser trailer for BoS:SR, showing a random collection of battles from both the main quest and some side quests. The editing and quality are a bit 'meh', but when windows movie maker insists on crashing every 30 seconds, it's what you get. :P

Trailer (http://www.youtube.com/watch?v=MFmubMEKLPI)

Also, I've got an interesting teaser screenshot to show. Speaking of Malachor V...

Alone, Mandalore the Ultimate observes the fate of his Mandalorian Neo-Crusaders at the Battle of Malachor V (http://img.photobucket.com/albums/v642/Silveredge9/malachor.jpg).

And yes, the teaser screen shows a glimpse of the first custom map. All credit for it should be directed towards Quanon, he's done a great job with it. :)

Lordjedi
03-08-2008, 08:18 PM
That is awesome Silveredge!

Ferc Kast
03-08-2008, 08:25 PM
Wow!! The screen made do a double-take to make sure I wasn't dreaming. It looks perfect. I'll tell you once more: Wow!!!

DarthJebus05
03-08-2008, 08:25 PM
Whoa, This is will be the most famous MOD in the history

So far it is, but there are other big mods and... 'plans' that will rival the BOS series.

So far so good, SE, you already have me in your download cue.

Mikekatarn
03-08-2008, 08:26 PM
Looks awesome cant wait for the final product!

Miltiades
03-08-2008, 08:40 PM
Omg, that's perfect! That is so cool! Keep up the amazing work!

Ctrl Alt Del
03-08-2008, 08:49 PM
Alone, Mandalore the Ultimate observes the fate of his Mandalorian Neo-Crusaders at the Battle of Malachor V.

:drop2:

Marius Fett
03-08-2008, 08:57 PM
Now put up the rest of the screens! :xp:

Taak Farst
03-08-2008, 09:05 PM
Wow looking brilliant

Silveredge9
03-08-2008, 09:24 PM
Now put up the rest of the screens! :xp:
That's for the future. Unfortunately, the more time I spend on fun things, the less time I spend on the mod itself. So I'll be keeping fancy stuff like trailers to a minimum.

Anyways, for the Mandalorian Bridge module there arn't going to be any battles other then the climatic Revan/Mandalore battle. After 3 modules of Revan/Malak/Matilda Mandie'killin, I figured it could get tedious.

The way I've approached the scene works better for highlighting the significance of the moment. The Mandalorians on the bridge are essentially in awe of the fact that Revan, the saviour of the Republic at that point - Has just walked onto the bridge of what should be the most guarded ship of the entire Mandalorian Fleet.

The Mandalorians keep their eyes on your movement. Some taunt you as you pass, whilst some of the more experienced Mandalorians give a bow of admiration. Combined with the (fitting) music that plays during this section, it's all rather epic. :P

Mandalore himself is interesting to write dialogue for. One stand out moment is during the buildup to the confrontation, where you hack into the Mandalorian Communication Network and listen in as Mandalore delivers what would best be described as a Churchillian speech to the Mandalorian masses, whilst they fight the Republic on and above Malachor.

Sith Holocron
03-08-2008, 09:26 PM
I was wondering if Matilda might have any comments if introduced to the custom area (his Korriban Temple) that Quanon created. It would be nice to have one mod to be able acknowledge another mod's existence. Just a thought!

Silveredge9
03-08-2008, 09:34 PM
I was wondering if Matilda might have any comments if introduced to the custom area (his Korriban Temple) that Quanon created. It would be nice to have one mod to be able acknowledge another mod's existence. Just a thought!
Well, Matilda will be commenting on a Quanon temple. But that's a story for another day. :P

It's an interesting idea though. I'm certainly going to be adding a number of interesting/humorous Easter eggs here and there, so I'll have to see how that goes. :)

Exile007
03-09-2008, 01:25 AM
You are very good at giving cliff hangers. :P

Now SPILL!

sekan
03-09-2008, 04:41 AM
That is truly amazing work. Keep it up :thmbup1:

Quanon
03-09-2008, 05:49 AM
Well, Matilda will be commenting on a Quanon temple. But that's a story for another day. :P


After this mod, I'll soon be able to do a poll on whats my best build area :p

Anyway, its great fun working with Silver and it's also fun I don't know whats going to happen in what I build.

Keep it going Silver ! Tease them with some juicy bait:lol:

DarthVrook
03-09-2008, 06:12 AM
i can just say WOOOOOOOOOW i must download this when you upload it

Ctrl Alt Del
03-09-2008, 10:06 AM
After this mod, I'll soon be able to do a poll on whats my best build area :p

God...

HK-52
03-09-2008, 11:09 AM
That's a reaeeeeaaaaally goooood trailer: http://knightsoftheoldrepublic.filefront.com/file/Brotherhood_of_Shadow_Solomons_Revenge_Teaser_Trai ler;87635

DarthJebus05
03-09-2008, 07:47 PM
I thought the trailer could have done with a little work. It didn't show that much other than fighting, didn't give us a good idea what to expect.

Silveredge9
03-09-2008, 09:06 PM
I thought the trailer could have done with a little work. It didn't show that much other than fighting, didn't give us a good idea what to expect.Like I said, Windows Movie Maker decided to crash every time I did something, it's a wonder I managed to create the trailer at all. Besides, I wouldn't want to show everything, otherwise there would be nothing new to discover when the mod is actually released. :)

correllian_thug
03-10-2008, 11:41 PM
its been a while since i've looked at the updates for this mod, an.........WOW!!! this is look damn HOT!!! so much work gone into this its amazing!

HK-52
03-15-2008, 08:46 PM
the greatest mod of ever (really is the longest),when do you think it will be relased?

Ferc Kast
03-15-2008, 10:43 PM
the greatest mod of ever (really is the longest),when do you think it will be relased?

I suspect that it will be released "when it's done."

IMO, this looks absolutely perfect...as if it were made by George Lucas himself.

BigMike322
03-16-2008, 09:57 AM
This mod locks friggin awesome. I look very forward to it's release. Sorry I took so long to reply.

Alexander the Great
03-16-2008, 04:30 PM
This will be compatible with the first one, right? As in, we'll be able to play one game with both mods active?

Ctrl Alt Del
03-16-2008, 04:33 PM
This will be compatible with the first one, right? As in, we'll be able to play one game with both mods active?
Considering you'll have to finish the first BoS to play this one, yes.

el Crawler
03-17-2008, 07:28 AM
This looks great fun. An idea I just thought of too...

Would it be possible to include the Taris Sewer modules as a "Waste Management Facility" on Mandalore's ship? Could provide an interesting means of getting onto a heavily guarded ship.

Just a suggestion as I imagine you've already got it worked out how Revan gets on there in the first place.

Silveredge9
03-17-2008, 04:41 PM
This looks great fun. An idea I just thought of too...

Would it be possible to include the Taris Sewer modules as a "Waste Management Facility" on Mandalore's ship? Could provide an interesting means of getting onto a heavily guarded ship.

Just a suggestion as I imagine you've already got it worked out how Revan gets on there in the first place.
An interesting suggestion, but that part of the mod is practically finished - Minus a layer polish and bug fixing.

And the original BoS will have to be installed to play BoS:SR; I figured that was kinda obvious. :P

Also, another screenshot of the Revan/Mandalore confrontation.

http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-03-1300-26-54-87.jpg

It's been interesting to work on, although it's still a relatively small section of the mod. In total it's 4 modules out of around 20ish (Plus content implemented into existing modules).

el Crawler
03-17-2008, 05:02 PM
I look forward to it.

I suppose I'll have to use my suggestion for another project I'm thinking about. >_>

Shortynds
03-18-2008, 08:01 PM
I'm curious about Mandalore. More specifically about his speech, will it be Twi'leki (as many of the original BoS)or other already in-game language or will it be voice acted?

Silveredge9
03-19-2008, 08:48 AM
I'm curious about Mandalore. More specifically about his speech, will it be Twi'leki (as many of the original BoS)or other already in-game language or will it be voice acted?
He's going to be a voice acted character.

Miltiades
03-19-2008, 11:43 AM
He's going to be a voice acted character.
Australian? :p

xrefusex
03-19-2008, 11:50 AM
One thing I'd like to suggest would be to allow to 'click' through the dialog if possible. At least with the first one, some of the cut-scenes seem to drag on forever because of the repetition of the alien lines and not being able to skip them. Would you be updating the first one in any way (I've noticed some spelling errors and little things here and there), or include both mods in one installer to make it seamless?

Great screens by the way; this looks so far very promising.

Quanon
03-19-2008, 12:56 PM
I've seen that bridge before...

Silveredge9
03-19-2008, 01:34 PM
One thing I'd like to suggest would be to allow to 'click' through the dialog if possible. At least with the first one, some of the cut-scenes seem to drag on forever because of the repetition of the alien lines and not being able to skip them. Would you be updating the first one in any way (I've noticed some spelling errors and little things here and there), or include both mods in one installer to make it seamless?

Great screens by the way; this looks so far very promising.
I updated the original BoS a long time ago with skippable dialogue. The 1.07 patch.

And for this, quoted all the way from my first post;
[Q] Will dialogue be skippable?
[A] Yes, some sections will be skippable, whilst others that contain movement or actions, will not be skippable. Exactly how it is in the main game itself.

Australian? :p
I'll be just looking for a decent voice actor when the time comes, I'm not particular adamant on getting a New Zealand accent for Mandalore.

Besides, Canderous never had an accent. :P

Miltiades
03-19-2008, 01:40 PM
I'll be just looking for a decent voice actor when the time comes, I'm not particular adamant on getting a New Zealand accent for Mandalore.

Besides, Canderous never had an accent. :P
Heh. True. Just something I was wondering.

Oh, one other thing. I know that the reskin of Mandalore is something you did yourself, not recreating his armor from the movies, but one thing that was so cool about Mandalore was his cape. I suppose it's not possible to make one since there are no robes like TSL in KotOR? Anyway, looks great. Keep it up.

Marius Fett
03-19-2008, 01:42 PM
I've seen that bridge before...

Hmm... You know what Q?
It looks familiar to me too... :xp:

Silveredge9
03-19-2008, 02:02 PM
Heh. True. Just something I was wondering.

Oh, one other thing. I know that the reskin of Mandalore is something you did yourself, not recreating his armor from the movies, but one thing that was so cool about Mandalore was his cape. I suppose it's not possible to make one since there are no robes like TSL in KotOR? Anyway, looks great. Keep it up.
Well, Mandalore wasn't in any movies. :P

Anyways, I figured the capes he wore wouldn't do him much good in actual combat - Neither could I recreate them in KOTOR convincingly, so they've gone.

And the armour isn't the same either, but you work with what you've got. It's similar in style at least; I looked at imagary from both the KOTOR and the Tales of the Jedi comics as a referance for the style of the armour whilst I was skinning it.

Overall though, it does the job well. :)

http://images.wikia.com/starwars/images/e/e9/Mandalore-kotor-handbook.jpg

http://img.photobucket.com/albums/v642/Silveredge9/dddd-1.jpg

Quanon
03-19-2008, 03:07 PM
auch, thats nice, seeig it from that close.

Nice details :p

I guess it took you sometime to ge the details where you wanted them.

Miltiades
03-19-2008, 05:18 PM
Well, Mandalore wasn't in any movies. :P
Ugh. I meant comics of course... :P

Anyway, figured as much. And yeah, lots of detail on those pics. Very nicely done.

Silveredge9
03-21-2008, 04:15 PM
It took me about an hour to finish the skin for the mask. Quanon had already done a pretty good job with the temp skin, all what was really required was to add the detail.

Still, to make up for it - The armour took me two solid days of photoshop work. :P

Anyways, I took another screenshot of the stuff I've been working on recently...

"Daemon Drexel gets ready to kick some ass!"
http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-03-2120-05-40-14.jpg

Ctrl Alt Del
03-22-2008, 08:39 AM
^ Daemon? If he's insane now, all the better!

Ferc Kast
03-22-2008, 11:11 AM
I can't say that I've seen any skins more focused than that is.

I guess that I'm gonna have to reinstall BoS later.

HdVaderII
03-22-2008, 06:26 PM
Looks like it's going to be great!

Edit: Wait? will this be available for mac, because i could never get the first one (BOS) to work?

Silveredge9
03-22-2008, 11:08 PM
Looks like it's going to be great!

Edit: Wait? will this be available for mac, because i could never get the first one (BOS) to work?
If KOTOR mac continues to freeze when loading custom modules, then no; it won't be available. At a later stage of development I'll work with a mac user to see if I can get it to work, if that's possible at all.

Anyways, another batch of screenshots. I'm having lots of fun working on this section of the mod; lots of interesting characters to write dialogue for. :P

"The Orion's A-Team - Drix Keliwt, Lukeo H'htiba, Mec Han'ic and Walon Vau"
http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-03-2302-38-35-64.jpg

"Orion, Republic Battle"
http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-03-2302-45-01-48.jpg

Shortynds
03-23-2008, 12:51 AM
Is that when the Orion crew Hi-jacks the Orion at the Battle of Serroco?

Sith Holocron
03-23-2008, 02:03 AM
Any chance to get custom "death screams" for any humans killed in your mod? Might make a nice change from the death sounds. As long as you'll eventually have your own lines recorded, you might have the opportunity to have those recorded at the same time.

Ctrl Alt Del
03-23-2008, 09:04 PM
Is that when the Orion crew Hi-jacks the Orion at the Battle of Serroco?
I would bet on it. We've got the Orion crew, plus Drexel and Matilda on a Sith uniform.

Silveredge9
03-23-2008, 09:08 PM
I would bet on it. We've got the Orion crew, plus Drexel and Matilda on a Sith uniform.
There are many many flaws in that assumption. The most obvious being the Sith of KOTOR didn't exist at that time, so it wouldn't be possible for Matilda to wear a Sith Uniform. :P

Also, at the time of the Battle of Serecco, the Jedi haven't entered the war yet, so Matilda is still back on Dantooine as a Jedi (Waiting to be recruited by Revan, as seen in the original BoS).

And finally, it was established (Through dialogue with the Captain in the original BoS), that at the battle of Serocco - The captain and Daemon Drexel were Republic Soldiers who fled the battle, taking the Orion with them.

Tsk tsk. :P

Ctrl Alt Del
03-23-2008, 09:35 PM
^ Yeah, you kinda got me on the first two points, but...

On the final one, regarding Drexel, that was them struggling to take control of the Orion and flee (On my assumption).

But why is Matilda wearing a Sith uniform there beats me.

Exile007
03-24-2008, 12:40 AM
I must have missed that part of the dialog where the captain talks about Daemon. I guess I'm always eager to go and kick that Brother of Shadow's ass. Looks excellent by the way! Just wondering, will there be more content in visions, or in Kotor "modern" time?

Silveredge9
03-28-2008, 12:58 PM
^ Yeah, you kinda got me on the first two points, but...

On the final one, regarding Drexel, that was them struggling to take control of the Orion and flee (On my assumption).

But why is Matilda wearing a Sith uniform there beats me.
I assure you, it'll all make perfect sense when you play. :P

Just wondering, will there be more content in visions, or in Kotor "modern" time?
There's a healthy balance between them both. Each visions/memory that appears is related to the actual plot of the mod (As in the Solomon's Revenge plot) in some particular way, otherwise it wouldn't be there.

Also, one of the things I've tried to do this time around is to strike the balance between gameplay and cutscene right. So for every long, in depth, dialogue filled cutscene there is (And there are lots of them. :P), there will be sections of gameplay that equal that amount.

Anyways, a few more screenshots for the hell of it;

Republic Admiral (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-03-2816-32-46-60.jpg)
Republic Admiral 2 (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-03-2816-33-10-23.jpg)
Battle Meditation (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-03-2816-33-51-35.jpg)
Mysterious Woman (http://img.photobucket.com/albums/v642/Silveredge9/swkotor2008-03-2816-34-29-95.jpg)

Darth Xander
03-28-2008, 01:40 PM
Creepy, mysterious woman.

logan23
03-28-2008, 01:51 PM
Your Mod looks amazing!

I'm going to have to find room on my computer to re-install kotor1 and play the first BoS... and I look forward to the sequel :D

I like how you are using flash backs to merge the story into the original kotor game, very creative.

Logan

Kotor: Revenge of Revan
http://kotorrevengeofrevan.wetpaint.com/
http://www.lucasforums.com/showthread.php?t=186405

Inyri
03-28-2008, 01:55 PM
Silveredge, if you ever need a voice actress... :naughty:

Rogue Nine
03-28-2008, 01:59 PM
Yes, Inyri does a fantastic drunk Bastila. xD

Inyri
03-28-2008, 02:00 PM
I better add that on my resume.

"Skills: Amazing drunken impersonation"

Eefluxx
03-28-2008, 02:07 PM
I better add that on my resume.

"Skills: Amazing drunken impersonation"

impersonation? :xp: *runs*

Seriously tho Silveredge if you need a voice actress Inyri would be perfect.(IMHO) :)

Paddythegreat
03-28-2008, 03:39 PM
When i installed bos i installed over kay recruitment mod and Kay turned into a rodian.......... I like it actually :|

Inyri
03-28-2008, 03:40 PM
Install Kay last, in that kind of situation.

I dunno if I like the idea that I'm giving voice to a Rodian somewhere. :p

HK-52
03-28-2008, 03:55 PM
Will you make a weareable sith/republic admiral uniform?

Silveredge9
03-28-2008, 04:20 PM
Will you make a weareable sith/republic admiral uniform?
No, because that would require replacing an existing player armour model.

Paddythegreat
03-28-2008, 06:14 PM
Install Kay last, in that kind of situation.

I dunno if I like the idea that I'm giving voice to a Rodian somewhere. :p

It was wierd at first but you get used to it :p Think ill leave it :0

The Betrayer
03-28-2008, 06:36 PM
At Republic Admiral 2 Screenie, it's supposed to be than not then.

Silveredge9
03-28-2008, 07:51 PM
Silveredge, if you ever need a voice actress...
To be honest, I was thinking about asking you to voice that part anyway. :P

Though the stage in which the voices will be recorded is still a long way off at the moment. So it's not worth going into any specifics about what the part would include yet.


At Republic Admiral 2 Screenie, it's supposed to be than not then.
If there are any spelling or grammar mistakes (Which there probably will be), they will be ironed out before public release during the closed beta testing phase of the project.

Ctrl Alt Del
03-28-2008, 09:22 PM
Three notes about those screenies:

1- Drexel there again. And he seems to be fighting alongside you. Hmm...

2- I would bet that this mysterious woman has something to do with Matilda (Something about that red circles around her eyes)...

3- As always, amazing. :p

Darth Payne
03-28-2008, 09:26 PM
I forget, have we actually seen Mathildas master?

Alexander the Great
03-28-2008, 10:10 PM
The Republic Admiral looks slightly like this stranger I saw on the street once. Well, not really.

And I don't trust this "mysterious woman." What's her stance on health care?

Ctrl Alt Del
03-28-2008, 10:11 PM
I forget, have we actually seen Mathildas master?
Nope.

Darth Payne
03-28-2008, 10:17 PM
Then she could be mathildas old master?

Silveredge9
03-28-2008, 10:19 PM
I forget, have we actually seen Mathildas master?
Didn't you people read the first post on the first page? :P

Name: Jedi Master Rann Solomon
Description: Rann Solomon was an Echani Jedi Master active in the Order prior and during the events of the Mandalorian Wars. As with all Echani, he was gifted in the arts of hand to hand combat – And especially lethal in the ways of Lightsaber combat.

Prior to the events of the Mandalorian Wars, he had a Padawan - of whom shared his talents with the arts of physical combat. This Padawan was "Matilda", the same Padawan who would abandon both him and the Jedi to join Revan and his Crusadors in their quest to defeat the Mandalorians.

The Republic Admiral looks slightly like this stranger I saw on the street once. Well, not really.

And I don't trust this "mysterious woman." What's her stance on health care?
It's the same face as one of the Czerka Commanders you meet on Kashyyyk. I intended to reskin it at some point, but it fits so well I think I'm going to leave it. :P

Darth Payne
03-28-2008, 10:21 PM
Ah, i forgot about that.

Exile007
03-28-2008, 10:27 PM
That mysterious woman looks like Atris. :P

Taak Farst
03-29-2008, 07:30 AM
@ Kay & BoS
I don't think they are compatable. I installed BoS - Kay in that order and the korriban guy for BoS dint show up.

@ Logan's post
Cool site. Should you be posting it here however?

@ Topic & screenies.
This is brilliant. Is there a set date for the "demo" or the actual release yet? No Pressure. HURRY UP AND GET IT DONE. :P jkjk

As someone else said: Is that women Atris? Or also known in BoS as The One legged wookie :xp:

Silveredge9
03-29-2008, 12:28 PM
@ Kay & BoS
I don't think they are compatable. I installed BoS - Kay in that order and the korriban guy for BoS dint show up.

@ Logan's post
Cool site. Should you be posting it here however?

@ Topic & screenies.
This is brilliant. Is there a set date for the "demo" or the actual release yet? No Pressure. HURRY UP AND GET IT DONE. :P jkjk

As someone else said: Is that women Atris? Or also known in BoS as The One legged wookie :xp:
Looking at the files for Kay, I don't see any reason why the Korriban guy wouldn't show up. It must have been something else that was messing it up.

And it will be released when it's done. But you probably already figured that.

Ghost Down
03-29-2008, 12:38 PM
Hey, maybe a stupid question. But does it require the original BoS to function?

Ctrl Alt Del
03-29-2008, 01:43 PM
^ You guys could really read the first post.

[Q] How do I access the content featured in this mod?
[A] The content added by this mod will be accessible by the player travelling to Korriban after the original Brotherhood of Shadow mod has been fully completed - Including Matilda's dialogue, and the flashbacks associated with it.

Silveredge9
03-30-2008, 04:21 PM
Been working on another armour reskin today. It's not 100% finished yet, but it's not far off.

I call it "Republic Shock Trooper Armour"

http://img.photobucket.com/albums/v642/Silveredge9/rarmour.jpg

sekan
03-30-2008, 04:23 PM
Looks really nice :thmbup1:

Paddythegreat
03-30-2008, 04:58 PM
Looks real nice! :)

The Betrayer
03-30-2008, 06:32 PM
Silveredge, get out of your basement and apply as a Kotor game designer! :)
Looks great BTW!

HK-52
03-30-2008, 07:01 PM
Exclamation: Great, you should make it weareable clothing

Silveredge9
03-30-2008, 08:39 PM
Pretty much completed the whole "Republic Shock Trooper" getup. It's reminiscent, design-wise of Mandalorian Armour, which was the intention.

http://img.photobucket.com/albums/v642/Silveredge9/REPPIC.jpg

Republic Shock Troopers are a step above from your average Republic Soldier. These balaclava wearing guys are the type who eat nails for breakfast and ask for seconds. :P

Taak Farst
03-30-2008, 08:41 PM
These balaclava wearing guys are the type who eat nails for breakfast and ask for seconds. :P
:lol: Gr8 skins Silver

HK-52
03-30-2008, 08:44 PM
Exclamation: That's a soldier, I want to have it.

Paddythegreat
03-30-2008, 08:47 PM
That is fantastic!

HK-52
03-30-2008, 08:58 PM
Pretty much completed the whole "Republic Shock Trooper" getup. It's reminiscent, design-wise of Mandalorian Armour, which was the intention.

http://img.photobucket.com/albums/v642/Silveredge9/REPPIC.jpg

Republic Shock Troopers are a step above from your average Republic Soldier. These balaclava wearing guys are the type who eat nails for breakfast and ask for seconds. :P
Bad Joke: They eat nails for breakfast and they eat them without milk

(100 post)

Exile007
03-30-2008, 09:27 PM
Nails? Yummy! :lol:

Looks great, your reskins are truly admirable.

Ferc Kast
03-30-2008, 09:29 PM
...These balaclava wearing guys are the type who eat nails for breakfast and ask for seconds. :P

Wow. My favorite flavor. :xp: That's a wonderful skin. Makes me want BoS: SR more.

Ctrl Alt Del
03-30-2008, 09:37 PM
More armors! Looking sexy.

Sith Holocron
03-30-2008, 11:51 PM
"Mysterious Woman" = "One Legged Wookiee"?

Ghost Down
03-31-2008, 06:30 AM
That armor would be a great replacement for the default soldier armor ;)

xrefusex
03-31-2008, 08:27 AM
That's some pretty bad-ass looking armour! The mask really compliments the armour and the combination somewhat reminds me of the mask and outfit Leia wore as a disguised bounty hunter in RoTJ. Might just be me, but "sweet"!

Might I recommend though the addition of camouflage print on the armour? A bit pointless I know, what with the Predator-like cloaking devices and all, but elite military units are known to hold onto older uniform designs and items (like boots, headwear, rank symbols etc), to show how senior they are.

Can't wait for this to be completed though! Really enjoyed the first one and it can only get better!

Keeper_DP
03-31-2008, 10:52 AM
Wow, awesome.

I´ve a lot of hours translating BoS into my language for me. I´m waiting a lot this new version. I´m a big fan of your work.

From the first version, The parts the parts that I liked more were when you fight against Bastila, the Rakata´s Cave and of course the speech on Dantooine´s academy.

And I like a lot too the character Matilda.

I want to know who the hell is the one-legged wookie xD

The mandalore´s fight on malachor V its a great idea. Sadly he could´nt wear his cape. But anyway. Its amazing. Although the subject of Daemon Drexel, the Orion and those kind of thigs was interesting, but I liked more the flashback scenes.

It would be very funny to see when Revan deceived the Rakatas. xDDD

Silveredge9
03-31-2008, 11:01 AM
Might I recommend though the addition of camouflage print on the armour? A bit pointless I know, what with the Predator-like cloaking devices and all, but elite military units are known to hold onto older uniform designs and items (like boots, headwear, rank symbols etc), to show how senior they are.

Republic Shock Troopers vary their armours depending on the requirements for the mission. So they would only wear camo if the mission would require them to fight in forest environments. Which isn't the case when they appear in the mod.

"Mysterious Woman" = "One Legged Wookiee"?
Maybe, maybe not. There is only one way to find out. :P

Marius Fett
03-31-2008, 11:28 AM
Mysterious Woman + One Legged Wookiee = Atris? :xp:

Darth Xander
03-31-2008, 01:26 PM
Mysterious Woman + One Legged Wookiee = Atris? :xp:
Close, Kreia.