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Sithspecter
01-07-2008, 04:17 PM
I have made a couple of custom models, and I am having truoble texturing them and all the faces on the models use the whole part of the uv map. When I put them in KotOR, they appear too dark when not fully exposed to light. Help please!

Kha
01-08-2008, 07:54 AM
Take a look at its material in GMax, the diffuse should be white.

Sithspecter
01-08-2008, 05:16 PM
Sorry about that. Thanks!