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Uilleand
02-12-2008, 10:39 AM
http://masseffect.bioware.com/forums/viewtopic.html?topic=617397&forum=104

Announcement by BioWare...so it's real!!

Miltiades
02-12-2008, 10:44 AM
Just saw this five minutes ago. I've always wanted to play Mass Effect, and I didn't want to buy the X360 just for this game. Now, I don't have to!

Here's the announcement on Yahoo (http://biz.yahoo.com/bw/080212/20080212005536.html?.v=1).

Ghost Down
02-12-2008, 10:46 AM
OMG! w00t!!! AWESOME!!!!

mur'phon
02-12-2008, 10:47 AM
Yay, let the modding comence (soon).

stingerhs
02-12-2008, 11:08 AM
very nice, but its rather pointless for me since i already have the game for the 360. still, at least it will be easier to snipe and pull of headshots by aiming with the mouse. i just wish Bioware was going to add something more to the PC version aside from an improved/optimized GUI (as stated in the announcement). if there's some nice mods out there, i'll probably pick it up eventually, but otherwise, its a rather moot point for me.

Uilleand
02-12-2008, 11:51 AM
Oh, I'm sure I'll buy it....just cuz I'm such a BioWare CrackWhore...*chuckle*
I cannot WAIT for the oh-so-talented mod community to get hold of it!
(I'm also very interested in having an improved inventory...*grrr*)

Bob Lion54
02-12-2008, 12:52 PM
Awesome.

We pretty much knew it was going to happen eventually, but it's cool to see an official announcement especially because of the release date. I thought about getting a 360, but since Mass Effect was really the only game that interested me, I decided it wasn't worth it. Now I get to finally play it in May. This make Bob Happy Lion.
BioWare and EA are very pleased and proud to announce Mass Effect for the PC.
This make Bob Sad Lion. I still can't get used to EA mentioned with Bioware...

Oh well...

Jeff
02-12-2008, 01:09 PM
Excellent. Now lets just hope my rig can play it.

igyman
02-12-2008, 01:36 PM
Oh, yeah, I've always said PC is the only platform I'll ever need. Yeeeeeehaaaaaaaaawwwww!!!!!! :3pdance:

Jason Skywalker
02-12-2008, 02:08 PM
Words cannot express my happiness.

"The game is will be released for the PC in May 2008."

JoeDoe 2.0
02-12-2008, 02:21 PM
I think I saw somewhere that Devil May Cry 4 will be coming out for PC also, but its cool that those who own PCs can play this awesome game too :D

mimartin
02-12-2008, 02:27 PM
I can't wait. Oh wait, I didn't wait...Still I will buy it again for the PC.

Very good news, now PC users will get to experence as Fox News described Mass Effect ďLuke Skywalker meets Debbie does Dallas.Ē :D

Lance Monance
02-12-2008, 02:35 PM
:bounfire2 - This describes my current mood better than any words could.

HerbieZ
02-12-2008, 03:02 PM
I already have it but im definately getting it for pc. Im gonna duel play it and go insane.

DeadYorick
02-12-2008, 03:26 PM
W00t. I knew that Mass Effect would be another Kotor. Awesome news on Bioware's part. Awesome idea as well. Lets hope we can mod it

Jae Onasi
02-12-2008, 04:56 PM
Awesome news!! I'm really looking forwrd to this game.

Marius Fett
02-12-2008, 05:05 PM
Never played this TBH...

I'll get it and try it. :D

Alkonium
02-12-2008, 05:08 PM
*Prays to the game gods that his computers can run it*
Would it be too nerdy, even for a Lucasforums member, to name my character Jack?

Uilleand
02-12-2008, 05:13 PM
No...not too nerdy...but be forewarnd...I already have "Jak" Shepard...LAWLZ...

(I also hold the title Queen of all that is Nerd-dom and Dorkery)

Miltiades
02-12-2008, 06:09 PM
No...not too nerdy...but be forewarnd...I already have "Jak" Shepard...LAWLZ...
I'll call mine Alan Shepard (http://en.wikipedia.org/wiki/Alan_Shepard). It fits! :)

Emperor Devon
02-12-2008, 07:19 PM
Wow, this is only what, only three months after it was out for the 360? Remind me never to take BioWare seriously when they announce future titles as console-exclusive.

(Not that I mind, of course, but I am somewhat worried for my health - playing Torment, BG2, Mask of the Betrayer and ME all within the span of eight months may cause me to implode from the awesome.)

Awesome news!! I'm really looking forwrd to this game.

Despite Mask of the Betrayer sitting in a box right by your computer? For shame! Twenty lashes with a wet noodle!

Your spelling is also terrible. o_Q

RedHawke
02-12-2008, 08:33 PM
Oh boy! Another game to sit on my shelf and get dusty! :xp: (Still need to get The Witcher, and VTM Bloodlines)

:yelhelp: I am trapped in Stormreach... send platnium pieces!

Jae Onasi
02-12-2008, 09:00 PM
Despite Mask of the Betrayer sitting in a box right by your computer? For shame! Twenty lashes with a wet noodle!

Your spelling is also terrible. o_Q

Hah--you still have VtMB calling your name, so I don't even want to hear it. :xp:

You try thumbing keys on a smartphone in between patients and see how well you spell, too. ;P

Rogue Nine
02-12-2008, 09:23 PM
Yaaaaaaaaaaaaay! I was thinking of picking up a 360 just so I could play this game and Assassin's Creed, but it looks like I won't have to. ;D

Char Ell
02-12-2008, 10:02 PM
Dreams do come true!!!

Hats off to BioWare and EA for working this out with Microsoft and for showing the love to the PC gaming community. :hattip: Now where do I pre-order? :D

Point Man
02-12-2008, 10:32 PM
Well, it looks like the tax refund is going toward a new graphics card and monitor to optimize the eye candy :)

Rogue Nine
02-12-2008, 10:51 PM
Ooh, ooh! Which one, jimbo?

Meowster
02-13-2008, 12:04 AM
Ooh, wonderful! This game looks marvelous, however, I had no 360 so I felt all hope was lost. And then this happends!

I'm probably going to need to upgrade my computer three years. So out of date...

Serpentine Cougar
02-13-2008, 12:27 AM
Looks like this will be THE version of the game to get then, 'cuz of mod possiblities and everything. Can't wait!

Ghost Down
02-13-2008, 10:20 AM
Any idea what the system requirements will be?

Prime
02-13-2008, 10:23 AM
Wow, that was a lot faster than I thought it would take. I guess I need to start looking at new machines.

I wonder how moddable it will be??

adamqd
02-13-2008, 12:12 PM
I hope We can mod it to be Star Wars!!

Mass Effect was a massive disappointment to me (IMO), but the basis for a good game was there, graphics were awesome etc. Maybe I can make it a game I enjoy

dewayne26
02-13-2008, 01:41 PM
lol i'm was mainly getting a xbox360 in june was for Mass effect and maybe Force Unleashed now i'm not so sure i will lol

swphreak
02-13-2008, 04:50 PM
Now to see if the texture pop ins and loading times are fixed/faster.

Negative Sun
02-13-2008, 08:40 PM
Let's hope it's not like Crysis or has at least a 8800GTX bundles with it :)

Kicka$$ stuff, can't wait...

Pho3nix
02-13-2008, 08:42 PM
This is great news, and as others have stated above ^ I hope the system requirements aren't bat**** crazy.

Point Man
02-14-2008, 01:17 AM
Ooh, ooh! Which one, jimbo?
Video Card (http://www.newegg.com/Product/Product.aspx?Item=N82E16814133215)

Monitor (http://www.newegg.com/Product/Product.aspx?Item=N82E16824001264)

Of course, Jae can't know this, or she'll spend the money before I get a chance. So keep it quiet.

Rogue Nine
02-14-2008, 01:30 AM
http://www.newegg.com/Product/Product.aspx?Item=N82E16814130325

I'd recommend this one, as it's a whole bunch cheaper than the PNY version.

Aash Li
02-14-2008, 02:41 AM
O.O SO glad I didnt buy a 360... this was the only game that made me want to buy one. :D

Cant wait to buy it!

stoffe
02-14-2008, 07:48 AM
I hope We can mod it to be Star Wars!!


Probably not, Lucasarts seems to have a certain fondness for putting a stop to Starwars mods for games not released by them.

Great news that a PC version is in the works, seems like it's time to start caring about this game and see what it is about. I just hope the system requirements aren't too draconian. :)

mimartin
02-14-2008, 06:27 PM
Great news that a PC version is in the works, seems like it's time to start caring about this game and see what it is about. I just hope the system requirements aren't too draconian. :)Just don't believe everything you read, good or bad. People claim to have completed the game in like 7 hours, but the shortest play through Iíve ever had was like 24 hours the first time I played. My guess with your knowledge of other games, you take your time and really explore. My last time through, I believe my seventh, took 56 hours. There are many Easter Eggs hidden throughout the game, many I had no clue what they were about, but with your knowledge of games you might.

Still have to play the game as a renegade, Iíve tried, but was not able to get to 75% in order to get the Xbox achievement. I am trying to figure out with all the help youíve given me in the past would I recommend this game to you. After all, you made Oblivion complete enjoyment for me. Best I can say, Mass Effect is a beautiful, well written and has a great ending, but it also has flaws and some plot holes. Yes, I would recommend it, especially since you did not follow all the hype. Just know that combat is not turn based.

One request, if you do indeed get Mass Effect, I would really like to see the PC you create with the Character Creation system Bioware came up with for Mass Effect. If you can do what you did with Oblivionís Character Creation system, I canít wait to see your Mass Effect PC.

Ctrl Alt Del
02-14-2008, 07:05 PM
That's cool. Eh, well I'm probably getting it (Not that much of a necessity), but the if the mods are dying for, I might as well hurry it.

correllian_thug
02-14-2008, 08:41 PM
im just to happy there isn't a word for it...... best news since KOTOR was released IMO

Da_Man_2423
02-14-2008, 09:31 PM
Sweet.

Was hoping this one would come to the PC.

Aash Li
02-15-2008, 12:33 AM
Didnt they say once that ME would never come to the PC though? O.o

stoffe
02-15-2008, 07:30 AM
Didnt they say once that ME would never come to the PC though? O.o

They probably used the wonderfully PR-diplomatic phrase "We have no plans at this time to..." which is a No which could change into a Yes at any time. :)


Just don't believe everything you read, good or bad. There are many Easter Eggs hidden throughout the game, many I had no clue what they were about, but with your knowledge of games you might.
(snip)
One request, if you do indeed get Mass Effect, I would really like to see the PC you create with the Character Creation system Bioware came up with for Mass Effect. If you can do what you did with Oblivionís Character Creation system, I canít wait to see your Mass Effect PC.

Sounds like a typical Bioware RPG in many respects, from what I've heard so far, so chances are I will probably like it when I get it. Since I've been unable to play it so far (due to its console-only nature) I haven't bothered looking much at the game before though. :)

I'll post screenshots of my character when I get the game. :D

Web Rider
02-15-2008, 02:33 PM
Much as I look forward to being able to get this for the PC, I'll probly be cheaper to buy an X360 than to upgrade my PC to be able to play this.

2Cold Scorpio
02-15-2008, 02:58 PM
Oh boy! Another game to sit on my shelf and get dusty! :xp: (Still need to get The Witcher, and VTM Bloodlines)

:yelhelp: I am trapped in Stormreach... send platnium pieces!

Indeed, I still haven't gotten around to playing Jade Empire, and Elder Scrolls IV: Oblivion got put on the backburner because I'm going back through K1 to play Brotherhood of Shadow. Still, nice knowing another good (I hope) game will be on the PC. Now if we only knew if The Force Unleashed is getting a PC release or not (same for GTA4). At least Mercenaries 2 is coming soon. :D

Aash Li
02-15-2008, 04:54 PM
Stoffe you keep coming up with new and prettier versions of that avatar... <3

Q
02-16-2008, 10:01 AM
http://www.newegg.com/Product/Product.aspx?Item=N82E16814130325

I'd recommend this one, as it's a whole bunch cheaper than the PNY version.
I agree. It also has a lifetime warranty (as do BFG and XFX cards), which the PNY card lacks.

@Jimbo: Your monitor dollars would also be better spent on an 8-bit (PVA; MVA; IPS) panel instead of a 6-bit one. TN panels should never be that expensive, IMO.

OT: Yeah, I knew that a PC version of ME would be released eventually; I just didn't expect that it would happen so soon.

MasterWaffle
02-19-2008, 03:39 AM
I might just try this. My Xbox 360 play through died halfway through because I cannot for the life of me play first person shooters (even in RPGs), but I suspect my aiming would be much better wth a mouse. Wouldn't count on it, though. I really suck.
Am I the only one slightly put off by the voice of female Shepard? All I hear when she's talking is a silly cartoon my brother used to watch...

Tommycat
02-19-2008, 04:25 AM
Hehe Why do I see a KotOR mod for this game coming soon to a community near you.....

Miltiades
02-19-2008, 07:53 AM
Am I the only one slightly put off by the voice of female Shepard? All I hear when she's talking is a silly cartoon my brother used to watch...
Really? It's Jennifer Hale's, the same voice as Bastile in KotOR, if I'm not mistaken. I thought it'd be good.

mimartin
02-19-2008, 01:07 PM
Am I the only one slightly put off by the voice of female Shepard? All I hear when she's talking is a silly cartoon my brother used to watch...
Really? It's Jennifer Hale's, the same voice as Bastila in KotOR, if I'm not mistaken. I thought it'd be good.You are correct it is Jennifer Hale, and personally I thought she did a wonderful job in Mass Effect as the female Shepard. I thought her Shepard was way better than the male version.

However, in fairness to MasterWaffle, Jennifer Hale has done many cartoon voiceovers.
Jennifer Hale Imdb (http://us.imdb.com/name/nm0354937/)

Corinthian
02-19-2008, 02:08 PM
Really, is there anything Jennifer Hale HASN'T done?

Web Rider
02-19-2008, 03:24 PM
Really, is there anything Jennifer Hale HASN'T done?

*looks at IMDB link* no....apparently there isn't...

MasterWaffle
02-19-2008, 03:56 PM
I guess I am the only one then!

I think it's because her Shepard voice sounds similar to the cartoon voice overs and therefore I cannot take it seriously. Bastila sounds British at least, so it's not as noticeable.

Oh well, just thought I'd ask. :)

Sith Holocron
02-26-2008, 10:35 PM
As someone that hasn't played Mass Effect, would it make a good engine for Knights of the Old Republic III?

Edit: I somehow missed the Mass Effect thread in the forum. Moderators, feel free to close this thread or delete it.


Mod note: Merged the threads :) ~M

Char Ell
02-27-2008, 01:00 AM
Chris Priestly has announced Mass Effect for PC will be released on May 6 in North America.
Mass Effect for PC release date announced (http://masseffect.bioware.com/forums/viewtopic.html?topic=619732&forum=125)

Uh, yeah. I have the feeling I'll be infected with some nasty virus that will require me to stay home for a few days starting May 6. Being the kind, considerate person I am and all I don't want to contaminate my fellow co-workers. :angel:

Ghost Down
02-27-2008, 02:35 AM
Ah man, I hope the European release will be May 6th to..

Jason Skywalker
02-27-2008, 03:40 AM
Well, for me, i still need to get a better CPU and video card to play that bad boy. Any idea on the specs needed?

Ghost Down
02-27-2008, 05:16 AM
Probably the same as Bioshock, GoW, UT3

Cygnus Q'ol
02-27-2008, 07:13 AM
I thought her Shepard was way better than the male version.Jennifer Hale Imdb (http://us.imdb.com/name/nm0354937/)

I didn't mind the male Shepard's voice while going Paragon. It seemed a bit too soft for my renegade exploits though.

It's kinda funny listening to the female Shepard talking with Kaiden, since Kaiden's voice is Carth Onasi in KotOR.

If you close your eyes when they talk, it's like being on the Ebon Hawk again. :)

sayoko
02-27-2008, 08:50 AM
Probably not, Lucasarts seems to have a certain fondness for putting a stop to Starwars mods for games not released by them

Hm any exampleīs for that? I didnt notice them preventing stuff like that and i know of some very good starwars modīs for non-star wars games.
(BF2142 First Strike is the most recent is guess, and Warlords for Homeworld by EvilJedi is another very popular mod)

OT: Iam just glad i predicted this and didnt buy ME for my Xbox, i kinda knew they would sooner or later bring it out for the PC.
And the PC version allows Modīs and Modīs are what makes games like that even more fun to play for even more time!

Iam hoping for alot of sweet stoffe modīs :-)

mimartin
02-27-2008, 11:14 AM
I didn't mind the male Shepard's voice while going Paragon.Nothing wrong with the male voice, Jennifer Hale just did an outstanding job IMO. Actually when I wrote that post above I did not have a full appreciation of how good a job Jennifer Hale actually did. Her Renegade voice is classic, you can hear the subtle sarcasm in her voice. Any idea on the specs needed? They have not released the specs as of 02/26/2008. It pushes the Xbox360 to it limit, so Iím hoping my three month old PC can handle them. Uh, yeah. I have the feeling I'll be infected with some nasty virus that will require me to stay home for a few days starting May 6. Being the kind, considerate person I am and all I don't want to contaminate my fellow co-workers. :angel: If you are going to do a complete exploration job and you are planning to sleep some, you may want to make it 72-hour virus. As someone that hasn't played Mass Effect, would it make a good engine for Knights of the Old Republic III?Iíd like to see how Mass Effect translates to PC before making that determination. However, I would say with a few small tweaks the engine would make a great Star Wars RPG game, including KOTOR III. I'll post screenshots of my character when I get the game. :DCanít wait. All my female Shepardís look basically the same except with different hair styles and color. Now some of the images posted on the Mass Effect forum look amazing. Needless to say my favorite PC creations have been other peopleís work. Although the one time I really worked at it I got a fairly good likeness of myself. No matter your skill level it is hard to create a bad looking PC with the character creation system.

Ctrl Alt Del
02-27-2008, 08:18 PM
As someone that hasn't played Mass Effect, would it make a good engine for Knights of the Old Republic III?

Well, they need to either implement the melee fight well, or simply abandon it. Though that's not likely.

No matter your skill level it is hard to create a bad looking PC with the character creation system.
Not true. Take a look on the character tha spawn up every time you choose a male character. That's ugly. :xp:

Char Ell
03-27-2008, 12:50 AM
Looks like the release date for the PC version of Mass Effect may have been pushed back 3 weeks to May 27. No official confirmation from BioWare on this but some retail websites like Amazon, Gamestop, and GoGamer.com now list May 27 instead of May 6 as the ship date for the game.

Guess this means my life-threatening illness won't occur until the end of May now. ;)

Taos
03-27-2008, 01:59 AM
I'm oh so glad I remained patient and didn't buy a 360 just to get this game. I can't wait to be playing it on my machine in a few months time! I know it will be worth the wait! :)

Now if we can only get TFU on pc.....*dreams*

Jae Onasi
03-27-2008, 02:01 AM
Looks like the release date for the PC version of Mass Effect may have been pushed back 3 weeks to May 27....

Guess this means my life-threatening illness won't occur until the end of May now. ;)

Hmm--I wonder how long I can make my Labor day 'weekend' last. :D

Tommycat
03-27-2008, 03:47 AM
Maybe they pushed it back for the AWESOME TAX REBATE we're getting haha....

Who knows... little extra cash, new game... Yup I'm getting it..

JCarter426
03-27-2008, 04:50 PM
Aww...three weeks? :(

Actually, this might be a good thing; I won't disappear from the face of the earth until late May, when I'm expected to anyway. :p

Char Ell
04-08-2008, 12:46 AM
It's official now. Chris Priestly announced today (http://masseffect.bioware.com/forums/viewtopic.html?topic=625304&forum=125) that Mass Effect for PC will be released on May 28 in North America and June 6 in Europe.

Lantzen
04-08-2008, 10:08 AM
Hope they fix the haircuts... Serious, what the problem with doing good looking haircuts in game ? in Mass Effect for xbox they sucks, in Neverwinter Nights 2 most of them suck and in Oblivion almost evryone sucks. And it can't be so hard to do them either, since modder have fixed it for all the above game, except ME since it's pretty hard to mod a xbox ^^

Ghost Down
04-08-2008, 01:51 PM
Man, I have to wait till the 6th of June, but atleast my summer holiday starts somewhere around that time :)

Altha
04-09-2008, 11:07 PM
They probably used the wonderfully PR-diplomatic phrase "We have no plans at this time to..." which is a No which could change into a Yes at any time. :)


One can hope that The Force Unleashed will get the same treatment, eventually...

Pavlos
04-16-2008, 09:37 AM
Source (http://masseffect.bioware.com/forums/viewtopic.html?topic=626379&forum=125).

Accompanied by an immaculate chorus, BioWare's Jay Watamaniuk has released the system requirements for the corporation's critically acclaimed (buzz words are fun...) Mass Effect which is due to be released on the PC on May 28th in North America and June 6th in Europe.

Minimum System Requirements for Mass Effect on the PC

Operating System:
Windows XP or Vista

Processor:
2.4+GHZ Intel or 2.0+GHZ AMD

Memory:
1 Gigabyte Ram (XP)
2 Gigabyte Ram (Vista)

Video Card:
NVIDIA GeForce 6 series(6800GT or better)
ATI 1300XT or better (X1550, X1600 Pro and HD2400 are below minimum system requirements)

Hard Drive Space:
12 Gigabytes

Sound Card:
DirectX 9.0c compatible sound card and drivers
----------

Recommended System Requirements for Mass Effect on the PC

Operating System:
Windows XP or Vista

Processor:
2.6+GHZ Intel or 2.4+GHZ AMD

Memory:
2 Gigabyte Ram

Video Card:
NVIDIA GeForce 7900 GTX or higher.
ATI X1800 XL series or higher

Hard Drive Space:
12 Gigabytes

Sound Card:
DirectX 9.0c compatible sound card and drivers Ė 5.1 sound card recommended

-----------
Additional Note from Derek French:

The Mass Effect Config program will automatically adjust your settings on first run, to attempt to give you an optimal play experience. As with all PC games, computer performance varies from system to system and adjustments can be made via the Config or through the in-game options to tailor your experience.
The "Mass Effect Config program" in itself sounds epic, extreme, and ground breaking. (I told you buzz words were fun). But in all seriousness: it's nice to see a game out for PC that isn't going to need a nuclear power station to run it.

Happy gaming, PC-ers!

- Pavlos

Astrotoy7
04-16-2008, 10:29 AM
...(I told you buzz words were fun). But in all seriousness: it's nice to see a game out for PC that isn't going to need a nuclear power station to run it.

Happy gaming, PC-ers!

- Pavlos

since when can you have a decent gaming experience at min specs...!! in my thrifty student days I experienced constantly the disheartenment caused by trying to play a game on its min specs....

Also, on LCD screens, dumbing down rez and quality settings is not a forgiving process...

I'd upgraded my rig to play NWN2, a year later, my specs are still decent for Mass Effect :) Gotta love BioWare.

mtfbwya

Ghost Down
04-16-2008, 11:16 AM
Heh, and I'm about to buy a 700 dollar gaming rig, lol

Miltiades
04-16-2008, 03:25 PM
The only thing I'm worried about is my graphics card. It says the minimum is an ATI X1300XT while I have an X800 Pro. Hmm...

Char Ell
04-16-2008, 11:01 PM
Most excellent! BioWare had been saying they were shooting for making the MEPC run on a high-end PC from 2 years ago.

My system meets or exceeds all the recommended requirements except for the video card and that isn't by much. Considering that my PC was high end back in October 2005 when I built it I'm excited at the prospect of experiencing MEPC without having to turn down a whole lot of the quality settings.

Char Ell
04-18-2008, 11:47 PM
Oh yeah!!! BioWare announced today (http://www.bioware.com/bioware_info/press_releases/2008_04_18_mass_effect_pc_dlc/) that Bring Down the Sky will be a free download to those who purchase Mass Effect for PC and register on BioWare's website.

I would have been fine without this or if BioWare would have offered it as a $5 download but hey, free is even better!
I can only imagine the howls of outrage from the Xbox 360 players though. :smirk2:

Commander Obi-Wan
04-19-2008, 02:55 AM
Bloody hell. That's not cool.

I guess I'll keep waiting. :p

Jvstice
04-19-2008, 06:03 AM
Char: It doesn't cost any money to get it on 360 if you're an x-box live member. It costs achievement points, which you get by playing through the game anyway.

JD-Rom
04-19-2008, 06:49 AM
Char: It doesn't cost any money to get it on 360 if you're an x-box live member. It costs achievement points, which you get by playing through the game anyway.


No, I think it costs Microsoft Points, which are completely different from Gamerscore points and DEFINITELY cost money. Unless of course, someone can convert your Achievements into virtual cash, then that would be friggin' awesome! ;)

Ctrl Alt Del
04-19-2008, 07:39 AM
Unless of course, someone can convert your Achievements into virtual cash, then that would be friggin' awesome! ;)
QFT. So it would. :lol:

Lantzen
04-19-2008, 11:03 AM
No, I know it costs Microsoft Points, which are completely different from Gamerscore points and DEFINITELY cost money. Unless of course, someone can convert your Achievements into virtual cash, then that would be friggin' awesome! ;)
fix'd

When i just got my xbox it though you could buy things with your achievements point, why else have them ? But ohh, so wrong i was.

Char Ell
04-26-2008, 12:33 PM
For those that are interested, BioWare announced yesterday that MEPC will be available for purchase and download from the EA Store (http://eastore.ea.com/DRHM/servlet/ControllerServlet?Action=DisplayProductDetailsPage&SiteID=ea&Locale=en_US&Env=BASE&productID=102427200).

Personally I still prefer to buy the box so I'll be picking MEPC up from one of my local brick-and-mortar retail outlets.

mimartin
04-28-2008, 12:14 PM
For those that are interested, BioWare announced yesterday that MEPC will be available for purchase and download from the EA Store (http://eastore.ea.com/DRHM/servlet/ControllerServlet?Action=DisplayProductDetailsPage&SiteID=ea&Locale=en_US&Env=BASE&productID=102427200).

Personally I still prefer to buy the box so I'll be picking MEPC up from one of my local brick-and-mortar retail outlets. $49.95, U.S. Amazon and Best Buy are offering it for $49.99 and Game Stop is offering it for $39.99 (http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=69410). Seems you should get more of a discount for purchasing it electronically than 4 cents and it definitely should not be higher. There wasnít anything great about the special edition or the booklet for the Xbox360 version so buying it from EA is no big deal, but I too will pick up the PC version at a brick-and-mortar shop and with Game Stopís price it will most likely be there.

Char Ell
05-04-2008, 09:10 PM
BioWare has made it known on their forums that Mass Effect for PC will feature SecuROM. (http://masseffect.bioware.com/forums/viewtopic.html?topic=628375&forum=125&sp=0)
Mass Effect uses SecuROM and requires an online activation for the first time that you play it. Each copy of Mass Effect comes with a CD Key which is used for this activation and for registration here at the BioWare Community. Mass Effect does not require the DVD to be in the drive in order to play, it is only for installation.

After the first activation, SecuROM requires that it re-check with the server within ten days (in case the CD Key has become public/warez'd and gets banned). Just so that the 10 day thing doesn't become abrupt, SecuROM tries its first re-check with 5 days remaining in the 10 day window. If it can't contact the server before the 10 days are up, nothing bad happens and the game still runs. After 10 days a re-check is required before the game can run.

- Derek French, BioWare Technical Producer Some PC game players are not happy about this but IMO this is something we're all going to just have to deal with. Publishers aren't just going to sit back and watch their games get stolen. They're either going to stop publishing for PC altogether or they're going to try various things until they find a method that will greatly reduce or eliminate the piracy problem. It's unfortunate legitimate users have to suffer as a result.

stoffe
05-05-2008, 05:55 AM
They're either going to stop publishing for PC altogether or they're going to try various things until they find a method that will greatly reduce or eliminate the piracy problem. It's unfortunate legitimate users have to suffer as a result.

The problem with this sort of scheme is that it's usually only legitimate customers who have to jump through the hoops and suffer the extra annoyance in the long run. The pirated versions tend to remove the copy protection entirely, usually with better performance as a result.

Bioshock had something similar in place, requiring online activation. Took the crackers a week to figure out how to remove the protection, then they had a hazzle-free version available for download, while legitimate customers still have to jump through hoops to play the game we've bought. So these kind of schemes will at most give the developers a week or two to compel those who need to have the game Right Now to buy rather than pirate it. :)

My main beef with online activation of games is longevity. What happens when, for whatever reason, the online activation server isn't there anymore? The game becomes unplayable. This might not be a problem for most people, but I like installing old classics and giving them another play-through years after they were released. You can hope the developers have the decency to remove the copy protection in the last patch before they drop further support for a game, but only a small minority do this service for their customers, in my experience (Ionstorm with Deus Ex and Firaxis with Alpha Centauri comes to mind).

Q
05-05-2008, 06:56 AM
^^^
Don't forget that Bioware itself removed the disk check in the final patch(es) for NWN, which could be a good sign.

Char Ell
05-05-2008, 08:44 AM
My main beef with online activation of games is longevity. What happens when, for whatever reason, the online activation server isn't there anymore? The game becomes unplayable. This might not be a problem for most people, but I like installing old classics and giving them another play-through years after they were released. You can hope the developers have the decency to remove the copy protection in the last patch before they drop further support for a game, but only a small minority do this service for their customers, in my experience (Ionstorm with Deus Ex and Firaxis with Alpha Centauri comes to mind).
You aren't the only one with this concern. ;) Others have already expressed similar sentiment in the thread I linked to in my previous post. This is what Mr. French had to say in response:
Quote: Posted 05/04/08 00:03 (GMT) by darthviper107

That's ridiculous. To have it require activation every 10 days, what happens in the future if the servers go offline for some reason? (out of business, decide not to support it or whatever)
Then we would release an update that removes this.

Quote: So that means that if I wanted to play the game again in 10 years that it might not work because I can't activate it?
No, because either the servers will still be running or an update would be released to remove the system. Hope that makes you feel a bit better about MEPC's anti-piracy feature. :) I don't even go to pirate/warez sites so I know very little about what the hackers can do. But since I read so much about the piracy problem on PC I think I'll pay more attention to how soon Mass Effect gets hacked after release, just so I can see how this works.

Darth333
05-05-2008, 12:27 PM
I was looking forward for that game but now it looks like I won't be playing it.

This system won't stop piracy whatsoever. Also, other than the longevity concern (which has been addressed by Mr. French) this method also raises privacy issues. As someone who has always purchased my games in a legitimate way, I'm getting fed up by that "Big Brother" attitude. I can live with an initial authentification check (I think that falls within what's reasonable) but I really don't see any justification for this every 10 day check. Where, when and how often I play a single player game, on what hardware and whatever other data (http://www.cippic.ca/uploads/CIPPIC_Report_DRM_and_Privacy.pdf) they are collecting isn't anyone's business. I'd take the CD check over that anytime.

I'm not too fond of that 3 activations limit either...I hope that it will at least be well explained on the box. When I travel I always reinstall games on a different laptop...and very often there's no internet connection where I go.

I don't think that treating customers like criminals and placing such limits on the use of a product after it has been legitimately purchased is really going to help PC gaming...

Miltiades
05-05-2008, 12:33 PM
The reason why MMO's sell so much is because of their activation key and how the company behind the MMO can ban illegal keys/users. I don't really know how that works, but isn't it possible to implement that sort of security in SP games?

Either way, good try of BioWare, but I'm pretty sure that it won't last long and won't stop the illegal downloading of the game.

mur'phon
05-05-2008, 03:28 PM
It dosen't work in singelplayer games because you won't play multiplayer. If you remove the whole authentication from a game you can't play multiplayer. MMOs copy protection only work because you need to be multiplayer to play them, case in point: it's easy to get a pirated singleplay version of WoW.

Char Ell
05-06-2008, 12:05 AM
I was looking forward for that game but now it looks like I won't be playing it.

This system won't stop piracy whatsoever. Also, other than the longevity concern (which has been addressed by Mr. French) this method also raises privacy issues. As someone who has always purchased my games in a legitimate way, I'm getting fed up by that "Big Brother" attitude. I can live with an initial authentification check (I think that falls within what's reasonable) but I really don't see any justification for this every 10 day check. Where, when and how often I play a single player game, on what hardware and whatever other data (http://www.cippic.ca/uploads/CIPPIC_Report_DRM_and_Privacy.pdf) they are collecting isn't anyone's business. I'd take the CD check over that anytime.

I'm not too fond of that 3 activations limit either...I hope that it will at least be well explained on the box. When I travel I always reinstall games on a different laptop...and very often there's no internet connection where I go.

I don't think that treating customers like criminals and placing such limits the use of a product after it has been legitimately purchased is really going to help PC gaming...
Hmmm.... So what about buying MEPC and then getting the hacked .exe so you can play the game whenever, wherever, and on whatever hardware you want? Just a thought. :)

Though probably better suited for a separate thread, I've read a lot of complaints about copy protection on PC games. The only real solution I've read is that publishers shouldn't use any copy protection at all, like Stardock did with Sins of a Solar Empire. IMHO this isn't a solution that publishers are going to accept. One only has to look at the music industry for an example of how that strategy doesn't work. Publishers want people to buy their game if they're going to play it. How do publishers/developers achieve their goal of only allowing legitimate installations of their PC games to be played?

Serpentine Cougar
05-06-2008, 12:22 AM
What if you bought the game legitimately but then downloaded the hacked version?

EDIT: Didn't see your post, Char Ell...

Ghost Down
05-06-2008, 02:47 AM
I know I am not supposed to discuss this, but can't you just purchase it legally and then use a no-CD crack to bypass the security?

Btw, I understand if this post gets deleted because I am talking about something illegal.

RedHawke
05-06-2008, 02:56 AM
I was looking forward for that game but now it looks like I won't be playing it.

This system won't stop piracy whatsoever. Also, other than the longevity concern (which has been addressed by Mr. French) this method also raises privacy issues. As someone who has always purchased my games in a legitimate way, I'm getting fed up by that "Big Brother" attitude. I can live with an initial authentification check (I think that falls within what's reasonable) but I really don't see any justification for this every 10 day check. Where, when and how often I play a single player game, on what hardware and whatever other data (http://www.cippic.ca/uploads/CIPPIC_Report_DRM_and_Privacy.pdf) they are collecting isn't anyone's business. I'd take the CD check over that anytime.

I'm not too fond of that 3 activations limit either...I hope that it will at least be well explained on the box. When I travel I always reinstall games on a different laptop...and very often there's no internet connection where I go.

I don't think that treating customers like criminals and placing such limits the use of a product after it has been legitimately purchased is really going to help PC gaming...
Word! :carms:

mur'phon
05-06-2008, 02:56 AM
You are the third person sugesting that, and cracking games you already own isn't ilegal.

Ghost Down
05-06-2008, 02:59 AM
I'm sorry mur'phon, I didn't notice the 2 other posts about hacked executables. I just woke up, so I hope you can forgive me ;)

Lantzen
05-06-2008, 07:09 AM
Im pretty sure it's illegal. I did a discusion thread about that way back, and someone throw up a paragraph that said something about you not allowed to have a cracked exe. But that's maybe is diffrence from game to game

Darth333
05-06-2008, 10:12 AM
Hmmm.... So what about buying MEPC and then getting the hacked .exe so you can play the game whenever, wherever, and on whatever hardware you want? Just a thought. :)
As much as I was eager to play that game, I won't buy and won't play it as a matter of principle...as for the hacked .exe, any discussion about the circumvention of security measures is a no no here :tsk:

How do publishers/developers achieve their goal of only allowing legitimate installations of their PC games to be played?If regularly monitoring my own use of the game is their solution (and using that info for god knows what other purposes), then they lost me. There's got to be some balance between privacy, fair use and copyright protection. Users have rights too. When pirates get a better gaming experience than the legitimate users, we have a problem.

Ghost Down
05-06-2008, 10:33 AM
I'd rather have them use StarForce then SecuRom, atleast StarForce doesn't require an active internet connection to validate the game.

mur'phon
05-06-2008, 01:12 PM
But starforce have this nasty habbit of sometimes causing your computer to crash, so I'm not bying anything with it on. Besides, once Stardock turned down an offer from SF to have them "protect" Galactic Civilizations2, SF raved on about how they where helping pirates, and then linked to pirated versions for the game............

Darth333
05-06-2008, 01:17 PM
There are different SecuROM solutions. Not all of them require a constant check with the server: http://www.securom.com/solution_discbased_drm.asp

As an example, Oblivion, Kotor, Jade Empire and numerous other games used SecuROM too.

Char Ell
05-07-2008, 09:42 AM
As much as I was eager to play that game, I won't buy and won't play it as a matter of principle... Fair enough. As for myself I don't think I would let the principle get in my way on this one. Since my gaming PC is connected to the Internet though I don't expect I'll need to even go there with MEPC. I didn't have any problems with BioShock so I don't expect I'll have any problems with MEPC either.
If regularly monitoring my own use of the game is their solution (and using that info for god knows what other purposes), then they lost me.
According to Mr. French the only data that will be transmitted to EA's SecuROM servers is the key and a hardware signature. I'm thinking the date needs to be in there somewhere as well.
There's got to be some balance between privacy, fair use and copyright protection. Users have rights too. When pirates get a better gaming experience than the legitimate users, we have a problem.
Indeed, but I was looking for a solution that met the criteria you provided. Providing more detailed criteria for a successful solution doesn't equate to the solution itself. Of course it doesn't seem like anyone has a great or even good solution for the problem now does it? Hence the reason why I said legitimate users are made to suffer while developers and publishers try to find a way to only allow legitimate users to play their PC games. In other words devs and publishers are having to experiment with methods of dealing with the piracy problem.

What I believe you're pointing out is that whatever anti-piracy measures publishers choose to implement in their PC games have to be acceptable to their paying customers. You don't find this method acceptable and while I don't agree I do respect your decision to not purchase MEPC as a result.

Darth333
05-07-2008, 10:50 AM
According to Mr. French the only data that will be transmitted to EA's SecuROM servers is the key and a hardware signature. I'm thinking the date needs to be in there somewhere as well.

If at some point someone finds out what the packets that are sent contain and the info is truly limited to what Mr. French indicated I might reconsider my decision (but I don't think it will because I dislike a system where I have to constantly prove my innocence and the 3 activations limit which I think meet normal consumers expectations of the use of such a product) .The thing is that I have a hard time trusting Sony (SecuROM) with that due to some past events (XCP fiasco anyone? the MicroVault USB stick?) and the fact that they don't seem to hesitate to use that info for marketing purposes too (see the report in my post above, pages 50 - 52, well 60-62 in Acrobat reader). They ask us not to use copied software and yet they don't seem to care much about their own legal obligations and the individuals' rights when it comes to "protecting" their products...

In any event it is interesting to read the perspective of CD Projekt's VP of PR & Marketing on the DRM and piracy issues: http://www.tomsgames.com/us/2008/04/16/cd_projekt_interview/

Edit: and Stardock's CEO opinion: http://draginol.joeuser.com/article/303512/Piracy_PC_Gaming

Char Ell
05-09-2008, 08:45 PM
Well D3, you should be somewhat pleased to note that the objecting voices of the disenfranchised have been heard. Jay Watamaniuk announced earlier today (http://masseffect.bioware.com/forums/viewtopic.html?topic=629059&forum=125&sp=0) that MEPC will no longer require the game to re-authenticate with EA's SecuROM servers every 10 days.
- MEPC will require a one-time activation with EA's SecuROM servers after installation and before the game can be played.
- MEPC will still be limited to 3 activations per game copy. EA support will need to be contacted for additional activations.

I'm still trying to determine whether or not reinstallation of MEPC on a PC using the same hardware configuration as it was when MEPC was originally installed constitutes an additional activation.

SpaceAlex
05-09-2008, 11:48 PM
"MEPC will still be limited to 3 activations per game copy. EA support will need to be contacted for additional activations."

- If they remove the limit, I'm sold. I refuse to call anyone in order to be able to play the game. I have no need for a game that will stop working when I change enough parts in system, or when I reformat my drive a few times. Maybe they should start calling it MEPC OEM :p (they would have to lover the price, though :D).

Ghost Down
05-10-2008, 04:59 AM
I knew Bioware would listen to their fans, I bet EA was the one who wanted the copy protection system in the first place.

Lantzen
05-10-2008, 05:05 PM
This isn't so much about Mass Effect, but more of a rant about gameprotection in general.

I started to think alittle about this with gameprotection, and came to the conclusion that there isn't any profit, whatsoever in having protection. They can only lose customers, not gain any. Let's see it this way. It will take max a week before gamecrackers release a working game, without the protection. And a week is a pretty naive number, it usaly just take a few days.

Do you think people that was going to download the game, will go and buy the game instead just because they need to wait a few more days ? The answer is no, they will wait those extra days, then download it and play it without the gameprotection. And what about those buyers ? They will suffer with the activation things and other stuff the gameprotection does. And in some cases, people that was sure they would buy the game won't do it because they feel it's not worth all that trouble or other reason (One of this people is Darth333). So the conclusion of this is that they only lose customers, not gaining.

But then people say, but they are protecting the first days of sales. But that is wrong, because those people that downloaded still woulden't buy it. See the above argument

Slayer93
05-11-2008, 02:39 AM
All this talk about ME makes me want to fire up my 360 and finally finish my third game... playing on hardcore and sitting on level 54... trying to hit level 60... long story :D

so I take it there is a addon for it coming? cool :D and who cares if it costs money :D I think I have 600 MS pts sitting there doing nothing so what's another 3000 or what not...

lets go! :D

Scatter
05-11-2008, 06:47 AM
Really, is there anything Jennifer Hale HASN'T done?
I guess I am the only one then!

*chortle*

Lance Monance
05-11-2008, 07:19 AM
That the 10-day check was removed is definitely good news, though I'm still pissed off with the 3 installs limit. I'm not going to call EA to get additional installs.

I'm not sure I get this game, even though I was looking forward to playing it for months.

Scatter
05-11-2008, 08:13 AM
what's this ten day check and three install limit stuff?

Ghost Down
05-11-2008, 08:49 AM
Bioware and EA wanted to ship Mass Effect with a new SecuRom protection, which requires an active internet connection to validate the game each 10 days. Alot of people became pissed by it and ranted on the official forums. Bioware and EA removed the 10 day revalidation, but they didn't remove the 3 times install limit.

If you want to know more about, check the official Mass Effect PC Forums.

The Sith'ari
05-11-2008, 09:02 AM
very nice, but its rather pointless for me since i already have the game for the 360. still, at least it will be easier to snipe and pull of headshots by aiming with the mouse. i just wish Bioware was going to add something more to the PC version aside from an improved/optimized GUI (as stated in the announcement). if there's some nice mods out there, i'll probably pick it up eventually, but otherwise, its a rather moot point for me.

I read from somewhere that the biggest difference's gonna be the ability to issue individual commands to squad members.

From 1up.com (http://www.1up.com/do/previewPage?cId=3166467) :

"Perhaps the most welcome change in the game is the ability to issue separate commands to individual squad members. The 360 version limited players to issuing a single group command, causing both backup members to behave the same. This made little sense when your party consisted of, say, Wrex and Tali -- the former being a powerful melee meat-shield type, while the later is a fragile hacker who specializes in sniper rifles and other ranged attacks. Regardless of how you issued their orders, that particular group configuration would never perform optimally, as one or the other would be placed in a position that made poor use of their skills. That won't be an issue in the PC version, as you're now free to send Wrex or Ashley charging into battle while fragile support types like Tali and Kaidan can hang back and fight more cautiously."

Lantzen
05-11-2008, 05:30 PM
Think only time i used the squad attack was in "Bring down the sky" at the minefield. Those snipers on the other side of the field annoyed me when i tryed to navigate the mines, and then i notice my squad didnt set of the mines ^^

Serpentine Cougar
05-12-2008, 12:18 AM
Edit: and Stardock's CEO opinion: http://draginol.joeuser.com/article/303512/Piracy_PC_Gaming
Nice article; I think this guy's on to something.

Corinthian
05-12-2008, 04:29 AM
'Course he is. It's Stardock. The man is a walking prophet, preaching the sheer idiocy of DRM.

Now, all we need to do is pit the incarnations of Stardock and Starforce in some kind of arena and have them fight it out.

Char Ell
05-17-2008, 11:41 AM
At 10 days from release, Mass Effect for PC has gone gold (http://forums.bioware.com/viewtopic.html?topic=629847&forum=41) and is now in manufacturing. I've never paid close attention before but 10 days to make disks, package them, and ship them to retailers seems to be rather... compressed. As long as I can pick up my game at my local retail outlet on May 28 though I'm good. :D

Ghost Down
05-17-2008, 11:51 AM
Meh, atleast you can get it around the 28th. I have to wait till the 6th of June, but my local game shop said they will start selling Mass Effect on the 4th :D

Phantom Joker
05-17-2008, 08:19 PM
I fully understand that desire of developers/publishers to protect their investment, but the security measures on this thing cross the line. The three activation limit, especially. Call me crazy, but I think I'll take a pass on this one.

Ghost Down
05-18-2008, 03:10 AM
Meh, stop bitching about the damn copy protection. Be glad they are releasing it for PC.

Lantzen
05-18-2008, 07:22 AM
Well, i don't like being treated as a criminal when i but my games, when those that download it wont have any problems with it because they don't need a activation code and so on.

Ghost Down
05-18-2008, 07:33 AM
I don't get it, what's the big deal? They already removed the 10 day revalidation. All that is left is the 3 times install limit. Which only applies if you upgrade or build a new system. You can install it a million times on your current rig if you never upgrade it!

Ctrl Alt Del
05-18-2008, 09:15 AM
I don't get it, what's the big deal? They already removed the 10 day revalidation. All that is left is the 3 times install limit. Which only applies if you upgrade or build a new system. You can install it a million times on your current rig if you never upgrade it!
Oh sure, you bought it but you can't use it as you will? No big deal.

Lantzen
05-18-2008, 10:17 AM
Why even have such a system ? It don't do anyone any good to have that system. I can understand the antipiracysystem, even if i don't think that work either if you read my post that is a little above. But a 3time limit is just stupid.

What annoys me most is that the pirates get a game that works without any limits or protection programs that sometimes is very bad for the computer. Some of those protection program do so you most turn of multiple other programs (Like daemon tools and some other), and the pirates wont have those problems. And if i want to install Mass Effect after some years have passed, i don't want contact EA just so i can play the game. I still reinstall Kotor, and i have changed my system multiples time since i first played it, i wouldent even bother if i would need to contact support to play the game again

Ghost Down
05-18-2008, 10:59 AM
Bioware said that if EA will shutdown the servers, they would release a patch that would remove the check.

Char Ell
05-18-2008, 12:36 PM
I realize there are many people that oppose the anti-piracy DRM measures BioWare and EA implemented for Mass Effect for PC. I am glad BioWare listened to the outcry from their fanbase and removed the 10 days re-authentication period for MEPC. However I don't think a 1st tier publisher like EA is ever going to pull a Stardock and release their PC games without any anti-piracy features. So, if given a choice between dealing with a 3 activations limit or not getting Mass Effect for PC then I'll take the limit. PC is my gaming platform of choice and I'm willing to deal with some inconvenience as opposed to not being able to play games like MEPC at all. Of course there are those that aren't willing to accept any restrictions at any level and I understand that. I just hope those individuals consider the fact that piracy is a huge problem for PC gaming and developers/publishers are trying to find ways to prevent illegitimate use of their games and only allow their paying customers to enjoy their work. An ideal solution has not yet been found and so we're left to deal with the process of trial and error as such a solution is sought for. BioWare and EA took it too far with their latest attempt and due to the overwhelming opposition had to take a step back. But until piracy is greatly reduced or eliminated publishers and developers are going to continue to wage war against piracy and as oft happens in war there are innocents that get caught in the middle.

Lantzen
05-18-2008, 12:55 PM
But the thing is it just the innocents that suffer, and not the enemy (Pirates). If the antipiracy program would work, then i wouldent whinne so much about it, but the thing is it don't work for more then 3days most of the time, and absolutely not more then a week.

@Ghost Down: At least that is a good thing, but if EA don't shut down the server it will still be the same problem in two years for some people, or less time for some

Phantom Joker
05-18-2008, 02:27 PM
But the thing is it just the innocents that suffer, and not the enemy (Pirates). If the antipiracy program would work, then i wouldent whinne so much about it, but the thing is it don't work for more then 3days most of the time, and absolutely not more then a week.

Gamespot posted an interview (http://www.gamespot.com/news/6183311.html?om_act=convert&om_clk=morenews&tag=morenews;title;2) with Martin Slater of 2K Australia (publishers of BioShock). They were thrilled that the game was not cracked for thirteen days, though they took a beating over their DRM (also SecuRom, IIRC). If that is a successful time frame to make money on a game, I can see in the incentive of the publishers. After all, as many have pointed out in this thread and others, it is not currently possible to create an uncrackable game. But, two weeks sounds like it might be do-able. If that is the difference between profit and loss (or at least seen as such by the publishers), that's an awful big incentive to pack the game with a monster DRM system.

I dunno. As much as I hate to say it, I don't think that invasive DRMs are going anywhere anytime real soon.

Looks like the consumers (us) have a choice to make. Buy it and put up with the draconian DRM or simply don't get the game.

Serpentine Cougar
05-19-2008, 12:36 AM
So, if given a choice between dealing with a 3 activations limit or not getting Mass Effect for PC then I'll take the limit.
Seconded.

JCarter426
05-19-2008, 02:21 AM
Can't argue with that.

SpaceAlex
05-19-2008, 04:56 PM
Gamespot posted an interview (http://www.gamespot.com/news/6183311.html?om_act=convert&om_clk=morenews&tag=morenews;title;2) with Martin Slater of 2K Australia (publishers of BioShock). They were thrilled that the game was not cracked for thirteen days, though they took a beating over their DRM (also SecuRom, IIRC). If that is a successful time frame to make money on a game, I can see in the incentive of the publishers. After all, as many have pointed out in this thread and others, it is not currently possible to create an uncrackable game. But, two weeks sounds like it might be do-able. If that is the difference between profit and loss (or at least seen as such by the publishers), that's an awful big incentive to pack the game with a monster DRM system.

I dunno. As much as I hate to say it, I don't think that invasive DRMs are going anywhere anytime real soon.

Looks like the consumers (us) have a choice to make. Buy it and put up with the draconian DRM or simply don't get the game.

Then I won't get it until they remove the DRM. I'm in no rush anyways. If the game won't sell, they might reconsider it. If people who are against this sort of protection simply whine but still buy the game, they will put this in their next game aswel.

Scatter
05-20-2008, 07:13 AM
Gamespot posted an interview (http://www.gamespot.com/news/6183311.html?om_act=convert&om_clk=morenews&tag=morenews;title;2) with Martin Slater of 2K Australia (publishers of BioShock). They were thrilled that the game was not cracked for thirteen days, though they took a beating over their DRM (also SecuRom, IIRC). If that is a successful time frame to make money on a game, I can see in the incentive of the publishers.
what!? :D

the problem with that line of thought is that it completely ignores a well researched fact (one that almost the entire industry save for a few indie companies seem determined to ignore too): pirates don't buy games. period. average pirate joe blow illegally downloading a game doesn't equate to a lost sale, because if joe can't get the game for free, he simply won't bother getting it at all.

all "anti-piracy" measures do is cost publishers a fortune, annoy legitimate customers, and provide a minor nuisance/challenge to a cracker. want proof? check out any bit-torrent site armed with a list of every new release (be it a game or any other form of mainstream software) of the past month. every single one of them will be there. every. single. one. patches? they'll be there too. cracked and ready to install.

like the music industry before it, the software industry is trying to tackle the issue of piracy in completely the wrong way. and because of that, it's a battle they can never win.

what was it leia said in ANH? "the more you tighten your grip, the more systems will slip through your fingers." all "protective measures" like this are doing are turning more and more people toward piracy.

Of course there are those that aren't willing to accept any restrictions at any level and I understand that. I just hope those individuals consider the fact that piracy is a huge problem for PC gaming and developers/publishers are trying to find ways to prevent illegitimate use of their games and only allow their paying customers to enjoy their work.
they really, really aren't. for the reasons i stated above, the absolutely minute number of extra sales picked up by preventing piracy is totally insignificant. whether the people who protest about the piracy measures know it or not, this is ENTIRELY about a revenue stream publishers discovered with the advent of MMORPG's - and the distribution of software has been slowly heading toward a certain business model ever since.

think about how DRM's are handled with most video (and music?) you purchase online. you pay a fee, you have access to said video file for X amount of time. the time expires, if you want further access to that video, you pay another fee.

welcome to the future of gaming.

Char Ell
05-20-2008, 09:54 AM
You're certainly entitled to your opinion on the matter, Scatter. Like it or not, Mass Effect for PC has DRM in the form of a one-time online activation after the game is installed and a limit of 3 activations per game. If you are stating that EA and BioWare are migrating single player games towards an online business model similar to MMORPG's then that is an interesting theory. I certainly disagree with your assessment that the DRM implemented in MEPC isn't an attempt to prevent piracy however.

Prime
05-20-2008, 10:12 AM
I don't get it, what's the big deal? They already removed the 10 day revalidation. All that is left is the 3 times install limit. Which only applies if you upgrade or build a new system. You can install it a million times on your current rig if you never upgrade it!But what if you do want to upgrade in a piecemeal fashion?

JCarter426
05-20-2008, 11:05 AM
I guess we can only hope that the process of getting another installation token isn't as bad as it sounds.

Lance Monance
05-20-2008, 04:41 PM
I just hope those individuals consider the fact that piracy is a huge problem for PC gaming and developers/publishers are trying to find ways to prevent illegitimate use of their games and only allow their paying customers to enjoy their work.

But their ways seem to be a hindrance for legitimate customers and a challenge for crackers. Those who get pirated copies of a game can enjoy it without a protection that interferes with everything.

Phantom Joker
05-20-2008, 07:46 PM
what!? :D

the problem with that line of thought is that it completely ignores a well researched fact (one that almost the entire industry save for a few indie companies seem determined to ignore too): pirates don't buy games. period. average pirate joe blow illegally downloading a game doesn't equate to a lost sale, because if joe can't get the game for free, he simply won't bother getting it at all.
Not entirely true. I agree that the vast majority of pirates do not and will not buy the game. But it seems that there are enough, for lack of a better word, "casual" pirates that will shell out the money if they cannot get the game for free. An interesting article on Gamasutra (http://www.gamasutra.com/php-bin/news_index.php?story=17350) by the director of marketing of Reflexive shows some of the numbers. To paraphrase, they estimated that for every 1000 pirates thwarted, they made 1 extra sale. So far, your point seems to be ahead. But here's the clincher, that 1:1000 ratio increased their sales by over 70%. That, my friend, is nothing to sneeze at, and that is why I say DRM is going to be with us until there are no more offline games.


all "anti-piracy" measures do is cost publishers a fortune

Say what you want about some of the publishers, I'm reasonably certain that they can do math. Do you believe that they would waste that money, time, and effort if they didn't think it would pay off?

...annoy legitimate customers
There, we are (mostly) in agreement. I've already stated that I'm not planning on picking up MEPC for that reason.

...for the reasons i stated above, the absolutely minute number of extra sales picked up by preventing piracy is totally insignificant.
Apparently not. See my point above.

this is ENTIRELY about a revenue stream publishers discovered with the advent of MMORPG's - and the distribution of software has been slowly heading toward a certain business model ever since.

...welcome to the future of gaming.
Agreed. Last I checked, business still kept score in money.

Now, for the record, I'm going to say that I cannot justify game piracy on any ethical or moral grounds. (And yes, in the interest of full disclosure, I have made copies of games in the past.) However, from a practical standpoint, I will also stipulate that it's near impossible to eliminate it. Again though, from a practical standpoint, the publishers have every right to do what they can to maximize their profits. Whether you agree with me or not, well, that's what these forums are for.

The question then is: what is "reasonable?" For my way of thinking, I'm going to refer to that Gamasutra article again for a bit. One thing that jumped out was that the first--minimal--fixes that the publishers put on the game (fixing existing exploits and known keygens) increased sales by 70%. Further fixes and increased DRM resulted only in minor decreases or increases in sales.


In short :halo2:
Do I believe that game publishers have the right to put DRM protection on their games? Yes.

Even ridiculously over-bearing and counter-productive ones? Yes.

Do I believe that consumers have the right to donwload cracked copies that they didn't pay for on the basis of draconian DRM? No.

Do I believe that consumers have the right not to buy (or play) the game on the basis of draconian DRM? You bet.

I don't know where the line is and I suspect that it lies with each consumer, but my 2 cents worth says that a three-activation limit is over the line.

Scatter
05-21-2008, 12:19 AM
uh PJ, the 1:1000 numbers back my point up entirely.

the 70% line though... that's just hilarious. do the math mate, it simply doesn't add up: to meet the 70% increase at the accepted 1:1000 ratio, a game would have to prevent 700,000 pirates for every 1,000 legitimate sales. given that the average game shifts around a half million units (we're talking average here, for your blockbuster titles like gta iv you can multiply these numbers by a factor of 8 or greater), that would equate to preventing three hundred and fifty million instances of piracy from a pool of three hundred and fifty billion instances. :D

1:1000 is probably a close guess as to the number of sales lost due to piracy, but there is no way that number leads to a sales increase of 70%. none whatsoever.

Char Ell
05-21-2008, 12:55 AM
But their ways seem to be a hindrance for legitimate customers and a challenge for crackers. Those who get pirated copies of a game can enjoy it without a protection that interferes with everything.
True, however I don't recall saying that the anti-piracy measures implemented in Mass Effect for PC were an ideal solution for the piracy problem, or even an effective solution at that. I'm just saying that publishers are going to continue their anti-piracy efforts until they find a solution that greatly reduces the piracy problem. Of course if few PC players who are willing to pay for their PC games find the publishers' anti-piracy solutions to be acceptable then it seems likely that PC games as we know them now will cease to exist. It's a real problem and there isn't an easily identifiable solution as far as I can tell.

mur'phon
05-21-2008, 04:41 AM
Phantom, if what you say is true, then the protection on mepc is not making them any extra money.

I guess we can only hope that the process of getting another installation token isn't as bad as it sounds.

You Sir have never had to call EA:D

Phantom Joker
05-21-2008, 09:23 PM
uh PJ, the 1:1000 numbers back my point up entirely.
As I said, sir in my post...

the 70% line though... that's just hilarious. do the math mate, it simply doesn't add up: to meet the 70% increase at the accepted 1:1000 ratio, a game would have to prevent 700,000 pirates for every 1,000 legitimate sales.

And your point? Again, I'm reasonably certain these guys can add.

given that the average game shifts around a half million units

Citation, please?

but there is no way that number leads to a sales increase of 70%. none whatsoever.
Did you read the article, sir?

Again, do you really believe these guys are going to waste the time and money for something that is useless?

jonathan7
05-21-2008, 10:06 PM
Again, do you really believe these guys are going to waste the time and money for something that is useless?

It does depend on how savy a computer user is. Personaly I pay for my games, as my most prefered format for playing games is PC. However all the copyright protection, doesn't stop piracy, and infact, just makes life difficult for those of us who do legally own games. e.g. the CD check is a completely pointless feature, since I know the cracked versions don't have it.

I do however hope a satisfactory method of security can be found, that significantly hits piracy, but DOESNT, effect gaming overly for me. I cannot comment on how succesful the anti piracy software with ME is.

Pavlos
05-29-2008, 04:48 AM
Review roundup, guys. (http://www.starwarsknights.com/fullstory.php?id=487)

The most common score seems to be somewhere around 9/10.

Ghost Down
05-29-2008, 06:15 AM
Man, I still have to wait a week for it to hit the shelves in Europe! :(

Jae Onasi
05-29-2008, 07:07 AM
People seem to be doing a good job here about being careful with the subject of illegal downloads. However, since we're talking about the problem of illegal downloads I thought I'd remind everyone that talking about how to crack the game or specifics on how to obtain it in any other way but buying it legally is not allowed here. Thanks.

Miltiades
05-29-2008, 08:49 AM
Man, I still have to wait a week for it to hit the shelves in Europe! :(
Yup, yup, me too. Luckily, the reviews are reassuring, so I'm not waiting for something bad. :)

True_Avery
05-29-2008, 06:53 PM
Got it yesterday and it refuses to install. Gets stuck on something called Saferun.exe and Saferun.dll and then aborts.

Annoying.

JCarter426
05-29-2008, 07:42 PM
You Sir have never had to call EA:D
I said "hope". :p

Really, though, I'm beginning to think it isn't worth it at all. I already have too many doubts about the game as it is.

Mr Roboto
05-29-2008, 10:37 PM
Got it yesterday and it refuses to install. Gets stuck on something called Saferun.exe and Saferun.dll and then aborts.

Annoying.

I had the same problem. There are a couple of threads about it on the bioware forums. They said to copy the contents of the DVD onto your hard drive and run setup from there. I did that, disabled Daemon tools and ran as administrator (Vista) and it worked. Not sure if I just got lucky though.

mimartin
05-29-2008, 11:00 PM
Really, though, I'm beginning to think it isn't worth it at all. I already have too many doubts about the game as it is. Rest all doubts, Mass Effect is a wonderful game. It was worth me buying two Xbox 360s and HDTV to play. Mass Effect has a really good story, great concept and is fun to play. Some of the side mission to different planets can get a little annoying, but it is the best overall game I have ever played. Typical BioWare game some of the NPC lack the depth seen in games like TSL, but IMO they are deeper than KOTOR. Iíd compare it to Jade Empire only less structured and a better overall concept. Of the games I played recently Iíd rank them as followed: (in case this give you some reference where I am coming from.)

1. Mass Effect
2. BioShock
3. Oblivion (tie)
3. GTA IV (tie)
4. Assassinís Creed

I would also rank Mass Effect as my favorite RPG to date. Sure there may be better stories, but as to complete package Mass Effect wins hands down.

JCarter426
05-29-2008, 11:21 PM
Typical BioWare game some of the NPC lack the depth seen in games like TSL...
That's what I'm afraid of. :p

...but IMO they are deeper than KOTOR.
Well, that's a good sign. Eh...maybe I'll get it...when the price goes down. :p (Yes, I'm really cheap.)

mur'phon
05-30-2008, 01:21 PM
So much for the copy protection, it's already cracked. Hopefully we won't have to stand the intrusive protection when ME2 comes around.

Pavlos
06-01-2008, 06:28 AM
Source (http://masseffect.bioware.com/forums/viewtopic.html?topic=631883&forum=127)

If you've been having some problems installing Mass Effect then Owen Borstad, one of BioWare's programmers, has a work-around for you.

You will need:
1) access to the contents of the data directory (either off CD, download, temp files, etc)
2) WinRar or 7zip or any tool that can extract .rar files.

Steps:
1) Create a folder on your system somewhere. Default for the installer is "C:\Program Files\Mass Effect\" or a games folder.
2) Open each .rar file in the utility chosen (WinRar for e.g.)
3) Extract each .rar file into this folder. If you are using an English build, you won't need to extract any .rar file that has a different language code (_es, _fr, _de, _it, etc)
4) After extracting all files, your folder should look like this:
...\Mass Effect\Binaries\
...\Mass Effect\BioGame\
...\Mass Effect\data\
...\Mass Effect\docs\
...\Mass Effect\Engine\
...\Mass Effect\MassEffectLauncher.exe

5) Run the MassEffectLauncher.exe and quit immediately.
6) Run the "Mass Effect (tm)_code.exe" from the data folder. Enter your CD Key, click next, it will exit out.
7) Run the Launcher again, hit "Config". under the "Repair" tab, you can re-create your shortcuts if running XP. If running Vista, I'm sorry, you can't add the game to the Game Explorer in these instructions.
9) Quit back to the launcher.
10) Play! (everything should work nicely now)

True_Avery
06-01-2008, 08:55 PM
Does anybody have Mass Effect for PC? If so, I really need help on something.

e-mail me or pm me

Ghost Down
06-05-2008, 06:40 AM
Is there a way to enable AA?

I tried playing without it, but I just can't stand the jaggy edges.

SpaceAlex
06-05-2008, 11:35 PM
Is there a way to enable AA?

I tried playing without it, but I just can't stand the jaggy edges.

You can force "Transparency SuperSampling AA" in the control panel to remove some of the jaggies if you have an Nvidia card (it comes with a heavy performance hit, so setting this to more than 2x is not recommended). For ATI cards, adoptive AA might work, but I'm not sure. Anyway, this is the only known method of getting AA to work in Unreal3 engine based games.

Tysyacha
06-06-2008, 01:30 AM
Pfeh. I can't even get past the prologue in this game!!! On the CASUAL level!!! I always end up dying somehwere near the cargo train station or trying to find the explosives.

Yes, I am the worst gamer you ever saw. Please help!!!

Bob Lion54
06-06-2008, 03:51 AM
Pfeh. I can't even get past the prologue in this game!!! On the CASUAL level!!! I always end up dying somehwere near the cargo train station or trying to find the explosives.

Yes, I am the worst gamer you ever saw. Please help!!!
You have to use cover and take your time. If you're using default controls, when you Right-click, you'll aim but expose yourself a bit.

Just take cover, aim, squeeze of a few rounds, then release your aim. Wait for the Geth to fire a bit then repeat. Also, many enemies use Biotic Powers or Rocket launchers. If you see something bright or with a trail coming at you, make sure you're covered. The game will tell you that if you try to take cover behind a low object, you'll automatically crouch. I find that sometimes you don't. Make sure if you try to take cover behind a low object, you are crouched. (Default Ctrl, I believe. If the top of the object is above your head, then you're fine. If not, you need to crouch.)

Take down the biggest threat first, if possible. The biggest threat isn't always the toughest enemy, either. Sometimes it's the enemy that has the best shot at you. Make sure your cover isn't exposed.

For the explosives, don't rush! They give you plenty of time to disarm them. Just do what you did on the train and you'll be fine. You have to move at a steady pace, but make sure the area around each explosive is clear before disarming it. If nothing is firing at you, you're clear, in this instance.

Hope that helps!

Ghost Down
06-10-2008, 12:27 PM
After playing it for awhile, I came to the shocking conclusion that I don't like the game! :fist:

The default Shepard looks like a super-model and not a tough warhero, and there's no way to make a good looking custom Shepard. I also hate the friggin jaggies! Come one Bioware, was is it so hard to include a AA option!? And they still haven't released the DLC!

I never thought I would be saying this, but Mass Effect is just a lame RPG IMO! :(

Rathoris
06-10-2008, 01:10 PM
The fact that there is no AA is not Bioware fault. You should be blaiming Epic and their Unreal Engine 3 for that one.
The game isn't bad... it's just not very good. It's more shooter then rpg and i really expected alot more depth from Bioware. But all the convo's seem shallow. And besides the main storyline is absurtly short.....
I'd give it a 7/10 because of the nice graphics, good voice acting, decent gameplay and fun plot (which is as said before far too short).
In the end i feel slighty ripped off. If your going to make a trilogy don't give the individual games a main plot of 10 hours......:xp:

Ghost Down
06-10-2008, 01:15 PM
Yeah, I also feel ripped off, I might have exaggerated it a bit. But Mass Effect is just not my game. Like you said, there is pretty much no story depth and the conversations are very shallow.

Btw, there are several UT3 engine based game which have AA as an option ;)

Rathoris
06-10-2008, 01:22 PM
Well actually Unreal Tournament 3 doesn't have an AA option. But yeah maybe other UE3 games i haven't heard off. But even the games Epic made themselves don't include the option, so i don't think you should blame Bioware. If anything blame them for claiming to have perfected roleplaying while the game is imho far inferior to KoToR. Did they suddenly lower their standards or something? :confused:

Ghost Down
06-10-2008, 01:24 PM
Yeah, same with Oblivion. Instead of getting an indepth RPG, you get a arcade hack 'n slash game which is aimed at 12 year olds! :(

stoffe
06-10-2008, 06:36 PM
Got the PC version of Mass Effect today. As usual with a new game it's a bit overwhelming to get into a new game system at the beginning.

Anyone got advice about which profession is most beginner friendly, allowing you to learn the game without too much frustration? :)

Antinate
06-11-2008, 01:05 AM
I loved Mass Effect on the 360. Not sure what you kiddos are talking about.

Rathoris
06-11-2008, 02:55 AM
Ok allow me to explain where i'm coming from.
You can't chat with your crewmembers while your out of your ship which annoyed me. And even the convo's you have on-board are short and shallow. There's like what... 4-5 unique talks you can have?
The menu's really annoy me. With KoToR you could switch between all the menu's with a press of a key on the keyboard, with mass effect it's more of a hassle (have to go back first).
The main story is actually fairly good but too short. I finished it in 9 hours while KoToR took me 20+. Mainly because there's nothing you have to do. Take the mission where you rescue Liara. You fly to the planet, drive the mako for 5 mins and enter a mine which you clear in 5 mins and your done with the entire world. In KoToR you had to explore all the world and actually put some effort into finding the start maps. And you had lot's of side quests which were fun and easy to acces.
So as far as i'm concerned 9 hours is really short. If Mass Effect was promoted as a shooter i'd be fine with it (hmm multiplayer) but this is an rpg we are talking about.... come on people.
Which brings me to the Side quests of Mass Effect. O my dear god....... Fly to planet X and kill everything in generic building A/B. Erm, some variation? Ok here you go: grind 40 different minerals... WHAT?!
(sorry for comparing it to KoToR, but KoToR is just such a good game :xp:)

Overal i'd still recommend people to play it, but not until the price comes down abit. Right now the game is somewhat of a ripp-off. This is obviously only the opinion of one idiot so i do encourage you to make up your own mind after you play it and feel free argue with me if you think it's the best game ever. (i'd love to know why)

Lantzen
06-11-2008, 06:07 AM
Pro tip: If you think the game is too easy, don't play on easy ^^

And haven't tested it on PC yet, but i really think this game is better suited for xbox then PC. Some games are just better at console, and some are better at PC

Q
06-11-2008, 07:59 AM
(sorry for comparing it to KoToR, but KoToR is just such a good game :xp: )No need to apologize, friend. This is a KotOR forum after all. :pOveral i'd still recommend people to play it, but not until the price comes down abit. Right now the game is somewhat of a ripp-off. This is obviously only the opinion of one idiot so i do encourage you to make up your own mind after you play it and feel free argue with me if you think it's the best game ever. (i'd love to know why)Sound advice which I, for one, will definitely follow, given that you're certainly not the only one that has voiced these types of complaints about ME. Be prepared for mimartin's spirited rebuttal, though. He thinks that ME is the second coming of software. :xp:

SpaceAlex
06-12-2008, 09:32 AM
Got the PC version of Mass Effect today. As usual with a new game it's a bit overwhelming to get into a new game system at the beginning.

Anyone got advice about which profession is most beginner friendly, allowing you to learn the game without too much frustration? :)

Soldier seem like the natural choice for beginners (they're really tough), but I went with Vanguard, because I wanted access to biotics. I haven't really tried any of the other classes, so I can't really be of much help here. Based on what I've red, Vanguard seems like the most balanced class, so I picked that one for my first playthrough, and so far I don't regret it.

I finished it in 9 hours while KoToR took me 20+

I'm sorry, but what? It took me more than 9 hours to get off the Citadel. You were just rushing through the game. I like to take it slow, and so far I'm loving the game. I'm not in love with it as much as I was with KOTOR when I played it for the first time, but it's pretty damn close.

Obviously it's a matter of taste, though. You can't really be very objective when reviewing something. Your review will always be influenced by personal feelings and opinions, so I always take reviews with a grain of salt. Try it out for yourself and see, I say.

After playing it for awhile, I came to the shocking conclusion that I don't like the game!

The default Shepard looks like a super-model and not a tough warhero, and there's no way to make a good looking custom Shepard. I also hate the friggin jaggies! Come one Bioware, was is it so hard to include a AA option!? And they still haven't released the DLC!

I never thought I would be saying this, but Mass Effect is just a lame RPG IMO!

So, you think it's a lame RPG because the graphic are not like you would like them to be? I'm sorry, but I think that's lame. I understand that this game is not everyone's cup of tea (no game is), but you really need to find a better reason than that to call it "lame", IMO.

And for the record, it is possible to get AA working if you've got an Nvidia card (not sure about ATI)... read my post on the top of this page. In fact, I'm playing it with AA enabled, and it looks great (for some strange reason the Multisampling TR AA also works for me, instead of just TR Supersampling AA).

there are several UT3 engine based game which have AA as an option

Whic are those? No really, I would like to know. As far as I know, they all require you to force AA in the control panel, and it doesn't always work. Same deal with ME.

Ghost Down
06-12-2008, 09:41 AM
The AA enabling option only works with a GeForce 8 series or above, and seeing that my shiny new GeForce 9800GTX Black Edition is still boxed and not running in my new rig which I am currently building, means that I have no way to enable AA with my dated GeForce 7800GS AGP card. :xp:

SpaceAlex
06-12-2008, 09:54 AM
The AA enabling option only works with a GeForce 8 series or above, and seeing that my shiny new GeForce 9800GTX Black Edition is still boxed and not running in my new rig which I am currently building, means that I have no way to enable AA with my dated GeForce 7800GS AGP card. :xp:

I wouldn't even try enabling AA on that card.. not in this game. :D I expect that when people complain about the lack of AA in UT3 engine based games, they don't have anything less than a GF8 in their PC box. :D There's just no point in trying to enable it on lesser cards. Who wants to play at 10 FPS anyway?

If you're replacing your current system, I would suggest that you stop playing ME until you get your new PC up and running. It will be a totally new experience.

Ghost Down
06-12-2008, 09:56 AM
The game runs smooth on highest settings and everything maxed, but I just can't play a game without AA. Guess I'm a jaggy-phobic :xp:

Astor
06-12-2008, 09:57 AM
What's the texture pop-in like for the PC version? I have it on the 360, and it can get quite heavy at times. Did they fix that for the PC version?

SpaceAlex
06-12-2008, 10:02 AM
What's the texture pop-in like for the PC version? I have it on the 360, and it can get quite heavy at times. Did they fix that for the PC version?

It takes around 1-3 seconds on my machine, depending on the size of the level. And it happens only when you load a save game or a new level. It's barely noticeable.

Astor
06-12-2008, 10:05 AM
Sounds like they've improved it, at least. On the 360, if you go into an area too quickly everything looks like melted plastic for a time :lol:.

SpaceAlex
06-12-2008, 10:23 AM
Sounds like they've improved it, at least. On the 360, if you go into an area too quickly everything looks like melted plastic for a time :lol:.

The Xbox simply is not powerful enough to deal with it. There's not much Bioware could do to improve it on the console.

mimartin
06-12-2008, 10:32 AM
Sounds like they've improved it, at least. On the 360, if you go into an area too quickly everything looks like melted plastic for a time :lol:. My first XBox 360 did this really bad, but after the XBox itself melted down the next 360 I purchased had very little texture pop-in problems. Have not played Mass Effect yet on the unit MS set me in return for my first.

Ctrl Alt Del
06-12-2008, 01:45 PM
Anyone got advice about which profession is most beginner friendly, allowing you to learn the game without too much frustration? :)
Soldier all the way. Though, as you are undoubtely used to, you won't get the benefits either from techs (skills) nor biotics (magics), but, playing at normal, you'll rarely die as long as you don't make a run for it on the middle of the battlefield.

Det. Bart Lasiter
06-12-2008, 02:40 PM
Pfeh. I can't even get past the prologue in this game!!! On the CASUAL level!!! I always end up dying somehwere near the cargo train station or trying to find the explosives.

Yes, I am the worst gamer you ever saw. Please help!!!enable the console and use givesuperarmor and/or givesupergun. the super armor is a fugly shade of yellow though :/


Anyone got advice about which profession is most beginner friendly, allowing you to learn the game without too much frustration?i agree with ctrl, biotics are incredibly underpowered and can basically just push things around while dealing negligible damage.

mur'phon
06-12-2008, 03:36 PM
Lift is however a usefull ability,takes foes out of cover and make them sitting ducks.

mimartin
06-12-2008, 04:08 PM
Anyone got advice about which profession is most beginner friendly, allowing you to learn the game without too much frustration? :)
Cannot believe I missed this question from the person that gave me all that advise on Oblivion. Sorry.:( My excuse is I've been lost with my little wood elf in Morrowind lately.
Soldier all the way. Though, as you are undoubtely used to, you won't get the benefits either from techs (skills) nor biotics (magics), but, playing at normal, you'll rarely die as long as you don't make a run for it on the middle of the battlefield. I agreed with Ctrl_Alt_Del. If Mass Effect PC is like Mass Effect 360 then do soldier and unlock weapons skills to use as a bonus talent later with a tech or biotic PC.

i agree with ctrl, biotics are incredibly underpowered and can basically just push things around while dealing negligible damage. I agree with the assessment early in the game. At the later stages biotics become overpowered IMO.
Lift is however a useful ability,takes foes out of cover and make them sitting ducks. Agreed really like Lift, but for total destruction Singularity is where it is at.

stoffe, no matter what you choose I believe you will be alright. I completed the Hardcore achievement with a Sentinel. So Iím sure you will have no problem with whatever class you have chosen. When you get to the point to pick your Specialization Class, then depending on what you are now, you may want to choose wisely. Good luck.

mur'phon
06-12-2008, 04:14 PM
Well, singularity is technically superior, no argument there, but I play as a infiltrator, and singularity+sniper=broken monitor:D

stoffe
06-12-2008, 05:04 PM
I got started with a soldier since it seemed like the most straightforward choice, not requiring as much knowledge of the game to use effectively. So far it's been going fairly OK, though I haven't gotten very far yet; recently arrived at the Citadel station. Fighting from cover takes some getting used to, though it seems like my squad mates have that problem as well. While I dive for cover they stay out in the open, making no effort to avoid enemy fire.

Unfortunately the game seems to be incredibly buggy. In the short time I've played I've gotten several General Protection Faults crashing the game and one graphics driver related bluescreen. And every now and then the game comes to a screeching halt for 20-40 seconds where nothing at all happens, after which, if lucky the game continues as normal, or if unlucky it crashes. (Almost like it's getting stuck in an infinite loop and won't continue until it times out.)

Can't remember having had this much trouble with any other game before. :(

Those problems aside, the game has been pretty fun so far (aside from all the armor options I've encountered being ugly :)). Seem to be mostly a paragon personality so far, don't now if that's going to cause any trouble. Some of the squad members seem to be a bit more renegade-ish in nature.

Character creation took a while to get a character who looked somewhat decent; you have to admire nature for getting it right so often. Very easy to make ugly or freakish faces. :) But it's still a shame you can't go back and tweak afterwards. It's hard to get a real impression of how the character will look in-game from the character generation preview.

Miltiades
06-12-2008, 05:23 PM
Is it normal that I'm getting owned each and every time on Eden Prime at the detonators? I'm playing with an Infiltrator. It's kinda unsettling to not get through the very first level of the game. :p

mimartin
06-12-2008, 05:34 PM
Is it normal that I'm getting owned each and every time on Eden Prime at the detonators? I'm playing with an Infiltrator. It's kinda unsettling to not get through the very first level of the game. :p Infiltrator would be difficult the first time through without a bonus talent. My advice is to use cover and go slow. There is no shame in running off and living to fight another day. Look around find every upgrade possible and change upgrades, armor and weapons as available. Give your Soldier companion the best rifle and use both companions’ abilities to their fullest. Don’t change ahead to the next round of enemies until your abilities have had a chance to recharge. It will get easier and the Infiltrator is a fun class, you just have to be careful until you get leveled up. Mind what your Commander and the other NPC are skilled at and use those weapons only, especially early in the game.

Don't know about achievements with the PC game, but on XBox 360 you unlock the achivement for difficulty settings as long as you change it before you leave Eden Prime. So you could reduce the difficulty then change it back before you complete Eden Prime and still get the credit (If it is the same as the 360). If that is what you are trying to do just remember not to even look funny at the difficulty setting after you leave Eden Prime.

Miltiades
06-12-2008, 05:40 PM
Ah, I always pick the difficult classes first. I'm still a bit lost when it comes to giving everyone the right weapons and such, and how to use the party effectively, but I'll get there.

stoffe
06-12-2008, 05:41 PM
Infiltrator would be difficult the first time through without a bonus talent. My advice is to use cover and go slow. There is no shame in running off and living to fight another day.

There is a certain sense of urgency at that place though, since you need to disarm all 4 nukes within a few minutes. Makes it hard to take it too slow. :)

It was tricky, though I got past it by hiding behind cover just up the stairs from where you arrive and sniping the nearest batch of enemies, and then running to the next cover across the bridge, near the next nuke and have my squad cover me while I disarmed it. I got in quite a few lucky shots though, hard to hit with the sniper rifle when you have no training in it. :)

mimartin
06-12-2008, 05:51 PM
There is a certain sense of urgency at that place though, since you need to disarm all 4 nukes within a few minutes. Makes it hard to take it too slow. :)
Forgive me I forgot how difficult it was the first time through and not know where the nukes are. After you know where they are, it seems way easier to keep covered.:D I got lucky on that part too my first time through . I had difficuty on the tram to get to that part.

You'll run into other real and percieved time restrants in the future so be careful.

Ctrl Alt Del
06-12-2008, 07:29 PM
There is a certain sense of urgency at that place though, since you need to disarm all 4 nukes within a few minutes. Makes it hard to take it too slow. :)
You'll notice there's plenty of time at that moment. But yes, the first time, it looks it will all come down.

hard to hit with the sniper rifle when you have no training in it. :)
Considering you won't be able to target at all without training... :lol:

Serpentine Cougar
06-13-2008, 11:51 PM
How much replay value does ME have? When you finish the game, are you left itching to go back and start it again to try out something different?

The main story is actually fairly good but too short. I finished it in 9 hours while KoToR took me 20+.
Really? KotOR took me somewhere around 66 hours to complete. Maybe Mass Effect would take me longer, as well.

Which brings me to the Side quests of Mass Effect. [...] Fly to planet X and kill everything in generic building A/B. Erm, some variation? Ok here you go: grind 40 different minerals... WHAT?!
Are the side quests really that bad? Does anyone else have opinions on this?

mimartin
06-14-2008, 12:11 AM
How much replay value does ME have? I played it 10 times straight. Reading this thread I’m itching to go back and play again, but I busy in Morrowind right now. :( I forcing myself to hold out getting the PC version as long as possible, but it calls out my name every time I drive passed Best Buy.

When you finish the game, are you left itching to go back and start it again to try out something different? I was. I tried different classes, settings and planets in different order. You get some very funning dialogue depending on when you go to certain planets.

Really? KotOR took me somewhere around 66 hours to complete. Maybe Mass Effect would take me longer, as well. Even knowing were everything was on my tenth play through it took me 45 hours, but if you want to skip dialog and the side quests the nine to twelve hours is believable. That is the beauty of Mass Effect to me, that it is up to the player the amount of time the want to invest in the game.

Are the side quests really that bad? Does anyone else have opinions on this? Depends. I enjoyed some of them. There is a lot of driving around looking for things and it does get tedious. The interior of building are the same and that become tiresome, but there are many Easter Eggs (Watch out for the “shifty cow”) to be found not to mention the money and experience points to be earned. I like leveling up, so I always do the exploitation missions. Could the side quest have been better, sure! IMO they are still playable.

Miltiades
06-14-2008, 08:03 AM
I got through it. *Warning: noob comment* I forgot to give my characters any talent points, since they were already at level 3 and I had no idea! :p *End warning*.

Anyway, the only thing difficult battle I've encountered is against the Krogan Battlemaster on the planet where you save Liara. I think I've done that 15 times before just switching difficulty to casual and ending it rather quickly. The fact that the guy rushes to you and can kill you with two melee hits of his weapon is frustrating, even more so if you thought disabling his biotics would make him an easy target.

Char Ell
06-14-2008, 10:27 AM
I got through it. *Warning: noob comment* I forgot to give my characters any talent points, since they were already at level 3 and I had no idea! :p *End warning*. :lol: Yeah, I can see how that would make the job more difficult. ;)

I too died several times before I was finally able to take out the Krogan you refer to. I finally figured out I could backpedal and dodge him long enough to take him down. And at close range like that I also learned using a shotgun is a viable option, even though I had no skill points for it.

I decided to just use the default soldier character for my first playthrough of MEPC. Have had a tough time figuring out how to effectively use my squad members. They seem to get taken out fairly easy in some situations. I've got as far as picking up my last party NPC and returning to the Citadel but have decided I don't want to continue playing until the Bring Down The Sky DLC gets released so I just started my second playthrough as an Infiltrator. I do have to say that I can, with some difficulty, use the sniper rifle even though I have yet to assign any skill points to that weapon. I just need to make sure I stay out of the range of enemy weapons so I can have the time necessary to get my wobbly sights on them. :D

SpaceAlex
06-15-2008, 11:35 AM
Are the side quests really that bad? Does anyone else have opinions on this?

Some on the Citadel are great, but those on other planets are pretty generic, yes. There certainly could be done a lot more in that regard, but it would take another year or two of development to make everything work. KOTOR's setting made it easy to include more side quests, since most planets are inhabitable in the Star Wars universe, thus one can place a dozen of side quests on each planet. On the other hand, In ME's universe very few planets are inhabitable (the game's trying to be as realistic as possible), so making side quest is not as easy as it was in KOTOR. Even the main quest planets are mostly hideouts of your enemy, not planets where people live their daily lives. What Bioware could do with this kind of setting is make those side quests on all of those planets that you can visit more detailed (so that you don't just shoot things and move out), but, like I've already mentioned, that would take another year or so of development. Bring Down the Sky might very well be what I have in mind, but since the add-on is not yet available for the PC version, I can't really comment. From what I've heard about it though, it seems to be better than most side quests in the main game.

Still a great game though, and well worth your time.

Ctrl Alt Del
06-15-2008, 03:14 PM
Really, pick all the side planets and glue them in one, because you'll have a lot more fun on the Citadel than on the other dustbowls. Especially when, around your third side planet, you'll notice they're the same all over again.

Miltiades
06-15-2008, 06:19 PM
The interior of a lot of the bases on those side planets are indeed all the same. I think I have done about half of those sidequests, and it is really starting to bore me. The main quest is still very enjoyable, though.

Bob Lion54
06-15-2008, 10:42 PM
Those problems aside, the game has been pretty fun so far (aside from all the armor options I've encountered being ugly :)). Seem to be mostly a paragon personality so far, don't now if that's going to cause any trouble. Some of the squad members seem to be a bit more renegade-ish in nature.
The game doesn't have an influence system like KotOR. You can be as Renegade or Paragon as you want and your crew will still be behind you. Even Wrex will love you if you go full Paragon. (Well, maybe not love, but definite respect.)

It pays to stick to either Paragon or Renegade. Try to get one of them as high as possible and ignore the other otherwise both your influence choices will be grayed out later on. In fact, later on in the game, there's an instance where you will need a high Charm or Intimidate score or you probably won't like the outcome.

There are two Romance possibilities for you. As a Female Shepard, you get Kaiden or Liara (Males get Ashley or Liara). The only time you can advance (or mess up) the romance plot is on board the Normandy, so in the field, do and say whatever you want.

The romance plots are easy. All you have to do is be nice to them. Whatever you do, don't tell them off or they will be... less than enthusiastic about getting to know you.

Character creation took a while to get a character who looked somewhat decent; you have to admire nature for getting it right so often. Very easy to make ugly or freakish faces. :) But it's still a shame you can't go back and tweak afterwards. It's hard to get a real impression of how the character will look in-game from the character generation preview.
I found out on my second attempt at creating a character that you can make them look up, down, left, and right by Right-Clicking and dragging the mouse in the appropriate direction. It really helps in making the face look "normal."

My first Shepard was pretty odd looking.

Anyway, you may have figured that out already since your post was a few days old, but if you haven't then I hope that helps.

Da_Man_2423
06-15-2008, 11:02 PM
The interior of a lot of the bases on those side planets are indeed all the same. I think I have done about half of those sidequests, and it is really starting to bore me. The main quest is still very enjoyable, though.

Yeah, the same 2-3, maybe 4 areas, are all the same that they use for side-quests. Luckily, since I've played the game enough times with the same guy, he's maxed out level-wise (60), so I could really just focus on the main quest if I use him again for another playthrough.

I like the fact that Mass Effect 2 (and more than likely 3), will allow you to start a game with all the decisions you made from the previous game, if you load a saved person I guess.

Tysyacha
06-16-2008, 10:38 AM
Is there a cheat code to make Shepard invincible?! Sorry for asking, but I uninstalled the game because I was so frustrated on Therum. :( --The World's Worst Gamer

stoffe
06-16-2008, 11:18 AM
Is there a cheat code to make Shepard invincible?! Sorry for asking, but I uninstalled the game because I was so frustrated on Therum. :( --The World's Worst Gamer

Not that I am aware, but there is an armor with very high shield and protection values used by the QA people for testing. It has a pretty ugly model colored intensely yellow, but should help you get past tight spots. :)

You can get it by typing GiveSuperArmor in the console.

Miltiades
06-16-2008, 05:45 PM
I can agree with you on the armors, stoffe. Ugly things. Especially those Onyx armors, I think it was?

Q
06-16-2008, 06:43 PM
What is it with armors in scifi RPGs these days? Given the way you describe them, it sounds like they're right out of clown college along with the armors in TSL.

Det. Bart Lasiter
06-16-2008, 08:36 PM
What is it with armors in scifi RPGs these days? Given the way you describe them, it sounds like they're right out of clown college along with the armors in TSL.The Super Armor stoffe mentioned before gives off serious bee vibes. The HK Shadow armors aren't bad looking though. Color-wise anyway.

Miltiades
06-17-2008, 04:40 AM
Question about the Paragon & Renegade: what exactly are the downsides of either side and of having equal amount in both? If I choose to be peace-loving jerk, do I miss anything that I would have if I choose one side or another completely?

mur'phon
06-17-2008, 04:43 AM
The amount you can raise charm/intimidate is determined by how paragon/renegade you are. Once again Bioware punishes us poor folks in the middle.

Bob Lion54
06-17-2008, 04:54 AM
Question about the Paragon & Renegade: what exactly are the downsides of either side and of having equal amount in both? If I choose to be peace-loving jerk, do I miss anything that I would have if I choose one side or another completely?
There are no downsides either way you go. You want to make sure to always be "Paragon" towards your love interest, if you have one, but other than that, you you should stick to one side or the other.

At certain points in the game, you will "need" either a high Paragon or Renegade score. It doesn't matter which, but if you don't concentrate on one or the other, you will miss out on some dialog options. Two of them in particular are "game changing."

Honestly, you can get by being "gray," but its much better to chose a disposition and stick with it.

Once you get to 75% in either Renegade or Paragon, Admiral Hackett will contact you with a special mission. Renegades get one mission while Paragons get a different one. That's really the only difference except some quest require a higher score in Renegade or Paragon to have access to that influence dialog option.

Miltiades
06-17-2008, 07:22 AM
There are no downsides either way you go. You want to make sure to always be "Paragon" towards your love interest, if you have one, but other than that, you you should stick to one side or the other. I figured out as much. :p

At certain points in the game, you will "need" either a high Paragon or Renegade score. It doesn't matter which, but if you don't concentrate on one or the other, you will miss out on some dialog options. Two of them in particular are "game changing." I can already imagine. I may have already encountered one of those... We'll see. I'd love to play a half-Renegade, half-Paragon character, but I don't wanna miss any dialog. Maybe something to test out later.

Once you get to 75% in either Renegade or Paragon, Admiral Hackett will contact you with a special mission. Renegades get one mission while Paragons get a different one. That's really the only difference except some quest require a higher score in Renegade or Paragon to have access to that influence dialog option. Yeah, I've done that already. Gets you a new class, too, or something.

Lantzen
06-17-2008, 01:48 PM
Once you get to 75% in either Renegade or Paragon, Admiral Hackett will contact you with a special mission. Renegades get one mission while Paragons get a different one. That's really the only difference except some quest require a higher score in Renegade or Paragon to have access to that influence dialog option. This i have completly missed, and is it the same in xbox ? In that case, what quest is it ?

mimartin
06-17-2008, 02:19 PM
This i have completly missed, and is it the same in xbox ? In that case, what quest is it ?
Yes, and the Renegade quest is more fun.

Also for all playing the game, be sure and play at least once as a colonist for what I consider the best quest in the game. Your back ground gives a different quest for each one. I’ve tried them all, but my repeated Shepard is a paragon colonist just for this quest. I personally don’t like the Renegade version of the quest for emotional reasons, but it is a shocking what BioWare allowed the PC to do. Very well done either way you go.

Yeah, I've done that already. Gets you a new class, too, or something. In the 360 version those quest don’t give you a new class. There is a new class received from a quest, but alignment does not have anything to do with it. It is tied to level. It is the quest with the homey view.

Ctrl Alt Del
06-17-2008, 02:21 PM
^ Colonist quest? Hmm, I remember me, right? That was fun, but not the best quest, IMHO.

Miltiades
06-17-2008, 07:53 PM
Are the Charm and Intimidate talents based on how much a Paragon or Renegade you are, or isn't it linked? I'm no playing a Paragon with high Charm, but if I want to play a Renegade with high charm, is that possible? I just ask because of the dialog options in the Romance plots and if having Intimidate as talent won't kill the romance?

I've always been a light side guy in the KotOR's and other RPG's, but here, I can't wait to start a Renegade character. Save the world in a non-orthodox way, that's how I like it. :)

Pavlos
06-18-2008, 03:34 AM
Are the Charm and Intimidate talents based on how much a Paragon or Renegade you are, or isn't it linked? I'm no playing a Paragon with high Charm, but if I want to play a Renegade with high charm, is that possible? I just ask because of the dialog options in the Romance plots and if having Intimidate as talent won't kill the romance?
I think 'Charm' is generally not linked to Renegade choices so you'd probably be wasting your time putting points into it. But no, their success is not based on anything other than your skill rank from what I can see :).

Lance Monance
06-18-2008, 07:22 AM
My character looks almost exactly like stoffe's avatar. :)

Got the game a few days ago and I love it. (That's usually the case with every new game I get for a couple of days. Then critical thought kicks in. :D)

The dialog system is great. Best there is. First RPG that made me turn off subtitles. The whole Mass effect universe is very well done too, there's so much background information available that I spend a lot of time reading through everything the codex has to offer.

The only thing that's annoying is the difficulty setting. I'd expect normal to be perfectly fine for a first time play through but it is not. Even though I took a vanguard and spread my skill points (thus not mastering anything) it's just too damned easy.

Ctrl Alt Del
06-18-2008, 12:44 PM
it's just too damned easy.
Way more difficult than any previous Bioware game, though. And have you tried Insane?

Are the Charm and Intimidate talents based on how much a Paragon or Renegade you are, or isn't it linked? I'm no playing a Paragon with high Charm, but if I want to play a Renegade with high charm, is that possible?

Perfectly. There isn't any penalty, IIRC.

mur'phon
06-18-2008, 01:44 PM
It would be pointless though, even if you want to "redeem" your char at the end you won't have the option of raising charm high enough.

Titanius Anglesmith
06-18-2008, 04:18 PM
Just out of curiosity, am I the only one who likes the look of the default Shepard more than any customized look? :)

And I have a question about one of the achievements. I'm on my second playthrough, and I'm trying to get the Soldier Ally award. Is it possible to still get it without taking Ashley along on Noveria? I've had her in my party for just about every second I've been outside the Normandy so far, and I intend on keeping her with me through everything after Noveria.

Det. Bart Lasiter
06-18-2008, 04:21 PM
http://masseffect.bioware.com/forums/viewtopic.html?topic=633231&forum=125

Titanius Anglesmith
06-18-2008, 04:25 PM
Thank you, but no. I want to earn the achievements, not give them to myself.

Da_Man_2423
06-18-2008, 05:18 PM
Just out of curiosity, am I the only one who likes the look of the default Shepard more than any customized look? :)


I like the default look, mostly because I suck at coming up with anything that can resemble me.

Miltiades
06-18-2008, 05:41 PM
I'm playing with the default Shepard in my first playthrough at the momentw, but since somewhere in the middle of the game, I completely hated his guts. And yes, it's the face. :p

Lantzen
06-18-2008, 06:08 PM
Are the Charm and Intimidate talents based on how much a Paragon or Renegade you are, or isn't it linked? I'm no playing a Paragon with high Charm, but if I want to play a Renegade with high charm, is that possible? I just ask because of the dialog options in the Romance plots and if having Intimidate as talent won't kill the romance?

I've always been a light side guy in the KotOR's and other RPG's, but here, I can't wait to start a Renegade character. Save the world in a non-orthodox way, that's how I like it. :) There ain't any charm/Intimidate options in the romance

It's best if you just keep her in the party whole the time. Think you need to complete 75% of the game with one of your allys, and that includes side quests. So if you do all side quest you can get the achivement long before you finish the game. But to be sure, keep her on the main quest planets since they count much towards the % completion of the game

And what a bounch of cheaters the PC users are, already a mod that give you all the achivements ^^ Personaly i just have two left on the xbox version, but im to lazzy to get them xD

Ghost Down
06-19-2008, 05:23 AM
Any word when the patch will be released?

Char Ell
06-19-2008, 10:34 AM
No word that I know of. I'm wondering if they'll include the patch as part of Bring Down the Sky. Chris Priestly did say (http://masseffect.bioware.com/forums/viewtopic.html?topic=636037&forum=125) BioWare is working out some technical issues with BDtS.

Det. Bart Lasiter
06-19-2008, 12:13 PM
I hope they fix the shadows. I hate how the facial shadows look, and the only workaround for it just makes the engine render fewer shadows.

Jedil3thal
06-19-2008, 12:46 PM
:DI only have it for 360!:xp:

Lance Monance
06-19-2008, 12:57 PM
Way more difficult than any previous Bioware game, though. And have you tried Insane?

Nope, BG II was a lot harder. And no, haven't tried insane since it is my first playthrough. :)

Miltiades
06-19-2008, 06:08 PM
Finished it! Took me about 40 hours, having done most quests. No spoilers, but decent ending to a good story. On to my second playthrough! :) Let's hope we have Bring Down the Sky soon.

Char Ell
06-19-2008, 11:05 PM
Now that you've finished the game the question enquiring minds want an answer to is...

Did you ever get over your hatred of the default Shepherd's face? ;P

Emperor Devon
06-20-2008, 03:43 AM
Finally got the blasted thing installed. After only six or so hours of trouble. Looks pretty fun so far, though I've not really played enough to make a solid judgment. Though I am rather irked telling various NPCs it's worth killing a thousand people to save a million or that operating outside the law is okay hasn't netted me many Renegade points (while being polite to Ashely Williams landed me with several Paragon ones).

Thought I'd go Renegade, as playing a villain who wants to save the galaxy is too tempting to pass up after the treatment evil chars have gotten in previous games. I've also named my character Lucifer Shepard... it's ridiculous, but it matches his appearance oh so well. <_<

Is it worth putting points into Charm if you're going Renegade, btw? I've got Intimidate maxed out, but there could always be some instances where that's not an option. (Pavlos said 'generally not linked' not 'never linked'. >_>)

mur'phon
06-20-2008, 04:22 AM
I have yet to see an instance where you can't use both, so unless an expansion/mod changes that, there is no point.

Miltiades
06-20-2008, 12:52 PM
Now that you've finished the game the question enquiring minds want an answer to is...

Did you ever get over your hatred of the default Shepherd's face? ;P
Not really, no. I had this one moment, almost at the end, where I thought he looked cool, but the scene afterwards made me roll my eyes in disgust. Definitely going for a custom appearance this time. :)

Rogue Nine
06-20-2008, 10:45 PM
My Shepard has scars. Chicks dig scars. :devsmoke:

Bob Lion54
06-21-2008, 12:36 AM
Is it worth putting points into Charm if you're going Renegade, btw? I've got Intimidate maxed out, but there could always be some instances where that's not an option. (Pavlos said 'generally not linked' not 'never linked'. >_>)

No, if you have an option to use Charm or Intimidate, you will have the option to use both. Some conversations will require a higher charm or intimidate to use that dialog option, though. If you maxed out Intimidate, then you're good. (Or not so good, whatever.)

My Shepard has scars. Chicks dig scars. :devsmoke:
Why am I suddenly reminded of Keanu Reeves?

Oh yea... (http://www.youtube.com/watch?v=Q6E4Oy6pFKQ)

Sad to say, Keanu would have done a better job voice acting Shepard than the guy they got. I tried to play a Male Shepard, but the voice acting made it impossible for me to get very far.

I guess it doesn't help that Female Shepard is voiced by Jennifer Hale. She just makes the Male Shepard seem even that much worse because Jennifer Hale is awesome.

Det. Bart Lasiter
06-21-2008, 01:30 AM
I wish she did her Bastila voice though :/


edit:

thank god someone has found a way to add new textures to mass effect. in the form of a nude mod. luckily, the modder wasn't xenophobic in the least and made sure to free liara of her shackles aka clothes.

Jason Skywalker
06-21-2008, 06:29 AM
Lol, so they've done it already? :xp:

Still haven't gotten it but my PC can't handle the specs anyway so it's no biggie.

Char Ell
06-21-2008, 11:13 AM
Sounds like BioWare's plan is to include the patch with the BDtS add-on

From BioWare technical producer Derek French (http://masseffect.bioware.com/forums/viewtopic.html?topic=636037&forum=125&sp=60)
We are working on both the update and the BDtS content. The current plan is to include the update in with the BDtS installer, as well as have the update available on its own.

None of this is final as we are still working on the final content and file sizes

RC-1162
07-01-2008, 04:51 AM
I got this game a few days back and just installed it. However before i start playing, can anyone tell me if the devs have removed (or plan to) the 3-activation limit?

Ztalker
07-01-2008, 04:55 AM
Just bought it as well.

I give it 9/10 in every possible thing, but there's one thing bothering me:

My character only uses pistols and shotguns. Why the hell is he required to wear a sniper rifle and a machine gun as well? It would be nice if those were unequipable...it looks blatantly ugly this way :(

Rogue Nine
07-01-2008, 01:02 PM
Yes, that annoyed me as well, so I just took to wearing rifles that matched the color scheme of whatever armor I was wearing at the time. xD

Char Ell
07-01-2008, 08:57 PM
I got this game a few days back and just installed it. However before i start playing, can anyone tell me if the devs have removed (or plan to) the 3-activation limit? No plans that I've heard of. I'm sure it will happen at some point down the road but I'm pretty sure it won't happen until MEPC has been out for at least a year.
My character only uses pistols and shotguns. Why the hell is he required to wear a sniper rifle and a machine gun as well? It would be nice if those were unequipable...it looks blatantly ugly this way :( BioWare wanted to leave something they could use to improve the gameplay experience in Mass Effect 2? ;P

Ztalker
07-02-2008, 05:07 AM
Char Ell wrote:
BioWare wanted to leave something they could use to improve the gameplay experience in Mass Effect 2?
Your sarcasm wins. Worst part is that you're probably right too :xp:

I heared rumours they were considering Melee weapons and dual wielding pistols for the sequal. Unless you want to drag a Kyle Katarnish load of weapons with you (inrealistic) they'll have to fix this.

But still. The coolness of my character...several scars, the stubble, the shotgun, the pistol...he was supposed to be somekind of Space cowboy/Clint Eastwood. Not a frickin tank!

@Rogue Nine:
That's probably the best solution...but I still find it sucky...I sometimes accidentally grab for a machinegun...

Jason Skywalker
07-02-2008, 06:59 AM
Yay, i got it! Won't install now though, not much space. :xp:

Tysyacha
07-02-2008, 09:38 PM
Right now, I'm stuck in an even worse place than before--the game is unplayable!

Anybody else besides me getting "general protection fault" errors?!?

Char Ell
07-02-2008, 09:51 PM
Yah. I started getting them right at the beginning of Noveria, after 30+ hours of gameplay. I have an NVIDIA graphics card and was using Forceware 169.21 drivers at the time. I installed the 175.19 drivers and that took care of the problem, though I did end up getting a couple of GPF's after that. I could get a GPF to generate just by reading a specific codex entry, though I forgot what entry that was. Anyway, I thought it rather strange that MEPC started hitting GPF's after playing so long.

Mr Roboto
07-03-2008, 05:27 AM
I'm in the same boat as Char Ell. I was fine until about 10 hours in. Tried all sorts of different drivers (official, beta, beta with modded inf files) and I still get them. My fix was to play the God of War series until a patch is available. :D