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View Full Version : vehicle issues with swbf2 help!!!


elijahyago
06-15-2008, 05:38 PM
i have placed a vehicle spawn and assigned it to designated team, then i went and edited the ABCc_con.lua file doing this:

ReadDataFile("SIDE\\rep.lvl",
"rep_inf_ep2_rifleman",
"rep_inf_ep2_rocketeer",
"rep_inf_ep2_engineer",
"rep_inf_ep3_officer",
"rep_inf_ep2_jettrooper",
"rep_hover_fightertank",
"rep_hero_anakin",
"rep_hover_barcspeeder",
"rep_inf_ep2_marine",
"re_fly_assault_dome",
"rep_fly_gunship_dome",
"rep_fly_gunship",
"rep_walk_atte") - adding this line

and,

-- Level Stats
ClearWalkers() - uncommenting this line by removing these "--"
AddWalkerType(0, 4) -- special -> droidekas
AddWalkerType(1, 1) -- 1x2 (1 pair of legs)
AddWalkerType(2, 0) -- 2x2 (2 pairs of legs)
AddWalkerType(3, 3) -- 3x2 (3 pairs of legs) -Adding the # of units
SetMemoryPoolSize("CommandWalker", 3) - adding this line

result, freez up at loading screen!

does any one know what step i'm missing here?