View Full Version : .2DA editing question

06-25-2008, 10:31 PM
I'm attempting to make a new armor class in not only baseitems.2da and to add a column in appearance.2da that the armor will use. But, I've come across a problem. Whenever I equip my armor, my PC is wearing the underwear, not the model I specified. What I did is I added two columns to appearance.2da (k1). Modelk and texk. I copied the modelj and texj columns in excel, and then added in my armor model on all the rows of the .2da. Then, I copied the armor #9 row from baseitems.2da, and renumbered it, and changed the bodyvar from I to K. Next, I made my .uti using my custom baseitem, and I changed the bodyvar to 11. But in KotOR, my PC is just wearing underwear. If anyone can help with this I'd be very grateful, and if this is impossible, please tell me so that I can quit before I go any further.

06-26-2008, 02:52 AM
Unfortunately you may not add colums to appearance.2da... we are limited to only the body models slots the game came with.