View Full Version : [WIP] Droids & Creatures to Sith Mod

06-29-2008, 01:26 PM
You know, I've never really followed through in the past when I've said I'm going to make a mod. But this mod idea, which someone else brought up, sounds pretty fun to me, and not too hard to do. I kind of brought up this myself too, but doing it for the whole game would take awhile; so I'll start with only doing it for the droids on peragus.

This mod with bring considerable difficulty to Peragus, with the droids turned into sith with extremely high stats. Pretty much, I hope to release a series of mods that make it challenging to play in 'god mode'. I like playing the game with maxed out items and stats all the way through, so the reason for my making the mod like this is because I'd like the battles to last longer and be more challenging, whilst I still get to play around with all my 'uber' capabilities.

I do need some help, however. Could someone tell me what all the .utc files for the droids of Peragus are? So far, I can't find the .utc file for the ones you dirst encounter, which have the name tag 'Damaged Mining Droid'. Also, I can't find the ones for the 'Enviromental' Droids.

I was able to find the .utc's for many of the droids named as 'Mining Droid MK I-II'.

The major things I intend to do is change almost all droids and creatures in the game into sith. The difficulty increase will be provided by all of these NPC's have stats such as 1000+ Vitality points, 1000+ Force points, and various attributes as high as 220. They will also get many new force powers and feats.

06-29-2008, 02:18 PM
This could be a pretty awesome mod ;)
I always prefer to just slap on all the force powers to start with because the first tier powers are crap. :lol:

Good luck :)

06-29-2008, 03:32 PM
Alright, I seem to be having more trouble. I changed the Mining Droids mark I & II into sith in the .utc, but they haven't changed in the game. (I started a new game to see if it worked.)

Apparently, it isn't working for some reason. Please don't tell me it takes scripting to make it work right...

I wonder... I'm going to check the sith assassin .utc to see if there's anything specific that I have to do... Is if possible to copy scripts from one .utc to another? Or is this another problem entirely?

Edit: The scripts for both .utc's apparently seem to be identical. I don't know what the problem is...

06-29-2008, 05:52 PM
The problem is in the .ERF file. Open it using .ERF Editor, and export the Droid NPC's. Then Re-Import them after making ajustments, save it, and try it again.

Edit: If you need more clarification, I could send you a tutorial/example

06-29-2008, 07:10 PM
Yeah, I could use a bit more detail as to how to do that. Thanks for the help! :)

07-04-2008, 06:36 AM
this was a mod that i was working on mentioned in the mod requests forms for a little help, even though i have tried this with the sith assasins it didnt take, i was able to make it with twileks , rodians and so forth some i made into dark jedi just by modifying the utc file, others i turned into bounty hunters and so forth.