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Pavlos
07-07-2008, 02:49 PM
Source (http://dragonage.bioware.com/)

BioWare's Dragon Age, an RPG which has been in development since the dawn of time, has just received a website facelift. There's nothing much there but you can take a look (http://dragonage.bioware.com/) for yourself.

You know, I've seen video game and film teasers before but a teaser for a site is a new one.

Let the speculation begin!

stoffe
07-07-2008, 03:47 PM
BioWare's Dragon Age, an RPG which has been in development since the dawn of time, has just received a website facelift. There's nothing much there but you can take a look (http://dragonage.bioware.com/) for yourself.

You know, I've seen video game and film teasers before but a teaser for a site is a new one.


It's been so long since they announced making that game... if I remember correctly (which I probably don't, since it's been so long) both Jade Empire and Mass Effect were first announced after Dragon Age was.

I had nearly subconsciously filed it as vaporware, sort of like Bioware's equivalent of Duke Nukem Forever. Good to see a sign that something still is happening with that game, even if it's a very minor sign so far. :)

Miltiades
07-07-2008, 05:25 PM
We'll see what it brings within a few days. I'm still hopeful that this game will be of the same quality as BioWare's other games. Also, since I don't have much RPG's to look out for these days, Dragon Age ranks very high on my list.

Ctrl Alt Del
07-07-2008, 05:27 PM
since I don't have much RPG's to look out for these days, Dragon Age ranks very high on my list.

I want to put some emphasis at PC RPGs there. Because, yeah, not much ahead for our keyboard+mouse combo.

Ztalker
07-08-2008, 08:57 AM
Monkeyspanking. I've just started playing Mass Effect and now they tease me with this? Diablo 3 is coming, Guild Wars 2 is coming, I'm on the brink of playing WoW again...where can a man find the time to play all these RPG's? :confused:

Serpentine Cougar
07-09-2008, 10:05 AM
I've been waiting for this game forever...

Lantzen
07-09-2008, 11:09 AM
I've been waiting for this game forever... Me too. And the little info they released sounds wonderful

Depending on your race, you can choose diffrent social classes, like if you were just a normal worker or maybe a lord or something like that. And that will change your whole start experince.

Antinate
07-09-2008, 09:55 PM
I'm on the brink of playing WoW again

Never. Wait for Warhammer instead. :P

Arátoeldar
07-10-2008, 12:37 AM
It's been so long since they announced making that game... if I remember correctly (which I probably don't, since it's been so long) both Jade Empire and Mass Effect were first announced after Dragon Age was.

You are correct young lady.

I had nearly subconsciously filed it as vaporware, sort of like Bioware's equivalent of Duke Nukem Forever. Good to see a sign that something still is happening with that game, even if it's a very minor sign so far. :)

I never thought it might be vaporware. However even with reading the Bioware forums I am still getting impatient for new information.

Miltiades
07-10-2008, 09:59 AM
For those who don't know yet: the website is now up again and as of now Dragon Age gets a subtitle, namely "Origins. A trailer will debut on Spike TV Friday night.

Pavlos
07-12-2008, 07:13 AM
Source (http://dragonage.bioware.com/)

BioWare's first Dragon Age trailer (http://www.gametrailers.com/player/36033.html) has been released on Gametrailers, featuring some dude called "Your Majesty" who, judging by the accent, seems to have been educated at Snooty College, Oxford.

At around 30 seconds in length, the trailer uses the game's engine but aside from telling us that the graphics look nice (and that "Your Majesty" plays so much WoW that he's chosen his shoulder guards (http://i17.photobucket.com/albums/b73/Pavlos_1/Watchingthecricket-1.jpg) based on how big they are) it does little else. We still have no clues as to how gameplay will work... what's the point in a trailer that doesn't show you any gameplay?

Miltiades
07-12-2008, 07:26 AM
Hyping?

Pavlos
07-12-2008, 07:59 AM
Hyping?
I am not hyped by anything other than gameplay and plot information; call me a traditionalist :xp:.

Edit: If I was then I'd think Fallout 3 was the best thing since... bananas because of this (http://www.gametrailers.com/player/36039.html).

Char Ell
07-12-2008, 11:49 AM
I have to say I too was rather disappointed in this first Dragon Age: Origins trailer. The 30-40 seconds of game-related footage that I saw didn't really differentiate the game from any of its peers.

SilentScope001
07-13-2008, 04:48 PM
Awesome logo.

...Oh wait? The trailer? Where's the dragons? That's the whole point of Dragon Age! You can't have Dragon Age without dragons! That's just insane.

Aash Li
07-13-2008, 09:55 PM
Im so under-enthused about this game that I had completely forgotten about it, and had written it off as vaporware long ago. Until last night when a friend linked the trailer to me... Im still not impressed.

Also, wheres the dragons? Those monsters in the video dont even come close to being dragons!

Serpentine Cougar
07-14-2008, 09:47 AM
Doesn't look too different from any other medieval fantasy game... Maybe when they get around to doing a real trailer it'll knock some socks off. We can hope.

Arátoeldar
07-14-2008, 11:00 AM
I wasn't impressed by the trailer. However this screenshot that I found on another forum gives me hope.

http://img133.imageshack.us/img133/2916/dragonageorigins2008071qo8.th.jpg (http://img133.imageshack.us/my.php?image=dragonageorigins2008071qo8.jpg)

Point Man
07-14-2008, 11:48 AM
That screenie looks good. Anyone notice one of the party members is dead?

Pavlos
07-14-2008, 02:44 PM
Just to expand on Arátoeldar's news:

Source (http://uk.media.pc.ign.com/media/682/682217/imgs_1.html)

IGN have just uploaded literally five new screens (http://uk.media.pc.ign.com/media/682/682217/imgs_1.html) (I can barely contain my excitement, to be honest) from Dragon Age: Origins.

While there is a disappointing lack of "Your Majesty" and his over-sized shoulder guards, one screen (http://pcmedia.ign.com/pc/image/article/888/888796/dragon-age-origins-20080714005226759.jpg) gives us our first proper glimpse of Dragon Age's -- apparently very Baldur's Gate-esque -- gameplay.

Looks promising but we can't really tell that much from a still shot.

Pavlos
07-15-2008, 04:33 PM
Source (http://www.rockpapershotgun.com/2008/07/15/e3-the-trailers-dragon-age-origins/#comments)

BioWare have released another trailer (http://www.gametrailers.com/player/36296.html) for Dragon Age: Origins, the game billed as a spiritual successor to Baldur's Gate. Members of the BioWare community can also download the old trailers and grab two new desktop wallpapers from the Dragon Age gallery (http://dragonage.bioware.com/gallery.html).

"BioWare Community members: check the new Dragon Age: Origins website for a pair of videos recently released on Spike TV and GameTrailers.com. The vids are nearly identical with one interesting exception. Can you spot the difference?"

I gather from this and the differences between trailers one (http://www.gametrailers.com/player/36034.html) and two (http://www.gametrailers.com/player/36128.html) that the two -- almost identical -- videos are designed to demonstrate the way in which your decisions (in this case, whether or not to send in your hounds before letting the arrows fly) can impact the progression of Dragon Age's plot. Your thoughts?

I guess what we're all wondering is: Where are the dragons? :xp:

Balderdash
07-15-2008, 05:16 PM
That screenie looks good. Anyone notice one of the party members is dead?
Yeah, makes me wonder whether or not death is permanent in Dragon Age... they keep referencing the BG games in relation to this game after all.

Arátoeldar
07-15-2008, 11:21 PM
So much for PC exclusivity. :rolleyes:

Dragon Age Headed to Consoles (http://www.shacknews.com/onearticle.x/53624)

Edit Some Different Screenies

http://ve3d.ign.com/articles/news/39957/Dragon-Age-Origins-Podcast-Screenshots-Trailers

Miltiades
07-16-2008, 08:42 AM
So much for PC exclusivity. :rolleyes: I don't care as long as it comes to the PC and doesn't suffer from the console port. :)

Serpentine Cougar
07-16-2008, 09:25 AM
I wonder what voice actors they'll get; it could be interesting to see Rafael Sbarge (Carth) in a non-sci-fi role...

I don't care as long as it comes to the PC and doesn't suffer from the console port. :)
Same here.

Arátoeldar
07-16-2008, 09:32 PM
BioWare Founder Greg Zeschuk Talks Dragon Age (http://pc.gamespy.com/pc/dragon-age/890644p1.html)

Char Ell
07-16-2008, 11:58 PM
A toolset for DAO?! Sounds like a plan to me. Seems to me like BioWare is positioning DAO as the successor to NWN with a toolset and support for user-created content.

Shadowolf
07-17-2008, 12:37 AM
Dragon Age: Origins is almost like the game that never ends.

Bioware is awesome.

Ghost Down
07-17-2008, 04:21 AM
Oh-Goody! :D

Q
07-17-2008, 04:32 AM
Damn, Bioware's been talking about this game since the release of Baldur's Gate. :xp: For you infidels who don't know, that was like, ten years ago.

Well, maybe not that long. Then again, maybe that long. :giveup:

Lantzen
07-17-2008, 08:35 PM
Gameplay
http://www.gametrailers.com/player/36932.html

I actualy are a little disapointed on how it seems to play. But it's probaly early build and the characthers aint that high level i think. Maybe will look funnier later on, but since it's Bioware i have faith in them ^^

Edit: But the killingblow at the end looked kind of cool

RyuuKage
07-17-2008, 09:00 PM
Seems kinda like Oblivion combined with NWN as far as combat and stuff

Arátoeldar
07-17-2008, 09:29 PM
Gameplay
http://www.gametrailers.com/player/36932.html

I actualy are a little disapointed on how it seems to play. But it's probaly early build and the characthers aint that high level i think. Maybe will look funnier later on, but since it's Bioware i have faith in them ^^

Edit: But the killingblow at the end looked kind of cool

All of the Jeniffer Hale stalkers will love this game. :lol:

ChAiNz.2da
07-18-2008, 08:25 AM
Monkeyspanking. I've just started playing Mass Effect and now they tease me with this? Diablo 3 is coming, Guild Wars 2 is coming, I'm on the brink of playing WoW again...where can a man find the time to play all these RPG's? :confused:

I feel your pain. I was totally hyped up for Diablo 3 when I heard it announced (not to mention Force Unleashed too).. and now this! Arrrghh.. I have been waiting on this game for "Ages"... Dragon even.. hehe

Pavlos
07-18-2008, 05:57 PM
Source (http://dragonage.bioware.com/forums/)

In an interview of just under six and a half minutes, Project Director Dan Tudge answers a few general questions for BioWare's first Dragon Age podcast (http://bioware.vo.llnwd.net/o1/dragonage/audio/dragonage_01_e32008.mp3).

The interview covers subjects from what 'spiritual successor to Baldur's Gate' actually means (incidentally, most of the Dragon Age team worked on Baldur's Gate) to how the game's combat and gameplay mechanics will work.

Interviewer: ... what has taken this long?
Tudge: BioWare has always been known for its high quality standards. We have always taken the time that it needs to make sure that we exceed the fans' exepectations.

There's some interesting stuff in there and it's well worth the listen.

Serpentine Cougar
07-19-2008, 08:51 AM
It's nice to see not everyone's deserting the PC platform.

Pavlos
07-19-2008, 09:06 PM
Source (www.dragonage.com)

Gamespot (http://e3.gamespot.com/story.html?sid=6193813&pid=920668), IGN (http://uk.pc.ign.com/articles/890/890260p1.html), 1UP (http://www.1up.com/do/previewPage?cId=3168782), and GameSpy (http://uk.pc.gamespy.com/pc/dragon-age/890315p1.html) have all run articles on their impressions of BioWare's Dragon Age as of E3 2008 detailing information on combat to the game's dialogue system (more KotOR than Mass Effect, according to IGN).

The combat system looks like a close-up Baldur's Gate style of combat, as you can pause the game at any time, give orders, and then unpause the game and watch the action unfold. What's important is using tactics. In this case, a shield bash to stun an opponent and then toggling assault, which orders up four rapid sword strikes. Magic effects the environment, so the heroes rushed into a trap with the floor covered in grease and the enemy lit it with fire. The elf magic user used a blizzard spell to extinguish the blaze. It's important to use teamwork and coordinate attacks, so you'll use pause-and-play quite a bit, just like in Baldur's Gate.

Pavlos
08-16-2008, 09:48 AM
Source (http://dragonage.bioware.com/forums/viewtopic.html?topic=646078&forum=135)

BioWare have just confirmed the existence of a toolset for their latest fantasy RPG, Dragon Age. While the developers cannot confirm or deny every question fans have, Scott Meadows (senior programmer) is throwing us a few scraps over on the BioBoards (http://dragonage.bioware.com/forums/viewtopic.html?topic=646078&forum=135).

There are no wizards, in the vien [sic] of NWN style, at this point in time.

That is to not say we won't do any in the future.
And it doesn't mean that you have to set every little thing before you can test out the area either.

There is a silence from developers on the matter of area creation which is rather odd as I would have thought it to be a selling point, unless (of course) the areas are pre-rendered as in The Witcher by CD Projekt Red.

Arátoeldar
08-16-2008, 10:42 AM
There is a silence from developers on the matter of area creation which is rather odd as I would have thought it to be a selling point, unless (of course) the areas are pre-rendered as in The Witcher by CD Projekt Red.

I hope areas are not pre-rendered. That would severely cut down on any 3rd party content mods.

stoffe
08-16-2008, 10:57 AM
There are no wizards, in the vien [sic] of NWN style, at this point in time.

A fantasy game without wizards? Isn't that violating some natural law? :p

Arátoeldar
08-16-2008, 10:58 PM
A fantasy game without wizards? Isn't that violating some natural law? :p

I actually like that. It makes the game seem more Tolkienesque.

Pavlos
08-24-2008, 02:39 PM
Source (http://www.rpgcodex.net/phpBB/viewtopic.php?t=25946&postdays=0&postorder=asc&start=0)

Featuring the return of "Your Majesty" (a man who sounds increasingly like a children's television presenter who's just been told he's being made redundant), this new video (http://www.shacknews.com/onearticle.x/54356) of BioWare's latest fantasy RPG Dragon Age stands at around five minutes in length, showing off the game's dialogue for the first time. Spoiler warning.

http://i17.photobucket.com/albums/b73/Pavlos_1/DragonAgeplastic.jpg (http://www.shacknews.com/onearticle.x/54356)

The dialogue seems to have all the charm of Ayn Rand attempting to channel Christopher Marlowe after a late night at The Fox and Hound if you ask me. But it's BioWare and their cheese is normally good... even if it does smell a bit.

Pavlos
12-21-2008, 05:32 PM
Source (www.gamespot.com)

Gamespot has run an interview (http://uk.gamespot.com/pc/rpg/dragonage/news.html?sid=6202477&mode=previews) with Dan Tudge, the executive producer for BioWare's new fantasy RPG, Dragon Age. The article details the personalities, motives, and characters that lie behind the pixels we've seen thus far and, as such, may contain spoilers.

I won't ruin it by revealing all of the characters you can invite to join your party, but I will tell you that you'll have a great selection of them to choose from. Each one will have their own unique abilities, behaviors, and personal agendas, so it's completely up to you how you want to compose your party. You can pick them strategically, depending on the scenario you're preparing for, but sometimes it's just fun to mix characters just to see how they interact with each other.

Arátoeldar
12-23-2008, 11:56 AM
DT: Party interaction is one of the best parts of Dragon Age: Origins, much like it was in Baldur's Gate. The party approval system is something new we're introducing in Dragon Age: Origins, and it influences how your party members react to your decisions and behave towards you. Each character has their own personal motivations and moral code, so if you do things they don't like, they could leave your party, or even turn on you. On the other hand, if you gain favor with them, you could get special bonuses or certain other perks, which you'll discover.

:shades2::bored:tastic

Arátoeldar
02-04-2009, 04:50 PM
We wanted to give the community a heads-up on a recent decision to move the launch of Dragon Age: Origins for the PC to the last half of 2009. That’s a change from the previously announced date of March 2009.

Why is this happening? Both EA and BioWare are really excited about the potential of the game on both PC and consoles and we want to ensure we deliver a blockbuster, AAA BioWare-quality title - as the game is shaping up so well already. An incredible amount of time and effort has gone into Dragon Age: Origins and this extra time will ensure we deliver the quality kind of launch you have come to expect from our games.

At BioWare, our fans and community have always been top priority, so we wanted to you to hear this news from us first. Please discuss this topic here: Click Here (http://dragonage.bioware.com/forums/viewtopic.html?topic=666477&forum=135).

I have heard two rumors for the reason of the delay. The first being consolization of the game. Secondly that until 6 months ago the the game was being developed by inexperienced people.

{snip} * Edit: PCGamer has an interesting article about the game in its March 2009 edition

* as interesting as it is, this is copyrighted material ;)

jrrtoken
02-04-2009, 07:17 PM
I have heard two rumors for the reason of the delay. The first being consolization of the game. Secondly that until 6 months ago the the game was being developed by inexperienced people.Not too surprising. EA was the obvious pusher for this decision, though I wouldn't be surprised if EA's "magic" rubbed off on BioWare. PC exclusive or not, this game looked like a waste of my time in the first place.

Now, if you excuse me, BioWare, I'll be standing by Obsidian, waiting for Alpha Protocol and Aliens. :carms:

Jae Onasi
02-09-2009, 07:48 PM
Well, I hope it comes out in time for my birthday then. :D And yes, I'll be playing Alpha Protocol too. :)

Jeff
02-09-2009, 11:31 PM
Couple Dragon Age updates:

IGN Dragon Age Preview (http://pc.ign.com/articles/952/952738p1.html)

Gamespy Dragon Age Preview (http://pc.gamespy.com/pc/dragon-age/952324p1.html)

Arátoeldar
02-09-2009, 11:38 PM
I find it ironic as all hell for the delay. BioWare didn't do KotOR II or NwN II because they wanted to do their own IPs. The biggest reason for this was complete control over the IP. Yet John "I won't mess with Bioware" Riccitiello has stated the reason for the delay is simulation release of the PC & console versions of the game. Marketing in a pigs eye. :rolleyes:

http://www.shacknews.com/onearticle.x/57070

Jeff
02-21-2009, 10:49 AM
New trailer for Dragon Age: Link (http://ve3d.ign.com/articles/news/44924/Dragon-Age-Origins-Trailer)

Looks pretty sweet, too bad we still have a long wait for it. :/

Arátoeldar
02-27-2009, 03:04 PM
{snip} * Edit: PCGamer has an interesting article about the game in its March 2009 edition

* as interesting as it is, this is copyrighted material ;)

Online version of the PC Gamer article.

Dragon Age: Origins – hands-on (http://www.gamesradar.com/pc/dragon-age-origins/preview/dragon-age-origins-hands-on/a-20090224112936283064/g-2007021318127502086)

Pavlos
03-26-2009, 09:10 AM
Source (http://masseffect.bioware.com/forums/viewtopic.html?topic=672561&forum=104)

BioWare will feature prominently on Gametrailers TV next Friday with previews of both Dragon Age and Mass Effect 2 along with interviews with various members of BioWare staff.

Jeff
03-30-2009, 03:31 PM
An excellent preview (http://kotaku.com/5189916/dragon-age-origins--a-tragedy-in-the-making) has been posted at Kotaku giving their impressions from the Dragon Age demo shown at E3.

I am loving how much the game sounds like Baldur's Gate, but I hope the console version does not bring the PC version down. It's also too bad they have said "no multiplayer" which I wasn't aware of until now. At least they said they are using the extra time till the console version is released to improve the PC version.

jrrtoken
05-10-2009, 09:03 AM
http://www.youtube.com/watch?v=6SuJ5T9sfAA

:indif:

Lantzen
05-10-2009, 09:57 AM
I like it, and you clearly see that most of the things in there is from cutscenes so i don't understand all the whinne i have seen from multiple places that the game will just be about blood

And really, what do you expect from a trailer that is named "Violence" trailer? Not to be bloody?

Ctrl Alt Del
05-16-2009, 02:05 PM
The game seems to follow Bioware's new trend of adding spiced scenes as, apparently, the appex of the romantic subplot. Hrm, but the trailer features some exciting Dinasty Warriors-esque battles.

Rake
05-16-2009, 05:27 PM
I'm really looking forward to this game as I'm tired of going back to Oblivion or nwn2 in order to play a decent medieval/magic/dragon game. Hopefully dragon age delivers.

Char Ell
06-17-2009, 12:00 PM
BioWare have released the system requirements for PC version of Dragon Age: Origins. link (http://daforums.bioware.com/viewtopic.html?topic=682449&forum=135)
Windows XP Minimum Specifications
OS: Windows XP with SP3
CPU: Intel Core 2 (or equivalent) running at 1.4Ghz or greater
AMD X2 (or equivalent) running at 1.8Ghz or greater
RAM: 1GB or more
Video: ATI Radeon X850 128MB or greater
NVIDIA GeForce 6600 GT 128MB or greater
DVD ROM (Physical copy)
20 GB HD space

Windows Vista Minimum Specifications
OS: Windows Vista with SP1
CPU: Intel Core 2 (or equivalent) running at 1.6Ghz or greater
AMD X2 (or equivalent) running at 2.2GHZ or greater
RAM: 1.5 GB or more
Video: ATI Radeon X1550 256MB or greater
NVIDIA GeForce 7600 GT 256MB or greater
DVD ROM (Physical copy)
20 GB HD space

Recommended Specifications
CPU: Intel Core 2 Quad 2.4Ghz Processor or equivalent
RAM: 4 GB (Vista) or 2 GB (XP)
Video: ATI 3850 512 MB or greater
NVIDIA 8800GTS 512 MB or greater
DVD ROM (Physical copy)
20 GB HD space
Yep. Upgrading my PC is becoming a more pressing matter now that my CPU doesn't meet minimum specs for upcoming games.

Miltiades
06-17-2009, 12:43 PM
Quad Core is becoming the norm for recommended specifications. Damn, technology is again one step ahead of me. But it's certainly playable on my PC, question is: will I buy it? Hmm. If E3 told me one thing, it's that I'm not very enthusiastic about the game anymore.

Rake
06-17-2009, 02:51 PM
I'm really excited for this game, looks like my Cpu checks out but not sure about my video card.

Anyone know if a Nvidia 9300 GE integrated card passes the minimum or recommended?

Miltiades
07-24-2009, 06:34 PM
What you do with the sausage in the dark, is your own business. (http://www.youtube.com/watch?v=SF4JjIM84bc) A "leaked" video showing what's contained in the Dragon Age: Origins Ultimate Edition. Sausages, okay, but Marilyn Manson songs? This must be fake.

Sabretooth
07-25-2009, 01:58 PM
Cleared. :shades2:

Though I'm not particularly excited about the game, looks like your generic Western RPG to me. I'll look into it if it gets good reviews or something.

SpaceAlex
07-25-2009, 02:01 PM
What you do with the sausage in the dark, is your own business. (http://www.youtube.com/watch?v=SF4JjIM84bc) A "leaked" video showing what's contained in the Dragon Age: Origins Ultimate Edition. Sausages, okay, but Marilyn Manson songs? This must be fake.

Fake. They're making fun of this (http://www.youtube.com/watch?v=FMSS12iY1X0) video. Notice the night vision view at the end? :D

Tysyacha
07-25-2009, 04:39 PM
I'm going to give this game as a late birthday present to myself for the big 30! I'm even thinking of preordering it, which I hardly ever do with games. This looks absolutely PHENOMENAL, and I can't wait to give it a try.

(That's why I created a RP in the CEC based on Dragon Age and DDO!) :)

jrrtoken
07-25-2009, 06:08 PM
Odd; I am experiencing the most inexplicable feeling right now. I feel that... I'm totally uninterested in this game. Could it be the anthems of loud noise and Tolkein-esque art direction filling my mind every time I watch a trailer? Perhaps it is the gratuitous amounts of clunky virtual sex, or buckets of blood that go to and fro across the screen? Alas, I can take no solace from what lurks around me.

Revan 411
07-25-2009, 06:36 PM
I agree with PastramiX. I'm looking forward to Alpha Protocol more then Dragon Age. That being said, I'm still going to play Dragon Age when it comes out. Who knows, I might even like the actual game. But judging from the trailers, it looks nothing more then a fantasy game mixed with blood and sex. Doesn't seem to have a engaging plot. But, I'll judge that when the game comes out.

Sabretooth
07-25-2009, 11:59 PM
Odd; I am experiencing the most inexplicable feeling right now. I feel that... I'm totally uninterested in this game. Could it be the anthems of loud noise and Tolkein-esque art direction filling my mind every time I watch a trailer? Perhaps it is the gratuitous amounts of clunky virtual sex, or buckets of blood that go to and fro across the screen? Alas, I can take no solace from what lurks around me.

Somebody linked me to a great forum post somewhere about how fantasy isn't fantasy anymore. Fantasy is supposed to amaze you and hold you in wonderment, you don't have that anymore. You just have a disposable world with elves and knights and whatnot, the same stuff you've seen over and over. Ultimately it's extremely overused.

And that's Dragon Age's problem. We've already had Baldur's Gate, Fable, Neverwinter Nights, who knows what else. There's been way too much High Fantasy in RPGs. Dragon Age is uninspiring because you don't have a reason to be excited in it. It won't be doing anything new, it's an RPG, just like any other RPG, it's set in a world of dwarves and elves, like all other Fantasy games. And nobody's really impressed by the whole 'characters-affect-story' charade.

Alpha Protocol on the other hand, is innovative. You have a spy game, that is an RPG. It's something really new, maybe no 100% originality, but it's something different for sure, something you'd be excited for.

Only thing I have going for Dragon Age is the cover art, really cool stuff there. Beats Alpha Protocol's cover any day of the week.

DarthParametric
07-26-2009, 01:02 AM
There's been way too much High Fantasy in RPGs.DA is supposed to be low fantasy, or at least approaching it, according to Bioware. I think half the problem is the marketing BS put out by EA. Given that the game was in gestation long before Bioware was bought out, I'm hopeful EA's baleful influence won't extend too much to the game itself.

Jeff
07-26-2009, 03:45 AM
I love fantasy settings so I am not too burned out on them. And they have changed it up a bit by creating their own universe. I think it will be a great game, though I am with most of you in anticipating Alpha Protocol more. Also I am a huge Baldur's Gate guy so if this lives up to the title of spiritual successor then I will surely love it.

Also... you can "wind up face-to-face with a woman, a man, a transsexual, or an animal" according to the ESRB rating (http://www.esrb.org/ratings/synopsis.jsp?Certificate=27228). o_O

Sabretooth
07-26-2009, 09:11 AM
DA is supposed to be low fantasy, or at least approaching it, according to Bioware. I think half the problem is the marketing BS put out by EA. Given that the game was in gestation long before Bioware was bought out, I'm hopeful EA's baleful influence won't extend too much to the game itself.
Definitely ain't Low Fantasy (http://en.wikipedia.org/wiki/Low_Fantasy), and I've heard them say its Dark Fantasy, it pretty much looks that: lots of blood and sex.

Also... you can "wind up face-to-face with a woman, a man, a transsexual, or an animal" according to the ESRB rating (http://www.esrb.org/ratings/synopsis.jsp?Certificate=27228). o_O
Heh, wasn't totally surprised on that one, tbh. In Arcanum, you get to pick between four prostitutes who have different fetishes/temperaments, or Dolly the Sheep.

she was nice:¬:

DarthParametric
07-26-2009, 09:55 AM
If you can call the Witcher low fantasy then I see no reason why DA couldn't qualify. It has much the same bent from what I've seen of the background.

jrrtoken
07-26-2009, 11:27 AM
Somebody linked me to a great forum post somewhere about how fantasy isn't fantasy anymore. Fantasy is supposed to amaze you and hold you in wonderment, you don't have that anymore. You just have a disposable world with elves and knights and whatnot, the same stuff you've seen over and over. Ultimately it's extremely overused.

And that's Dragon Age's problem. We've already had Baldur's Gate, Fable, Neverwinter Nights, who knows what else. There's been way too much High Fantasy in RPGs. Dragon Age is uninspiring because you don't have a reason to be excited in it. It won't be doing anything new, it's an RPG, just like any other RPG, it's set in a world of dwarves and elves, like all other Fantasy games. And nobody's really impressed by the whole 'characters-affect-story' charade.My thoughts, exactly. I feel that there's an abundance of untapped settings that aren't Medievalist in nature, but would still conform to the term of high fantasy. As of now, a LotR-esque world is extremely redundant and entirely unoriginal. The best thing for developers to do would be to completely break away from the Medievalist stereotype of high fantasy, and go into unexplored territory, that would still be very fitting of the fantasy title.

The period of the classical Maya, for example, would perfectly fit an open-ended world, complete with mythology & magic, long-gone ruins of ancient civilizations, and independent and competing city-states. The result would be radically different in setting from what anyone once knew of fantasy in RPGs, yet it would fill in all of the preexisting pillars laid out from previous titles.

Sabretooth
07-26-2009, 12:47 PM
If you can call the Witcher low fantasy then I see no reason why DA couldn't qualify. It has much the same bent from what I've seen of the background.
Dunno about the Witcher, but here's why DA doesn't qualify the basics:
Low Fantasy is a sub-genre of Fantasy fiction in which the setting is the real world with the addition of fantastic elements.
Low Fantasy is all about Real World with some different things. Here BioWare has created their own world from scratch. Its dark fantasy.

The period of the classical Maya, for example, would perfectly fit an open-ended world, complete with mythology & magic, long-gone ruins of ancient civilizations, and independent and competing city-states. The result would be radically different in setting from what anyone once knew of fantasy in RPGs, yet it would fill in all of the preexisting pillars laid out from previous titles.
Agreed, there's also Chinese, Japanese, Native American and Indian mythologies to explore. And of course, Darathy's favourite Egyptian civilisation could lend itself well to role-playing.

DarthParametric
07-26-2009, 01:22 PM
I don't personally consider the Witcher low fantasy, however you cited that Wikipedia entry as your definition of low fantasy and that does specifically call it out as such. By those standards therefore you must also include DA.

As far as real world settings go, the overwhelming majority of Western fantasy RPG settings are based partially or wholly on medieval Europe with magic, monsters and non-human races thrown in.

Char Ell
07-26-2009, 01:37 PM
Also... you can "wind up face-to-face with a woman, a man, a transsexual, or an animal" according to the ESRB rating (http://www.esrb.org/ratings/synopsis.jsp?Certificate=27228). o_O :eyeraise: Definitely not picking the "Surprise Me" option.

Like others in this thread, I'm generally not into the D&D fantasy stuff anymore. I haven't played any of the Baldur's Gate, NWN, or Elder Scrolls games. The only one I've played is The Witcher and I think that was because there weren't any other new RPG's for PC when that game came out. I freely admit that I enjoyed playing The Witcher though it didn't revive my interest in the D&D style fantasy games as a whole.

But I decided to take the opportunity to go to San Diego yesterday and check out Dragon Age: Origins. I'd never been to any type of gamer event like this before so I wasn't sure what to expect. But the BioWare folks lived up to their reputation as being approachable and answered the questions that they could. I couldn't get an answer on the BioWare Edition of DA:O :D. I liked a lot of what I saw. It definitely seems to be the game where you need to control your entire party during combat instead of just controlling your main character, especially during boss battles. I do plan on getting this game though I too think I'll probably start with Alpha Protocol.

Sabretooth
07-26-2009, 01:50 PM
I don't personally consider the Witcher low fantasy, however you cited that Wikipedia entry as your definition of low fantasy and that does specifically call it out as such. By those standards therefore you must also include DA.
I really don't see how the Witcher is low fantasy, but I'll reserve my judgement as I haven't played it. If it does not involve the real world we live in, in even the most distant of ways, it cannot qualify for Low Fantasy.

Dragon Age as far as I know, it set in a world quite distinct from our own and is automatically booted out of the Low Fantasy camp and into High Fantasy. And as it has dark themes, it qualifies as Dark Fantasy.

DarthParametric
07-26-2009, 01:56 PM
Meh. The whole high/low thing is a complete crock anyway. As far as I'm concerned there's either fantasy or realism. Sticking an elf in either the middle of London or the middle of some imagined world makes no difference - it's fantasy whatever way you want to cut it.

Pavlos
07-29-2009, 09:55 AM
Both Kotaku (http://kotaku.com/5322780/dragon-age-origins-xbox-360-hands+on-have-you-considered-the-pc-version) and Gamespot (http://comic-con.gamespot.com/story/6213878/dragon-age-origins-updated-impressions-living-your-origin-story) have uploaded their impressions of the hands-on demonstration of BioWare's "dark fantasy" RPG, Dragon Age, at Comic-Con. While Kotaku's is a basic, and positive, overview of the 360 edition, the Gamespot article is a little more interesting, dealing with the "Origins" part of Dragon Age: Origins through a discussion of character creation and how it affects the progression of the plot. The information is made available in brief via a video interview with Lead Designer Mike Laidlaw.

Rake
09-04-2009, 01:03 PM
Some nice previews at gamebanshee:

Preview 1 (http://www.gamebanshee.com/previews/dragonageorigins3-1.php)

Interview 1 (http://www.gamebanshee.com/interviews/dragonageorigins2-1.php)

Interview 2 (http://www.gamebanshee.com/interviews/dragonageorigins3-1.php)

The more info that is released, the more psyched I am for this game. The combat and chracter creation/origins look great, looks like NWN-esque with all the hassles taken out of it. With probably around 70+ hours of gameplay + modules + DLC; this game could last awhile, hopefully the long gameplay is accompanied by an amazing story.

igyman
09-04-2009, 02:21 PM
As far as I know at least one party member is some sort of mage, so it's reasonable to assume that there will be a mage class available to the player as well.

Rake
09-04-2009, 02:35 PM
As far as I know at least one party member is some sort of mage, so it's reasonable to assume that there will be a mage class available to the player as well.

You can play as a mage, rogue, or warrior; and each one has 4 specialization classes that you can unlock through the story, or at a certain level gain "specialization," points that allow you to start up one of the special trees (i.e. blood mage, shapeshifter, templar, assassin, duelist, etc...).

Reading through the third interview makes my wallet cringe; lead dev said in about 2 years time they plan on having close to 100 packages available for DLC o_O, hoping 90/100 are free.

SpaceAlex
10-05-2009, 01:45 AM
Some new videos are available on Youtube in HD (courtesy of IGN), which show that origins truly affect the story (at least the beginning); so it's not just a marketing gimmick (Mass Effect comes to mind).

The videos show the beginning of the origin story (not the game), so if you feel that's too much of a spoiler, don't watch them.

Dwarf Noble (http://www.youtube.com/watch?v=99A4JZpKRJo&feature=channel)

Dalish Elf (http://www.youtube.com/watch?v=2JU3KiOB8g8&feature=channell) (spider "lovers" [I know this forum is just full of them :xp:] beware :dev7:)

Mage (http://www.youtube.com/watch?v=95EILudG0ZI&feature=channell)

Videos showing the other three origins will become available at a later date, I believe. In the meantime, you can watch a few short videos here (http://media.pc.ign.com/media/682/682217/vids_1.html).

DarthParametric
10-05-2009, 02:57 AM
Heh. I'm sure IGN really appreciate people posting their subscription-based videos for free on YouTube.

Nothing really new there in terms of content, as all the origins have already been detailed in the various previews going around. Interesting to see it in action though.

Rake
10-05-2009, 10:41 AM
They also have a few other, like voice talent and soundtrack. I heard the voice talent contained some major spoilers so I refrained from viewing that one, but the soundtrack one, I enjoyed; liked all the music they revealed.

They also have 2 character reveals that aren't that spoilery. One thing I hate, usually common to most of the videos, is the blood spatter on the characters' faces after a minor skirmish. They all look like psychotic beings straight out of FEAR.

SpaceAlex
10-05-2009, 11:06 AM
One thing I hate, usually common to most of the videos, is the blood spatter on the characters' faces after a minor skirmish. They all look like psychotic beings straight out of FEAR.

Yeah, I don't really like it that much either, but, luckily for us, you can turn this effect off (without needing to turn blood off altogether), as confirmed by a dev on BW forums. :)

DarthParametric
10-05-2009, 11:26 AM
Yeah the blood spatter thing is pretty retarded. Something pushed for by the marketing department no doubt to bring in the non-RPG console crowd, in the same vein as the "violence" trailer (the one with Marilyn Manson's dulcet tones).

By the way, the first official review came out recently in a Polish magazine. There's a thread (http://daforums.bioware.com/viewtopic.html?topic=695615&forum=135) over on the official site about it. Here's one summary of the article -

I've just finished reading the review. The overall rate is 8+/10.

Pros:
multi-threaded plot
climate
combat
great possibilities for development
length

Cons:
looks old school
some fights are difficult like hell even at lower difficulty levels

There are additional rates for:
- graphics: 7/10
- music: 9/10
- playability 9/10

Predictably, the fanboys are getting pissy over the score and the various points raised in the review.

SpaceAlex
10-05-2009, 11:40 AM
Well, some of the criticism from the "fanboys" is not unfounded (I too consider old school looks and high difficulty a plus), but it's true they're getting a little too worked up over a review for a game they haven't even played yet. :p

DarthParametric
10-05-2009, 12:42 PM
Well it was more that it was "only" given an 8. I can certainly see their point, when dross like Oblivion and Fallout 3 gets 9s and 10s. The manner of their outrage is just kind of humorous is all.

I'm all for an old school, hard-core RPG - that's exactly what I want. Assuming DA is actually in that vein, it's a given that it is going to get marked down by the mainstream media. Your average slob isn't interested in that sort of thing. They want shallow action games with whizz-bang graphics.

Pavlos
10-05-2009, 01:46 PM
Yes but given the samples of writing that we have seen, I don't think fans of old-school RPG fans are going to be overly pleased, either.

SpaceAlex
10-05-2009, 02:08 PM
Hey, I'll take anything these days (anything not made by Bethesda anyway :D). It's been a while since I played a fresh, old school RPG.

DarthParametric
10-05-2009, 02:49 PM
Yes but given the samples of writing that we have seen, I don't think fans of old-school RPG fans are going to be overly pleased, either.I'm not sure what games you've played but I don't recall any old school RPGs that were War and Peace-level narrative masterpieces.

Pavlos
10-05-2009, 04:04 PM
I didn't say I expected Lear out of it, but the dialogue displayed thus far is underwhelming to say the least.

"Gentlemen, surely, there's no need for trouble."
<Thugs disagree; fade to black>
"I tried to be merciful!"
<Fade back in; they're dead, everyone's covered in blood, no one seems to mind much>

It's not exactly Dickens, is it?

DarthParametric
10-05-2009, 04:28 PM
No, but is any RPG? Or any game period for that matter?

Pavlos
10-05-2009, 06:00 PM
No. That's not my point: what I have seen of Dragon Age leads me to expect the writing to be significantly worse than, say, Torment or Baldur's Gate II.

Det. Bart Lasiter
10-05-2009, 11:20 PM
i hope enemies explode in giant waves of blood and it absolutely decimates alpha protocol's sales to the point where obsidian's offices explode and shower the southwestern us with blood then bioware releases a special blood edition of dragon age that comes with a pint of o- blood with a small explosive inside of it with all the lettering on the box, in the manual, and in the game formed from human bones except all the i's are dotted with tits and the t's are crossed with legs clad in fishnet stockings and it comes with a dlc where you play as a highwayman who just rapes and pillages and can use blood magic powerups to rape and pillage faster

Jeff
10-05-2009, 11:33 PM
i hope enemies explode in giant waves of blood and it absolutely decimates alpha protocol's sales to the point where obsidian's offices explode and shower the southwestern us with blood then bioware releases a special blood edition of dragon age that comes with a pint of o- blood with a small explosive inside of it with all the lettering on the box, in the manual, and in the game formed from human bones except all the i's are dotted with tits and the t's are crossed with legs clad in fishnet stockings and it comes with a dlc where you play as a highwayman who just rapes and pillages and can use blood magic powerups to rape and pillage fasterI agree with this.

Also the best part of the game is the brothel where you can say surprise me and come face to face with a man, a woman, a transsexual, or an animal (I forget if this has been brought up in this thread but it's mature)

Det. Bart Lasiter
10-05-2009, 11:38 PM
that part is rated m for mega mature

Jeff
10-08-2009, 12:00 AM
Dragon Age: Origins Gets Day One DLC (http://kotaku.com/5376749/dragon-age-origins-gets-day-one-dlc)

qzdOL5p60kc

This is seriously one of the worst things to piss me off about a game. I'm not sure if EA came in and specified that they wanted DLC levels or if it was BioWare's idea or a combination of both, but day 1 DLC is just the most obvious way to try and get more money out of you. If it's available on day 1, it could and should have shipped with the game for free. I guarantee I won't be playing that first level. Sounds like as long as you buy the game new, you'll get the second one.

DarthParametric
10-08-2009, 01:00 AM
I'm not a big fan of the DLC concept. To me it just offers too much of an excuse to nickel and dime customers. Things like the infamous horse armour and EA charging people to unlock content already on the disc for example. I do get some of the justification from the dev's viewpoint though. It's a way to get a more consistent stream of new content to the endusers and at a lower price point, both of which in theory should be good things. It's the execution that has been questionable in the past.

As far as Dragon Age goes, one of the devs over on the official forums made a number of posts about the reasons behind having first day DLC. As you can imagine, plenty of people over there were asking questions as well.

The process of shipping a game is a gradual series of hardening and locking down. The world needs to be solidified so that the plot structure can be formed. The plot structure needs to be solid so that the plots can be written. The plots need to be written so that they can be scripted. The plots need to be scripted so that they can be tested. The plots need to be tested so that they can be voiced. The plots need to be voiced so that they can be staged and given cinematic polish. The cinematic polish needs to be finished so that it can be tested. Everything needs to be locked down so that performance testing and optimization and eventually disc layout and certification can be done.

Now, things don’t always work perfectly, and changes often have to be made to things which were assumed to be locked, which causes a ripple effect and lots of work for everyone. You need to stop changing things at some point so everything that depends on them can be done. DLC is a separate product, so it doesn’t have to be tested and verified as part of the final build, it doesn’t have to be accounted for in the disc layout, and it doesn’t have to be in the game when it goes through official certification. It has its own schedule and its own verification process. And let’s not forget its own budget, because ultimately games are a business and manpower is limited by money.

To make the console ports possible, the content of Dragon Age was locked down in the spring. It wasn’t possible to add new content past that point, and the VO lockdown was much earlier than that. The game was still tested and improved with bug fixes, stability and performance improvements etc, but adding whole new adventure like Wardens Keep? That would have pushed the release date back. The PC version had a very long time after content lockdown for testing and final polish, which could have been cut short to ship that version earlier, but it was decided to ship it simultaneously with the console versions for a variety of reasons. But that’s a separate issue.

Could we have taken people from the DLC team and put them on the console version to speed the porting process up? Not really. Porting content requires a lot of programmers and not very many designers. We had a surplus of writers, tech designers and cinematic designers and even artists, so we put them to use. If anything, DLC is taking away from potential future projects, not from Dragon Age: Origins.

First, it's decided that a game has to ship on a certain date. Unless you're going to delay the game, that can't change. You then start working back from there.

The manufacturer needs the final build and disc layout with enough time to print and ship the game, so you need to be completely done the game by that earlier date.

Now to ship a game, you need to go through publisher certification and if you’re on consoles you also need to go through the console manufacturer’s certification. These things take time, so that gives you an earlier deadline.

You have to prepare for that certification process, so you set a date where you can't make any changes except fixing things that would cause you to fail certification.

Before that there's a date when you can't fix any bugs except ones that have been approved by a triage group, so the game can be tested in a stable form and you don't introduce problems at the last minute.

Before that there's a date where you can't add anything new so you have enough to test and to fix bugs on what's there.

And it goes on, to earlier and earlier lockdown dates.

The process of shipping DLC is independent of all of this. DLC is much smaller than a game, and it's tested and certified independently and much more quickly, so it's not bound by the above dates. You can work on DLC right up to and past ship without effecting the release date.

If it's done, you could release the DLC for free, which would essentially make it a day 1 patch, but it absolutely could not be on the disk. That's pretty close to what we've done with Shale, as an incentive to get people to create an account and learn how to use the download service. To ship all DLC for free however ignores the fact that the DLC is made to be sold. The people working on it are paid by a budget that is only approved on the basis that there will be sales in return.

As for firing the designers and hiring more programmers, the workforce isn't that flexible. Finding good talent takes time, and firing skilled employees because they don’t have enough work in the short term is folly.

There are a few other posts about it as well, in this thread (http://daforums.bioware.com/viewdevposts.html?topic=696539&forum=135) and elsewhere in the forum, but what it boils down to from what I can see is that the console versions dictate what can be put on the disc to a large extent. And as the dev alluded to, things like workforce distribution and of course money play a part as well.

cire992
10-08-2009, 03:22 AM
^ The DLC is a rip-off, and that statement doesn't have me second guessing my instincts one bit. I don't care what the story is behind it, for the price of those dlc packs I could buy the Orange Box.

DarthParametric
10-08-2009, 04:01 AM
I'm sure you could buy a lot of old games for the same price as new DLC. That's really an irrelevant argument. The point is whether or not the concept of DLC in the first place is justifiable. I think most people would agree that additional content for a game after it launches is welcome. The question is whether or not it should be lumped together in one big expansion 12 months after launch or broken up into a series of DLC packages (although DLC isn't entirely mutually exclusive with expansion packs, at least in theory). The perceived worth versus the charged cost of an individual piece of content is another debate entirely.

Parmenides
10-08-2009, 11:06 AM
Weren't they doing something that would reward people who actually bought the game and discourage piracy?

DarthParametric
10-08-2009, 11:49 AM
Weren't they doing something that would reward people who actually bought the game and discourage piracy?I think they are giving away the extra party member Shale DLC for free when you sign up to the new community website they are making for the game. I don't think it was ever intended as an anti-piracy measure as such, more just a carrot to help build a community.

EDIT: Ah, here we go -

"Shale was believed to be a companion who was cut from the game. However, it has since been revealed that Shale will be available to all players who download "The Stone Prisoner", a piece of Downloadable Content. "The Stone Prisoner" will be free for all players who purchase the game new, otherwise it will cost US$15."

From what I can see, looks like you get a code in the box to unlock it. Apparently you also get for free in all new versions of the game a code to unlock the Blood Dragon armour in both DA and ME2. I guess you could think of it as a possible anti-piracy measure, but sounds to me more like an anti-used game measure. I recall EA was getting a bit hot under the collar about that last year.

I think the community incentive free download I referred to above is some sort of item - a bracelet or some such. Similar to one of the pre-order bonus items.

Jeff
10-08-2009, 02:23 PM
Yeah, it's also to discourage used game sales. I am fine with that one as I can't stand piracy but paid day 1 DLC is just a slap in the face. If they had waited a while after it had been released I'd be perfectly fine with it, a great example of DLC I can support is Fallout 3, their extra levels gave that game a ton more life.

Jae Onasi
10-08-2009, 04:36 PM
Yeah, it's also to discourage used game sales. I am fine with that one as I can't stand piracy but paid day 1 DLC is just a slap in the face.
Exactly. It reeks of "hey, we'll give you a half finished game for a full premium price, and then charge you an arm and a leg to finish it with DLC, cause that's the way EA works".

Thanks for selling out, Bioware.

Astor
10-08-2009, 04:50 PM
Thanks for selling out, Bioware.

I imagine it has more to do with EA strong-arming Bioware instead of them 'selling out'.

I don't like it either, but instead of getting worked up about it, i'll just vote with my wallet.

cire992
10-08-2009, 05:11 PM
^ That's the way to go, there's way too many gimmicks going on with Dragon Age, the bonus character, the dragon armor, the dlc. Someone on here mentioned earlier I think, but this stuff will all be packaged together in a GOTY edition for cheaper later on.

Det. Bart Lasiter
10-08-2009, 05:32 PM
I imagine it has more to do with EA strong-arming Bioware instead of them 'selling out'.

no astor, bioware is the ea

Jeff
10-08-2009, 06:04 PM
Exactly. It reeks of "hey, we'll give you a half finished game for a full premium price, and then charge you an arm and a leg to finish it with DLC, cause that's the way EA works".

Thanks for selling out, Bioware.I still believe the game will be finished as I am guessing these extra levels will be outside of the main story (I hope), but I still don't like it.

DarthParametric
10-08-2009, 07:53 PM
Lol. Nobody is forcing you to buy DLC so what does it matter? Especially given that there's nothing in any of the announced DLC that is critical content missing from the game. You could maybe argue something about Shale given that he's an extra party member, but that was cut content that wouldn't have been in the PC release if they had stuck to the original March-ish release date that they resurrected and are giving away free. The Dragon Armour is pretty useless, but again it's free so there's nothing to complain about. Speaking of the original release date, that's the thing you really have to remember. None of this stuff would have been "day 1 DLC" for the PC version if it had come out when originally intended. It would have been 6-8 months after release. The only reason it's coming out on day 1 now is that EA made them hold back the release. Does it suck that they held it up? Absolutely. It has no bearing on DLC though.

I'm pretty sure if Obsidian did exactly the same thing for AP you'd be lapping it up.

Jeff
10-08-2009, 08:19 PM
I'm pretty sure if Obsidian did exactly the same thing for AP you'd be lapping it up.I guarantee I'd be just as put off by it as I am now.

jrrtoken
10-08-2009, 08:56 PM
I'm pretty sure if Obsidian did exactly the same thing for AP you'd be lapping it up.Your above paragraph makes me wonder who is the real fanboy here, so, yeah. :rolleyes:

DarthParametric
10-08-2009, 09:08 PM
Hey I don't have any promotional crap in my avatar. Seems to me there's a heavy vibe of Obsidian can do no wrong and Bioware are hacks on this forum. I'm no fanboy of either company. Both have done stuff I like and both have dropped the ball on a number of things.

As I said, I'm no great fan of the DLC concept. I'd much prefer they spent their efforts on a full expansion or, better yet, a new game. I like my content in big meaty chunks, not bite-sized morsels. That being said, I don't see why people are getting overwrought with the DA DLC. Half of it is free and as for the rest, well don't like it, don't buy it - simple as that.

SpaceAlex
10-09-2009, 07:02 AM
Hey I don't have any promotional crap in my avatar.

Well, I'm personally just following the trend; I think it's fun. :xp:

Other than that, I agree with you.

DarthParametric
10-09-2009, 11:55 AM
Saw an interesting comment in an interview with Greg Zeschuk that he was giving about ME2 that pertains to the DLC debate:

[...] it is interesting dealing with Microsoft and DLC, because the DLC has to be self-contained. You can still do a story, like over three chapters or something, but you would need to build it in a way that you are able to play the second one independently and not have to purchase the first one

That's an interesting point, and potentially explains one reason why DLC is generally so lame. I would assume Sony has it own rules pertaining to DLC as well. Seeing as DLC has to be standardised across all platforms (lest one group complain they are missing out) and meet all platform restrictions, it's no wonder it is mostly throw-away filler.

Parmenides
10-09-2009, 01:14 PM
Sometimes I wonder, how much Microsoft and it's 360 rules and regulations and proposals, is the monster behind the DLC's. I imagine they get a cut for 360 DLC sales?

In the end, it seems to always come back to Microsoft. Man, sometimes I wonder how much better games would be if they weren't also on the 360. But money talks, so it is only wishful thinking.

Astor
10-09-2009, 01:28 PM
Sometimes I wonder, how much Microsoft and it's 360 rules and regulations and proposals, is the monster behind the DLC's. I imagine they get a cut for 360 DLC sales?

Of course they do, seeing as you need to purchase Microsoft Points to pay for any content bought from the Xbox Marketplace.

In the end, it seems to always come back to Microsoft. Man, sometimes I wonder how much better games would be if they weren't also on the 360. But money talks, so it is only wishful thinking.

Not being on the 360 doesn't automatically guarantee a better quality game.

Parmenides
10-09-2009, 04:15 PM
Not being on the 360 doesn't automatically
guarantee a better quality game.

Well, in a sense, the 360 helps with game quality because extra guaranteed revenue for those who invested money in a game means they can invest more money into development. Promise of more money out, means more money can be put into it. So, in that sense, yes 360 can be a blessing.

But at the same time, a lot of good things that would be done for PC games are taken out because the game has to fit into the 360. When it goes to the 360, M$ spreads their taint. The game becomes more of a money making scheme than it was before. PC games become consolized. Depth can be covered by glitter. Etc...

I know I'm talking in generalities and I'm not a M$ hater. (I chose their stuff, asp.net over php, even though asp.net is just part of their scheme to use their operating system). But still, they are sinister.

cire992
10-11-2009, 08:10 PM
Ohhh, this thread is driving towards a baaad neighborhood.

Parmenides
10-12-2009, 03:43 PM
Though, undeniably, Microsoft is always a schemer, that was a little too far carried away. Yes, I still buy Microsoft stuff. Enough of that...

so.... I saw a video of actual gameplay (http://www.giantbomb.com/quick-look-dragon-age-origins/17-1477/). Definitely looks like a typical Bioware game. Unless this game is super buggy, I can't see how this game would lose. I'm sure we'll be seeing some game of the year awards.

Sabretooth
10-12-2009, 10:38 PM
I'm sure we'll be seeing some game of the year awards.

It's definitely my choice for the Best Violence Marketing award.

SpaceAlex
10-12-2009, 11:03 PM
I'm not so sure; I don't really like this "NEW ****!" :xp:

Jeff
10-13-2009, 01:22 AM
Yeah the marketing campaign for this game is downright awful. I think it just comes down to EA doesn't know how to market for an old school RPG like this as there haven't been very many like it at all released in recent years.

Sabretooth
10-13-2009, 02:02 AM
I think it just comes down to EA doesn't know how to market for an old school RPG like this as there haven't been very many like it at all released in recent years.

Which is probably why they are marketing it in a different way, to show people that this isn't yet another boring DnD geekfest, but a bloody, mature game for bloody, mature adults.

Besides, some marketing = good marketing. Sega on the other hand... >.>

DarthParametric
10-13-2009, 05:01 AM
Fortunately though the devs have said none of the Marilyn Manson et al music used in the PR campaign actually appears in the game.

Rake
10-13-2009, 11:07 AM
The marketing may seem bad to us, but it may be pretty smart from their standpoint. Anyone that is an old school rpg fan is probably going to end up purchasing DA:O, so why market towards that crowd when you can give a false image of the game to a different crowd of gamers, and hope to catch their attention.

Astor
10-13-2009, 03:40 PM
The Dragon Age Character Creator is now available from BioWare's Dragon Age website (http://www.dragonage.com).

The Dragon Age: Origins Character Creator allows players to create and customize a player character on the PC which they can save and use when the PC game launches November 3rd.

The Character Creator will allow you to:

- Create your Dragon Age: Origins Character before the game comes out

- The Dragon Age: Origins Character Creator provides the tools to create a character with a nearly endless amount of options.

- The Character you create can then be used as your avatar in the BioWare Community Forums

Thanks to leXX for pointing it out!

DarthParametric
10-13-2009, 04:26 PM
Was just playing with it. Seems to be an extension of the FaceGen system used in ME. Looks like they've improved some of the options, hair especially, but it's still a bit lacking to my mind. Of course it's a vast improvement from the preset character choices of yore. And with the toolset I'm sure we'll eventually see some community additions. As with ME though, they put the character in the freaking dark. I don't need "atmosphere" in the character creation process - I need to see wtf my character looks like.

Doesn't look like you can select skills, which seems a bit odd given that it was supposed to let you have a bunch of premade characters ready for importing when you get the game.

It also looks like their entire IT department is incompetent. Not only are all the Bioware sites overloaded with god-awful Flash, they obviously didn't learn anything from the TOR beta signup disaster the other week. Seems their authentication server has melted under the strain.

Astor
10-14-2009, 05:58 AM
Looks like they've improved some of the options, hair especially, but it's still a bit lacking to my mind. Of course it's a vast improvement from the preset character choices of yore.

Agreed - it's definitely a good tool, but it doesn't have as much functionality as I would have hoped for - there's some good options, but not enough.

I don't need "atmosphere" in the character creation process - I need to see wtf my character looks like.

I'm with you on that - you can still see the face, but a bit more lighting would have been appreciated.

Doesn't look like you can select skills, which seems a bit odd given that it was supposed to let you have a bunch of premade characters ready for importing when you get the game.

That doesn't bother me too much - the characters are starting level 1, after all, but I can see why others would want to tailor their character to better suit their choices.

It also looks like their entire IT department is incompetent. Not only are all the Bioware sites overloaded with god-awful Flash, they obviously didn't learn anything from the TOR beta signup disaster the other week. Seems their authentication server has melted under the strain.

I must have been lucky then - I haven't had any problems with uploading characters - and it only seems to take around twenty minutes before they've been uploaded.

DarthParametric
10-14-2009, 06:39 AM
That doesn't bother me too much - the characters are starting level 1, after all, but I can see why others would want to tailor their character to better suit their choices.I was under the impression that you were able to select skills at character creation (the same as starting feats in D&D). I'm not 100% sure if the new DA system actually lets you do that, but assuming it does then the character creator is broken. Assuming you can edit imported characters in the main game that won't be a huge drama I guess. I was just thinking it would be a pain to have to remake a character from scratch in the main game that you'd already made before in the character creator, rather than just importing and playing.

On an unrelated, but still DA-themed, note, this gave me a laugh - http://www.cad-comic.com/comics/20091012.jpg

leXX
10-15-2009, 06:13 AM
Here are the details of the Dragon Age Digital Deluxe Edition on Steam. I don't even think it's been announced yet, and I don't know a price. I got this link from a Facebook post.

http://store.steampowered.com/app/901037/

Also, if anyone wants to add me to the new BSN, I'm Isania Tirend (http://social.bioware.com/profile/4661).

Astor
10-15-2009, 08:17 AM
Here are the details of the Dragon Age Digital Deluxe Edition on Steam. I don't even think it's been announced yet, and I don't know a price. I got this link from a Facebook post.

http://store.steampowered.com/app/901037/

Also, if anyone wants to add me to the new BSN, I'm Isania Tirend (http://social.bioware.com/profile/4661).

Originally, I was a little annoyed that the Steam version gets more goodies than the other versions - but now i'm not too bothered - after all, games usually cost more on Steam than they do if purchased from from a shop, so having a little more incentive to buy it makes sense.

However, it does annoy me that Warden's Keep will come with the Steam version, while everyone who didn't buy the Steam version will have to pay extra for it.

leXX
10-15-2009, 08:34 AM
I think anyone who has listened to LucasCast will already know my views on DLC, and especially making DLC free to some and not to others, however I feel we will already be paying extra for Warden's Keep as it is the 'Deluxe Version'.

All this DLC crap is a growing trend amongst the industry that I find annoying to say the least. Developers even have the bare faced cheek to announce DLC before the game is even out. Money grabbing bastards.

jrrtoken
10-15-2009, 10:31 AM
I can only harken back to the days of expansion packs, where the money invested was usually guaranteed a high-quality supplement to the original game. Simple things such as additional armor or one extra map didn't qualify as worthy enough per the price, and therefore, even entire campaigns were included. Unfortunately, the attitude has shifted into a mass cash-harvest, where content can be developed and shipped in an instant, usually with little budget or manpower endowed to the developers, thus eschewing quality over pure physicality. Ergo, it sucks.

Parmenides
10-15-2009, 11:12 AM
Wow, marketing to the 10 year olds. "Buy here and you get this special exclusive ring!" Everything is way to gimicky. It's like the freak show at a circus. "Jump through the hoops X, Y, and Z in the character creator, and you can have your own +1 to stats ring." Wow, well, EA did admit to spending 80% of money on marketing.

Oh well, I'm still excited about the game... though none of EA's marketing has done anything to get me excited.

The DLC model is another aspect of the circus. I remember when Oblivion thought the DLC model was a great idea. Lot of people complained there too. Bethsoft seemed to give up on that idea after a while. Maybe sales weren't so hot. Who knows. I'd be interested in a nice long quest DLC, but none of this "new armor" or "new monster companion" garbage.

Samuel Dravis
10-16-2009, 05:14 AM
Just an FYI, but if you don't want to be gouged for getting the extra DLC with the special edition you can go to Impulsedriven.com and use the coupon "SURVEY-2009" to bring the price down 20% -- which pushes it to $52, only $2 more than the normal version, and $3 cheaper than from Steam. Of course, that's only if you want the download version...

leXX
10-16-2009, 05:19 AM
It's official on Steam now, the Standard Edition (http://store.steampowered.com/app/17450) is £29.99 and the Digital Deluxe Version (http://store.steampowered.com/app/901081/) is £39.99.

An extra £10 for Warden's Keep, Digital Soundtrack and Wallpapers. I DON'T THINK SO!

I'm actually boycotting all DLC and Special Editions etc from now on. I'll be buying the standard version of everything. Sick and tired of all this crap.

Jeff
10-16-2009, 09:17 AM
Originally, I was a little annoyed that the Steam version gets more goodies than the other versions - but now i'm not too bothered - after all, games usually cost more on Steam than they do if purchased from from a shop, so having a little more incentive to buy it makes sense.

However, it does annoy me that Warden's Keep will come with the Steam version, while everyone who didn't buy the Steam version will have to pay extra for it.Are Steam games really more expensive in Europe? New games are priced the same as retail games in the US and with all the sales Steam has it is definitely cheaper overall here. I hate myself for considering it, but the special edition is only $5 more on Steam...

Rake
10-16-2009, 11:10 AM
I'm still debating between Steam and impulse, but I'm leaning to impulse just because I've had bad experiences with steam in the past. Also, sometimes the steam patches come out late, and I'm worried that some user created mods or some such won't work with the steam version.

Anyone know if impulse works similar to a disc copy, download it and your done? Or do you have to sign in like steam, and it installs the game under an impulse folder?

Quanon
10-16-2009, 11:11 AM
IIRC, Steam just keeps the number as price for Dollar and Euro, so 5$ = 5€.
Though thats of course not how it should work, as the euro is more worth at the moment...
Of course its been a long time since I did business with steam... and I might be very wrong.

I'm rather sure I am o_Q

Samuel Dravis
10-16-2009, 12:18 PM
I'm still debating between Steam and impulse, but I'm leaning to impulse just because I've had bad experiences with steam in the past. Also, sometimes the steam patches come out late, and I'm worried that some user created mods or some such won't work with the steam version.

Anyone know if impulse works similar to a disc copy, download it and your done? Or do you have to sign in like steam, and it installs the game under an impulse folder?A benefit to Impulse is that it doesn't require an internet connection to run, and doesn't use a Impulse-DRM additional to whatever DRM may be added by the publisher. I am extremely happy with my purchase of Sins of a Solar Empire -- No logging in, no cd-in-the-drive nonsense. The only time I actually need to start Impulse is to download game patches. Recently I got the preorder from Machinarium on Impulse rather than Steam precisely because of this.

DarthParametric
10-16-2009, 01:34 PM
Speaking of Steam, and thereby Valve, one thing I find funny with this whole release day DLC business is people have spent the last few months bitching and whining about Left 4 Dead 1 not getting what essentially amounts to DLC (probably most of what they wanted they expected to be free, but half the launch DA DLC is free anyway so it's a reasonable comparison) and the too soon release of L4D2 (which probably equates more to an expansion pack rather than a full new game). It does seem that devs can't win whatever decision they make.

Rake
10-16-2009, 08:22 PM
A benefit to Impulse is that it doesn't require an internet connection to run, and doesn't use a Impulse-DRM additional to whatever DRM may be added by the publisher. I am extremely happy with my purchase of Sins of a Solar Empire -- No logging in, no cd-in-the-drive nonsense. The only time I actually need to start Impulse is to download game patches. Recently I got the preorder from Machinarium on Impulse rather than Steam precisely because of this.

Must you download patches from impulse or can you say, go to filefront or the publisher's site to download a patch?

DarthParametric
10-17-2009, 02:00 AM
Digital versions usually require different patches from disc-based versions.

Samuel Dravis
10-17-2009, 02:16 AM
Must you download patches from impulse or can you say, go to filefront or the publisher's site to download a patch?The only game I have from Impulse that has needed a patch (Sins of a Solar Empire) required Impulse to download it.

I'm unsure about third-party programs, however; the other game I have from Impulse, Machinarium, seems to have an independent install (i.e. it looks like a non-Impulse patch would work on it, but that's just my opinion).

DarthParametric
10-17-2009, 04:08 AM
Digital versions require different copy protection (due to the lack of physical media), so as I said above, disc-based patches are not going to be compatible (unless they are copy protection free - a rare occasion in this day and age).

SirBoomstick91
11-03-2009, 12:27 PM
Well... "Origins" comes out today. I preordered it not because I'm a big fan of the series, but simply because it's Bioware. And Bioware's the only vg company that hasn't pissed me off royal. Anyone else picking it up today?

Sabretooth
11-03-2009, 12:40 PM
Anyone else picking it up today?

I am in the process of picking it up. >_>

Reviews for the game appear to be astoundingly good (http://www.metacritic.com/games/platforms/pc/dragonageorigins?q=dragon%20age), with the fairly reputable PC Gamer UK going on to declare the game "RPG of the decade". Overstatement? I'd like to imagine that. Still, we'd best keep our opinions reserved till after we've finished the game.

I did a quick lookover once again, and from what I see, it looks like an alright game right now, albeit I'm very impressed by the voice acting, it feels natural.

Astor
11-03-2009, 12:53 PM
Reviews for the game appear to be astoundingly good (http://www.metacritic.com/games/platforms/pc/dragonageorigins?q=dragon%20age), with the fairly reputable PC Gamer UK going on to declare the game "RPG of the decade".

That'll be the same PC Gamer that declared Empire: Total War to be completely without fault, too. :p

I did a quick lookover once again, and from what I see, it looks like an alright game right now, albeit I'm very impressed by the voice acting, it feels natural.

The voice acting, and the talent behind it seems to be impressive - i'm hoping the dialogue itself will live up to that as well.

mur'phon
11-03-2009, 03:03 PM
To sumarise a norwegian review:
cliche story, orgins afect little after completing them, nice steep dificulty curve, "lifelilke" companions who seem quite adept at ignoring you and chat with each other, good voice acting (especially from whoever voiced leliana).
Given the diference betwen the game and the marketing campaign, this game is meant for teenagers from 1999 who somehow found their way to our time without aging.

Edit: also this (http://worthplaying.com/article/2009/11/3/reviews/69907/) is a rather nice review as it seems less star-struck than others I have seen, it does however contain a somewhat major spoiler (though it's similar to how NWN2 spoiler: mentioning that Bishop will turn on you is one, it's not as if you didn't see it comming).

DarthParametric
11-04-2009, 01:33 AM
So it seems that Bioware is being consistent in that their website/forum for DA is in total meltdown. They should have just bought a vBulletin or IPB script rather than use that god awful monstrosity they've created. Even the old forums, as gimped as they were, were better.

swphreak
11-05-2009, 12:50 AM
After watching some more videos and reviews, I think I might pick this up for the PC. At the moment, I'm put off by the reports of glitches/bugs. I'll probably wait awhile til they get their stuff together and release some patches.

Det. Bart Lasiter
11-05-2009, 01:13 AM
After watching some more videos and reviews, I think I might pick this up for the PC. At the moment, I'm put off by the reports of glitches/bugs. I'll probably wait awhile til they get their stuff together and release some patches.

The "social" site is buggier than the game.

also i am damn good :cool:

http://social.bioware.com/playerprofile.php?game=dragonage1_pc&nid=2300452420

Spadille
11-05-2009, 10:04 AM
*clicks purchase on Steam*

Jeff
11-05-2009, 10:07 AM
The game randomly crashed once for me early, but since then it's been smooth sailing. The game really is awesome, I have put in over 20 hours already since it came out. Haven't played a game that much in a long time. It's so much like Baldur's Gate, I love it.

also jmac is a cheater

Sabretooth
11-05-2009, 11:19 AM
What's everyone playing as? I took Dwarf Rogue, Commoner background. The origin story was quite good and now I'm being taken into the ranks of the Jedi Order Grey Wardens and am now out to do some preparations for my Three Trials Joining Ritual. Wonder how that will go.

mimartin
11-05-2009, 11:52 AM
I’m 13 hours in on the Xbox version of the game (blasphemy I know). Had a couple minor glitches, one where the wrong cut scene popped up (however the correct one soon followed) and a few times where the NPC seem to be saying something, but there is no voice. Other than that it has been smooth sailing. Game seems very enjoyable and entertaining enough to keep my interest. I’ve really enjoyed some of the resolutions to quest not being cut and dry. In one case my decision would most likely be considered evil, but it seemed like the most honorable solution.

My only real annoyance at the game is Bioware’s lack of real imagination. Often the quests remind me of Jade Empire, KOTOR or Mass Effect, not entirely a bad thing, but an annoyance. At one point I started looking for Geth while exploring a ruin that looked suspiciously like a Prothean ruin. Then there is the dream plane of existence, Jade Empire anyone?

Minor annoyances aside, the Dragon Age, so far, is a very enjoyable game. The opening sequence, at least for a female, warrior, city elf, was the best I’ve seen in a video game.

also jmac is a cheater
How dare you sully the name of such an illustrious member with your entirely false accusations! I shall report this abuse of power to the highest authority. :xp:

Det. Bart Lasiter
11-05-2009, 03:52 PM
The game randomly crashed once for me early, but since then it's been smooth sailing. The game really is awesome, I have put in over 20 hours already since it came out. Haven't played a game that much in a long time. It's so much like Baldur's Gate, I love it.

also jmac is a cheater

heh my mage can wear heavier armor than your warrior and knows every normal spell + shapeshifting and blood magic i think it's pretty fair to say this accusation was made out of jealousy

SpaceAlex
11-05-2009, 08:40 PM
Meh, I was testing some cheats, and they screwed up my achievements. I have more than I should. :D

Laar_Dha
11-06-2009, 01:36 AM
I'm only a few hours into the game, but so far, I'm really enjoying it. I like the atmosphere of the game, although the blood may be a bit over the top at times. I'm playing as a female city elf warrior. The origins story is pretty good if a bit grim. Later on, I'm getting kind of a kick out of some of the npc's reactions to my character. So far not a single glitch during game play.

Astor
11-06-2009, 05:35 AM
Meh, I was testing some cheats, and they screwed up my achievements. I have more than I should. :D

I'm surprised that the cheats are already known - not that i'll be using them for a long time. :¬:

So far everything i've seen in the way of player impressions here and elsewhere seems to be mostly positive, although there has been mention of a few bugs. Hopefully my pre-order will arrive this morning (I won't be happy if it doesn't - after all, what's the point of a pre-order if you don't get on release day?), and then I can see for myself. :)

EDIT: Nope, no Dragon Age for me today. :(

igyman
11-06-2009, 06:24 AM
So far Dragon Age hasn't disappointed me. No bugs, no crashes, everything works perfectly. The story seems interesting and, as Jeff, I've already wasted invested at least 20 hours into it. As with most RPGs, on my first playthrough I've gone with the warrior class - Dalish Elf Warrior specifically - 'cause as much as mages can be interesting, nothing works like blunt force. :D

SpaceAlex
11-06-2009, 06:33 AM
I'm surprised that the cheats are already known - not that i'll be using them for a long time. :¬:

Oh, I'm not using them either. I was just experimenting. Hey, they may come in handy later... :D

Ztalker
11-06-2009, 09:10 AM
Installing Dragon Age as we speak...good friend at the games store gave me some advice...and used a nice little pass to cheapen up the game :D

Here I come, my Human noble warrior!

PS: He told me the game was b*tch ass difficult. Even at normal for him. And he's a Baldur's Gate veteran. *gulp*

Sabretooth
11-06-2009, 10:25 AM
PS: He told me the game was b*tch ass difficult. Even at normal for him. And he's a Baldur's Gate veteran. *gulp*

I can attest to this, the game is difficult and most reviewers acknowledge it. It requires a lot of pausing and strategy-making. I think the difficulty could use some tweaking because the Easy mode feels too easy, and the Normal mode feels a little too tough. It's been addressed in the latest patch, though.

Ultimately, I don't think the difficulty is too much of a hindrance because if you see a fight you just can't get through, you only need to switch to Easy difficulty, get through and move to Normal. Most of the grunt fights are manageable, it's only in some of the boss fights that things get too tough.

mur'phon
11-06-2009, 01:29 PM
So, are we talking "hearth of fury" dificult, or just dificult compared to most RPG's theese days?

Det. Bart Lasiter
11-06-2009, 03:03 PM
So, are we talking "hearth of fury" dificult, or just dificult compared to most RPG's theese days?If you play as a mage grab Glyph of Repulsion as soon as possible (or get massacred by melee fighters as soon as you cast an offensive spell) and be prepared to spam Cone of Cold (unless your party members are in the way, since they can get frozen and shattered as well!) since even with my mega elite stats it takes a few shots for me to kill even darkspawn grunts with moderately high level spells unless i freeze/petrify then shatter, which doesn't always work. This might have something to do with your staff being tied to your spellpower (I think), but i haven't seen any staves better than mine yet (which is rather bleh), so that's a rather moot point.

To be honest, it probably would have balanced the game more if they kept the difficulty levels the same but gave the option of turning off friendly fire, since a lot of the spells are AOE. In fact, there are only 3 spells in the Primal school (almost all of the direct damage-dealing spells are Primal) that you can use if you don't want to kill the people making sure you aren't chopped to pieces or send them flying.

Also I'm sick of getting into conversations after fights with blood magi where I save everyone with blood magic that are essentially "Yeah lynch all the blood mages!" then only having "Yeah **** blood magi, feed them to the darkspawn, they're evil!" responses available to use.

Star Admiral
11-06-2009, 03:47 PM
Playing as a mage is difficult in this game, or maybe because I insist on playing on Hard. I really miss the Stoneskin/Premonition powers that I spammed while playing NWN2, as there are no spells that let you resist damage dealt in Dragon Age. Come think of it, there are only like two spells that directly boost defense, so managing your mage character carefully is key to success. Far from impossible though.

On the plus side, it seems that they have finally gotten around to making it worthwhile to play as an archer. Really tired of playing as a melee character in both KOTOR and NWN2. I currently play as a rogue archer after giving up on my mage, and I'm having no difficulty in using a bow, even in melee combat.

Lastly, I agree with the reviews. Definitely a game worth playing. Haven't gotten sucked into an RPG story as quickly. Bug-free and lag-free on my machine.

- Star Admiral

swphreak
11-07-2009, 08:49 PM
Wow, I installed it earlier today and the sun went down before I realized it. I'm playing a warrior human. I haven't encountered any bugs yet. Maybe those are just on the console versions?

I can't wait to replay the game as an elf, dwarf, mage, and rogue. It'll be interesting to see how different the game is for each.

Sabretooth
11-08-2009, 12:33 AM
I can't wait to replay the game as an elf, dwarf, mage, and rogue. It'll be interesting to see how different the game is for each.

Playing as Dwarven Rogue. Warriors and Rogues share the same origin story, unlike mages. On the other hand, if you're Elf of Dwarf, you get a choice between two origin stories. I liked the origin story because it was tight storytelling and a great way to kick off the RPG. After getting inducted into the Grey Wardens, however, I think the origin story has gone down and general RPG-ness has set in.

I guess the origin story itself will continue when I return to Orzammar, but that's going to be quite a while.

swphreak
11-08-2009, 01:15 AM
I'd have kept playing if I didn't need to sleep. :x

I'm playing the game on easy though. I'm not big into the D&D hardcore RPG gameplay to be pausing during combat and being all tactical and stuff. I just wanna hack and slash and enjoy a good story.

Drunkside
11-08-2009, 11:58 AM
Hmm i wasnt very enthusiatsic about this particular game (Im more into drooling over mass effect 2. Not literally though) when it was in the making, and didnt make a huge fuss of it when it was released a few days ago, but now two things have changed my mind: Ive read a few reviews on it, and they are good, also did read a few user reviews that had rated it 2,5/10 and such but there wasnt any real point in those, they were about the person writing the review being disappointed that it wasnt like oblivion and wow (wtf?). The second reason is, that its ridiculously cheap for such a brand new game, its 49 euros on pc at my local supermarket.

Laar_Dha
11-08-2009, 01:46 PM
I'd have kept playing if I didn't need to sleep. :x

Ditto. :D
This may be the most engrossing game I've ever played and I've been playing them since before they had any graphics. (Yeah, I'm really that old. :lol:) They have done a remarkable job with this one. The characters are well developed and beautifully voiced, the quests are interesting, and I'm not irritated by the combat system. In fact, I'm getting the hang of the tactics system and like the way it works. I'm really wishing for nasty weather, can I can stay inside and play.

Mav
11-08-2009, 03:24 PM
In fact, I'm getting the hang of the tactics system and like the way it works.Has anybody played Final Fantasy XII? The Tactics system in DA feels exactly the same as the one in FFXII, I'm sure other games before used similar systems, can't say I've played those though.

Jeff
11-08-2009, 04:31 PM
I have not, but I have heard that comparison made elsewhere. The game is very old school which I love. I have been playing on normal but some fights are so tempting to drop down to easy for, even though they made both normal and easy easier.

swphreak
11-08-2009, 04:36 PM
I hate the tactics system. No matter what I pick, it sucks.

Jeff
11-08-2009, 09:19 PM
I hate the tactics system. No matter what I pick, it sucks.Yeah I just leave the tactics system at the default unless someone is doing something I don't want and I just micro-manage pretty much every significant battle, pausing the game ever 2 seconds to cast a new spell or use a different ability. Tactics I would recommend implementing are having your character automatically use a potion (or whatever they are called in this game) when their health gets below 25%.

Sabretooth
11-08-2009, 09:39 PM
I pick the presets in Tactics and make some mild changes when needed. I like it so far, but it takes a while getting used to. That they included it is a nice thing in itself, though. Not many developers would try to make a game more complex than it already is.

Det. Bart Lasiter
11-08-2009, 11:12 PM
Yeah but the default setting should be to not suck.

Bob Lion54
11-09-2009, 05:05 AM
I'm enjoying the game a lot. The story has me hooked. I tried a few different Origins and seemed to have settled on an Elven Rogue/Ranger going with duel weapons...

I love the fact that Female PCs are actually good looking! After Oblivion, NWN2, Mass Effect... well, having an attractive character is nice. Kudos to BioWare's artists.

I like the combat for the most part, but I think it could be better. The cooldowns on most skills are too long, in my opinion and the fatigue system seems to leave me on auto attack in most fights... not that I have skills ready yet anyway...

Other than that, it's still fun and I find myself not wanting to go to bed when I should.

Ztalker
11-09-2009, 10:31 AM
I pick the presets in Tactics and make some mild changes when needed. I like it so far, but it takes a while getting used to. That they included it is a nice thing in itself, though. Not many developers would try to make a game more complex than it already is.

I do the same...

Fully enjoying the game!
Although I made some mistakes leveling up....blame the D&D n00b...just got my main character (duel wielding DPS monster) herbalism tier 2...while my 'healer' party member already has tier 3.
And afterwards realising I have no clue where to get herbalism recipes or special class training...sort of lost :xp:

DarthParametric
11-09-2009, 11:55 AM
I hate the tactics system. No matter what I pick, it sucks.Indeed. It really needs a few options like "don't nuke entire party to death", "don't run into the middle of a grease fire", "don't run past a bunch of enemies to get to other enemies further away, thus aggro-ing half the map at once" etc. A more varied list of default setups would be nice as well. I'm hoping we'll see a mod that address some of the system's failings in the future, along the lines of AI script mods that have been made for previous Bioware games. As it stands, you really have to micromanage everything for every party member, which gets pretty tedious with no queue to stack orders.

After getting inducted into the Grey Wardens, however, I think the origin story has gone down and general RPG-ness has set in.

I guess the origin story itself will continue when I return to Orzammar, but that's going to be quite a while.My first playthrough was as a dwarf noble warrior. Just started a second playthrough as a mage. I have to say I found the mage origin to be fairly lacklustre. I did spot an NPC that you run into in a later quest though, so that will be interesting to see how it plays out this time around.

As far as integration of the origins into the main plot, don't expect too much. You get a couple of nods here and there with a custom line or two of dialogue, but nothing extensive.

I've been playing them since before they had any graphics. (Yeah, I'm really that old. :lol:)I remember playing The Hobbit text-based game at the local library on (I think) an Apple IIe more than 20 years ago. I killed Thorin with a karate chop to the back of the neck.

Det. Bart Lasiter
11-09-2009, 01:18 PM
Indeed. It really needs a few options like "don't nuke entire party to death", "don't run into the middle of a grease fire", "don't run past a bunch of enemies to get to other enemies further away, thus aggro-ing half the map at once" etc. A more varied list of default setups would be nice as well. I'm hoping we'll see a mod that address some of the system's failings in the future, along the lines of AI script mods that have been made for previous Bioware games. As it stands, you really have to micromanage everything for every party member, which gets pretty tedious with no queue to stack orders.

My first playthrough was as a dwarf noble warrior. Just started a second playthrough as a mage. I have to say I found the mage origin to be fairly lacklustre. I did spot an NPC that you run into in a later quest though, so that will be interesting to see how it plays out this time around.

As far as integration of the origins into the main plot, don't expect too much. You get a couple of nods here and there with a custom line or two of dialogue, but nothing extensive.

I remember playing The Hobbit text-based game at the local library on (I think) an Apple IIe more than 20 years ago. I killed Thorin with a karate chop to the back of the neck.I hate when they run out of the grease then run back into it after it's on fire :raise:

GeneralPloKoon
11-09-2009, 04:27 PM
Ive been considering getting back into games just to play this game, it looks amazing!

swphreak
11-09-2009, 05:04 PM
Indeed. It really needs a few options like "don't nuke entire party to death", "don't run into the middle of a grease fire", "don't run past a bunch of enemies to get to other enemies further away, thus aggro-ing half the map at once" etc. A more varied list of default setups would be nice as well. I'm hoping we'll see a mod that address some of the system's failings in the future, along the lines of AI script mods that have been made for previous Bioware games. As it stands, you really have to micromanage everything for every party member, which gets pretty tedious with no queue to stack orders.
Or they could have just, you know, programmed some decent AI for the party members instead of being lazy and making players do it.

Are enemy NPCs levelling up with me or what? I couldn't defeat one quest, so I left to gain a few levels. When I went back, the NPC Leader's name was still orange but I think I defeated him and his goons pretty easily.

Star Admiral
11-09-2009, 05:44 PM
Apparently the level of the NPCs are set to around your level when you first enter an area. If you leave and come back later to finish the quest, they will not be changed to account for your new, higher level.

- Star Admiral

DarthParametric
11-11-2009, 01:24 AM
I think it's a mix of some levelling with you plus some pre-levelled.

Q
11-11-2009, 01:29 AM
OK, old-school BioWare heads, how does this game compare to BG2, especially in regards to the combat?

I had some money set aside for Alpha Protocol, but since Obsidian flaked out (once again), I'd be willing to spend it on Dragon Age if it's any good.

Sabretooth
11-11-2009, 03:21 AM
I had some money set aside for Alpha Protocol, but since Obsidian flaked out (once again), I'd be willing to spend it on Dragon Age if it's any good.
I haven't played any Baldur's Gate, but if you've got money to spend for this year, Dragon Age looks like the best choice. The only other games coming close would be Modern Warfare, which is overpriced and Borderlands, which, while excellent, is not as good a deal as Dragon Age.

This is assuming of course, that you're talking about the year only. Because if not, you may want to hold on for the numerous awesome games coming next year before making your call. >_>

DarthParametric
11-11-2009, 06:15 AM
OK, old-school BioWare heads, how does this game compare to BG2, especially in regards to the combat?DA has its moments, but it's no BG2. Although to be fair, no game they've done since has come close IMO. To be sure, there is a dose of nostalgia factored into that, but I still dig BG2 out a couple of times a year for another run through. There's just something about it that keeps bringing me back that no other game (by Bioware or anyone else) has managed to the same degree.

As far as DA's combat goes, I'm not overly thrilled with it to be honest. It has far too much of an MMO mentality for my tastes. Not just the combat mechanics themselves, but class design and ability system, the AI, etc. In particular there seem to be a surprising number of deficiencies and imbalances with certain talents, classes, and specialisations. There's a thread over on the official site where one of the devs has basically admitted that the shapeshifter mage specialisation is pretty much useless and needs to be changed. It's very odd when you consider that they have been working on the game for 5 or 6 years and the PC version has been in "polish" mode for almost a year.

Story-wise it is mostly enjoyable, but there are no real surprises. A few of the tried and true Bioware tropes put in an appearance, as was expected. Being a new IP, it can be a bit confusing at times with all the references to places and people and official titles. The codex doesn't really help out with that very much, especially in the piecemeal way they dole it out. The ME codex system worked much better to give you an understanding of the background and universe concepts.

stingerhs
11-11-2009, 10:27 AM
okay, so i'm about halfway through my first playthrough. in typical Bioware fashion, the story is what pulls you in early, even if it is somewhat predictable and derivative. as the game progresses, you see more of that same predictable an derivative story, but the way its done allows you to enjoy it without rolling your eyes at endless cliches.

what i'm not liking is the tactics system for the combat. its just simply too complicated to have to go in and adjust 50 different options for all your party members tactic slots. while i appreciate the ability to customize the friendly AI like that, Bioware should've done a better job of programming the AI to suit casual players that aren't looking for the "ultimate RPG experience". what makes it worse is when you're actually in the middle of a battle, and you find out that your tactics aren't set up very well. this forces you constantly pause the game just so you can go back to your tactics screen and change things up hopefully before you all die.

so, yes, the story is fun and reasonably well told despite its deficiencies, but combat is, thus far, an overly complicated chore. not a particularly good first impression. :(

and, for the record, i'm playing on normal difficulty.

Rake
11-11-2009, 12:26 PM
I'm enjoying the combat so far 25 hours in, although it has its imbalances. However, my main beef so far has been the story, maybe I haven't gotten far enough, but it feels like there is no main plot. To me, the game feels like each village is its own little DLC pack, each have their own little story, while fun; don't encapsulate me to the degree an epic main story that evolves constantly over time does.

Aside from that, the level design is fantastic, all the battles have been fun (so far), and the majority of the dialogue is well written, especially the massive codex.

DarthParametric
11-11-2009, 12:29 PM
what makes it worse is when you're actually in the middle of a battle, and you find out that your tactics aren't set up very well. this forces you constantly pause the game just so you can go back to your tactics screen and change things up hopefully before you all die.The tactics system is pretty useless to be honest. Doesn't matter how you have it set up, you really have to micromanage everything regardless.

Laar_Dha
11-11-2009, 01:00 PM
I never really got very far with Baldur's Gate; I found it frustrating to manage my party and I didn't care for the combat - I was always stuck behind one party member or another. I much prefer Dragon's Age. It takes a while to get the hang of the tactics system, but I find it works extremely well for me. I always "micromanage" my party to some extent during combat anyway, and this way I don't need to do so all the time. The more I play with it and try different things, the better it gets. I'm still switching between easy and normal modes on this first play through. Some of the higher ranked opponents are pretty tough, but I suspect that will be a good thing and keep things from becoming too easy in later replays. So far I am really impressed with this game and am thoroughly enjoying it.

DarthParametric
11-11-2009, 01:28 PM
The difficulty is pretty uneven in places. A lot of the toughest fights are random encounters and side-quests. Wolves seem to be the bane of many people's existence if the official forums are anything to go by.

Sabretooth
11-11-2009, 02:21 PM
The difficulty is pretty uneven in places. A lot of the toughest fights are random encounters and side-quests. Wolves seem to be the bane of many people's existence if the official forums are anything to go by.

I can attest to this. I just died to some mutant dog and his 3 or 4 hounds. After that, I cleaned up a party of Darkspawn and licked their bones.

Q
11-11-2009, 03:57 PM
I haven't played any Baldur's Gate <snip>
You should. BG1 isn't that great, but I still found it fun and there are mods available that make up for it's worst shortcomings (like the interface). It's best to think of it as a prequel to the main event. BG2 is nothing short of the best game that BioWare has ever produced by a significant margin. The combat is both tough and thrilling and the spellcasting system (sequencers FTW) is incredible. The graphics are of the type that really don't age (like PS:T; same engine) and the story isn't bad, either. :p

As a whole, these two games and their expansions combine to make an awesome super-game as you take your PC from Level 1 weakling to Level 30+ demigod. It's just so much fun. :D
To be sure, there is a dose of nostalgia factored into that, but I still dig BG2 out a couple of times a year for another run through.
Same here. :)

And as far as having to micromanage your party in combat, well, that's nothing new to me. Not micromanaging was a good way to get your entire party wiped out in BG/BG2. ;)

igyman
11-11-2009, 04:02 PM
Well, today I finished my first playthrough (Dalish Elf Warrior). My extremely positive opinion of the game is unchanged despite the difficulty thing. I won't post any spoilers, so you'll just have to finish the game yourselves to find out what happens. :p
Anyway, tactics, haven't really used it. Didn't need to. I just picked the right party members (at least those I felt were a good combination), gave them good equipment and let them show those darkspawn who's boss. One other thing that I haven't actually done until the very end of the game *prepares for massive eye-rolling* is player character specialization. Even when I did finally choose the Berserker and Templar for my elf (since I failed to unlock Reaver), I didn't use the abilities that come with them - again, didn't need to.
I guess that's enough for now - time to get back to the game and see what other endings my elf can have. :)

Parmenides
11-11-2009, 05:05 PM
I'm not sure how it's in the spirit of Baldur's Gate except that it's a Bioware game. All their games seem the same to some degree. Combat is more tactical. The magic and skill system is vastly superior to any DnD game. I always hated that warriors had to wait for the mages to rest to re-memorize their spells in previous games. If you know the right spells, you might find mages to be overpowered.

Maybe it's also like BG in that it is dark. My wife probably wouldn't like to know that I'm playing a game where I'm talking to the demon possessed.

One of the biggest things, is that the people do seem very real. The world is very immersive.

Ztalker
11-11-2009, 07:25 PM
I can attest to this. I just died to some mutant dog and his 3 or 4 hounds. After that, I cleaned up a party of Darkspawn and licked their bones.

Same here....tough wolves indeed...genetically modified obviously

stingerhs
11-11-2009, 11:17 PM
The tactics system is pretty useless to be honest. Doesn't matter how you have it set up, you really have to micromanage everything regardless.and that's exactly what i don't like to do with most games. its fun with a good number of strategy games, but this isn't what i would call a strategy game.

and its not that its an RPG, and i'm not used to it or whatever. i've played a number of RPG's in the past, and i've never had to deal with this much micromanaging during combat. it does, however, remind me how much i prefer games that don't rely on a dice roll to determine if you've actually hit somebody or not. :D

DarthParametric
11-12-2009, 02:32 AM
Sounds like you want an action RPG then. I've heard Torchlight is pretty good on that front. Or there's Mass Effect 2 next year.

As far as dice rolls go, well all games boil down to probability calculations eventually. Talk of dice rolls is a legacy of the pen and paper systems like D&D. Dragon Age doesn't have dice rolls as such. In fact, its mechanics are frustratingly obscured (for those of us who like to know exactly how things work under the hood).

Parmenides
11-12-2009, 11:43 AM
Heh, too much like baldur's gate. There is too much probability (call it dice rolling or not). Come to think of, other than the fact that you don't have to worry about "saving your good spells" this seems not much different than Baldur's Gate.

If you want 'RPG' action with minimal dice rolling pick up Mount & Blade. Best combat system ever.


Btw, is dragon age hurting your sleep schedule? Mine is getting hammered. My body isn't made for average 4-5 hour sleep.


edit....
One more thing. If you really like Baldur's gate and you really liked NWN and you really liked KOTOR, then there is no conceivable way that you would regret getting this game. (Unless you regret killing too many hours on a game).

igyman
11-12-2009, 09:20 PM
Heh, it has definitely hurt my sleep schedule. Fortunately, now that I've finished the game it is slowly returning to normal. I'm almost afraid to consider a second playthrough, but even if or when I decide to do it, it will definitely involve some cheating - I can't play a RPG fair and square more than once.

stingerhs
11-12-2009, 09:34 PM
Sounds like you want an action RPG then. I've heard Torchlight is pretty good on that front. Or there's Mass Effect 2 next year.

As far as dice rolls go, well all games boil down to probability calculations eventually. Talk of dice rolls is a legacy of the pen and paper systems like D&D. Dragon Age doesn't have dice rolls as such. In fact, its mechanics are frustratingly obscured (for those of us who like to know exactly how things work under the hood).see, that's just the thing. i didn't have this problem with either of the KotOR games or NWN2 (which obviously aren't action based) unless i cranked the difficulty up to Hard (particularly in NWN2 since that allowed the computer to score Critical Hits on your PC/party members).

i guess that part of it is that i haven't played very many RPG's like this in the past, but even then, i just haven't had to deal with this much micromanagement in an RPG before especially considering that i'm playing it on the 'Normal' difficulty setting.

and call it what you like, but it still feels like a dice roll when my PC misses every attack on an enemy that i've either knocked down or stunned. :eyeraise:

Jeff
11-12-2009, 09:43 PM
I am getting tired of Dragon Age crashing on me, it has made me force-quit 3-4 times now, and it's completely random. The game will just slow down to a crawl and eventually completely freeze. Other than that, I am still loving it, and I want to say I'm getting close to the end, though still have some side quests to finish up before I continue the main quest.Sounds like you want an action RPG then. I've heard Torchlight is pretty good on that front. Or there's Mass Effect 2 next year.

As far as dice rolls go, well all games boil down to probability calculations eventually. Talk of dice rolls is a legacy of the pen and paper systems like D&D. Dragon Age doesn't have dice rolls as such. In fact, its mechanics are frustratingly obscured (for those of us who like to know exactly how things work under the hood).On a side note Torchlight is amazing and everyone here should buy it. It's $20 for digital download and is an action RPG like Diablo. Actually, it's very much like Diablo (made by the same people who made that and D2). Probably the game I'll be returning to once I'm finished with Dragon Age.

Sabretooth
11-12-2009, 09:53 PM
I'm getting frustrated with the battles now. I don't mind dying once a day or so, but I'm walking around and getting killed on random encounters and other off-quest areas, that's what's annoying. I think the difficulty still needs some serious tweaking.

jrrtoken
11-12-2009, 10:15 PM
On a side note Torchlight is amazing and everyone here should buy it. It's $20 for digital download and is an action RPG like Diablo. Actually, it's very much like Diablo (made by the same people who made that and D2). Probably the game I'll be returning to once I'm finished with Dragon Age.Yes yes, it is quite exceptional, which is surprising, given my distaste for others that use the same formulae. I've never really found the combat to get tiresome after some period of time, which is a feat on its own, since the whole game is essentially one multi-layered dungeon crawl. The pseudo-Western/steampunk-fantasy art direction also seems to add a deal of longevity to it, particularly the music. :)

The graphics are quite good and the engine is optimized and flexible enough to run a netbook and still look quite good. Not to mention, it uses the open-source OGRE3D engine, so it can be modded up the yazoo...

swphreak
11-12-2009, 11:49 PM
I'm still on my first playthrough - 39 Hours so far (Got 2 of the 4 factions recruited, almost got 3rd). Haven't encountered a single bug or glitch. I'm also playing on Easy (not a hardcore RPG guy).

I'm pleasantly suprised at how much I like it.

DarthParametric
11-13-2009, 01:56 AM
I am getting tired of Dragon Age crashing on me, it has made me force-quit 3-4 times now, and it's completely random. The game will just slow down to a crawl and eventually completely freeze.Yeah there is a serious memory leak. They are aware of it, but who knows when it will get patched. At present, you have to quit and restart the game every 40-60 mins or so, depending on the number of area transitions you are doing.

Rake
11-13-2009, 01:57 AM
I am getting tired of Dragon Age crashing on me, it has made me force-quit 3-4 times now, and it's completely random. The game will just slow down to a crawl and eventually completely freeze. Other than that, I am still loving it, and I want to say I'm getting close to the end, though still have some side quests to finish up before I continue the main quest.On a side note Torchlight is amazing and everyone here should buy it. It's $20 for digital download and is an action RPG like Diablo. Actually, it's very much like Diablo (made by the same people who made that and D2). Probably the game I'll be returning to once I'm finished with Dragon Age.

Do you have a 9400, 9500, or 9600 series Phenom?

DarthParametric
11-13-2009, 02:07 AM
I've got an Opteron and am getting crashes and slowdowns. AMD problem perhaps?

Jeff
11-13-2009, 03:19 AM
No, I am actually playing on my laptop as that is my main gaming machine these days, so I have an Nvidia 8600gt. So I shouldn't be too surprised at the less than stellar performance but the crashed are terrible, and yeah I have noticed that the game gets way more choppy the longer I play.

Sabretooth
11-13-2009, 03:23 AM
I've noticed 3 or 4 bugs so far, and had one crash in Redcliffe right after the first zombie wave. Probably had a couple more crashes, but I can't remember. In any case, it isn't too serious.

One bug I remember distinctly was with Sten's nightmare, in the Fade. Right after killing the other two qunari, I talked to Sten instead of walking over to their corpses to trigger the next dialogue. Instead, the earlier dialogue played again, complete with resurrected qunari models. Things were back to before when the dialogue ended, though.

DarthParametric
11-13-2009, 03:31 AM
No, I am actually playing on my laptop as that is my main gaming machine these days, so I have an Nvidia 8600gt.Kyp was referring to the CPU, not GPU. If you are using a laptop though chances are you are running an Intel CPU (Core2Duo or the like).

Det. Bart Lasiter
11-13-2009, 04:43 AM
Just finished my first playthrough and went back to get the endings for killing the archdemon yourself and Alistair killing it, and I kind of liked the one where you kill it yourself, despite the whole having to die thing. I'll have to **** Morrigan on my next playthrough so she can have her demonbaby or whatever and spare Alistair and I.

Ztalker
11-13-2009, 05:25 AM
I am getting tired of Dragon Age crashing on me, it has made me force-quit 3-4 times now, and it's completely random. The game will just slow down to a crawl and eventually completely freeze. Other than that, I am still loving it, and I want to say I'm getting close to the end, though still have some side quests to finish up before I continue the main quest.

Had the same problem last night....just insane loading times...mine happened in Ozzemar, maybe your insane loading times/crashes happened there too?

Anyways, Alistair beheaded a dragon. A dragon. There was blood. Much blood. Makes the +/- scale tip into 'Awesome.'

Astor
11-13-2009, 05:33 AM
Had the same problem last night....just insane loading times...mine happened in Ozzemar, maybe your insane loading times/crashes happened there too?

Yeah, Orzammar took forever to load for me as well - it might be because it's underground, so there's more to load, but I don't see how - it didn't take a long time to load during the origin story.

Ztalker
11-13-2009, 05:53 AM
Yeah, Orzammar took forever to load for me as well - it might be because it's underground, so there's more to load, but I don't see how - it didn't take a long time to load during the origin story.

Yeah, I thought about that too. There's a pretty big draw distance underground there....but what class do you play? I'm planning to be a Dwarf on second playthrough...any tips?

Astor
11-13-2009, 06:15 AM
Yeah, I thought about that too. There's a pretty big draw distance underground there....but what class do you play? I'm planning to be a Dwarf on second playthrough...any tips?

I've only played through the origin as a Noble warrior, but it was pretty good - the Dwarven Noble origin seems a little longer than some of the others, but I really enjoyed it. I#ll probably go and pick that up once i've finished the game as a human.

I'm a bit surprised that Bioware devoted such a large amount of time to Dwarves, and although they're a bit stereotypical, and it felt like a bit of a slog, I thought that Orzammar and beyond was a great quest.

DarthParametric
11-13-2009, 08:10 AM
I played dwarf noble first and human mage second. The mage origin seemed very short by comparison. I'm not sure if that was just because I'd already finished the game once and was thus familiar with everything and didn't stop to smell the roses (so to speak), or if it is genuinely shorter.

stingerhs
11-13-2009, 11:05 AM
well, i may not be a big fan of the combat system, but the game is getting good. i finally got to fight my first dragon, and while challenging, the end result of watching my character lop its head off was amazing. the game does have its moments, and it is more than enjoyable in most regards.

as far as the game goes, it does have some loooonnnnngggg load times, but i'm not having any other issues otherwise. no crashes or major instability issues for me.

my system:
AMD Phenom II X4 955 BE
ATI Radeon 5850
4GB RAM
WD 640GB Caviar Black HD
Windows 7 x64 Ultimate

Rake
11-13-2009, 11:08 AM
I know for me, personally, there was a problem with dragon age and my phenom. After browsing the bioware forums for a time, someone came out with an outside fix that stopped the freezing and drastically reduced the load times to mostly <30 seconds.

Sabretooth
11-13-2009, 11:37 AM
Hmm, I don't know. I have 2 GB of RAM, a Phenom X4 9950 and I haven't encountered any problems. The load times are usually around 5-10 seconds, not too bad. The loading screen isn't weary to look at either.

swphreak
11-13-2009, 12:33 PM
Ahahaha, I just had my hero "visit" Morrigan in her tent. She was in her undies, but the hero was in full juggernaut armor. It was pretty funny.

I haven't had any slow downs or choppyness. Once in a while, I'll get a long load time, but I think that's because the game is trying to load and then autosave at the same time or something.

My system:
Core 2 Quad 2.66GHz
GeForce 8800 GTX
2GB RAM
XP Pro


Edit: I just had my first crash. I alt-tabbed and did some stuff. When I alt-tabbed back, it crashed. Never happened before.

Laar_Dha
11-13-2009, 01:24 PM
The game has been running pretty smoothly for me. I've had a couple of crashes, but that's not too bad in about 80 hours of play. At least it just quits and hasn't frozen my whole system as The Witcher tends to do. The load times do increase when I play for long stretches, but restarting the game every 2-3 hours seems to be adequate. I did have a problem when I patched to version 1.1. The game refused to start and I had to reinstall. I decided to skip the 1.1 patch for now. Has anyone else installed the patch?

system:
AMD Athlon 64x2 Dual Core 4600+
NVidia GeForce 8200
4 GB Ram
XP Pro sp3

Update: Someone found a fix for the non-start problem with the the patch. Here (http://social.bioware.com/forum/1/topic/58/index/129194) is the thread, if anyone else needs it.

swphreak
11-14-2009, 10:09 PM
51 Hours. I think that's the longest I've ever played a game on a single playthrough. The epilogue was alright I guess. I woudn't have minded a more cinematic ending.


I guess we'll find out what happens with Morrigan in Dragon Age 2? Or maybe DLC.

Ztalker
11-15-2009, 12:36 PM
Dang...just had a major let-down...regarding a boss.

The Brood Mother? Apparantly the only way to beat her is to use coward tactics :s I went all out attacking the tentacles in melee, supported by Morrigan and Wynn for healing. I got killed when the Broodmother was about 50% EVERY time.

I then saw 2 little hints in the loading screens (or read it elsewhere)...something about 'equip your characters with melee AND ranged weapons, you never know what can happen.

You go and stand on a stone (where the tentacles can't reach you) and shoot arrows and standard attacks at the tentacles, and after that, the broodmother.

No sweat. Easy as HELL. Compared to the dragon battle, this was WAY too easy once you read a frickin loading screen. Kind of a let-down.

Anyone manage to kill her in melee? I'm playing on normal btw.

stoffe
11-15-2009, 03:39 PM
Dang...just had a major let-down...regarding a boss.

Anyone manage to kill her in melee? I'm playing on normal btw.

I guess the lesson here is "Don't bring a sword to a bow fight" :p

Some enemies have weaknesses and immunities, so it's usually a good idea to change tactics depending on what you fight. Some fights in Dragon Are are nearly impossible if just charging in head-on.

Jeff
11-15-2009, 04:15 PM
I am pretty frustrated as unless someone comes up with a solution or it decides to fix itself, I have hit a game breaking issue. This is basically a spoiler unless you've beaten the game or are very close as I am apparently on the 2nd last major quest in the game.
The dialog right after you duel Loghain at the landsmeet starts out fine, but the first time Alistair speaks, the framerate drops dramatically (like less than 1fps) until eventually it freezes completely. I have played this part (and the combat beforehand) 8 times now and not been able to get past it. I've tried loading a previous save, and even changed how I did things, the first 6 times Anora did not side with me at the landsmeet but the most recent times, I got her to side with me and it made no change.
Maddening.

DarthParametric
11-15-2009, 04:20 PM
Hrmm...odd Jeff. Not sure why you'd be getting that. The game is buggy as hell though - at least for some people. You could post a savegame and someone else could see if they get the same issue and, if not, get you past that cutscene.

igyman
11-15-2009, 04:37 PM
Dang...just had a major let-down...regarding a boss.

The Brood Mother? Apparantly the only way to beat her is to use coward tactics :s I went all out attacking the tentacles in melee, supported by Morrigan and Wynn for healing. I got killed when the Broodmother was about 50% EVERY time.

I then saw 2 little hints in the loading screens (or read it elsewhere)...something about 'equip your characters with melee AND ranged weapons, you never know what can happen.

You go and stand on a stone (where the tentacles can't reach you) and shoot arrows and standard attacks at the tentacles, and after that, the broodmother.

No sweat. Easy as HELL. Compared to the dragon battle, this was WAY too easy once you read a frickin loading screen. Kind of a let-down.

Anyone manage to kill her in melee? I'm playing on normal btw.

Yes. Mind you, I did have to run around so as not to get killed like the rest of my party a few times and be extremely quick at refilling my health.

I am pretty frustrated as unless someone comes up with a solution or it decides to fix itself, I have hit a game breaking issue. This is basically a spoiler unless you've beaten the game or are very close as I am apparently on the 2nd last major quest in the game.
The dialog right after you duel Loghain at the landsmeet starts out fine, but the first time Alistair speaks, the framerate drops dramatically (like less than 1fps) until eventually it freezes completely. I have played this part (and the combat beforehand) 8 times now and not been able to get past it. I've tried loading a previous save, and even changed how I did things, the first 6 times Anora did not side with me at the landsmeet but the most recent times, I got her to side with me and it made no change.
Maddening.

Strange. The game works just fine for me. In the last ten days it only crashed once. No choppy performance, frame-rate drops or anything.

mimartin
11-15-2009, 07:26 PM
Some enemies have weaknesses and immunities, so it's usually a good idea to change tactics depending on what you fight. Some fights in Dragon Are are nearly impossible if just charging in head-on. I'm too hard headed. I bash and bash some more until I die. :D


Yes, Ztalker I've killed her twice with melee. Thank the Maker for Wynne's special talents. With Starfang and the proper enchantments I've been able to bash pretty much anything that has gotten in my way. It does help having Wynne keeping my PC alive.

Finished as a Nobel female Rogue Human. Way more fun than a Warrior, at least to me.

igyman
11-15-2009, 09:12 PM
I'm playing as a Male Human (Noble) Rogue right now and there is one very convenient advantage to playing as a rogue - I can unlock all the chests myself, which will eventually enable me to finish the "Correspondence Interruptus" quest.

On another note, Shale turned out to be a very cool and entertaining character. Its personality kind of reminds me of HK-47, especially the part where it finds flesh creatures squishy. Also, its bird "thing" is a gem in and of itself. :lol:

mimartin
11-15-2009, 09:49 PM
On another note, Shale turned out to be a very cool and entertaining character. Its personality kind of reminds me of HK-47, especially the part where it finds flesh creatures squishy. Also, its bird "thing" is a gem in and of itself. :lol: Completely agree, Shale was a pleasant surprise. A must on the Deep Roads quest. Shale has one of the better companion side quest and offers some much needed comic relief. Also Shale is pretty handy in a fight.

Did the Mage origins story, my least favorite of them all (so far), but it did give me some background into a certain NPC that I will see later in the game. My PC will not be as forgiving to him as my last two PCs were. :dev14:

Nedak
11-15-2009, 10:16 PM
Beat the game today, amazing game. Probably one of my favorites next to KOTOR and Morrowind/Oblivion. There were small things here and there I didn't like about it, but overall it was one of the most solid games I've played in a long time.

PS Enchantment?

Ztalker
11-16-2009, 05:11 AM
PS Enchantment?

Bwahahaha....that guy is so awesome! One of the cooler characters I've encountered.
And yeah, next playthrough I'm taking Shale as a tank...I truly love his Bird thing. He curbstomped a chicken!

Jeff
11-16-2009, 03:45 PM
Hrmm...odd Jeff. Not sure why you'd be getting that. The game is buggy as hell though - at least for some people. You could post a savegame and someone else could see if they get the same issue and, if not, get you past that cutscene.I actually got past that part last night but just barely. I had to change the resolution to 800x600, all graphics to lowest possible settings, I even turned Windows 7's interface to Windows classic and I was pressing esc like mad when NPCs would talk to get through it as fast as possible. Ended up working, but it's ridiculous that it took that much effort and so many tries (ended up going through that part over 10 times before I got through).

So I was like yay I can finally beat the game, only to have it freeze halfway through the fight with the archdemon.

Det. Bart Lasiter
11-16-2009, 04:08 PM
Bwahahaha....that guy is so awesome! One of the cooler characters I've encountered.
And yeah, next playthrough I'm taking Shale as a tank...I truly love his Bird thing. He curbstomped a chicken!

I think you mean her bird thing (bring her with you to find the Anvil of the Void/the dwarf quests).

igyman
11-16-2009, 06:20 PM
I think you mean her bird thing (bring her with you to find the Anvil of the Void/the dwarf quests).

Or don't bring it with you and simply talk to it in camp after the Anvil to activate its companion quest.

mimartin
11-16-2009, 06:37 PM
You can do it either way, but you get way more information without bribes (presents) if you just take Shale with you. I would not have known what jmac was talking about in his post had I not taken Shale with my PC.

Ztalker
11-17-2009, 03:57 PM
Or don't bring it with you and simply talk to it in camp after the Anvil to activate its companion quest.

Haven't done it yet...didn't have the time this week... :) will do tomorrow!

Astor
11-17-2009, 08:12 PM
Just completed my first playthrough - pretty awesome ending, and it was nice to see what happens to all the areas you visited throughout the game.

I think i'll try a mage this time, completely opposite to my warrior, and actually download Shale for some extra oomph.

Ztalker
11-18-2009, 08:31 AM
Just completed my first playthrough - pretty awesome ending, and it was nice to see what happens to all the areas you visited throughout the game.

I think i'll try a mage this time, completely opposite to my warrior, and actually download Shale for some extra oomph.

Shale can be used as a tank or a DPS...and he has very, very high constitution. Makes healing far more easier when he doesn't go down easily.

Anyway, what's your guys favourite party set-up?
-PC: Warrior DPS (dual wielding)
-Allistair: Tank
-Morrigan: Ranged support
-Wynn: Healer

Sabretooth
11-18-2009, 08:42 AM
Err, how many of you here have tried out the homosexual relationships on their first playthrough?
>_>

<_<

igyman
11-18-2009, 09:25 AM
Anyway, what's your guys favourite party set-up?
-PC: Warrior DPS (dual wielding)
-Allistair: Tank
-Morrigan: Ranged support
-Wynn: Healer

Well, on my first playthrough it was definitely:
Dual Wielding Warrior PC
Wynne: Ranged/Healer
Leliana: Single meele weapon (needed her for lockpicking more than anything else)
Sten: Two-handed OR Shale OR Oghren: Two-handed

Now on my second playthrough I can pick favorites more than choosing usefullness, since I'm not playing entirely fair and that means Shale goes almost always and the rest switch around.

DarthParametric
11-18-2009, 10:33 AM
I think a good party balance would be 2 mages, 1 sword & shield warrior, 1 2h warrior or dual wield rogue.

Lockpicking is pretty pointless as the loot in locked chests is almost universally crap. I think 90% of chests must have worthless daggers. There are one or two locked chests that contain gifts for NPCs and one or two doors to "treasure" rooms, but nothing you'll ever miss. That means you can either leave out a rogue altogether, or if you do take one spend the talent points in much more useful areas.

For mages, I think the Repulsion Hex is an extremely handy spell when you can position the party at choke points like doorways. Couple it with Grease, Fireball, and maybe an Earthquake, then whip out the Cone of Cold for anyone that gets past. It's also worth having a couple of single target spells for cramping the style of enemy mages like Petrify, Paralysis, Crushing Prison, etc.

I'm still kind of mixed on the best path for damage dealers. I played a 2h warrior my first run through. While they can hit hard, they are so slooooow. I think I'll try a dual weilding rogue next playthrough.

mimartin
11-18-2009, 12:09 PM
Err, how many of you here have tried out the homosexual relationships on their first playthrough?

Not only homosexual, but an interspecies fling, my female elf and Leliana heated up the camp fire.:dev14: It is the shoes man, you have to get the shoes!


Who cares what is in the chest, it is the experience for opening the thing I want. The experience for chest and traps is the reasons I consider a rogue a must.

1st Playthrough I used them all, but my main group was:
PC – Dual Wielding Warrior
Morrigan: Mage and Smart Ass Comments
Wynn: Mage/Healer and Motherly Advice
Leliana: Rogue and Locks/Traps plus Camp Warmer.

2nd Playthrough
PC – Dual Wielding Rogue
Morrigan: Same as before
Wynn: Same as before
Allistair: Warrior/whiner (camp fizzler)

3rd Playthrough (in process)
PC – Mage
Morrigan: This time adding Camp Warmer to her resume.
Leliana: Same as before, but want to see a possible cat fight too
Wynn: Same old same

stoffe
11-18-2009, 12:16 PM
Lockpicking is pretty pointless as the loot in locked chests is almost universally crap.

While not strictly necessary a rogue can still be pretty handy. All that crap loot from locked containers does add up to a fair amount of gold if you sell it to merchants. And you get around 40-50 XP every time you unlock a door or chest, or disarm a trap, which makes you level up your guys a bit quicker.

I'm using Leliana for that purpose and have her equipped with a bow and made her learn that annoying, seemingly unavoidable AoE stun skill (Scattershot?) that enemy archers love to spam your party with. Bows do pretty decent damage it seems, she almost has the same damage percentage as the warriors in the group (though my mage PC still has over 50% of the damage output herself). :)

Sabretooth
11-18-2009, 01:10 PM
Not only homosexual, but an interspecies fling, my female elf and Leliana heated up the camp fire.:dev14: It is the shoes man, you have to get the shoes!

Nowhere near as hot as my Dwarf doing it with Zevran. >_>