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TriggerGod
07-09-2008, 09:33 PM
[/cheesytitle] :xp:
Ok, so, as some people know, I have a recruit Revan mod coming out. With Ferc's Generic Recruit Script, progress has leaped. Now, I need some help:

I have 2 utc's. One for before the recruit (normal, regular .utc) and 1 for the recruit. I want to know how to have only 1 going at a time. I'm getting confused on how to say this, so I'll make an example :D
Pre-Recruit = 0
Post Recruit = 1

I want the 0 utc to only be in effect until the point where I recruit him/her (I'm making more then 1 version), which will trigger the 1 utc when I recruit him/her.

Am I making sense? If so, then how would I do that?

HdVaderII
07-09-2008, 09:41 PM
??????:D
Okay, are you asking how to have the NPC before they join, and when they join, have them replaced with another NPC?

TriggerGod
07-09-2008, 09:45 PM
Hmm.. didn't make myself too clear apparently -_-
Ok, heres teh idea:
When I enter the tomb on Korriban, Revan will be using his/her original utc. I'll then use the Talk - Fight - Talk and when I get to a certain point in dialog, will recruit, and replace original utc with the party utc. Is there a way to do that?

HdVaderII
07-09-2008, 09:59 PM
Ya know what, I think Ferc's Script helps to take care of that.

It recruits the new NPC, and destroys the original one.
I think you have to use a different script to place the person in the party you have at the time.

Ferc Kast
07-09-2008, 10:36 PM
Hmm.. didn't make myself too clear apparently -_-
Ok, heres teh idea:
When I enter the tomb on Korriban, Revan will be using his/her original utc. I'll then use the Talk - Fight - Talk and when I get to a certain point in dialog, will recruit, and replace original utc with the party utc. Is there a way to do that?


Could you explain what you mean by "replace the original utc with the party utc"? If I understood that, I could probably answer if there's a way to do that. :D

TriggerGod
07-09-2008, 10:39 PM
umm...
Hard to explain for me...
make the original utc, which in this case n_darthrevan.utc becomes the party utc, which in this case p_revan01.utc

Ferc Kast
07-09-2008, 10:57 PM
Just follow my tutorial for the script, then, and you should be fine. But, I'll make it simplier for you. Do this in place of steps 2->4 in my little tutorial:
For P2 of script #1, put 8.
For the StringParam, put the resref of p_revan01.utc.
For the StringParam of script #2, put revan_fake.

TriggerGod
07-09-2008, 10:58 PM
Thank you for making it simpler for me, Ferc. You'll have a nice sized portion in the read-mes. :D