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Alpha-47
08-07-2008, 03:53 PM
I am currently making a mod which will change the basic clothing of the male pc's. I have changed the model and retextured the tga three times. I have a texture for guardian, sentinel and consular. What do I change in the appearance.2da so that when you pick one of the classes you will ware the clothing that I have textured for it. So all the classes do not have the same clothes.

Thanks for any help.

Canderis
08-07-2008, 03:57 PM
well first is this for k1 or k2 cuz in k2 you start as one of those classes

Alpha-47
08-07-2008, 03:58 PM
Ah sorry. This is for K2

jonathan7
08-07-2008, 03:59 PM
well first is this for k1 or k2 cuz in k2 you start as one of those classes

a) It's clearly K2
b) How does this possibly go to helping answer the question?
c) Substitute the Jedi classes, to scoundrel, soldier or scout, and the question is still the same anyway.

A review of this mod maybe helpful for the OP; http://knightsoftheoldrepublic.filefront.com/file/Class_Clothing;89711

Alpha-47
08-07-2008, 04:01 PM
Thanks for the link jonathan7. That will help alot.

Canderis
08-07-2008, 04:03 PM
ok this is easy
first open the .2da editor
then find the pc's rows
then in modelb and textureb you past the names of your model and texture

p=player
lrg=gardian
sml=consiler
med=sentinal
mal=male
fem=female

Alpha-47
08-07-2008, 04:05 PM
ok this is easy
first open the .2da editor
then find the pc's rows
then in modelb and textureb you past the names of your model and texture

p=player
lrg=gardian
sml=consiler
med=sentinal
mal=male
fem=female

Ok thanks for the help.