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View Full Version : Recruiting for mod group


harryvader13
08-31-2008, 09:34 AM
I am looking for people who can use BehavEd, ShaderEd, EffectsEd.

M@RS
08-31-2008, 11:18 AM
Can you do that stuff?

Astor
08-31-2008, 12:07 PM
You might want to introduce yourself, and your mod if you want to recruit people.

Simply stating a list of people you need isn't going to draw anyone to help you. What experience do you have of modding? What is your mod about? How long will it take?

All of those questions are ones that should be addressed in your opening post, as opposed to 'I need people with...'

If you give people a reason to be interested, there's a chance that we might be.

harryvader13
08-31-2008, 01:44 PM
Can you do that stuff?

No.

Astor
08-31-2008, 01:54 PM
So, we've established that you can't do any of the things you've asked for, but what can you do in terms of helping your mod group?

harryvader13
08-31-2008, 02:22 PM
So, we've established that you can't do any of the things you've asked for, but what can you do in terms of helping your mod group?

i can do radiant which is the basic program for making the outline of the map.

harryvader13
08-31-2008, 08:00 PM
This is what I'm looking for:

1 shader(ShaderEd)
1 scripter(BehavEd)
2 beta teters

()=the program you should be able to use.

EDIT: You know what? LOCK!!!