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DarthJacen
10-23-2008, 03:25 AM
Star Wars Galaxies allowed people to edit their own client side of the game as long as people didn't try to edit the server side.

I have many of these mods on my version of the game.

My question is this, does anyone, based on the screenshots that have been released, so far, have any ideas for some client side mods?

For example, prequel style Jedi robes instead of the armor, or Jango Fett style Mandalorian armor instead of whatever BioWare comes up with this time for the Mandalorians.

Maybe even making longer pointier lightsabers or changing the music or something.

Anyway, I've given some examples. What are your thoughts on the matter?

Jae Onasi
10-23-2008, 03:29 AM
Any of those sound like fun, as well as easier-to-use HUDs, but it's really hard to know what can be done until there's more info on the game. With the art being only in the very early stages right now, so much can change between now and release day that it's hard to predict.

RyuuKage
10-23-2008, 03:32 AM
there were client mods for SWG? o.O

anyway, if it somehow doesn't make it in, i'd definitely hope for a set of Sith armor like Revan's troops used.

Tommycat
10-23-2008, 04:54 AM
For me, maybe make that saber look a lil smaller...
any others, would depend on what makes it in game. I mean I used several mods before. Like the holster mod. But judging by the holstered sabre it looks like we might get lucky and they will include the "Lets not run through a city waving a weapon" holster option.

Might do a few UI mods depending on how things look. may bring some stuff from Galaxies over... maybe not... all depends on how it all looks and feels first.

DarthJacen
10-24-2008, 01:04 AM
Yeah, good point, and yes go to ModSource.com for several client side SWG mods.

SW01
10-24-2008, 10:23 AM
I'd bet that even if BioWare scales down that sabre hilt to something less obtrusive, someone will make the Pringles tin just for fun! :lol:

Tommycat
10-24-2008, 10:27 AM
I bet if they don't scale it down, someone will create a mod that reskins the thing as a Pringles™ can. Maybe with a chip blade too haha.

DarthJacen
11-06-2008, 06:20 PM
With all of you modders out there that edit the two Knights of the Old Republic games, you sure haven't responded like I thought you might.

How will the modders help make the game better?

Jeff
11-06-2008, 06:26 PM
I am not sure if mods that edit the actual game (new skins, etc) will happen or be allowed. I am not exactly sure what Blizzard's policy is on this for WoW, but I never hear about any mods that give new skins or anything. In any case they would only appear for the player using the mods, all other players would see the texture they are replacing. The modding community is mostly focused on editing the UI to make it more user friendly, add new features or just have it look cooler. I expect this will be the focus of SWTOR modding as well.

DarthJacen
11-06-2008, 06:34 PM
I am not sure if mods that edit the actual game (new skins, etc) will happen or be allowed. I am not exactly sure what Blizzard's policy is on this for WoW, but I never hear about any mods that give new skins or anything. In any case they would only appear for the player using the mods, all other players would see the texture they are replacing. The modding community is mostly focused on editing the UI to make it more user friendly, add new features or just have it look cooler. I expect this will be the focus of SWTOR modding as well.

server side mods no, client side mod yes. Look at http://mods.mandalorians.de/system/news.php Star Wars Galaxies, and other mods for MMOs get posted here.

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Weiser_Cain
11-07-2008, 03:09 AM
Saber shrinker
Realism shader

DarthJacen
11-07-2008, 03:24 AM
Saber shrinker
Realism shader

I like that idea!

I have one for the skinning department proportionately correct human and alien models.

Also, Revenge of the Sith lightsaber colors. http://jediknight3.filefront.com/screenshots/File/95349/8

Weiser_Cain
11-07-2008, 09:18 AM
"proportionately correct human and alien models"
Ah, you took my next idea.

SW01
11-07-2008, 11:55 AM
Single Player offline Campaign Mode...

:D

adamqd
11-07-2008, 11:58 AM
ex-SOE Developer's from Austin Studio to KotOR 1 Development team conversion mod...

DarthJacen
11-07-2008, 03:10 PM
"proportionately correct human and alien models"
Ah, you took my next idea.

You can still have it! I think, we all had that idea. :)

Single Player offline Campaign Mode...

:D

I like that idea a single player version, COOL!

ex-SOE Developer's from Austin Studio to KotOR 1 Development team conversion mod...

Funny, I hope to see that one! :D