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ocho
02-06-2009, 06:19 PM
Hi, im starting my first planet project for KOTOR and couldn't find two vital questions:

how can i add new doors in the right place and make them locked (unlockable)
&
how do i add a trigger to change the level in that doorframe?

Thanks

Canderis
02-06-2009, 06:41 PM
To lock a door you edit the .utd file and click the lockable option. To spawn them you get the co-ordanats like usual and rotate it using THIS (http://www.lucasforums.com/showthread.php?t=185200) tut. as for your 2nd question, Elaborate. What do you mean?

ocho
02-07-2009, 10:07 AM
how do i change where the level changes are (i only wish to use a fraction of the map

Canderis
02-07-2009, 10:32 AM
That would be linking. You set a trigger with a script that "warps" you to another module. Check the tut on frequently used script functions.

Bosu
02-10-2009, 03:25 PM
To lock a door you edit the .utd file and click the lockable option. To spawn them you get the co-ordanats like usual and rotate it using THIS (http://www.lucasforums.com/showthread.php?t=185200) tut. as for your 2nd question, Elaborate. What do you mean?

First sorry for my English.
If I have two doors with the same Tag, and I will click lockable option, this make all doors with this tag will be unlockable?
How to make only one door unlockable?

Star Admiral
02-10-2009, 03:35 PM
Couldn't you have each door have a different tag, one for locked and one for unlocked?

- Star Admiral