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View Full Version : [WIP] KotOR III The End of an Era Mod for TSL (any one interested in any position)


Druganator
02-26-2009, 01:17 AM
I am not a modder but i can create stories and i think i have someone else whose willing to help with the story and i have the opening drafted so far i would just like to know if any modders are interested. it doesnt matter if you have experience, all i ask if that you have the desire to attempt something. we all have to start sometime right? if you have any interest PM me and i can give you the details on my idea for the opening and ill take any ideas anyone has on my ideas and if you have any ideas on anything to include that would not affect the canon or would go with it id love to hear it. anyone who is interested either reply here or PM me. we need anyone who can or would like to learn how to model or script or create and edit dialog or model new areas or anything else i havent included. EXPERIENCE DOES NOT MATTER. if you want to mod then you need to start with something. again anyone with any ideas or willing to give whatever time they would like to please reply or PM me thanks in advance. if i dont get anything back i will post my idea for the opening to see if it entices anyone.

um by the way could one of the fine moderators here in Holowan Laboratories please change the title to KotOR 3 The End of an Era? I would appreciate it greatly :)

Lord of Hunger
02-26-2009, 01:54 AM
I'm the storyline consultant at Team Hssiss, so I can help you with storyline conceptualization and script writing. I had planned my own KOTOR 3 fan fic awhile back involving Darth Andeddu, so I could also add ideas.

Druganator
02-26-2009, 02:11 AM
ok i can use any help ill post my idea for the opening "mission" as it were. id love to hear your ideas and thoughts on it.

my idea is that the PC will be a sort of peasant on a planet in the outer rim, much like luke skywalker was and what happens is one day while hes/shes out doing whatever his/her duties are (depending on what planet we choose) he/she stumbles upon a crashed ebon hawk and he/she pries open the ramp and goes inside and finds The Exile and Revan amid other returning party members all of whom are incapcitated. he finds some party former party member whose been crushed by a part of the ship and tells your character that she senses greatness in you and that you must help revan and the exile and warn the rest of the galaxy of the impending doom that they just returned from because it is fast on their trail. after reviving The Exile and Revan and repairing T3 and HK and whichever other return members we decide on and getting them to your home Revan and The Exile start to explain the situation while theyre still recovering, then your scanners indicate that there is a large group of people on the outskirts of your property headed towards your home so Revan or the Exile tell you if you can hold them off long enough that they can aid you once disciple (im thinking to use him as a retur party member) has force healed them. so you head out and fight the enemy with the aid of HK and another party member, maybe Visas (she could also guide you through the fight like a sort of tutorial) and then after a certain amount of enemies you are knocked unconscious and Revan and the Exile come out and defeat the rest of them. Then you return to your home and The Exile and Revan explain to you what has happened and ask what happened to whoever it was that died on the hawk(you had to rush revan and the exile and the others out because the hawk was falling apart) you explain it to them and they ask for your help and you agree.

Lord of Hunger
02-26-2009, 02:27 AM
There is a problem with having Revan and the Exile present. Those are PCs from the previous games, and no one will want a mod that defines them so rigidly. Just saying, it's still your mod and you can do whatever you want with it. :D

Another suggestion: you might want to have entirely new NPCs. The dialog for the TSL NPCs is limited to the TSL script, but using new characters can work. T3 has one really great aspect about him: he speaks in binary, so he can speak however you want him to. Also, instead of having HK-47, have an HK-51 instead. I know how much everyone loves HK-47 (he is my favorite party member actually) but his character is a bit overused. An new HK will be interesting.

Another idea: use KOTOR era characters that aren't in the game like Lucien Draay and Zayne. They have a wealth of background that you can employ.

Druganator
02-26-2009, 02:40 AM
There is a problem with having Revan and the Exile present. Those are PCs from the previous games, and no one will want a mod that defines them so rigidly. Just saying, it's still your mod and you can do whatever you want with it. :D

Another suggestion: you might want to have entirely new NPCs. The dialog for the TSL NPCs is limited to the TSL script, but using new characters can work. T3 has one really great aspect about him: he speaks in binary, so he can speak however you want him to. Also, instead of having HK-47, have an HK-51 instead. I know how much everyone loves HK-47 (he is my favorite party member actually) but his character is a bit overused. An new HK will be interesting.

Another idea: use KOTOR era characters that aren't in the game like Lucien Draay and Zayne. They have a wealth of background that you can employ.

thats true and i think you have a good idea. i will stick with T3 and use HK-51. um i may use a completely new NPC that returned from wherever Revan and The Exile were to warn the Galaxy and this NPC will be the one that dies in the hawk, but with some advice from SWCity i think this NPC will only explain your force potential and then start to say something about a looming threat but the hawk will start to spark and shake and the NPC dies and you rush out with the two droids. so there will only be HK-51 and T3 that come out with you and then the whole scanner thing happens and you have to fight them off and while your doing so another NPC (probably one of the ones you provided) will come and help you defeat the rest and then passes out (he was in the hawk as well but you thought he was dead and the hawk was becoming unsuitable to remain in) so you drag him back to your home and heal him as best you can and when he wakes up he becomes your sortuv "master" and trains you in the Force.in the diologue with this NPC you will decide the gender of Revan and the exile(separately of course) but i think i will have to stick with the Canon alignment of the exile otherwise the Exile wouldnt have gone out to the unknown regions to find revan. he then helps you to create a lightsaber and tells you hes only got three spare color crystals (Yellow Green and Blue) you choose one and decide if you want a single hilt double bladed or two short (if you choose 2 short then you choose two of the three colors.)

Yatsookey
02-26-2009, 07:44 AM
i would like to help you as well wether it be skinning, story refinement, or some other thing like voice acting just let me know what to do and ill be happy to oblige

Druganator
02-26-2009, 10:46 AM
i would like to help you as well wether it be skinning, story refinement, or some other thing like voice acting just let me know what to do and ill be happy to oblige

if you'd like to do all three I'd be happy to have you do them. we need as many diverse voice actors as possible. we definitely need skinners and god know my story could use refinement. I have a few other ideas but I need to read up on zayne carrick and the rest of his buddies.

UPDATE: i have decided that your "master" will be Zayne Carrick and your character will be a distant relative of Zayne's (the reason for your foece sensitivity) your character will not be very strong in the force but the PC will be fit because your character will be of the working class.

Zayne will not have been aboard the hawk but he was coming to find your character because he knew your parents who died a few years before in what you believed to be a terrorist attack on the city they were in at the time. Zayne informs you that your parents were part of a rebel organization that wanted to make the planet you live on a better place for commoners. the government simply killed all of the rebels and said that all of the citizens killed were innocents bystanders of a terrorist attack by some offplanet organization. the simple people just accepted this and went on with their lives.

Zayne decides to train you in the force and help you to overthrow the government that killed your parents. he says that after you complete this task you will no longer be a padawan but a full fledged jedi.

during a break from your training while trying to fix up T3 and HK-51 T3 starts to tell you that there is something big coming and you must prepare yourself for it and asks that you help T3 find others to aid you. you kind of shrug it off as strange problems due to the need of a memory wipe and decide to just wipe his memory.

Zayne asks you about what happened when he gets back from town after buying some supplies and you tell him that T3 was acting very strange so Zayne examines him and decides you were probably right but you dont quite believe that hes telling you the truth.

After a brief training period zayne says that you he and T3 should head into town to see what they can find out from other locals about the incident with your parents. you find a middle aged woman in town who seems to recognize one of you and you notice her following the three of you. Zayne pulls out his lightsaber and asks her why she has been following you and she denies that she was and suddenly Zayne realizes who she is....

i wont say anything more ATM but id like to hear peoples thoughts

UPDAtE: as of right now ive decided on Garqi as the planet. Modules from Dantooine and Dxun could be used.

ive decided that the middle aged woman will be Shel Jelavan and she will be searching for Zayne.

Malxados
02-26-2009, 03:38 PM
I'd definitely be willing to help. I have some experience in scripting and dialog, item, character, and placeables editing/making. Tell me what/when you want me to do sumthin.

Yatsookey
02-26-2009, 03:39 PM
not a bad idea this would definatly have to be a total conversion mod granted it might take a few years/months but if we have enough people working on it it should be no problem. otherwise ill help as much as i can right now but until the lost ones is done i wont be able to get fully into it but i am glad to see that someone finally came up with the idea for making a "kotor 3" mod

Druganator
02-26-2009, 03:48 PM
I'd definitely be willing to help. I have some experience in scripting and dialog, item, character, and placeables editing/making. Tell me what/when you want me to do sumthin.

not a bad idea this would definatly have to be a total conversion mod granted it might take a few years/months but if we have enough people working on it it should be no problem. otherwise ill help as much as i can right now but until the lost ones is done i wont be able to get fully into it but i am glad to see that someone finally came up with the idea for making a "kotor 3" mod

as of right now im happy to have both of you on board. i will be spending most of my time writing the story and getting as much feedback as possible from anyone and everyone willing to give me feedback. i am also going to ,per Logan23's advice, attempt to learn as much about modding as possible in order to do what others dont have time to volunteer for and if things come up to finish what others started. if you have any ideas for quests or missions or gameplay additions or anything you would like to see in an as close to canon kotor 3 as possible please dont hesitate to pm me with them or to post them for additional feedback and whether or not myself and others think it would be a good idea. this is by no means "my" mod i want as many people to affect the storyline and gameplay as possible. i welcome whatever ideas anyone would like to see executed in this mod. im not having this mod made for me i making it for fellow kotor fans to enjoy and id like as many of you that want to be a part of its creation.

disbeliever
02-26-2009, 03:55 PM
New areas are always a plus

Druganator
02-26-2009, 03:59 PM
New areas are always a plus

once I learn module building I promise there will be as many new areas as time and skill allows. I want this to be a mid that people will want to play more than once. and play dark and light with a different outcome and play as male and female with different possibilities.

Malxados
02-26-2009, 04:54 PM
attempt to learn as much about modding as possible

I think that would be good, as it would also help you understand the different things that would need to be made/changed.

Druganator
02-26-2009, 05:26 PM
I think that would be good, as it would also help you understand the different things that would need to be made/changed.

quite true.

UPDATE: it will take place about 6 years after TSL and lets just say if you read the KotOR comic series youll recognize a few characters.

logan23
02-26-2009, 06:05 PM
Hey,

I would say to save yourself from creating a new ship for the party, you could have your party working on getting the crashed Ebon Hawk fixed as your first main quest. Then while this is going on you can develop why the PC would leave the planet and go with the Jedi master and whom ever else in the party.

You can have the home planet and maybe a close moon/or space station to explore. Once the Ebon Hawk is fixed then you can jump to many more planets.

This all depends on what your plot outline is.


Logan

Druganator
02-26-2009, 06:28 PM
Hey,

I would say to save yourself from creating a new ship for the party, you could have your party working on getting the crashed Ebon Hawk fixed as your first main quest. Then while this is going on you can develop why the PC would leave the planet and go with the Jedi master and whom ever else in the party.

You can have the home planet and maybe a close moon/or space station to explore. Once the Ebon Hawk is fixed then you can jump to many more planets.

This all depends on what your plot outline is.


Logan

thats actually not far from what i was planning. i think i may scrap the idea about the parents because that just seems a little too cliche. so you merely go into town for supplies to fix the Hawk when Zayne meets his old acquaintance. im actually working on the opening crawl ATM i think its coming along fairly well and to go along with the star wars tradition the ebon hawk will be seen in space soon to crash on Garqi.

Update:
--------------------------------------------------------------------------
Star Wars
The Knights of the Old Republic III
The End of an Era

Six years after the Sith Triumvirate was defeated the Republic still hangs by a thread. Many systems wish to leave due to the ever failing economy of the wheezing behemoth that cannot seem to catch its breath. There has been no word of Revan or The Jedi Exile for six years. There have been no sightings of the Ebon Hawk in any star systems or starports for six long years. Even the greatest of patriots have lost hope.
Few can even remember what hope felt like. Without heroes to look to the people of the Republic have only corrupt bureaucrats and wealthy bigots in the public eye. A galaxy wide depression has set in and with no one to look to for guidance, many have turned to crime. Piracy is rampant along Hyperspace routes and the forces of the Republic have dwindled to barely enough troops to protect t he Galactic Core. Trade has virtually stopped due to the fear of piracy. Systems in the Outer-Rim are dying. They are subject to constant attacks by pirates and crime syndicates seeking slaves, resources and starports to control. Planetary governments are easily overthrown and replaced by harsher more sinister leaders. The Republic can afford to do nothing, the Jedi are still lost with no sign of a return. There are some small groups who have resisted, set up underground resistance fighters to try and help suffering citizens and systems. They have yet to free a single planet from bondage. On the enslaved planet of Garqi a young fringer orphaned by the Pirate syndicate known only as, Fuerte aumento de la Muerte, has started the days work.....


again could a moderater please change the title to KotOR III The End of an Era?

Done, please note you are only allowed one update post a day, so if your post is still the last one in the thread edit your previous one if it has been less than a day since you posted it. Thanks. -RH

Pikmin
02-26-2009, 07:51 PM
I'll help. I'm good at scripting, dialog and stuff like that. I would love to help work on a story that would tie TSL and TOR together.(while still being a satisfying conclusion to K2)

Lord of Hunger
02-26-2009, 07:59 PM
One point I would like to make: Make sure that you create a strong enemy for the game, but avoid using the True Sith. In fact, try giving the Sith a minimal appearance, perhaps you could have an evil splinter faction of the Jedi (perhaps you could have the Jedi Covenant be reborn) or some new Force-User group. I would still have some Sith entity towards the end (possibly manipulating everything). My advice would be either Darth Andeddu like I was planning...or you could explain what happened to Revan and the Exile via this: Darth Nihilus was reborn through the Exile, because he secretly stored his essence inside the Exile after death and later manifested (hence fulfilling Krayt's statement about surviving through his 'armor'). Just a thought.

Druganator
02-26-2009, 08:01 PM
I'll help. I'm good at scripting, dialog and stuff like that.

glad to have you on board so now its comprised of

Druganator
GTA SWCity
Lord of Hunger
Yatsookey
Malxados
Pikmin
an maybe Lord McGuffin (im unaware if he has a copy of TSL)

as of right now the only thing i need aside from help with critiquing what ive wrote is someone who can skin a battered HK-51 and a carbon scored T3. also im thinking of some sort of half tunic half armor for the PC's default clothing. if anyone has any ideas as to what could work or would like to make or skin something and show it to me feel free. if you do any work including just giving me advice i will credit you.

Edit: One point I would like to make: Make sure that you create a strong enemy for the game, but avoid using the True Sith. In fact, try giving the Sith a minimal appearance, perhaps you could have an evil splinter faction of the Jedi (perhaps you could have the Jedi Covenant be reborn) or some new Force-User group. I would still have some Sith entity towards the end (possibly manipulating everything). My advice would be either Darth Andeddu like I was planning...or you could explain what happened to Revan and the Exile via this: Darth Nihilus was reborn through the Exile, because he secretly stored his essence inside the Exile after death and later manifested (hence fulfilling Krayt's statement about surviving through his 'armor'). Just a thought.

as of right now there is a dark side force user that will be the enemy in the end and it will not be the true sith. i havent quite decided the details but im going to voice him and hell have an eastern european accent. :D....you know Kalo da? (reference to T.H.U.G. in case no one catches it)

Edit: i just refreshed my memory on Darth Andeddu and i think he could play a pivotal role in the story if you would like to write him in. i think it would be interesting if you included The Malevolence as well.

logan23
02-26-2009, 08:29 PM
Hey,

On the topic of enemies,

I'm thinking this is the time when the Jedi order is trying to refine themselves, know who they are and what they represent. Since most are young Jedi since most Jedi masters are dead due to the events in kotor2, you can show the struggle of the rebirth and how like the Sith have internal clashes so do Jedi. This can open to ideas of opposing groups who want to set the new rules of the Jedi Order. Many of these are those who survived the Purge, there will be some that feel the Jedi are to passive and need an edge so this will not happen again.

Your PC and master along with party are kind of the mediator or person trying to find a common ground and hoping that this does not lead to another small Civil war among the Jedi.

The question how do you handle the Exile's Jedi (or as Kreia says children with lightsabers) apprentices?


Logan

Pikmin
02-26-2009, 08:32 PM
If I understand this properly we should be able to have the choice of Revan/Exile's alignment correct?

If so I think that Traya should play a role(Either Atris or Kreia depending on the Exile's alignment.)

EDIT: I like Logan's idea of the jedi being unsure of who they are. And what do with do with the Lost Jedi?(Exile's Apprentices)

Druganator
02-26-2009, 08:52 PM
Hey,

On the topic of enemies,

I'm thinking this is the time when the Jedi order is trying to refine themselves, know who they are and what they represent. Since most are young Jedi since most Jedi masters are dead due to the events in kotor2, you can show the struggle of the rebirth and how like the Sith have internal clashes so do Jedi. This can open to ideas of opposing groups who want to set the new rules of the Jedi Order. Many of these are those who survived the Purge, there will be some that feel the Jedi are to passive and need an edge so this will not happen again.

Your PC and master along with party are kind of the mediator or person trying to find a common ground and hoping that this does not lead to another small Civil war among the Jedi.

The question how do you handle the Exile's Jedi (or as Kreia says children with lightsabers) apprentices?


Logan

If I understand this properly we should be able to have the choice of Revan/Exile's alignment correct?

If so I think that Traya should play a role(Either Atris or Kreia depending on the Exile's alignment.)

EDIT: I like Logan's idea of the jedi being unsure of who they are. And what do with do with the Lost Jedi?(Exile's Apprentices)

thats a very good idea on possibly including the lost jedi and maybe including traya. the only problem with traya is no matter which ending is chosen traya dies. not to mention if you choose that the exile was dark side then he/she would have never left to find revan. so i think the exiles alignment may need to be set but if it isnt then if you choose darkside then there will be no lost jedi. and i definitely think that haing traditionalists and progressive jedi would be a very interesting idea. *strokes chin*

any thoughts on my opening crawl?

logan23
02-26-2009, 09:09 PM
The crawler is good, just want to mention that...

The Republic would be on a upswing since Telos station is a success and the Sith were defeated by the Republic fleet. Most people would not know that a Jedi was involved.

You can take the pirate and have it due to the death of Goto. Mira said on kotor2 that the lost of Goto would cause a destabilization of the Crime Lords. You could have a crime lord war going on...this could be a major issue for the republic to control. Think of it as the war on drugs, very hard to win.

I like the Title:)

Logan

Druganator
02-26-2009, 09:26 PM
The crawler is good, just want to mention that...

The Republic would be on a upswing since Telos station is a success and the Sith were defeated by the Republic fleet. Most people would not know that a Jedi was involved.

You can take the pirate and have it due to the death of Goto. Mira said on kotor2 that the lost of Goto would cause a destabilization of the Crime Lords. You could have a crime lord war going on...this could be a major issue for the republic to control. Think of it as the war on drugs, very hard to win.

I like the Title:)

Logan

haha thats also good idea about pirates and splinters of the exchange wArring over territory the republic has abandoned. i think the core worlds could be on an upswing but further from the core will be worse economically. what do you think?

Pikmin
02-26-2009, 09:48 PM
the exile was dark side then he/she would have never left to find revan.

Yeah the Exile does leave to find Revan, no matter what the alignment. TOR game took into account the exile's possible alignment and she/he still left for Revan.

And yes if the exile was darkside in cut content all the party members die.

Are we going to take cut content into account? Because there is a little TSLCR secret I might be able to let you in on.(my team doesn't even know yet)

Druganator
02-26-2009, 10:16 PM
Yeah the Exile does leave to find Revan, no matter what the alignment. TOR game took into account the exile's possible alignment and she/he still left for Revan.

And yes if the exile was darkside in cut content all the party members die.

Are we going to take cut content into account? Because there is a little TSLCR secret I might be able to let you in on.(my team doesn't even know yet)

personally i consider some cut content canon but in the dark side ending without cut content the party members die in the hawk aside from mira and goto. but i think certain cut content does not conflict with canon and could be used in this mod (referenced?)

Pikmin
02-27-2009, 12:05 AM
Ugh, even without cut content they don't die. Ask Kreia during the final duel. She has party member predictions for both DS/LS alignments.

Druganator
02-27-2009, 12:25 AM
Ugh, even without cut content they don't die. Ask Kreia during the final duel. She has party member predictions for both DS/LS alignments.

that's my mistake then. I always assumed they died because they were never seen outside the hawk save Mira and goto. and then the hawk falls to the depths and the exile stays in the academy to wait for others. I usually play TSL as a lightsider and K1 as a darksider. idk why.

logan23
02-27-2009, 12:52 AM
Hey,

It will be harder if you include the cut content.
It can be done but this all depends on your main plot/story.
If you make them major characters then yes you will come across issues since it makes multiple options which might conflict with your plot.
If they are more supporting roles then it would be easier.

The main goal is to ground the plot and the characters so everything is believable which will take some research and time, that's all nothing that can't be solved.

Logan

Druganator
02-27-2009, 12:58 AM
Hey,

It will be harder if you include the cut content.
It can be done but this all depends on your main plot/story.
If you make them major characters then yes you will come across issues since it makes multiple options which might conflict with your plot.
If they are more supporting roles then it would be easier.

The main goal is to ground the plot and the characters so everything is believable which will take some research and time, that's all nothing that can't be solved.

Logan

yea I don't plan on including cut content like the death of atton or all of the apprentices grouping up at malachor and fighting kreia and then losing and being imprisoned and then you having the choice to free them or kill them and then askin either visas or handmaiden/disciple to wait for more students while you go search for revan.

I think the Gennoharrdan or however it's spelled could be included because no major characters are altered.

SpartanPride
02-27-2009, 01:17 AM
Wow - I'm really liking this plot.

I would love to help out with the storylines, side-quests and what-not... I'm absolutely loving this.

Endorenna
02-27-2009, 03:53 AM
Errr, guys...not to burst your bubble or anything...but I seem to recall hearing something about

[POSSIBLE MAJOR SPOILER IF YOU READ THE COMICS]
Lucien Dray and Zayne Carrick being Darth Nihilus and Darth Sion

That might make things a tad difficult. :/

Again, I could be wrong, as I don't read the comics myself, but keep this in mind. :)

Thanatos9t
02-27-2009, 06:55 AM
The Gauntlet, however, afforded Lucien only some protection, and during the injuries he received and the pain he felt, he mused that he may become a "Lord of Pain", after all. He fought these dark thoughts, however, and though his hands remained burned and scarred from his attack on Haazen, and his eyes had been destroyed by the destruction of his estate, he left Coruscant as a Jedi. He retreated to a secret planet he had purchased with his family's wealth long ago, a place where he could create a true Covenant for the Jedi, embracing the philosophies of both his parents, a place where they could live in peace.

And there hasn't been any evidence supporting Zayne being Darth Nihilus in the comics at least not yet.

Pikmin
02-27-2009, 08:55 AM
They better not change what nihilus is, the personification of the exile's echo.

yea I don't plan on including cut content like the death of atton or all of the apprentices grouping up at malachor and fighting kreia and then losing and being imprisoned and then you having the choice to free them or kill them and then askin either visas or handmaiden/disciple to wait for more students while you go search for revan.

There would be no point in even mentioning the fact the party attempted to kill Traya it has no effect on the outcome of the game. But If you say the exile was LS I would say Atton went with him/her, it would allow for more exploration on Atton's character by the player.

Lord of Destruction
02-27-2009, 09:54 AM
yeah could i play some voice acting for the mod if you need more voices

what game is it for

Endorenna
02-27-2009, 10:38 AM
The Gauntlet, however, afforded Lucien only some protection, and during the injuries he received and the pain he felt, he mused that he may become a "Lord of Pain", after all. He fought these dark thoughts, however, and though his hands remained burned and scarred from his attack on Haazen, and his eyes had been destroyed by the destruction of his estate, he left Coruscant as a Jedi. He retreated to a secret planet he had purchased with his family's wealth long ago, a place where he could create a true Covenant for the Jedi, embracing the philosophies of both his parents, a place where they could live in peace.

And there hasn't been any evidence supporting Zayne being Darth Nihilus in the comics at least not yet.

(shrug) Okay. Sorry to bother ya'll.

Good luck with the mod! :)

Lord of Hunger
02-27-2009, 11:47 AM
Regarding Darth Andeddu: Sure, I can write him in. I'll just need a little time to make a full study of his homeworld and such. I'll get back to you on that. :D

logan23
02-27-2009, 12:26 PM
Hey,

Wither Zayne being Darth Nihilus is true or not won't be discovered for some time in the comics. Plus I don't think they would make Zayne Darth Nihilus since it would end the comic series. With the up and coming project TOR they plan to see even more interest in the kotor comics.

I think its safe to place Zayne in the role as your master for one he is not a top Jedi which will assure him to not be to powerful with you start off in the game with him. Also Zayne is like Atton, a fool and the Force watches out for such as them. I key will be to age Zayne and his personality without losing his core personality and his ability to be some what of a fool, getting himself involve with major events without trying too.

If something does come up and Zayne does become Darth Nihilus in the comics or some other conflict comes up then the character can always be swapped out and a new one with same personality can be included. I think Zayne would be 32 at the time of the game?

Logan

Xarwarz
02-27-2009, 12:36 PM
would it be possible to combine all planets K1 and K2 in one mod?

Druganator
02-27-2009, 12:55 PM
Wow - I'm really liking this plot.

I would love to help out with the storylines, side-quests and what-not... I'm absolutely loving this.
i would love to have as many different people on board to make this story as diverse as possible.
Errr, guys...not to burst your bubble or anything...but I seem to recall hearing something about

[POSSIBLE MAJOR SPOILER IF YOU READ THE COMICS]
Lucien Dray and Zayne Carrick being Darth Nihilus and Darth Sion

That might make things a tad difficult. :/

Again, I could be wrong, as I don't read the comics myself, but keep this in mind. :)
if anyone is darth sion its definitely Haazen

The Gauntlet, however, afforded Lucien only some protection, and during the injuries he received and the pain he felt, he mused that he may become a "Lord of Pain", after all. He fought these dark thoughts, however, and though his hands remained burned and scarred from his attack on Haazen, and his eyes had been destroyed by the destruction of his estate, he left Coruscant as a Jedi. He retreated to a secret planet he had purchased with his family's wealth long ago, a place where he could create a true Covenant for the Jedi, embracing the philosophies of both his parents, a place where they could live in peace.

And there hasn't been any evidence supporting Zayne being Darth Nihilus in the comics at least not yet.
i agree with you on that point which is why i decided on Zayne because people have an idea of who he is but he hasnt been overused.
They better not change what nihilus is, the personification of the exile's echo.



There would be no point in even mentioning the fact the party attempted to kill Traya it has no effect on the outcome of the game. But If you say the exile was LS I would say Atton went with him/her, it would allow for more exploration on Atton's character by the player.
well the reason i mention them fighting traya is because thats why they become imprisoned and then you can either kill or save them.
yeah could i play some voice acting for the mod if you need more voices

what game is it for
its for TSL (look at the title :D) and yes id like to have as many voice actors as possible as i can only do so many voices.
(shrug) Okay. Sorry to bother ya'll.

Good luck with the mod! :)
its fine i appreciate the good intentions.
Regarding Darth Andeddu: Sure, I can write him in. I'll just need a little time to make a full study of his homeworld and such. I'll get back to you on that. :D
thank you i would very much like to see him have a semi large role, maybe hes possessed a pirate lord on another planet and has taken it over and turned the citizens into the Malevolence? its all up to you though just an idea
Hey,

Wither Zayne being Darth Nihilus is true or not won't be discovered for some time in the comics. Plus I don't think they would make Zayne Darth Nihilus since it would end the comic series. With the up and coming project TOR they plan to see even more interest in the kotor comics.

I think its safe to place Zayne in the role as your master for one he is not a top Jedi which will assure him to not be to powerful with you start off in the game with him. Also Zayne is like Atton, a fool and the Force watches out for such as them. I key will be to age Zayne and his personality without losing his core personality and his ability to be some what of a fool, getting himself involve with major events without trying too.

If something does come up and Zayne does become Darth Nihilus in the comics or some other conflict comes up then the character can always be swapped out and a new one with same personality can be included. I think Zayne would be 32 at the time of the game?

Logan
yea about 35 i think but thats based on the star wars wiki.
would it be possible to combine all planets K1 and K2 in one mod?
with module building yes and if youd like to do some module skinning for this mod id love to have you on board.

a little tweak to the Crawler.

Star Wars
The Knights of the Old Republic III
The End of an Era

Six years after the Sith Triumvirate was defeated the Republic still hangs by a thread. Many systems wish to leave due to the ever failing economy of the wheezing behemoth that cannot seem to catch its breath. There has been no word of Revan or The Jedi Exile for six years. There have been no sightings of the Ebon Hawk in any star systems or starports for six long years. Even the greatest of patriots have lost hope. Few can even remember what hope felt like. Without heroes to look to the people of the Republic have only corrupt bureaucrats and wealthy bigots in the public eye. A galaxy wide depression has set in and with no one to look to for guidance, many have turned to crime. Piracy is rampant along Hyperspace routes and the forces of the Republic have dwindled to barely enough troops to protect the Galactic Core, which is the only section of the galaxy free of the Crime and Depression that is killing the rest of the galaxy. Trade has virtually stopped due to the fear of piracy. Systems in the Outer-Rim are dying. They are subject to constant attacks by pirates and crime syndicates seeking slaves, resources and starports to control. Planetary governments are easily overthrown and replaced by harsher more sinister leaders. The Republic can afford to do nothing, the Jedi are still lost with no strong leader to unify the Progressive and Traditionalist factions. There are some small groups who have resisted, set up underground resistance fighters to try and help suffering citizens and systems. They have yet to free a single planet from bondage. On the enslaved planet of Garqi a young fringer orphaned by the Pirate syndicate known only as, Fuerte aumento de la Muerte, has started the days work.....

Xarwarz
02-27-2009, 02:09 PM
Ok when you come up with some new planets that need to be skinned pm me and i'll assist you on it.

Druganator
02-27-2009, 02:46 PM
while attempting to reinstall TSL (i uninstalled it because TJM edits ****ing everything) and now it says that Data.cab is having a cyclic redundancy check and i can do nothing about it. it wont install.

on a good note i have an idea for which planets will return. Dantooine, Telos, Nar Shadaa, and i may request to use the Coruscant mod.

disbeliever
02-27-2009, 03:45 PM
Its a shame morepeople do not 3d model. We could actually make an entirely new game with never before seen areas

Druganator
02-27-2009, 03:49 PM
Its a shame morepeople do not 3d model. We could actually make an entirely new game with never before seen areas

thats something i wish we could do the only problem would be that it would take so much more time and the quality of new areas isnt always on par with the modules obsidian and bioware made. however there will be some new areas. i have an idea im going to toy with. itll be good dont worry :D

Malxados
02-27-2009, 04:05 PM
Your PC and master along with party are kind of the mediator or person trying to find a common ground and hoping that this does not lead to another small Civil war among the Jedi.

You could have a crime lord war going on...this could be a major issue for the republic to control.

I think these sound cool. I have two possible ideas:
1)If your character is
LS: You try to mediate with the jedi factions
DS: You join/try to control a crime faction and try to destroy enemy faction(s)

or

2)You chose a jedi side and fight for it and can either help the republic take down crime lord(s) or vice-versa

Druganator
02-27-2009, 04:11 PM
I think these sound cool. I have two possible ideas:
1)If your character is
LS: You try to mediate with the jedi factions
DS: You join/try to control a crime faction and try to destroy enemy faction(s)

or

2)You chose a jedi side and fight for it and can either help the republic take down crime lord(s) or vice-versa

yea what im thinkin if your lightside is you unify the jedi against the Pirates and Crime lords, and if your ds you pit the two jedi factions against eachother, get them to kill eachother off and then join one of the crime or pirate factions and destroy the others or pit them all against eachother and take control of whatever is left. does that sound good?

Malxados
02-27-2009, 04:23 PM
Sounds cool. One thing I noticed when I was writing it, was that taking over an entire crime faction and then destroying the others with your new empire sounded like a VERY fun DS scenario

Druganator
02-27-2009, 04:26 PM
Sounds cool. One thing I noticed when I was writing it, was that taking over an entire crime faction and then destroying the others with your new empire sounded like a VERY fun DS scenario

yep and im thinking that you can take over the Pirate syndicate that has enslaved your planet by fighting your way to its leader and then once you kill him you either unify the crime lords against the republic or kill them all and take the republic on yourself

logan23
02-27-2009, 04:28 PM
I'm thinking there will be one main pirate crime boss who is jumping up in the ranks, making deals with the Hutts and the Exhcange as the character pushes for more power. This Crime boss will be like Malak in kotor1, where malak help push the story forward as you continue in your quest.

The Jedi factions could also be a source of giving quest which in turn gain influence with that certain faction. Neither faction is right or wrong, its just how you translate the Jedi doctrine of the Order.

This will give you 3 results:
1) gain full influence and the progressive order wins out
2) gain full influence and the traditional order wins out
3) you are able to fuse them together with a mix of both, this would be the hardest to accomplish and causes the PC to play politics to gain this result.
(This is all done with no violence)

I think during the events one of Jedi with the loudest voice will turn to the dark side and leave and help the crime boss as his/her apprentice. (You can have it set or an option where possible of 3 people depending on which faction wins in the Jedi struggle.)

I have some other ideas on the details but i will PM them since they might become spoilers if taken into the plot.

The question is what to do about Revan and Exile, how big of a role, if any will they play, we have to take in consideration with what we know about TOR to keep it cannon.

Logan

Pikmin
02-27-2009, 05:28 PM
Well, they never returned according to TOR.

Druganator
02-27-2009, 05:45 PM
Well, they never returned according to TOR.

all im gonna do concerning them is reference them with the droids and other party members.

I'm thinking there will be one main pirate crime boss who is jumping up in the ranks, making deals with the Hutts and the Exhcange as the character pushes for more power. This Crime boss will be like Malak in kotor1, where malak help push the story forward as you continue in your quest.

The Jedi factions could also be a source of giving quest which in turn gain influence with that certain faction. Neither faction is right or wrong, its just how you translate the Jedi doctrine of the Order.

This will give you 3 results:
1) gain full influence and the progressive order wins out
2) gain full influence and the traditional order wins out
3) you are able to fuse them together with a mix of both, this would be the hardest to accomplish and causes the PC to play politics to gain this result.
(This is all done with no violence)

I think during the events one of Jedi with the loudest voice will turn to the dark side and leave and help the crime boss as his/her apprentice. (You can have it set or an option where possible of 3 people depending on which faction wins in the Jedi struggle.)

I have some other ideas on the details but i will PM them since they might become spoilers if taken into the plot.

The question is what to do about Revan and Exile, how big of a role, if any will they play, we have to take in consideration with what we know about TOR to keep it cannon.

Logan

i think thats sounds good for lightsiders. i think if ur dark side though you should be able to have the two sides of the jedi conflict to fight eachother after you make them do it somehow. im thinking of something but ill PM you about it. and if your dark side you sort of work your way up in the exchange and the villain works his way up in the pirates. btw Pirates > Exchange at this point. after the goto incident the exchange has smaller bosses all fighting to take gotos place and youll be able to fight them and take over their subordinates all the way until you control all of the exchange and unify it to fight the pirates and control all the crime. [this could also be an undercover mission that the jedi (if unified only) ask you to do, you could also mischeiviously gain control of the jedi while under the guise of someone not running the exchange.(only if you have taken over the exchange)there is also a certain group you can take over after you unify the exchange ;) ] the republic asks you to find someone that the pirates have abducted and they send some one to aid you. i havent decided who to use, if i should create someone or just use a return character.

thoughts? suggestions?

Darth Novotnus
02-27-2009, 06:46 PM
I really liked Planescape:Torment way, where you must find characters, who knows something and can send you forward to another person who will send you to another man... and you don't know who is the villian until you meet him.
I have an idea for this:

the republic asks you to find someone that the pirates have abducted and they send some one to aid you. i havent decided who to use, if i should create someone or just use a return character.

I would create new character - someone, who fell to the dark side, but realized his mistake and turned back and turned away from the Force (something like Kyle Katarn after MotS) - now he just wants to stay low for a while and get on with himself. With increase of criminal activity planet he tries to hide becomes fief of a Hutt crimelord, who wants to "convince" that character to cooperate. It could be a nice quest for a planet to rescue this fallen Jedi and make him cooperate (with finding out, that the Hutt is dead - I would love to see partly-decomposed Hutt in a game - and that Hutt's empire is runned by the organization manipulated by the Sith).
If you like the idea, PM and I'll try to describe it more precisely (sorry for my lousy English : )

Lord of Destruction
02-27-2009, 07:12 PM
so yeah if you need me voice than send the script soon cause i won't be on this place alot cause i'm going to start my own mod and i have no idea when i will done.

Druganator
02-27-2009, 07:14 PM
so yeah if you need me voice than send the script soon cause i won't be on this place alot cause i'm going to start my own mod and i have no idea when i will done.

i havent finished the entire story as of yet so you may finish your mod before i am ready to give out lines.

im loving all the ideas people are giving me, logan especially, keep them coming, i cant guarantee that they will be used exactly as they are given but i may be able to change it a little bit and add it to what others have suggested and just build on everything. im going to watch some older films to get some more cinematic ideas storyline wise. i want this story to be simple enough so that everyone gets it as it goes but also to be complex enough that you dont feel like your playing lego star wars. im also going to watch some new films to get good ideas for action and depth.

Pikmin
02-27-2009, 07:32 PM
I really don't think looking for at voice actors at all this early is a good idea. Wait until you are absolutely sure that you are down to one to two variations of each line.

Lord of Destruction
02-27-2009, 08:00 PM
if you pull this of you got to teach me cause I'm a nuub. my mod isn't like this i will probably just get to make some custom made weapons or armors.

Druganator
02-27-2009, 08:03 PM
if you pull this of you got to teach me cause I'm a nuub. my mod isn't like this i will probably just get to make some custom made weapons or armors.

maybe if you'd like your mid could be included in this one?

Lord of Hunger
02-27-2009, 08:39 PM
I like Logan23's idea of progressive and traditionalist Jedi factions. I think that the Lost Jedi (the Exile's Jedi) should be the Progressives while Bastila (by this time a Jedi Watchman), Juhani (Jedi Weaponsmaster), Lucien Draay, and others should be the Traditionalists. Zayne should be independent.

I'm thinking there will be one main pirate crime boss who is jumping up in the ranks, making deals with the Hutts and the Exhcange as the character pushes for more power. This Crime boss will be like Malak in kotor1, where malak help push the story forward as you continue in your quest.
Maybe not pirate...they aren't really bright.
The Jedi factions could also be a source of giving quest which in turn gain influence with that certain faction. Neither faction is right or wrong, its just how you translate the Jedi doctrine of the Order.
The Traditionalists should be as they sound: pretty much the previous administration with new people like Bastila and Juhani in charge.
This will give you 3 results:
1) gain full influence and the progressive order wins out
2) gain full influence and the traditional order wins out
3) you are able to fuse them together with a mix of both, this would be the hardest to accomplish and causes the PC to play politics to gain this result.
(This is all done with no violence)
As Druganator suggested, DS options as well.
4) Manipulate the Progressive Order and turn them to the Dark Side.
5) Manipulate the Traditionalist Order and turn them to the Dark Side.
6) Pull a Vader and kill 'em all. You can also declare your allegiance to the Sith.
7) Ignore everyone.
I think during the events one of Jedi with the loudest voice will turn to the dark side and leave and help the crime boss as his/her apprentice. (You can have it set or an option where possible of 3 people depending on which faction wins in the Jedi struggle.)
A Crime Boss with a Jedi apprentice?
The question is what to do about Revan and Exile, how big of a role, if any will they play, we have to take in consideration with what we know about TOR to keep it cannon.
I vote for them having no appearance in the mod. They probably died fighting the True Sith Empire.

On Pirate and Crime Factions: I was planning in my KOTOR3 for an Exchange-Hutt War to break out on Nar Shaddaa and Nal Hutta. Nar Shaddaa should be reused and Nal Hutta added so we can see massive fights on both worlds. Also, I think that GOTO (who is an AI) should be alive and well.

A couple of worlds that should be available in my opinion should be Telos (now restored to its former glory) and Coruscant (complete with the Jedi Temple, which should be under the control of the Traditionalists).

Regarding Darth Andeddu and the Malevolence: I was thinking that Andeddu could be the Unidentified Darth. In fact, I was thinking of having him be a former Sith Lord under the Triumvirate who has essentially learned from the teachings of the Trayus Academy at Malachor the secrets of immortality. The Malevolence cult is actively assassinating key Republic officials and framing various political factions in the Senate.

logan23
02-27-2009, 09:34 PM
Hey,

I like the added options with the Jedi factions.
The only this would work would be this would happen near the end of the game.

Lucien Draay is Darth Sion, its hinted in the kotor comics. Also in the comic he is very burned.

Juhani i would leave as dead, either Revan killed her or she died during the Purge/or Kattarr.

When I talk about pirates I'm really talking about an emerging Criminal Organization.

The Crime boss would be a dark force user, basically a self trained dark jedi.

I agree that a Hutt-Exchange war would happen which is what the Republic is trying to deal with. I disagree with GOTO being alive, he was an AI droid. I would leave him dead since if he is alive there would be no war, the absence like Mira said in kotor2 caused a power vacuum and in this game you will see how bad it gets.

Darth Andeddu and the Malevolence, I love the idea of including them into the game.
I'm picturing since Darth Andeddu is an ancient Sith Lord, a person in the game will find his ancient holocron and release his soul and take over a host, by killing the host, just like in the comics. He could take over the Crime boss or the dark jedi. Once he is released then he brings in his Malevolence cult. We could even expand on this, just that once he is defeated he has to be able to get back to the holocron, and one of his Malevolence cult members takes him back to the planet where later he is reborn again during the Star wars legacy comics.

The key is why does the Republic need the Jedi, and the answer is there are individuals who are born force sensitive and use it to become dark side users. With no Jedi to consult the Republic politicians using the dark arts could lead to an empire or other sinister plans.

Logan

Lord of Hunger
02-28-2009, 12:50 AM
Hey,

I like the added options with the Jedi factions.
The only this would work would be this would happen near the end of the game.
Not a problem. Thank you.
Lucien Draay is Darth Sion, its hinted in the kotor comics. Also in the comic he is very burned.
http://starwars.wikia.com/wiki/Darth_Sion

Darth Sion became Darth Sion before the Jedi Covenant.
Juhani i would leave as dead, either Revan killed her or she died during the Purge/or Kattarr.
I'm not sure about the accuracy of this, but I realized that I'd be hard to work her into the game without porting (which is illegal).
When I talk about pirates I'm really talking about an emerging Criminal Organization.

The Crime boss would be a dark force user, basically a self trained dark jedi.
Thanks for clarifying that. Sounds cool.
I agree that a Hutt-Exchange war would happen which is what the Republic is trying to deal with. I disagree with GOTO being alive, he was an AI droid. I would leave him dead since if he is alive there would be no war, the absence like Mira said in kotor2 caused a power vacuum and in this game you will see how bad it gets.
GOTO does not have to be permanently absent for a power vacuum to occur. As long as the Exchange was temporarily disabled it'd cause mass disruption. Hell, this war could be about him reasserting his position.
Darth Andeddu and the Malevolence, I love the idea of including them into the game.
I'm picturing since Darth Andeddu is an ancient Sith Lord, a person in the game will find his ancient holocron and release his soul and take over a host, by killing the host, just like in the comics. He could take over the Crime boss or the dark jedi. Once he is released then he brings in his Malevolence cult. We could even expand on this, just that once he is defeated he has to be able to get back to the holocron, and one of his Malevolence cult members takes him back to the planet where later he is reborn again during the Star wars legacy comics.
I'd like to see him more as the source of the current conflicts. There is a vacuum in the Jedi-Sith power balance and I see him moving in like Haazen to manipulate things and eventually assert himself as the supreme power in the Galaxy.
The key is why does the Republic need the Jedi, and the answer is there are individuals who are born force sensitive and use it to become dark side users. With no Jedi to consult the Republic politicians using the dark arts could lead to an empire or other sinister plans.
I'd actually be cool to see just that: Senators delving into Sith magic that you have to stop.

logan23
02-28-2009, 01:35 AM
Hey,

You are right about Darth Sion. Thanks for the info.

Just because Juhani is most likely dead does not mean you can't have a Cathar as a character in the game, wither party member or Jedi.:)

I know you might want GOTO to be alive but if he is in the story he would pull away from the main Crime boss unless you plan to kill him off by using the New powerful Crime boss.

With Darth Andeddu, you can have the Crime boss learning about the dark side through the sith holocron. Sine the holocron holds his actual soul, Darth Andeddu would be pulling strings like you wished. Once the crime boss has gain enough power in the galaxy, Darth Andeddu will try to either take his life to be brought back or another. If its another character, then you can later have Darth Andeddu cross the crime boss and kill him.

Once Darth Andeddu is revived to life that's when all hell breaks lose.

You can even have it that the Jedi faction who does not join you joins the Darth Andeddu along with the leader of that faction as his apprentice.

The end result if you don't find away to heal the wounds of the Jedi factions, you will end up fighting them, this could be done with politics to force a situation as this. If not you will at least fight the Malevolence, and maybe some of the fallen Jedi become those Malevolence we see in the Jedi legacy comic.

Logan

Druganator
02-28-2009, 02:14 AM
I like Logan23's idea of progressive and traditionalist Jedi factions. I think that the Lost Jedi (the Exile's Jedi) should be the Progressives while Bastila (by this time a Jedi Watchman), Juhani (Jedi Weaponsmaster), Lucien Draay, and others should be the Traditionalists. Zayne should be independent.


Maybe not pirate...they aren't really bright.

The Traditionalists should be as they sound: pretty much the previous administration with new people like Bastila and Juhani in charge.

As Druganator suggested, DS options as well.
4) Manipulate the Progressive Order and turn them to the Dark Side.
5) Manipulate the Traditionalist Order and turn them to the Dark Side.
6) Pull a Vader and kill 'em all. You can also declare your allegiance to the Sith.
7) Ignore everyone.

A Crime Boss with a Jedi apprentice?

I vote for them having no appearance in the mod. They probably died fighting the True Sith Empire.

On Pirate and Crime Factions: I was planning in my KOTOR3 for an Exchange-Hutt War to break out on Nar Shaddaa and Nal Hutta. Nar Shaddaa should be reused and Nal Hutta added so we can see massive fights on both worlds. Also, I think that GOTO (who is an AI) should be alive and well.

A couple of worlds that should be available in my opinion should be Telos (now restored to its former glory) and Coruscant (complete with the Jedi Temple, which should be under the control of the Traditionalists).

Regarding Darth Andeddu and the Malevolence: I was thinking that Andeddu could be the Unidentified Darth. In fact, I was thinking of having him be a former Sith Lord under the Triumvirate who has essentially learned from the teachings of the Trayus Academy at Malachor the secrets of immortality. The Malevolence cult is actively assassinating key Republic officials and framing various political factions in the Senate.

the only problem with bastila being a traditionalist is that she witnessed firsthand how little the old ways could do to stop the dark side. Juhani will definitely not be included as every time ive played through (after the first time i let her live and got through her whole backstory) i kill her. shes annoying and she doesnt really add anything to the plot except she continually pisses me off with stupid comments.

also i really dont want Andeddu to get into a body. i think someone using the holocron would be enough and im thinking that perhaps one of the main characters is corrupted and empowered by the holocron.

i reeeeeally do not want go to in this mod. he was the worst character IMO in TSL and i really wish he had just died in the game. Im thinking of having Vogga the hutt on Telos now. He takes over the military base after signing a treaty for fuel to citadel station.

Revan and the Exile will make no appearance. they will only be mentioned via party members and thats the last time im going to mention that.

and a problem with the malevolence cult is they dont exist until looooooong after the kotor series but im thinking that they could be created at the time of this story. some of the fallen jedi angered by whichever side wins (or angered that they have agreed to merge) go to seek the power of andeddu and end up becoming his slaves.

The Pirate lord wont be a shwashbuckler with a peg leg and a parrot. these pirates will be more along the lines of modern day pirates. tech savvy and ruthless.

And as of right now handmaiden is going to be leading the traditionalists, she claims it was the particular jedi who failed not their teachings. (she is angry at atris for not being who she said she was)

Hey,

I like the added options with the Jedi factions.
The only this would work would be this would happen near the end of the game.

Lucien Draay is Darth Sion, its hinted in the kotor comics. Also in the comic he is very burned.

Juhani i would leave as dead, either Revan killed her or she died during the Purge/or Kattarr.

When I talk about pirates I'm really talking about an emerging Criminal Organization.

The Crime boss would be a dark force user, basically a self trained dark jedi.

I agree that a Hutt-Exchange war would happen which is what the Republic is trying to deal with. I disagree with GOTO being alive, he was an AI droid. I would leave him dead since if he is alive there would be no war, the absence like Mira said in kotor2 caused a power vacuum and in this game you will see how bad it gets.

Darth Andeddu and the Malevolence, I love the idea of including them into the game.
I'm picturing since Darth Andeddu is an ancient Sith Lord, a person in the game will find his ancient holocron and release his soul and take over a host, by killing the host, just like in the comics. He could take over the Crime boss or the dark jedi. Once he is released then he brings in his Malevolence cult. We could even expand on this, just that once he is defeated he has to be able to get back to the holocron, and one of his Malevolence cult members takes him back to the planet where later he is reborn again during the Star wars legacy comics.

The key is why does the Republic need the Jedi, and the answer is there are individuals who are born force sensitive and use it to become dark side users. With no Jedi to consult the Republic politicians using the dark arts could lead to an empire or other sinister plans.

Logan

Im thinking that an up and coming politician who many see as good could be a sort of antichrist( fooling people into thinking he is a good person and such.) he will be much like palpatine only he involves himself with the Pirates and with the jedi a little more than you might think.

Not a problem. Thank you.

http://starwars.wikia.com/wiki/Darth_Sion

Darth Sion became Darth Sion before the Jedi Covenant.

I'm not sure about the accuracy of this, but I realized that I'd be hard to work her into the game without porting (which is illegal).

Thanks for clarifying that. Sounds cool.

GOTO does not have to be permanently absent for a power vacuum to occur. As long as the Exchange was temporarily disabled it'd cause mass disruption. Hell, this war could be about him reasserting his position.

I'd like to see him more as the source of the current conflicts. There is a vacuum in the Jedi-Sith power balance and I see him moving in like Haazen to manipulate things and eventually assert himself as the supreme power in the Galaxy.

I'd actually be cool to see just that: Senators delving into Sith magic that you have to stop.

Yes i think that some dark side force users manipulating other senators to aid theyre sort of dark councils will ( a group of dark side senators will have certain goals that they are manipulating other senators for)

Hey,

You are right about Darth Sion. Thanks for the info.

Just because Juhani is most likely dead does not mean you can't have a Cathar as a character in the game, wither party member or Jedi.:)

I know you might want GOTO to be alive but if he is in the story he would pull away from the main Crime boss unless you plan to kill him off by using the New powerful Crime boss.

With Darth Andeddu, you can have the Crime boss learning about the dark side through the sith holocron. Sine the holocron holds his actual soul, Darth Andeddu would be pulling strings like you wished. Once the crime boss has gain enough power in the galaxy, Darth Andeddu will try to either take his life to be brought back or another. If its another character, then you can later have Darth Andeddu cross the crime boss and kill him.

Once Darth Andeddu is revived to life that's when all hell breaks lose.

You can even have it that the Jedi faction who does not join you joins the Darth Andeddu along with the leader of that faction as his apprentice.

The end result if you don't find away to heal the wounds of the Jedi factions, you will end up fighting them, this could be done with politics to force a situation as this. If not you will at least fight the Malevolence, and maybe some of the fallen Jedi become those Malevolence we see in the Jedi legacy comic.

Logan

I think there are a lot of good ideas we just need to refine them and try to make sure we dont do anything thats too familiar but we want to make sure its not too alien either. the story is all sort of coming together in my head and logan, since you seem so invested in this id love for you to be part of the team once you're done with your prior obligations. (the magnificence that is RoR)

SpartanPride
02-28-2009, 03:53 AM
Hmm... the pirates should be less organized. Every pirate colony should have a different leader, and be hostile to each other. I doubt they'd unite under one pirate banner.

Druganator
02-28-2009, 12:23 PM
Hmm... the pirates should be less organized. Every pirate colony should have a different leader, and be hostile to each other. I doubt they'd unite under one pirate banner.

well there's a reason theyre organized and thats something your character will need to find out.

SpartanPride
02-28-2009, 01:32 PM
But still, not all pirates would be loyal.

Druganator
02-28-2009, 01:47 PM
But still, not all pirates would be loyal.

ill pm you with the details. its not for the commoners to hear :D

BY THE WAY, it appears Darth Balor has been posting in this forum. He knows who he is and i will ask that he not post in here again as i do not wish to be associated with him. you fooled most of us and i will not say your new identity i just ask that you please leave. dont post in here again. i will not be sharing any information with you regarding this mod. please leave.

EDIT: i should have a rough outline of the entire story by the end of this weekend. anyone helping me with the story will receive a draft in there LF mailbox.

Lord of Hunger
02-28-2009, 03:22 PM
Hey,

You are right about Darth Sion. Thanks for the info.
No problem. Though I do find it interesting that the Dark Lords are entities that seem to transcend the people that become them. A person who is ruled by pain and uses it for substance can become Darth Sion, a person who is controlled by an unquenchable hunger will likely become Darth Nihilus, someone who has betrayed and was betrayed will be Darth Traya/Trayus, a master of mass deception and scheming could become Darth Sidious, and a man who sees the Sith as a vehicle to restore the galaxy may tack up the title of Darth Krayt. These personas are indeed separate entities that seem to take over the person who follows their path. Creepy huh?
Just because Juhani is most likely dead does not mean you can't have a Cathar as a character in the game, wither party member or Jedi.:)
I'd doubt that there'd be many Cathar Jedi out there. They're still recovering from the Mandalorian Wars.
I know you might want GOTO to be alive but if he is in the story he would pull away from the main Crime boss unless you plan to kill him off by using the New powerful Crime boss.
That could happen, considering that the combined efforts of Revan and the Exile have significantly disrupted the Exchange and they are now softened for other groups to kill off. Maybe this new Crime Boss might decide to take out the Exchange in order to lessen his competition.

Btw, he should have an organization of his own. Any ideas? I'm a bit empty on those at the moment. :D
With Darth Andeddu, you can have the Crime boss learning about the dark side through the sith holocron. Sine the holocron holds his actual soul, Darth Andeddu would be pulling strings like you wished. Once the crime boss has gain enough power in the galaxy, Darth Andeddu will try to either take his life to be brought back or another. If its another character, then you can later have Darth Andeddu cross the crime boss and kill him.
I like some of your ideas here, but what I was already thinking is that Andeddu and the Malevolence are already manipulating everything from behind the scenes. However, we could have the Malevolence secretly spreading Sith secrets to everyone (such as the Senators) in preparation for Andeddu's return, and then have them "invite" the Crime Boss over because not only is he a Force Sensitive but a strong one at that. However, his mind will be no match for Andeddu's
Once Darth Andeddu is revived to life that's when all hell breaks lose.
Considering that if Andeddu was Ancient Sith he would most likely have learned his secrets at the Trayus Academy, thus making him on par with Nihilus, Sion, and Traya, perhaps even worse.
You can even have it that the Jedi faction who does not join you joins the Darth Andeddu along with the leader of that faction as his apprentice.
I like that!
The end result if you don't find away to heal the wounds of the Jedi factions, you will end up fighting them, this could be done with politics to force a situation as this. If not you will at least fight the Malevolence, and maybe some of the fallen Jedi become those Malevolence we see in the Jedi legacy comic.
Full LS means only fighting against the Sith/Malevolence, partial LS means fighting against Sith and some Jedi, partial DS means Sith vs. Sith+you, and full DS means you verses everyone.

Also, there should be a point (probably mid game) where after being trained by Zayne you can decide on joining the Jedi or declaring yourself a Sith. If the former you become an LS prestige class and help Zayne heal the divide, if the latter you kill Zayne and become a DS prestige class.
the only problem with bastila being a traditionalist is that she witnessed firsthand how little the old ways could do to stop the dark side.
I disagree. If anything, her viewing of Revan's "redemption" could serve to reinforce her concept of how well the Jedi teachings work.
Juhani will definitely not be included as every time ive played through (after the first time i let her live and got through her whole backstory) i kill her. shes annoying and she doesnt really add anything to the plot except she continually pisses me off with stupid comments.
Aw, you don't like the catwoman? :D I personally like her, but that's my opinion.
also i really dont want Andeddu to get into a body. i think someone using the holocron would be enough and im thinking that perhaps one of the main characters is corrupted and empowered by the holocron.
Hmm...maybe we can have the Malevolence bring the Crime Lord to Andeddu as a new host, but Andeddu doesn't like him and just kills him. He then decides that the PC is a good choice.
i reeeeeally do not want go to in this mod. he was the worst character IMO in TSL and i really wish he had just died in the game. Im thinking of having Vogga the hutt on Telos now. He takes over the military base after signing a treaty for fuel to citadel station.
Well, it's your mod.
Revan and the Exile will make no appearance. they will only be mentioned via party members and thats the last time im going to mention that.
Glad to here.
and a problem with the malevolence cult is they dont exist until looooooong after the kotor series but im thinking that they could be created at the time of this story. some of the fallen jedi angered by whichever side wins (or angered that they have agreed to merge) go to seek the power of andeddu and end up becoming his slaves.
That could also work.
The Pirate lord wont be a shwashbuckler with a peg leg and a parrot. these pirates will be more along the lines of modern day pirates. tech savvy and ruthless.
Exactly.
And as of right now handmaiden is going to be leading the traditionalists, she claims it was the particular jedi who failed not their teachings. (she is angry at atris for not being who she said she was)
Cool. Perhaps with Mical leading the progressives?

Druganator
02-28-2009, 03:51 PM
No problem. Though I do find it interesting that the Dark Lords are entities that seem to transcend the people that become them. A person who is ruled by pain and uses it for substance can become Darth Sion, a person who is controlled by an unquenchable hunger will likely become Darth Nihilus, someone who has betrayed and was betrayed will be Darth Traya/Trayus, a master of mass deception and scheming could become Darth Sidious, and a man who sees the Sith as a vehicle to restore the galaxy may tack up the title of Darth Krayt. These personas are indeed separate entities that seem to take over the person who follows their path. Creepy huh?

I'd doubt that there'd be many Cathar Jedi out there. They're still recovering from the Mandalorian Wars.

That could happen, considering that the combined efforts of Revan and the Exile have significantly disrupted the Exchange and they are now softened for other groups to kill off. Maybe this new Crime Boss might decide to take out the Exchange in order to lessen his competition.

Btw, he should have an organization of his own. Any ideas? I'm a bit empty on those at the moment. :D

I like some of your ideas here, but what I was already thinking is that Andeddu and the Malevolence are already manipulating everything from behind the scenes. However, we could have the Malevolence secretly spreading Sith secrets to everyone (such as the Senators) in preparation for Andeddu's return, and then have them "invite" the Crime Boss over because not only is he a Force Sensitive but a strong one at that. However, his mind will be no match for Andeddu's

Considering that if Andeddu was Ancient Sith he would most likely have learned his secrets at the Trayus Academy, thus making him on par with Nihilus, Sion, and Traya, perhaps even worse.

I like that!

Full LS means only fighting against the Sith/Malevolence, partial LS means fighting against Sith and some Jedi, partial DS means Sith vs. Sith+you, and full DS means you verses everyone.

Also, there should be a point (probably mid game) where after being trained by Zayne you can decide on joining the Jedi or declaring yourself a Sith. If the former you become an LS prestige class and help Zayne heal the divide, if the latter you kill Zayne and become a DS prestige class.

I disagree. If anything, her viewing of Revan's "redemption" could serve to reinforce her concept of how well the Jedi teachings work.

Aw, you don't like the catwoman? :D I personally like her, but that's my opinion.

Hmm...maybe we can have the Malevolence bring the Crime Lord to Andeddu as a new host, but Andeddu doesn't like him and just kills him. He then decides that the PC is a good choice.

Well, it's your mod.

Glad to here.

That could also work.

Exactly.

Cool. Perhaps with Mical leading the progressives?

The reason i still think Bastila would be progressive is because she saw that the jedi, unwilling to fight were weakened for the conflict to come, revan and malak nearly conquered the galaxy, revan defeated bastila and as he was about to turn her was fired upon by malak. malak then destroys almost all the remaining jedi and then by the end of the war only a few jedi remained. had the jedi gone to aid the republic in the beginning they would have been able to guide the headstrong jedi not to give into hatred and such. she would be for the jedi actually fighting and protecting the galaxy. not sitting back doing nothing as the jedi formerly preached.

i think mical would definitely be part of the progressives as he has an obvious illwill towards the old ways.

regarding andeddu, i'll pm you the details of the big baddy i have in store.

i dont think im going to have anyone killing zayne. if anything zayne will flee to help the jedi should you decide to become evil.

furthermore. the malevolence will play a role but it wont be what is expected.

logan23
02-28-2009, 04:17 PM
Hey,


Considering that if Andeddu was Ancient Sith he would most likely have learned his secrets at the Trayus Academy, thus making him on par with Nihilus, Sion, and Traya, perhaps even worse.

I disagree on this since Darth Andeddu's clothing matches the time of the ancient Sith empire, back when Naga Sadow was around.

i dont think im going to have anyone killing zayne. if anything zayne will flee to help the jedi should you decide to become evil.

I agree that Zayne should not die, he could be the voice that narrates the ending....what become of the Jedi and the PC.

As for the lost Jedi, which faction would they belong too, we should first define the basic 3 beliefs that separate the 2 factions of Jedi.

Focus on new characters to represent these two parties, then after that can you see where Bastila, Brianna, Mical, all fit in to the frame....you have to write a rough pre-plot of how everything lead to this which will help you ground characters and events. This will also allow you to reveal history about characters as to where they were after the events of kotor2.

With Zayne, have him survive but through just foolish luck since that's how they portray him in the comics. I so so Jedi with a good heart but always getting into a rock and a hard place yet he survives it all.

I look forward to reading the rough draft:)

Logan

Druganator
02-28-2009, 05:28 PM
im going to read the comics when i get to writing Zayne's lines. i want it to feel like its the same character. and every situation you and zayne get into will end with a lucky getaway or a capture as that seems to be on par with zaynes past ventures.

im thinking of having the lost jedi and bastila sort of having their own council on telos. theyre all discussing what to do about the current situation with the jedi, some of the lost jedi agree with the progressives and others the traditionalists. lets just say some of them may not be staying on telos for very long.

Yatsookey
02-28-2009, 06:19 PM
im going to read the comics when i get to writing Zayne's lines. i want it to feel like its the same character. and every situation you and zayne get into will end with a lucky getaway or a capture as that seems to be on par with zaynes past ventures.

im thinking of having the lost jedi and bastila sort of having their own council on telos. theyre all discussing what to do about the current situation with the jedi, some of the lost jedi agree with the progressives and others the traditionalists. lets just say some of them may not be staying on telos for very long.


hmmm was just thinking bout this and the 3rd faction could be the lost ones, that could also fit my storyline perfectly once i finish the series they kinda lock in if u think about it

Druganator
02-28-2009, 06:23 PM
hmmm was just thinking bout this and the 3rd faction could be the lost ones, that could also fit my storyline perfectly once i finish the series they kinda lock in if u think about it

could you refresh my memory on the lost ones? and tell me how itd fit im curious :)

Yatsookey
02-28-2009, 06:28 PM
i could send you the script for the first one otherwise i havnt finished the scripts for the 2 other expansions PMing i 5.......4........3........2......1.......

Edit: srry had to delete the post had too many spoilers....... PMing short version drug

HK-42
02-28-2009, 08:25 PM
Yat, I dont think the lost ones fit in at all. It would be best to keep them seperate, besides yours is K1 and this is TSL.

Canderis
02-28-2009, 08:26 PM
Yes, you should prob stop trying to fit tlo in other mods as its kinda odd, not the mod you putting it into other mods.

Druganator
02-28-2009, 09:09 PM
yea I read your pm and remember I'm trying to make this as close to canon as possible ATM with what we currently know about TOR and k1 and TSL. so just to let people know it's not supposed to be a mod about whatever we want it to be about. it's supposed to be a plausible median to TSL and TOR.

Lord of Hunger
02-28-2009, 10:57 PM
The reason i still think Bastila would be progressive is because she saw that the jedi, unwilling to fight were weakened for the conflict to come, revan and malak nearly conquered the galaxy, revan defeated bastila and as he was about to turn her was fired upon by malak. malak then destroys almost all the remaining jedi and then by the end of the war only a few jedi remained. had the jedi gone to aid the republic in the beginning they would have been able to guide the headstrong jedi not to give into hatred and such. she would be for the jedi actually fighting and protecting the galaxy. not sitting back doing nothing as the jedi formerly preached.
I suppose that's one way to look at it. In fact, the ghost of Alek in Ludo Kreesh's Tomb said that Bastila was close to joining the Revanchist faction. Still, I think it would be best to have Bastila on the Traditionalist Faction, only to not have too many of the Party Members of KOTOR and TSL on the Progressive side.

Btw, what are we doing with Visas? 'Cause I love Visas and she should be included. :D *puppy eyes* Please?
i think mical would definitely be part of the progressives as he has an obvious illwill towards the old ways.
I would say more like enlightenment.
regarding andeddu, i'll pm you the details of the big baddy i have in store.
I saw, good work.
i dont think im going to have anyone killing zayne. if anything zayne will flee to help the jedi should you decide to become evil.
That's a good idea, maybe have him as a second boss towards the end. The whole kill your master to initiate your joining the Sith thing.
furthermore. the malevolence will play a role but it wont be what is expected.
Cool.
I disagree on this since Darth Andeddu's clothing matches the time of the ancient Sith empire, back when Naga Sadow was around.
Uh, remember that the Trayus Academy was built by the Ancient Sith? It existed before Darth Traya. In fact, I speculate that most of the Ancient Sith trained on Malachor V, including Andeddu.
I agree that Zayne should not die, he could be the voice that narrates the ending....what become of the Jedi and the PC.

As for the lost Jedi, which faction would they belong too, we should first define the basic 3 beliefs that separate the 2 factions of Jedi.

Focus on new characters to represent these two parties, then after that can you see where Bastila, Brianna, Mical, all fit in to the frame....you have to write a rough pre-plot of how everything lead to this which will help you ground characters and events. This will also allow you to reveal history about characters as to where they were after the events of kotor2.
Good point, here's what their respective views should be IMO:

1. Emotion
Traditionalist-Control all emotion, do not pursue relationships.
Progressive-Allow relationships, ease up on benevolent emotions.

2. Fighting Wars
Traditionalist-Do not get entangle with galactic conflicts.
Progressive-Revan was right, fight to protect the Republic no matter what.

3. Killing Sith
Traditionalist-Spare Sith when possible, attempt to turn them back to Sith.
Progressive-If they have the conviction to become a Sith, they aren't going to be turned any time soon. End their misery.
With Zayne, have him survive but through just foolish luck since that's how they portray him in the comics. I so so Jedi with a good heart but always getting into a rock and a hard place yet he survives it all.
I do like him, though I only read the info on him on Wookiepedia.

@ Yatsuke:

I know that you're tired of waiting for someone to start help you with the mod, but please try to be a little more patient mate. Your mod will be done.

Canderis
02-28-2009, 10:59 PM
There have been more posts than I could follow in this thread, so I have 2 questions, one: is this "officially" in production? And 2: Do you guys have any module builders and skinners as I would like to help.

Yatsookey
02-28-2009, 11:02 PM
good point i thought about it a bit more and it really doesnt fit much...... well that was one of my write and toss ideas, o well ill still help anyway i can

Lord of Hunger
02-28-2009, 11:10 PM
Btw, I had a thought. One of TSL's problems is that its unbalanced in favor of Consulars (minus mods, in fact some mods help with this but don't eliminate the problem). Further more, there has been lately the problem in the Star Wars universe of the main hero of a story being too powerful in the Force. Personally I think it'd be cool to have the PC be a mediocre Force user, but still capable, good lightsaber user and such. It'd also be cool for there to be a way of making a Consular character be overpowered: Sith magic. It'd make the Dark Side more tempting for players who prefer the Light.

Sharen Thrawn
02-28-2009, 11:31 PM
There have been more posts than I could follow in this thread, so I have 2 questions, one: is this "officially" in production? And 2: Do you guys have any module builders and skinners as I would like to help.
IMHO, with a project like this, there shouldn't be ANY modules/area building/editing till the core storyline (at least) is settled and ready.

logan23
03-01-2009, 12:09 AM
Hey,

Uh, remember that the Trayus Academy was built by the Ancient Sith? It existed before Darth Traya. In fact, I speculate that most of the Ancient Sith trained on Malachor V, including Andeddu.

I'm sorry, I was saying that Darth Andeddu was not alive studying at Malachor V during the time of kotor1 and kotor2. I agree that since Malachor V was part of the ancient Sith Empire that indeed he would have studied there.

1. Emotion
Traditionalist-Control all emotion, do not pursue relationships.
Progressive-Allow relationships, ease up on benevolent emotions.

2. Fighting Wars
Traditionalist-Do not get entangle with galactic conflicts.
Progressive-Revan was right, fight to protect the Republic no matter what.

3. Killing Sith
Traditionalist-Spare Sith when possible, attempt to turn them back to Sith.
Progressive-If they have the conviction to become a Sith, they aren't going to be turned any time soon. End their misery.

I like the setup you have there. Those are the 3 core areas which they would have issues.:)

im thinking of having the lost jedi and bastila sort of having their own council on telos. theyre all discussing what to do about the current situation with the jedi, some of the lost jedi agree with the progressives and others the traditionalists. lets just say some of them may not be staying on telos for very long.

This could be where you can see the conflicts with the two factions, and after they can then go to their home location as the Jedi community is split in philosophy.

Btw, what are we doing with Visas? 'Cause I love Visas and she should be included. *puppy eyes* Please?

I know the options are Visas is either dead (DS on Ravager) or (LS) Walking the planet Katarr, or (DS) she lets go of her vengeance and becomes stronger.

I would have Visas show up mid part in the story, as she can give you info on the Exile's teachings as well as the Sith who was her master. She could be returning from Katarr, where she was meditating and healing her inner self. This will also give you a chance to learn to see in the force from her like the Exile learned. I would cast her as the mystic in the story, she does not side with either faction due to her experience. The dark side Visas could just have a similar dialogue just her tone is more darker/ a harder outlook on things.

Another issue is with Bastila, if Revan was Dark side in kotor1 then she went out looking for him. The solution I came up with dealing with this issue was...you can use this idea if you want;

While looking for Revan she comes across one of her old Jedi master/teacher (he is hiding after the events on Katarr) back when she was at the academy. During the Journey out in the outer rim she is brought back to the light side by her old master. After the battle of Telos IV, they felt the disturbance in the force and that the darkness that was there felt as if it was defeated. Both of them return to find what is left of the Jedi order. I had her old teacher die shortly after her return but you can do what you want with the old teacher if you use this idea. This will allow you to have Bastila in the story even if kotor1 ended darkside or you can just not have her in the story if DS Revan.

Logan

Darth Novotnus
03-01-2009, 10:20 AM
I'm sorry, I was saying that Darth Andeddu was not alive studying at Malachor V during the time of kotor1 and kotor2. I agree that since Malachor V was part of the ancient Sith Empire that indeed he would have studied there.

What really interests me is who trained all those Sith Maruders, Assassins and other Sith who you have to fight in Trayus Academy. It seems to me, that there was one more master who trained those darksiders when Kreia, Nihilus and Sion departed from Malachor V.
And I wonder what do you think about my idea of a Hutt Sith\darksider.

Zerimar Nyliram
03-01-2009, 01:06 PM
Here is something you guys may or may not have considered: while you wish to ensure that this mod fits perfectly with Star Wars canon, the problem with using characters from a currently running comic series is that we do no yet know what will become of them. The direction the comics may take with these characters in the future may very well render your mod uncanonical in the future.

You safest options would be either to 1. wait a few more years to see the conclusion of the KOTOR comic series, or 2. create completely new characters.

Lord of Hunger
03-01-2009, 09:44 PM
Actually, I do think that we need to consider something else. There are limited VOs for all the NPCs. Therefore, we may need to consider removing some characters such as Bastila due to this limitation unless we make her mute and give her a sign-language interpreter.

Druganator
03-01-2009, 10:22 PM
ok bad news everyone. i had most of the story planned out and wouldnt you know it my computer crashed. so i spent all day today at my uncles. he upgraded my computer to windows vista business, i went from half a GB of ram to 4 GB i now have a new video card and a new monitor and free security. i lost everything i had saved as far as the story goes. i expect in a few days i should have it rewritten (replacing zayne with a new NPC and most likey finding out how long, if at all bastila should be in it) im very sorry but i guess all that porn really ****ed up my computer :D

Canderis
03-01-2009, 11:14 PM
Actually, I do think that we need to consider something else. There are limited VOs for all the NPCs. Therefore, we may need to consider removing some characters such as Bastila due to this limitation unless we make her mute and give her a sign-language interpreter.

Or maybe she took a vow of silence and talks with a computer or some sort of a Steven Hawkins like thing (sorry if I misspelled his name)

Druganator
03-01-2009, 11:19 PM
Or maybe she took a vow of silence and talks with a computer or some sort of a Steven Hawkins like thing (sorry if I misspelled his name)

<snipped> No! (<--- can i say that) i dont think you've offended anyone. and i think i may just have people speak about her and shell be meditating and ill just splice up the like ten lines she has if she needs to speak.

Ferc Kast
03-01-2009, 11:32 PM
i dont think you've offended anyone. and i think i may just have people speak about her and she'll be meditating and ill just splice up the like ten lines she has if she needs to speak.

There is the possibility of splicing lines; Or, you could get a voice actor. (But, that would mean that her voice has changed between the first 2 games & your TC mod.) It's not my decision to make. :p But, there is usually more than one way to do anything.

Overall, it sounds very promising. :)

Druganator
03-01-2009, 11:41 PM
There's is the possibility of splicing lines; Or, you could get a voice actor. (But, that would mean that her voice has changed between the first 2 games & your TC mod.) It's not my decision to make. :p But, there is usually more than one way to do anything.

Overall, it sounds very promising. :)

thank you very much *bows* i just want to have all voiced lines, i dont want to have some voiced and some not.

Druganator
03-02-2009, 07:37 PM
I have a little idea I have some questions about.

since the republic commando demo is in TSL would it be possible to create a level using the demo? like have one mission of a modfied RC level that has to do with the plot?

Canderis
03-02-2009, 07:57 PM
Prob not but if you could that would be cool!

logan23
03-02-2009, 08:17 PM
I'm almost 100 percent sure that you can not use an alter republic commando demo level in kotor2 mod, that would be porting.

I know its on the disk as a demo, but republic commando is a separate game, not an expansion to kotor2.


Logan

Darth InSidious
03-04-2009, 08:31 AM
It would indeed be porting.

No assets may be taken from another game and used in either KotOR or TSL - including porting assets from KotOR into TSL and vice versa.

Druganator
03-05-2009, 01:10 AM
It would indeed be porting.

No assets may be taken from another game and used in either KotOR or TSL - including porting assets from KotOR into TSL and vice versa.

i know that i was just wondering because the demo is on the disc so i did not know if it could be considered an asset. like if i was to have one level be a modded version of the demo and then had a trigger to send it back to the rest of the game.

Anyway, ive been busy job hunting and at the moment ive been struggling to quit smoking cigarettes, goddamn i love newports, anyway, the past few days havent been easy. no one will hire me and i am literally broke. i have no money whatsoever. anyway i am going to get back to the writing as of tomorrow well i guess technically its today. if anyone has anything they have not said to me that they think is particularly interesting and would not affect canon in the story pm me asap so that i can attempt to include it in the first draft to get reactions asap. good night and i hope everyone is as excited as i am about finally getting this underway.

Druganator
03-18-2009, 01:40 AM
hello everyone, I have some bad news. I'm David's (druganator's) father, he was shot and killed a week and a half ago. He was involved with some bad people I guess. The police seem to think it's just another drug dealer killed in DC and they don't really seem to care. It wasn't even in the news. I came on here because he showed me this awhile back when he posted the opening crawl. I thought it was pretty good but I don't know much about Star Wars I've only seen the old movies. He was always logged into this site on his computer so I thought I'd let you all know what happened. He was constantly telling me about Star Wars stuff and about what he was writing. That's all i have to say I need to go figure out how we're gonna pay for his funeral.