View Full Version : About mouse look of y axis in TSL

04-26-2009, 11:45 PM
Hey I just finished playing KotOR 1 and starting TSL right now.
However, I am already used to the way of mouse look in KotOR 1 where you don't move the camera up or down when you move the mouse vertically.
Therefore, is there wany way to make the mouse look in TSL stuck in the center without moving up or down like the way it did in KotOR 1?
Thank you.

04-27-2009, 03:05 AM
Not that I know of. You'll get used to it. I didn't even notice it until I was halfway through my first playthrough. I kind of like being able to look up and down.