View Full Version : NPCs not spawning?

05-22-2009, 09:56 PM
Well I've been working on the space station mod for a month or two now and I keep having to re-get co-ords and make new utcs because the people wont spawn. I am starting to think those are not the problem. I compiled them into a .mod file. Any other ideas?

05-23-2009, 01:00 AM
I assume you placed them in the proper place/fields in the modules .git file?

Marius Fett
05-23-2009, 04:49 AM
Did you edit old Structs in the Creatures list? Or did you make your own?

If you made your own, make sure the Struct ID is set to 4.

05-23-2009, 10:05 AM
I didn,t make my own structures and I did put them in the creatures tab.

Marius Fett
05-23-2009, 10:36 AM
Can you put up a screeny of what you have in the .git file then?

Maybe you've entered something incorrectly.

05-23-2009, 12:52 PM

See anything?

Marius Fett
05-23-2009, 02:31 PM
It may have something to do with the G-FF Editor you're using. That one has been known to corrupt files. I suggest using K-GFF.

Do your edits again in K-GFF and see where that gets you. If it still doesn't work, put up a screeny of what you have in K-GFF.

05-24-2009, 09:33 PM
Ok I just made a new GIT file and still no people! I am getting very annoyed with this.

05-25-2009, 10:04 PM
Are you sure your coordinates are correct? The z position seems like a very large value compared to my own mods.

05-25-2009, 10:23 PM
I have tried, and tried again, it is nothing to do with the co-ords.

05-26-2009, 02:07 PM
maybe try testing the npc placement with a simple script...it might lead to something.

05-26-2009, 03:11 PM
the Z-coordinates aren't important for NPCs, but for everything else.

Try to make a new NPC canderis, whit a new tag/templateresref. Sometimes creatures will never spawn, no matter what you do. Knowing from own experience.

05-26-2009, 04:06 PM
Well we found the problem- credits go to Logan23 for finding out the problem. It was my kotor game all along, Logan tested my .mod file and everything worked.

Lord of Hunger
05-26-2009, 04:09 PM
FINALLY! :D ;) Now we can get back on track. Kudos to Logan23!

01-31-2010, 10:46 AM
Ok, this problem came back. New module and everything. I had Lord of Hunger test it so its not just my kotor game.


The z coord seems fishy but its not. Trust me.

01-31-2010, 11:10 AM
Is it happening to all or your npcs? Remember that you cannot have a resref/template name longer than 16 characters.