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View Full Version : Finding .mdl used by "Party_NPC_Kreia_Evil"


Captain Hair
05-27-2009, 03:17 PM
EDIT: nevermind, i found my mistake literally seconds after posting. Sorry for the fuss :)

Whelp, thanks to all the handy tutorials around here, and the progression of model editing since i was last in the modding circuits around here, models can now be edited, hurrah!

So I've made a quick mod to fix Kreia's green tinge she has after she loses here hand, only I'm having trouble finding out which names the game uses for her models.

I've been scanning .mld and .mdx files in kotor tool for about an hour now, and cannot for the life of me find out which model file the appearence "Party_NPC_Kreia_Evil" uses. Its Kreia in her darkside robes with a single hand missing. So far I've managed to change;
P_Kreia1hBB.mdl
P_KreiaEvil0hBB.mdl
P_KreiaEvilB.mdl
P_KreiaEvil02.mdl
and i also changed the stunt models (i'm not sure what Stunt models are used for? Cut scene perhaps? I'd like to know if theres anything special about them, or where they may be used in the game perhaps)
P_KreiaStunt.mdl
P_Kreia1hStunt01.mdl

Now, i figured that EvilB would be her evil one-handed self, but i've since changed the diffuse model colour on the file and had no change at all in-game.

I've double checked and i have definatly fixed the models diffuse colours, the appearence MUST be using another .mdl file which i simpley cannot find with kotortool.

Any help would be greatly appriciated, thankies :)

EDIT: nevermind, i found my mistake literally seconds after posting. Sorry for the fuss :)