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I_Jedi
06-03-2009, 01:15 AM
I need help with finding the correct code for a script.

What script or scripts would help me (for KOTOR 2) start a conversation after I kill a creature?

The scenario: I get into a fight with a czerka employee. Then another czerka employee starts a unique conversation not available before with me and causes an effect. Later, I can access the unique conversation again.

Any tips?

R2-X2
06-03-2009, 02:40 AM
In a creature's .utc file, go under the "Scripts" tap, and insert your script into the "OnDeath" field.

The script for just a conversation is:
void main() {
ActionStartConversation(GetFirstPC(),"dlg_filenamehere");
}
And for a conversation started by a NPC:
void main() {
object oNPC=GetObjectByTag("npc_tag");
location lMe=GetLocation(GetFirstPC());
ActionDoCommand(SetCommandable(TRUE,oNPC));
AssignCommand (oNPC,ActionForceMoveToLocation(lMe,FALSE));
AssignCommand (oNPC, ActionStartConversation(GetFirstPC()));
}

I_Jedi
06-03-2009, 08:30 PM
Thanks. This'll really help.