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View Full Version : Character GUI modding (TSL)


Andrei Gijgorev
06-03-2009, 09:22 AM
There are several changes I want to implement to the character sheet, but I have no or little ideas on how to do these changes. I found the .gui files, but as far as I can tell, all that's specified in there are positions of strings and buttons.
Well, here's my list of changes, I'd be grateful for any advice on how to implement them:

- Have the position of the little slider (or whatever you call it) on the LS/DS bar not based on the GoodEvil value, but on a value that is calculated by a script of mine.
- Have the LS/DS environment (light, steam, sparks) changed and based not on the GoodEvil value, but on a value that is calculated by another script of mine.
- Add something similar to the LS/DS bar to the right side of the character, but in triangular shape, with its own little slider whose position (along three or at least two axes) are based on yet another script of mine.

Is there maybe a tutoriol for editing GUIs? I didn't find anything.