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View Full Version : "Pop Up" Dialogues (TSL)


gsusfrk
06-25-2009, 04:48 PM
Do you remember talking to the commoners on Onderon (the dusty, desert-looking city)? Whenever you talked to one of them, a one-sided dialogue would start, they would simply talk and their message would flash up, or "pop up" (hence the title) on screen. Does anyone know how to implement this? Is it a dialogue or a script?

Demongo
06-25-2009, 05:48 PM
If you want a dialog without answers(pop-up dialog) you should simply create a dialog without any answer:D

newbiemodder
06-25-2009, 06:25 PM
Check this thread: http://www.lucasforums.com/showthread.php?s=&threadid=130902

Demongo
06-25-2009, 08:07 PM
Do you remember talking to the commoners on Onderon (the dusty, desert-looking city)? Whenever you talked to one of them, a one-sided dialogue would start, they would simply talk and their message would flash up, or "pop up" (hence the title) on screen. Does anyone know how to implement this? Is it a dialogue or a script?

I remember, but as I said, you just have to create a dialog with no answer in it. You don't need any script.